From 62ef77683cd977feea5600cb690cd971655a202c Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Wed, 5 Feb 2020 08:20:13 -0300 Subject: New function: tutmes() Deprecate the crazy way we were doing before. Reason: I want to standardize a new color for tutorial speech. --- npc/005-5/nylo.txt | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) (limited to 'npc/005-5/nylo.txt') diff --git a/npc/005-5/nylo.txt b/npc/005-5/nylo.txt index c0ac3d98c..53804fff1 100644 --- a/npc/005-5/nylo.txt +++ b/npc/005-5/nylo.txt @@ -25,6 +25,7 @@ case 1: break; case 2: + // FIXME ME: Depends on: Living Quest mesn; mesq l("Sure. I like to keep Alcoholic beverages, because they raise EXP gain when you drink @@.", b(l("with friends"))); next; @@ -33,11 +34,9 @@ next; if (TUTORIAL && !@beertuto) { @beertuto=true; - mes l(".:: Alcohol Tutorial ::."); - mesc l("Drinking with friends will give 1.5% extra XP boost for each person nearby."); - mesc l("Alcohol effects expire upon death. You need vitality to drink more beer."); - mesc l("Even if you drink alone, you'll still receive the EXP bonus marked on the item description."); - next; + tutmes l("Drinking with friends will give 1.5% extra XP boost for each person nearby."), l(".:: Alcohol Tutorial ::."); + tutmes l("Alcohol effects expire upon death. You need vitality to drink more beer."), l(".:: Alcohol Tutorial ::."); + tutmes l("Even if you drink alone, you'll still receive the EXP bonus marked on the item description."), l(".:: Alcohol Tutorial ::."); } closeclientdialog; // Not needed? openshop "Nylo#Beer"; -- cgit v1.2.3-60-g2f50