From 828faa16bd8707f0cf8438b7e78575ab399d4a5e Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 21 Oct 2019 14:53:25 -0300 Subject: Fairy Kingdom now uses new magic system (but still can't summon Pixies) --- db/re/skill_db.conf | 29 +++++++++++++++++++++++++++++ npc/functions/hub.txt | 4 ++++ npc/magic/fairykingdom.txt | 46 +++------------------------------------------- 3 files changed, 36 insertions(+), 43 deletions(-) diff --git a/db/re/skill_db.conf b/db/re/skill_db.conf index bbb07a4e5..c6f4cdc98 100644 --- a/db/re/skill_db.conf +++ b/db/re/skill_db.conf @@ -38905,6 +38905,35 @@ skill_db: ( SkillInfo: { Quest: true } + CoolDown: { + Lv1: 45000 + Lv2: 44000 + Lv3: 43000 + Lv4: 42000 + Lv5: 41000 + Lv6: 40000 + Lv7: 38000 + Lv8: 37000 + Lv9: 36000 + Lv10: 35000 + } + Requirements: { + SPCost: { + Lv1: 40 + Lv2: 44 + Lv3: 48 + Lv4: 52 + Lv5: 56 + Lv6: 60 + Lv7: 64 + Lv8: 68 + Lv9: 72 + Lv10: 75 + } + Items: { + FluoPowder: 1 + } + } }, { Id: 20039 diff --git a/npc/functions/hub.txt b/npc/functions/hub.txt index 027c04887..54a26ab7e 100644 --- a/npc/functions/hub.txt +++ b/npc/functions/hub.txt @@ -218,6 +218,10 @@ function script HUB_SkillInvoke { case TMW2_KALWURF: SK_summon(Wolvern, 4, any(3,4)); break; + case TMW2_FAIRYKINGDOM: + // TODO: Allow Pixie summoning + SK_summon(any(FireFairy, EarthFairy, WaterFairy, WindFairy, PoisonFairy), 4, any(3,4)); + break; } // Debug diff --git a/npc/magic/fairykingdom.txt b/npc/magic/fairykingdom.txt index f8f177ccb..5181a5fcf 100644 --- a/npc/magic/fairykingdom.txt +++ b/npc/magic/fairykingdom.txt @@ -3,54 +3,14 @@ // // Magic Script: TMW2_FAIRYKINGDOM // -// Summons snakes (mountain snakes if GHQ was completed and enough skill) +// Summons fairies (or pixies TBA) - script sk#fairykingdom 32767,{ end; OnCall: - // Other requeriments: 1x Fluo Powder - if (countitem(FluoPowder) < 1) { - dispbottom l("You need 1x @@ to cast this skill.", getitemlink(FluoPowder)); - end; - } - - // Check cooldown - if (@fairykingdom_at > gettimetick(2)) { - dispbottom l("Skill is in cooldown for @@.", FuzzyTime(@fairykingdom_at)); - end; - } - - // Setup - @sk=TMW2_FAIRYKINGDOM; - @mp=40; - @amp=4; - - // Check if you have mana to cast - // MagicCheck(SkillID, Mana{, MP per level}) - if (!MagicCheck(@sk, @mp, @amp)) - end; - - // Destroy reagents - delitem FluoPowder, 1; - - // set cooldown - @fairykingdom_at=gettimetick(2); - @fairykingdom_at=@fairykingdom_at+47-abizit(); - - // As usual, magic profeciency affects success ratio - if (rand(1,6) < abizit()+1) { - .@mobId=any(FireFairy, EarthFairy, WaterFairy, WindFairy, PoisonFairy); - // Summon Magic - // SummonMagic(SkillID, MobID{, SkillLevelPerMob=2{, Level Override}}) - SummonMagic(@sk, .@mobId, 4, MAGIC_LVL+getskilllv(@sk)-1); - } else { - dispbottom l("The spell fails!"); - } - - // Get 3~4 mana experience point (this is NOT used by Mana Stone) - GetManaExp(@sk, rand(3,4)); - + // Deprecated + dispbottom l("The usage of @sk-commands was deprecated"); end; OnInit: -- cgit v1.2.3-60-g2f50