From dccff977d2eea906540b1aed3f8e4dc6c9cf67d8 Mon Sep 17 00:00:00 2001 From: Donald Date: Wed, 22 Jul 2020 22:21:33 +0000 Subject: Introduces a new enemy type, built off fireskull.png and slime.png The new dyeable enemy is.... skullslime.png. This merge would add 7 new skull slimes. --- LICENSE | 1 + graphics/sprites/monsters/skullslime.png | Bin 0 -> 21285 bytes graphics/sprites/monsters/skullslime.xml | 57 +++++++++++++++++++++++++++++++ monsters.xml | 31 ++++++++++++++++- 4 files changed, 88 insertions(+), 1 deletion(-) create mode 100644 graphics/sprites/monsters/skullslime.png create mode 100644 graphics/sprites/monsters/skullslime.xml diff --git a/LICENSE b/LICENSE index df77d318..8c0e566f 100644 --- a/LICENSE +++ b/LICENSE @@ -1773,6 +1773,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/serqet.png (ChefChelios) (GPLv2, CC BY-SA 3.0) (LoF) graphics/sprites/monsters/silkworm.png (Fate) (CC BY-SA 3.0) (-) graphics/sprites/monsters/skeleton.png (FotherJ) (CC BY-SA 3.0) (-) + graphics/sprites/monsters/skullslime.png (Moadung, Neoriceisgood) (GPLv2) (Kolchak) graphics/sprites/monsters/sleepingbandit.png (Alige, Skipy, V0id, Wombat)(GPLv2) (-) graphics/sprites/monsters/slime.png (?) (GPLv2) (Neoriceisgood) graphics/sprites/monsters/slime-mother.png (CandyCurt) (GPLv2) (Wushin) diff --git a/graphics/sprites/monsters/skullslime.png b/graphics/sprites/monsters/skullslime.png new file mode 100644 index 00000000..a15f5a6b Binary files /dev/null and b/graphics/sprites/monsters/skullslime.png differ diff --git a/graphics/sprites/monsters/skullslime.xml b/graphics/sprites/monsters/skullslime.xml new file mode 100644 index 00000000..1a738d3e --- /dev/null +++ b/graphics/sprites/monsters/skullslime.xml @@ -0,0 +1,57 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/monsters.xml b/monsters.xml index dcfedab1..0cf526fc 100644 --- a/monsters.xml +++ b/monsters.xml @@ -1288,7 +1288,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s monsters/slime-mother.xml|#ae6244,ffffff monsters/slime/slime-hit1.ogg - + monsters/darkduck.xml weapons/lightsaber/hit1.ogg weapons/lightsaber/hit2.ogg @@ -1296,6 +1296,35 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s weapons/lightsaber/crit.ogg weapons/lightsaber/miss.ogg + + monsters/skullslime.xml|#3080e4,d2f4ff + monsters/slime/slime-hit1.ogg + + + monsters/skullslime.xml|#b47f00,ffffff + monsters/slime/slime-hit1.ogg + + + monsters/skullslime.xml|#7e0000,ffffff + monsters/slime/slime-hit1.ogg + + + monsters/skullslime.xml|#72982c,ffffff + monsters/slime/slime-hit1.ogg + + + monsters/skullslime.xml|#a1734c,ffffff + monsters/slime/slime-hit1.ogg + + + monsters/skullslime.xml|#bb0201,ff9934,ffd366 + monsters/slime/slime-hit1.ogg + + + monsters/skullslime.xml|#494949,ffffff + monsters/slime/slime-hit1.ogg + + -- cgit v1.2.3-60-g2f50