From b1311f8a3cd317106dfd9a812fa7ed0836f018b1 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 19 Mar 2021 21:30:55 -0300 Subject: Defeat conditions. Prevent players from cheating. --- npc/002-3/nard.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'npc/002-3/nard.txt') diff --git a/npc/002-3/nard.txt b/npc/002-3/nard.txt index 3544c3571..f7deeb610 100644 --- a/npc/002-3/nard.txt +++ b/npc/002-3/nard.txt @@ -265,7 +265,7 @@ L_Travel: menu rif(Zeny >= .@price && LOCATION$ != "Candor", l("To Candor Island.")), L_TCandor, rif(Zeny >= .@price && LOCATION$ != "Tulim", l("To Tulimshar.")), L_TTulim, - rif(Zeny >= .@price && LOCATION$ != "Artis" && $FIRESOFSTEAM, l("To Artis.")), L_TArtis, + rif(Zeny >= .@price && LOCATION$ != "Artis" && $FIRESOFSTEAM && getq(General_Narrator) >= 20, l("To Artis.")), L_TArtis, rif(ST_TIER == 7 && gettimetick(2) < QUEST_ELEVARTEMPO ,l("Help me, I need Jesusaves Grimorie!")), L_Tier2, rif(ST_TIER == 9 && countitem(Lifestone) && gettimetick(2) < QUEST_ELEVARTEMPO ,l("Help me, I need Jesusaves Grimorie!")), L_Tier2Ok, l("No, I'll save my money."), -; -- cgit v1.2.3-70-g09d2