#include "../../common/core.h" #include "../../common/socket.h" #include "../../common/timer.h" #include "../common/mmo.h" #include "../../common/version.h" #include "../../common/db.h" #ifndef _CHAR_H_ #define _CHAR_H_ #define MAX_MAP_SERVERS 30 #define CHAR_CONF_NAME "conf/char_athena.conf" #define UNKNOWN_CHAR_NAME "Unknown" #define DEFAULT_AUTOSAVE_INTERVAL 300*1000 struct mmo_map_server { long ip; short port; int users; char map[MAX_MAP_PER_SERVER][16]; }; int mapif_sendall (unsigned char *buf, unsigned int len); int mapif_sendallwos (int fd, unsigned char *buf, unsigned int len); int mapif_send (int fd, unsigned char *buf, unsigned int len); extern int autosave_interval; #endif #include "inter.h" #include "int_pet.h" #include "int_guild.h" #include "int_party.h" #include "int_storage.h"