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author | Jesusaves <cpntb1@ymail.com> | 2021-12-31 10:45:46 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2021-12-31 10:45:46 -0300 |
commit | f04057d32d6b52f7b4db334d974a165a380d2e27 (patch) | |
tree | b4d1c7abbbbe46b5439f761d34d04847df97a3f6 /npc/015-3-3/boss.txt | |
parent | a12b795ba0058db724edcb5f840db74c54168d77 (diff) | |
download | serverdata-f04057d32d6b52f7b4db334d974a165a380d2e27.tar.gz serverdata-f04057d32d6b52f7b4db334d974a165a380d2e27.tar.bz2 serverdata-f04057d32d6b52f7b4db334d974a165a380d2e27.tar.xz serverdata-f04057d32d6b52f7b4db334d974a165a380d2e27.zip |
Force players to use Waterfall. Regenerate maps. Fix file location.
Diffstat (limited to 'npc/015-3-3/boss.txt')
-rw-r--r-- | npc/015-3-3/boss.txt | 25 |
1 files changed, 17 insertions, 8 deletions
diff --git a/npc/015-3-3/boss.txt b/npc/015-3-3/boss.txt index eab30c194..09e4459e8 100644 --- a/npc/015-3-3/boss.txt +++ b/npc/015-3-3/boss.txt @@ -6,17 +6,17 @@ 015-3-3,100,67,0 script Pirate Treasure Chest NPC_CHEST,{ /* Boss Showdown incomplete */ - if (getq(HurnscaldQuest_PirateCave) < 6) { + if (getq(HurnscaldQuest_PirateCave) < 7) { warp "015-3-2", 24, 62; end; } /* Treasure Chest logic */ - if (getq(HurnscaldQuest_PirateCave) == 6) { + if (getq(HurnscaldQuest_PirateCave) == 7) { // You'll always get the maximum prize the first time TreasureBox(99999); Zeny+=rand2(5700, 6200); getexp 1000, 320; - compareandsetq HurnscaldQuest_PirateCave, 6, 7; + compareandsetq HurnscaldQuest_PirateCave, 7, 8; } else { TreasureBox(100); // 1% extra chance } @@ -31,7 +31,7 @@ OnInit: 015-3-3,100,62,0 script #Marley NPC_HIDDEN,2,0,{ end; OnTouch: - if (getq(HurnscaldQuest_PirateCave) >= 6) end; + if (getq(HurnscaldQuest_PirateCave) >= 7) end; slide 70, 50; if (mobcount("015-3-3", "#Marley::OnWin")) end; // Cutscene + Boss! @@ -48,14 +48,23 @@ OnTouch: // Spawn the boss! monster("015-3-3", 69, 54, strmobinfo(1, Marley), Marley, 1, "#Marley::OnWin"); // And the reinforcements... - areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Thug), Thug, 7); - areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Swashbuckler), Swashbuckler, 7); - areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Grenadier), Grenadier, 7); + areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Thug), Thug, 4); + areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Swashbuckler), Swashbuckler, 4); + areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Grenadier), Grenadier, 4); + initnpctimer; + end; + +// Extra reinforcements if Marley still alive +OnTimer30000: + if (!mobcount("015-3-3", "#Marley::OnWin")) end; + areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Thug), Thug, 3); + areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Swashbuckler), Swashbuckler, 3); + areamonster("015-3-3", 62, 47, 81, 57, strmobinfo(1, Grenadier), Grenadier, 3); end; OnWin: dispbottom l("Marley : You... thief... *grumble*"); - compareandsetq HurnscaldQuest_PirateCave, 5, 6; + compareandsetq HurnscaldQuest_PirateCave, 6, 7; end; } |