From 9691e0c6c462fc1669b937f3216e91ffff5a1ad9 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Tue, 16 Jul 2019 14:56:29 -0300 Subject: Allow players to move right after attacking. Mobs, Pets and Homuns still cannot. --- conf/map/battle/battle.conf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'conf/map') diff --git a/conf/map/battle/battle.conf b/conf/map/battle/battle.conf index 035f9b0b7..37913881c 100644 --- a/conf/map/battle/battle.conf +++ b/conf/map/battle/battle.conf @@ -51,7 +51,7 @@ critical_rate: 100 // or walk animation may be omitted client-side, causing cropped attacks or // monsters that teleport to you) // Otherwise, the delay is equal to the 'attack animation' (amotion) -attack_walk_delay: 15 +attack_walk_delay: 14 // Move-delay adjustment after being hit. (Note 2) // The 'can't walk' delay after being hit is calculated as a percentage of the damage animation duration. -- cgit v1.2.3-60-g2f50