From c78e07a41f1c066539fc80bbfe74b3917f731279 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 18 Mar 2018 00:24:54 -0300 Subject: Allow some NPCs to blink, and update various legacy setunitdata() --- npc/003-1/tinris.txt | 11 ++++++----- 1 file changed, 6 insertions(+), 5 deletions(-) (limited to 'npc/003-1/tinris.txt') diff --git a/npc/003-1/tinris.txt b/npc/003-1/tinris.txt index 972891192..a96566818 100644 --- a/npc/003-1/tinris.txt +++ b/npc/003-1/tinris.txt @@ -1,3 +1,4 @@ +// TMW2 Script // Author: // Saulc @@ -13,11 +14,11 @@ close; OnInit: - .@npcId = getnpcid(0, "Tinris"); - //setunitdata(.@npcId, UDT_HEADTOP, 2929); - setunitdata(.@npcId, UDT_HEADMIDDLE, 1308); - setunitdata(.@npcId, UDT_HEADBOTTOM, 2207); - setunitdata(.@npcId, UDT_WEAPON, 1802); // Boots + .@npcId = getnpcid(0, .name$); + //setunitdata(.@npcId, UDT_HEADTOP, 2929); // TODO: This NPC is an Elf and therefore, CANNOT use NPCEyes. + setunitdata(.@npcId, UDT_HEADMIDDLE, ForestArmor); + setunitdata(.@npcId, UDT_HEADBOTTOM, CottonTrousers); + setunitdata(.@npcId, UDT_WEAPON, DeepBlackBoots); // Boots setunitdata(.@npcId, UDT_HAIRSTYLE, 3); setunitdata(.@npcId, UDT_HAIRCOLOR, 19); -- cgit v1.2.3-70-g09d2