<?xml version="1.0" encoding="utf-8"?> <!-- Authors: 4144, Alige, Hal9000, Reid, Saulc, jesusalva Copyright (C) 2010-2014 Evol Online Copyright (C) 2018 TMW2: Moubootaur Legends --> <being-effects> <effect id="0" audio="system/levelup.ogg" particle="graphics/particles/levelup.xml"/> <!-- Level up particle effect. --> <effect id="1" audio="system/skillup.ogg" particle="graphics/particles/skillup.xml"/> <!-- Skill up particle effect. --> <effect id="2"/> <!-- Fail refine/remove card item effect. --> <effect id="3"/> <!-- Success repair/refine/remove card item effect. --> <effect id="4" audio="system/save.ogg" particle="graphics/particles/save.xml"/> <!-- Savepoint particle effect on a player. --> <!-- 5 - already used. one of mix effects --> <effect id="5" particle="graphics/particles/warp.xml"/> <!-- Warp particle effect. --> <!-- 6 - already used. one of mix effects --> <effect id="6" particle="graphics/particles/savepoint-32x32.xml"/> <!-- Savepoint particle effect on the save location. --> <effect id="7" particle="graphics/particles/healing.xml"/> <!-- Healing particle effect. --> <effect id="8" particle="graphics/particles/poison.xml"/> <!-- Poison particle effect. --> <effect id="9" particle="graphics/particles/invisibility.xml"/> <!-- Invisibility particle effect. --> <effect id="10" particle="graphics/particles/afk.xml"/> <!-- AFK particle effect. --> <effect id="11" audio="system/critical.ogg" particle="graphics/particles/critical.xml"/> <!-- Critical hit's explosion particle effect. --> <effect id="12" sprite="effects/queststart.xml"/> <!-- NPC quest-start status effect. --> <effect id="13" sprite="effects/questcontinue.xml"/> <!-- NPC quest-continue status effect. --> <effect id="14" sprite="effects/queststart-low.xml"/> <!-- NPC quest-start status effect (reduced height). --> <effect id="15" sprite="effects/questcontinue-low.xml"/> <!-- NPC quest-continue status effect (reduced height). --> <effect id="16" particle="graphics/particles/hit.xml"/> <!-- Hit's explosion particle effect. --> <effect id="17" audio="system/quest-update.ogg"/> <!-- Updated quest particle effect. --> <effect id="18" audio="system/quest-done.ogg"/> <!-- Finished quest particle effect. --> <effect id="19" particle="graphics/particles/concentration.xml"/> <!-- Concentration particle effect on user. --> <effect id="20" particle="graphics/particles/panels.xml"/> <!-- Particle effect for NPC panels, used to give advice to players. --> <effect id="21" particle="graphics/particles/poison-cloud.xml"/> <!-- Attack animation used by poisoned mushrooms. --> <effect id="22" particle="graphics/particles/treeglow.xml"/> <!-- Tree glowing particle effect. --> <effect id="23" particle="graphics/particles/magic.xml"/> <!-- A magical particle effect. --> <effect id="24" audio="npcs/chest-open.ogg"/> <!-- Chest NPC, open sound effect. --> <effect id="25" audio="npcs/chest-close.ogg"/> <!-- Chest NPC, close sound effect. --> <effect id="26" audio="monsters/piou/spawn1.ogg"/> <!-- Sound for the Rocket Piou NPC. --> <effect id="27" audio="system/event-success.ogg"/> <!-- Sound for successful events in scripts. --> <effect id="28" audio="system/event-fail.ogg"/> <!-- Sound for failed events in scripts. --> <effect id="29" audio="npcs/fishing-cast.ogg"/> <!-- Throwing the bait in the water, in the fishing script. --> <effect id="30" audio="npcs/fishing-bite.ogg"/> <!-- Fish biting the bait, in the fishing script. --> <effect id="33" audio="monsters/piou/hit1.ogg"/> <!-- when clicking the flying piou --> <effect id="34" particle="graphics/particles/python.xml" audio="special/fart.ogg"/> <!-- Gumi's foot --> <!-- known server special effects 162 - snow 163 - sakura 233 - clouds 297 - fireworks 299 - fireworks 301 - fireworks 333 - leaves 336 - TUNAPARTY damage affected 338 - SL_WIZARD 344 - summoned mob 408 - baby 420 - size changed to medium 421 - medium size 422 - size changed to big 423 - big size 438 - KAITE failed 450 - doom 462 - blocked damage 515 - fog 516 - clouds2 523 - CG_TAROTCARD 524 - CG_TAROTCARD 525 - CG_TAROTCARD 526 - CG_TAROTCARD 527 - CG_TAROTCARD 528 - CG_TAROTCARD 568 - homunculus evolve/levelup 608 - cooking 609 - cooking --> <!--++++++++++++++++++++++++++++++--> <!