From d386ef345769b8393c203576d0816e47a9c78c9c Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 23 Jun 2020 07:57:23 -0300 Subject: Allow bows and wands to overload PS. I wonder if "Range: -1" works as intended... --- db/re/item_db.conf | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'db') diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 8b4fa69cd..544a7be00 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -13453,6 +13453,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13499,6 +13500,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13544,6 +13546,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13590,6 +13593,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13636,6 +13640,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13682,6 +13687,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13729,6 +13735,7 @@ item_db: ( bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bHPDrainValue,-15; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13770,6 +13777,7 @@ item_db: ( bonus bFleeRate,-100; bonus bCriticalRate,40; bonus bAtk,(BaseLevel-60)*2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13814,6 +13822,7 @@ item_db: ( bonus bHitRate,-10; bonus bFleeRate,-100; bonus bAtk,(BaseLevel-60)/3; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13855,6 +13864,7 @@ item_db: ( bonus bSplashRange,1; bonus bFleeRate,-100; bonus bAtk,(BaseLevel-60); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13894,6 +13904,7 @@ item_db: ( Script: <" bonus2 bAddMonsterDropChainItem,ITMCHAIN_BULLET,RC_All; bonus bAtk,(BaseLevel-60)/2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -13935,6 +13946,7 @@ item_db: ( bonus bFleeRate,-100; bonus bCriticalRate,40; bonus bAtk,(BaseLevel-70)*2; + skill TMW2_OVERLOAD, getrefine(); "> }, // Arrows @@ -14142,6 +14154,7 @@ item_db: ( bonus bMaxSP,10; addtoskill(TMW2_MPREGEN, 5, 2); bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14181,6 +14194,7 @@ item_db: ( addtoskill(TMW2_MPREGEN, 4, 2); bonus bMaxHPrate, -8; bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14220,6 +14234,7 @@ item_db: ( addtoskill(TMW2_MPREGEN, 3, 2); bonus bMaxHPrate, -12; bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14259,6 +14274,7 @@ item_db: ( addtoskill(TMW2_MPREGEN, 2, 2); bonus bMaxHPrate, -16; bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14298,6 +14314,7 @@ item_db: ( addtoskill(TMW2_MPREGEN, 1, 2); bonus bMaxHPrate, -20; bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14337,6 +14354,7 @@ item_db: ( addtoskill(TMW2_MPREGEN, 4, 2); bonus bMaxHPrate, -5; bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, @@ -14388,6 +14406,7 @@ item_db: ( bonus bStr, 2; bonus bDex, -3; bonus bAgi, -5; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14432,6 +14451,7 @@ item_db: ( bonus bStr, 3; bonus bDex, -2; bonus bDef, -2; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14672,6 +14692,7 @@ item_db: ( Script: <" bonus bAtk,BaseLevel*6; bonus bMatk,0; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14719,6 +14740,7 @@ item_db: ( bonus bHit, (BaseLevel/20); bonus bDef, -(BaseLevel*8/10); bonus bCritical, min(20, BaseLevel/5); + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14764,6 +14786,7 @@ item_db: ( bonus bMatk,0; bonus2 bAddMonsterDropChainItem,ITMCHAIN_ARROW,RC_All; bonus bFleeRate,-100; + skill TMW2_OVERLOAD, getrefine(); "> }, { @@ -14810,6 +14833,7 @@ item_db: ( bonus bMaxSP,BaseLevel/2; addtoskill(TMW2_MPREGEN, max(1, 7-BaseLevel/20), 2); bonus bDef,-32767; + skill TMW2_OVERLOAD, getrefine(); "> }, // Cards I've missed -- cgit v1.2.3-60-g2f50