#ifndef TMWA_MAP_MAGIC_HPP #define TMWA_MAP_MAGIC_HPP // magic.hpp - Entry to the magic system. // // Copyright © 2004-2011 The Mana World Development Team // Copyright © 2011-2014 Ben Longbons // // This file is part of The Mana World (Athena server) // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . # include "fwd.hpp" # include "../strings/fwd.hpp" # include "../generic/fwd.hpp" # include "map.t.hpp" # include "skill.t.hpp" /** * Try to cast magic. * * As an intended side effect, the magic message may be distorted (text only). * No, it can't. Thank God. * * \param caster Player attempting to cast magic * \param source_invocation The prospective incantation * \return 1 or -1 if the input message was magic and was handled by this function, 0 otherwise. -1 is returned when the * message should not be repeated. */ int magic_message(dumb_ptr caster, XString source_invocation); #endif // TMWA_MAP_MAGIC_HPP