// $Id: npc.h,v 1.5 2004/09/25 11:39:17 MouseJstr Exp $ #ifndef NPC_HPP #define NPC_HPP #define START_NPC_NUM 110000000 #define WARP_CLASS 45 #define WARP_DEBUG_CLASS 722 #define INVISIBLE_CLASS 32767 int npc_event_dequeue (struct map_session_data *sd); void npc_event_timer (timer_id, tick_t, custom_id_t, custom_data_t); int npc_event (struct map_session_data *sd, const char *npcname, int); int npc_timer_event (const char *eventname); // Added by RoVeRT int npc_command (struct map_session_data *sd, const char *npcname, const char *command); int npc_touch_areanpc (struct map_session_data *, int, int, int); int npc_click (struct map_session_data *, int); int npc_scriptcont (struct map_session_data *, int); int npc_checknear (struct map_session_data *, int); int npc_buysellsel (struct map_session_data *, int, int); int npc_buylist (struct map_session_data *, int, unsigned short *); int npc_selllist (struct map_session_data *, int, unsigned short *); int npc_parse_mob (const char *w1, const char *w2, const char *w3, const char *w4); int npc_parse_warp (const char *w1, const char *w2, const char *w3, const char *w4); int npc_enable (const char *name, int flag); struct npc_data *npc_name2id (const char *name); int npc_get_new_npc_id (void); /** * Spawns and installs a talk-only NPC * * \param message The message to speak. If message is NULL, the NPC will not do anything at all. */ struct npc_data *npc_spawn_text (int m, int x, int y, int class_, const char *name, const char *message); // message is strdup'd within /** * Uninstalls and frees an NPC */ void npc_free (struct npc_data *npc); void npc_addsrcfile (char *); void npc_delsrcfile (char *); int do_final_npc (void); int do_init_npc (void); int npc_event_do_oninit (void); int npc_do_ontimer (int, struct map_session_data *, int); struct argrec; int npc_event_doall_l (const char *name, int rid, int argc, struct argrec *argv); int npc_event_do_l (const char *name, int rid, int argc, struct argrec *argv); #define npc_event_doall(name) npc_event_doall_l(name, 0, 0, NULL) #define npc_event_do(name) npc_event_do_l(name, 0, 0, NULL) int npc_timerevent_start (struct npc_data *nd); int npc_timerevent_stop (struct npc_data *nd); int npc_gettimerevent_tick (struct npc_data *nd); int npc_settimerevent_tick (struct npc_data *nd, int newtimer); int npc_delete (struct npc_data *nd); #endif