#ifndef TMWA_MAP_PC_T_HPP #define TMWA_MAP_PC_T_HPP // pc.t.hpp - Player state changes. // // Copyright © ????-2004 Athena Dev Teams // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons // Copyright © 2013 Freeyorp // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . # include "../sanity.hpp" # include enum class PC_GAINEXP_REASON { KILLING = 0, HEALING = 1, SCRIPT = 2, SHARING = 3, UNKNOWN, COUNT, }; enum class ADDITEM { EXIST, NEW, OVERAMOUNT, // when used as error in nullpo_retr ZERO = 0, }; enum class CalcStatus { NOW, LATER , }; enum class PickupFail : uint8_t { OKAY = 0, BAD_ITEM = 1, TOO_HEAVY = 2, TOO_FAR = 3, INV_FULL = 4, STACK_FULL = 5, DROP_STEAL = 6, }; #endif // TMWA_MAP_PC_T_HPP