-- Reserved for TMW2: id 50~250 --> <!--++++++++++++++++++++++++++++++--> <effect id="50" particle="graphics/particles/smoke.xml"/> <!-- Smoke particle effect. --> <effect id="51" particle="graphics/particles/medium-blindinglight.xml"/> <!-- Bug bomb --> <effect id="52" particle="graphics/particles/medium-blindinglight2.xml"/> <!-- Smoke Grenade --> <effect id="53" particle="graphics/particles/torch.xml"/> <!-- Torch and/or small fireball --> <effect id="54" particle="graphics/particles/moonshroom.particle.xml"/> <!-- small little floating stars--> <effect id="55" particle="graphics/particles/demonicmouboo.particle.xml"/> <effect id="56" particle="graphics/particles/largepowercircle.particle.xml"/> <!-- Large zone of magic power raise to the sky --> <effect id="57" particle="graphics/particles/longdemonic.particle.xml"/> <!-- Long dark blue smoke shadow effect--> <effect id="58" particle="graphics/particles/demonicaura.particle.xml"/> <!-- demonic face --> <effect id="59" particle="graphics/particles/icedfire.particle.xml"/> <!-- blue effect feet to head --> <effect id="60" particle="graphics/particles/magic-shield.xml"/> <effect id="61" particle="graphics/particles/black.particle.xml"/> <effect id="62" particle="graphics/particles/darkblueflame.particle.xml"/> <!-- dark blue torch fire --> <effect id="63" particle="graphics/particles/magic-shield.xml"/> <!-- Aeros Landing --> <effect id="64" particle="graphics/particles/circle-magic-short.xml"/> <!-- Magical Warp Particle --> <effect id="150" particle="graphics/particles/healing.xml"/> <!-- Potion particle effect. --> <!-- id 162 ~ id 163 reserved --> <effect id="310" particle="graphics/particles/circle-magic.xml"/> <!-- A magical circle, which GMs can use --> <effect id="312" audio="special/nature-thunder.ogg" particle="graphics/particles/lightning-lunovox.xml"/> <!-- A flashing lighting! --> <effect id="344" particle="graphics/particles/magic-shield.xml"/> <!-- @summon GM command particle effect. --> <effect id="568" audio="system/skillup.ogg" particle="graphics/particles/homunup.xml"/> <!-- Homunculus level up particle effect. --> <!--+++++++++++++++++++++++--> <!-- id 700+: Magic Skills --> <!--+++++++++++++++++++++++--> <!-- Golden magical particle effect: ??? --> <effect id="700" particle="graphics/particles/magic.golden.xml"/> <!-- White magical particle effect: Buffing --> <effect id="701" particle="graphics/particles/magic.white.xml"/> <!-- Red magical particle effect: Attack --> <effect id="702" particle="graphics/particles/magic.red.xml"/> <!-- Green magical particle effect: Healing --> <effect id="703" particle="graphics/particles/magic.green.xml"/> <!-- Blue magical particle effect. --> <!--effect id="704" particle="graphics/particles/magic.xml"/--> <!-- Firebolt 1 --> <effect id="750" particle="graphics/particles/misc.firebolt.xml"/> <!--+++++++++++++++++++++++--> <!-- id 800+: Special FXs! --> <!--+++++++++++++++++++++++--> <!-- Yellow Hit Particles --> <effect id="800" particle="graphics/particles/hit2.xml"/> <!-- Golden Hit Particles --> <effect id="801" particle="graphics/particles/hit3.xml"/> <!-- Blue-ish Hit Particles --> <effect id="802" particle="graphics/particles/hit4.xml"/> <!-- Red-ish Hit Particles --> <effect id="803" particle="graphics/particles/hit5.xml"/> <!-- Hit effects --> <effect id="810" particle="graphics/particles/hit.weak.xml"/> <effect id="811" particle="graphics/particles/hit.average.xml"/> <effect id="812" particle="graphics/particles/hit.strong.xml"/> <effect id="813" particle="graphics/particles/hit.verystrong.xml"/> <effect id="820" particle="graphics/particles/hit.verystrong.xml" audio="weapons/lightsaber/crit.ogg"/> <!--+++++++++++++++++++++++--> <!-- id 5000+: Voicing Sys --> <!--+++++++++++++++++++++++--> <effect id="5000" audio="voice/candor01.ogg"/> <!-- The power which lies at Candor --> <effect id="5001" audio="voice/candor02.ogg"/> <!-- Acknowledges you --> <effect id="5002" audio="voice/candor03.ogg"/> <!-- Rejects you --> <!--+++++++++++++++++++++++--> <!-- id 10k+: Testing 4144 --> <!--+++++++++++++++++++++++--> <effect id="10000" particle="graphics/particles/spirit.xml"/> <!-- Spirit ball. --> </being-effects>