From 97e408044b6db3ac237c3740f68507c81418b707 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Sun, 27 Oct 2019 23:18:35 -0300 Subject: Make game easier for Lv 50+: Buff alcoholic beverages (up to 2x their effect) --- db/re/item_db.conf | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/db/re/item_db.conf b/db/re/item_db.conf index 9a0a187be..20c0de9fd 100644 --- a/db/re/item_db.conf +++ b/db/re/item_db.conf @@ -738,7 +738,7 @@ item_db: ( Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" - @taste = 12; + @taste = 25; @Alcohol = 16; doevent "alcohol_sc::OnUse"; "> @@ -755,7 +755,7 @@ item_db: ( Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" - @taste = 20; + @taste = 50; @Alcohol = 25; doevent "alcohol_sc::OnUse"; "> @@ -772,7 +772,7 @@ item_db: ( Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" - @taste = 30; + @taste = 70; @Alcohol = 40; doevent "alcohol_sc::OnUse"; "> @@ -789,7 +789,7 @@ item_db: ( Delay: 500 UseEffect: "EFFECT_HEAL" Script: <" - @taste = 50; + @taste = 100; @Alcohol = 70; doevent "alcohol_sc::OnUse"; "> @@ -960,7 +960,7 @@ item_db: ( @rarity=4; doevent "rand_sc_heal::OnUse"; */ - @taste = 5; + @taste = 10; @Alcohol = 7; doevent "alcohol_sc::OnUse"; "> -- cgit v1.2.3-60-g2f50