From 52846142fe73c9e50789703bc71b45b937cfc4cb Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 19 Jul 2019 17:29:16 -0300 Subject: Remove some NPCs from 003-0: Tanker, Paladin, and notes for legacy class system --- npc/003-0/warriors.txt | 41 ----------------------------------------- 1 file changed, 41 deletions(-) delete mode 100644 npc/003-0/warriors.txt (limited to 'npc/003-0/warriors.txt') diff --git a/npc/003-0/warriors.txt b/npc/003-0/warriors.txt deleted file mode 100644 index d514130f1..000000000 --- a/npc/003-0/warriors.txt +++ /dev/null @@ -1,41 +0,0 @@ -// (C) Jesusalva, 2018 -// TMW2 Script - -// Paladin -// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) -// AL_ANGELUS (DEF Increase 5% for 15s/LVL, 14x14 area for PARTY) -// Broken //PR_REDEMPTIO (suicide with death penalty. Revive dead party members on a 29x29 area. Min. 1% xp. 0.01% xp penalty reduction per revive) -// Broken? //MER_INCAGI (raise agi and move speed for 20s/LVL. Have an HP cost.) -// SM_BASH up to level 4 (+220% dmg and +20% acc). PS. If you have MP, SM_BASH is very powerful. - -// Warrior - Class extinct -// Simply makes no sense now. - -// Tanker -// CR_TRUST (raise Max HP in 200 and Holy Resistance in 5%, passive) -// Broken? //CR_AUTOGUARD (5% chance to complety block attack. Freeze you for a while. Req. Shield. Last 5m.) -// CR_DEFENDER (less damage from ranged attacks, but lowers move & attack speed. Req. Shield) - max lv 4 plz. Last 3m. -// SM_RECOVERY (insignificant HP recovery every 10s without moving. Better with higher level.) - low mp cost - -// Berserker -// KN_AUTOCOUNTER (Counter any attack with 2x critical rate and block attack for 0.5s) -// SM_ENDURE (deny stun penalty when hit, and MDEF bonus, for 10s) -// Broken? //SM_AUTOBERSERK (when < 25% hp, get +32% ATK and -55% VIT DEF. Drain SP and keep working even with 0 MP. Trigerrable passive.) - - - - -// Ranger (Arrows) -// AC_VULTURE (raise range and cth) -// AC_OWL (raise 1 DEX per level) -// AC_SHOWER (3x3 attack) -// SN_WINDWALK (raise walking speed and flee rate on the screen area) - -// Sniper (guns) -// GS_SNAKEEYE (passive, range and acc + 1) -// GS_SINGLEACTION (passive, acc +2 and aspd +1%) (?) -// GS_INCREASING (+20 Acc, +4 Dex and +4 Agi for 60s) -// GS_CHAINACTION (revolver may shoot twice) ? -// GS_MAGICALBULLET (adds MATK to your regular attack) ? - -// TODO: What about GS_GATLINGFEVER or improving SN_SHARPSHOOTER? -- cgit v1.2.3-70-g09d2