From d55dd6f1224cafb9da84e77a5fd3996f514326af Mon Sep 17 00:00:00 2001 From: Jesusaves Date: Mon, 10 Jun 2019 14:59:16 -0300 Subject: Make weapon attack particles vary based on their power. Power is defined by weapon level OBVIOUSLY. 0~25: Weak. 26~50: Average. 51~75: Strong. 76+: Very Strong. --- graphics/particles/hit.strong.xml | 55 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 55 insertions(+) create mode 100644 graphics/particles/hit.strong.xml (limited to 'graphics/particles/hit.strong.xml') diff --git a/graphics/particles/hit.strong.xml b/graphics/particles/hit.strong.xml new file mode 100644 index 00000000..ea426a24 --- /dev/null +++ b/graphics/particles/hit.strong.xml @@ -0,0 +1,55 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + -- cgit v1.2.3-60-g2f50