#ifndef PARTY_HPP #define PARTY_HPP # include # include "../strings/fwd.hpp" # include "map.hpp" struct party; struct map_session_data; struct block_list; void do_init_party(void); struct party *party_search(int party_id); struct party *party_searchname(PartyName str); int party_create(dumb_ptr sd, PartyName name); void party_created(int account_id, int fail, int party_id, PartyName name); void party_request_info(int party_id); int party_invite(dumb_ptr sd, int account_id); int party_member_added(int party_id, int account_id, int flag); int party_leave(dumb_ptr sd); int party_removemember(dumb_ptr sd, int account_id); int party_member_leaved(int party_id, int account_id, CharName name); int party_reply_invite(dumb_ptr sd, int account_id, int flag); int party_recv_noinfo(int party_id); int party_recv_info(const struct party *sp); void party_recv_movemap(int party_id, int account_id, MapName map, int online, int lv); int party_broken(int party_id); int party_optionchanged(int party_id, int account_id, int exp, int item, int flag); int party_changeoption(dumb_ptr sd, int exp, int item); int party_send_movemap(dumb_ptr sd); int party_send_logout(dumb_ptr sd); void party_send_message(dumb_ptr sd, XString mes); void party_recv_message(int party_id, int account_id, XString mes); void party_send_xy_clear(struct party *p); void party_send_hp_check(dumb_ptr bl, int party_id, int *flag); int party_exp_share(struct party *p, map_local *map, int base_exp, int job_exp); void party_foreachsamemap(std::function)> func, dumb_ptr sd, int type); #endif // PARTY_HPP