From bf1f850dbc4989a968cc7af38011e7658c3cf2fc Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 26 Feb 2021 14:05:47 -0300 Subject: Invert the opt price sequence from ASC to DESC. This should make crafting higher levels considerably cheaper. --- npc/craft/options.txt | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/npc/craft/options.txt b/npc/craft/options.txt index f49269e1e..6264734e6 100644 --- a/npc/craft/options.txt +++ b/npc/craft/options.txt @@ -1027,20 +1027,20 @@ function script csysGUI_OptPrice { .@sk=getarg(0); .@lv=getd("CRAFTSYS["+.@sk+"]")+1; - // Every 3 skills levels (including the 0), price raises in 1 - .@lv+=(.@lv/3); + // Every 99 skills levels (including the 0), price raises in 7 + .@lv+=((.@lv/99)*7); - // Every 10 skills levels (including the 0), price raises in 2 - .@lv+=((.@lv/10)*2); + // Every 25 skills levels (including the 0), price raises in 5 + .@lv+=((.@lv/25)*5); // Every 15 skills levels (including the 0), price raises in 1 .@lv+=(.@lv/15); - // Every 25 skills levels (including the 0), price raises in 5 - .@lv+=((.@lv/25)*5); + // Every 10 skills levels (including the 0), price raises in 2 + .@lv+=((.@lv/10)*2); - // Every 99 skills levels (including the 0), price raises in 7 - .@lv+=((.@lv/99)*7); + // Every 3 skills levels (including the 0), price raises in 1 + .@lv+=(.@lv/3); switch (.@sk) { case CRGROUP_BASE: -- cgit v1.2.3-60-g2f50