From 5f4aeab1bbb5cb4bde5f94ed6a19c6922cb90ab7 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 13 Jul 2020 12:48:34 -0300 Subject: Increase Candor Battle difficulty --- npc/006-1/crazyfefe.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'npc/006-1/crazyfefe.txt') diff --git a/npc/006-1/crazyfefe.txt b/npc/006-1/crazyfefe.txt index deb8a65cc..05160f254 100644 --- a/npc/006-1/crazyfefe.txt +++ b/npc/006-1/crazyfefe.txt @@ -272,7 +272,9 @@ function NextRound { areamonster "006-1", 20, 20, 70, 60, strmobinfo(1, .@monsterId), .@monsterId, 1, "Crazyfefe::OnPetDeath"; // We must lower difficulty according to summoned monster. Only 60% is lowered. // If total level exceeds 250, it will cap at that to prevent excessive "slooping" - $@FEFE_DIFFICULTY=$@FEFE_DIFFICULTY-(limit(1, .@lv, 25)*6); + .@lower=(limit(1, .@lv, 25)*6); + .@lower=.@lower*4/10; // 40% + $@FEFE_DIFFICULTY=$@FEFE_DIFFICULTY-.@lower; } freeloop(false); return; -- cgit v1.2.3-60-g2f50