From 059f064cf1687c33eef1176b4a2f2191d6b72d15 Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Fri, 26 Apr 2019 03:06:56 -0300 Subject: Remove r8.99 utils in definitive --- npc/003-3/malindou.txt | 1 - npc/commands/kami.txt | 21 --------------------- 2 files changed, 22 deletions(-) diff --git a/npc/003-3/malindou.txt b/npc/003-3/malindou.txt index e14306b45..994e0719e 100644 --- a/npc/003-3/malindou.txt +++ b/npc/003-3/malindou.txt @@ -303,7 +303,6 @@ OnInit: debugmes "* Main Storyline system updated"; debugmes "* Arkim updated"; debugmes ""; - $@GM_DEBUGMK20190426=1; } diff --git a/npc/commands/kami.txt b/npc/commands/kami.txt index b4f23dd6b..c21fb9bad 100644 --- a/npc/commands/kami.txt +++ b/npc/commands/kami.txt @@ -50,24 +50,3 @@ function script kamibroadcast { return; } - -// Required for GM use in 2019-04-27 -- script @mkdbg 32767,{ - end; - -OnClock1415: - if (!$@GM_DEBUGMK20190426) - end; - // Game Story Change: Idle MK -> Active MK - kamibroadcast("I can't handle it anymore! NO MORE!", "Monster King"); - sleep(2500); - kamibroadcast("Come, my minions! Lay siege to towns! LEAVE NO OPPOSITION TO ME!", "Monster King"); - sleep(2500); - kamibroadcast("Burn, destroy, do whatever you need, until your last breath, my lieutenants and colonels!", "Monster King"); - sleep(2500); - kamibroadcast("##4 .:: Game Story Instructions on #world ::."); - channelmes("#world", "##1 **GAME STORY CHANGE** - The Monster King minions will now attack cities and lay waste to them."); - channelmes("#world", "##1 Players must defeat the lieutenants and colonels in order to prevent sieges from continuing."); - end; -} - -- cgit v1.2.3-60-g2f50