From e36711920aca544f001b1940203393ab0371b8e9 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 30 Aug 2019 11:15:09 -0300 Subject: Poison is more likely, but there's 1/6 chance of getting bad luck and silenced. --- db/re/item_db.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'db/re') diff --git a/db/re/item_db.conf b/db/re/item_db.conf index a685f4054..f3c95f6eb 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -2292,7 +2292,7 @@ item_db: ( Script: <" sc_start SC_ATTHASTE_POTION1, 30000, 60; if (rand(10000) < 6000) - sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON), rand(20000, 40000), 0; + sc_start callfunc("any", SC_POISON, SC_SILENCE, SC_POISON, SC_CONFUSE, SC_POISON, SC_POISON), rand(20000, 40000), 0; itemheal 0, rand(10,200); "> }, -- cgit v1.2.3-60-g2f50