From 23e155eca4b9659dd157d16bc343ec9e5e58ac01 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 14 Jan 2019 16:02:45 -0200 Subject: Improve some intro dialogs to tie them better to Main Storyline --- npc/002-1/arpan.txt | 3 +++ npc/002-1/juliet.txt | 3 +++ 2 files changed, 6 insertions(+) (limited to 'npc/002-1') diff --git a/npc/002-1/arpan.txt b/npc/002-1/arpan.txt index bd5d50004..5aefb138f 100644 --- a/npc/002-1/arpan.txt +++ b/npc/002-1/arpan.txt @@ -64,6 +64,9 @@ OnTalk: setq ShipQuests_Julia, 1; mesq lg("Yaya, you should go see her! She'll be happy to help you again."); next; + mesc b(l(".:: Main Quest 1-1 ::.")), 3; + msObjective(false, l("Talk to @@", l("Juliet"))); + next; goto L_Menu; diff --git a/npc/002-1/juliet.txt b/npc/002-1/juliet.txt index 82a8cc7f3..2507d8064 100644 --- a/npc/002-1/juliet.txt +++ b/npc/002-1/juliet.txt @@ -180,6 +180,9 @@ OnTouch: mesq l("I think I'm done with that now. You should now look for captain Nard downstairs. He'll be waiting for you."); mesq l("Do you have any questions?"); next; + mesc b(l(".:: Main Quest 1-2 ::.")), 3; + msObjective(false, l("Talk to @@", l("Captain Nard"))); + next; } mainMenu; end; -- cgit v1.2.3-70-g09d2