From 21f6b412dda9633345310788b1320d3ef54b0c79 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Thu, 3 Oct 2019 19:30:06 -0300 Subject: "Nerf evasion." No effect for warriors dealing with single targets; Only for those facing multiple targets. --- conf/map/battle/battle.conf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'conf') diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index a71bb744f..cf7448ec8 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -98,10 +98,10 @@ agi_penalty_type: 1 agi_penalty_target: 19 // Amount of enemies required to be targetting player before FLEE begins to be penalized -agi_penalty_count: 3 +agi_penalty_count: 2 // Amount of FLEE penalized per each attacking monster more than agi_penalty_count -agi_penalty_num: 7 +agi_penalty_num: 6 // Type of penalty that is applied to both equipment and vit DEF when more than vit_penalty_count monsters are targetting player // 0 = no penalty is applied -- cgit v1.2.3-70-g09d2