/* * The Mana Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2012 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "eventlistener.h" #include "guichanfwd.h" #include "resources/theme.h" #include "utils/time.h" #include #include #include #include class TextInput; class Graphics; class SDLInput; /** * \defgroup GUI Core GUI related classes (widgets) */ /** * \defgroup Interface User interface related classes (windows, dialogs) */ /** * Cursors are in graphic order from left to right. * CURSOR_POINTER should be left untouched. */ enum class Cursor { Pointer = 0, ResizeAcross, ResizeDown, ResizeDownLeft, ResizeDownRight, Fight, PickUp, Talk, Action, Left, Up, Right, Down, Drag, Hand, Count, }; /** * Main GUI class. * * \ingroup GUI */ class Gui final : public gcn::Gui, public EventListener { public: Gui(Graphics *screen, const std::string &themePath); ~Gui() override; /** * Performs logic of the GUI. Overridden to track mouse pointer * activity. */ void logic() override; void event(Event::Channel channel, const Event &event) override; /** * Called when the application window has been resized. * * Returns whether the top widget changed size. */ bool videoResized(int width, int height); gcn::FocusHandler *getFocusHandler() const { return mFocusHandler; } /** * Return game font. */ gcn::Font *getFont() const { return mGuiFont; } /** * Return the Font used for "Info Particles", i.e. ones showing, what * you picked up, etc. */ gcn::Font *getInfoParticleFont() const { return mInfoParticleFont; } /** * Sets whether a custom cursor should be rendered. */ void setUseCustomCursor(bool customCursor); /** * Sets which cursor should be used. */ void setCursorType(Cursor cursor); const std::vector &getAvailableThemes() const { return mAvailableThemes; } /** * Sets the global GUI theme. */ void setTheme(const ThemeInfo &theme); /** * The global GUI theme. */ Theme *getTheme() const { return mTheme.get(); } static bool debugDraw; protected: void handleMouseMoved(const gcn::MouseInput &mouseInput) override; void handleTextInput(const TextInput &textInput); private: void updateCursor(); void loadCustomCursors(); void loadSystemCursors(); std::vector mAvailableThemes; std::unique_ptr mTheme; /**< The global GUI theme */ gcn::Font *mGuiFont; /**< The global GUI font */ gcn::Font *mInfoParticleFont; /**< Font for Info Particles*/ bool mCustomCursor = false; /**< Show custom cursor */ float mCustomCursorScale = 1.0f; std::vector mSystemMouseCursors; std::vector mCustomMouseCursors; Timer mMouseActivityTimer; Cursor mCursorType = Cursor::Pointer; }; extern Gui *gui; /**< The GUI system */ extern SDLInput *guiInput; /**< GUI input */ /** * Bolded text font */ extern gcn::Font *boldFont; /** * Monospaced text font */ extern gcn::Font *monoFont;