From 669c927525a3e884cdeaeea8ee8c5059de597c27 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sat, 15 Dec 2018 15:55:56 -0200 Subject: Reduce player damage-taken delay in 10ms to reduce lag. --- conf/map/battle/battle.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf') diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index 7b1b36f76..7ce315cbf 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -68,7 +68,7 @@ multihit_delay: 80 // Damaged delay rate for players (Note 2) // (Setting to false/0 will be like always endure) -player_damage_delay_rate: 100 +player_damage_delay_rate: 90 // Should race or element be used to consider someone undead? // 0 = element undead -- cgit v1.2.3-60-g2f50