// $Id: intif.c,v 1.2 2004/09/25 05:32:18 MouseJstr Exp $ #include #ifdef LCCWIN32 #include #else #include #include #endif #include #include #ifndef LCCWIN32 #include #include #include #include #endif #include #include #include #include "../common/nullpo.h" #include "../common/socket.h" #include "../common/timer.h" #include "battle.h" #include "chrif.h" #include "clif.h" #include "guild.h" #include "intif.h" #include "map.h" #include "party.h" #include "pc.h" #include "storage.h" #ifdef MEMWATCH #include "memwatch.h" #endif static const int packet_len_table[] = { -1, -1, 27, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -1, 7, 0, 0, 0, 0, 0, 0, -1, 11, 0, 0, 0, 0, 0, 0, 35, -1, 11, 15, 34, 29, 7, -1, 0, 0, 0, 0, 0, 0, 0, 0, 10, -1, 15, 0, 79, 19, 7, -1, 0, -1, -1, -1, 14, 67, 186, -1, 9, 9, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 11, -1, 7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; extern int char_fd; // inter serverのfdはchar_fdを使う #define inter_fd (char_fd) // エイリアス //----------------------------------------------------------------- // inter serverへの送信 // Message for all GMs on all map servers int intif_GMmessage (char *mes, int len, int flag) { int lp = (flag & 0x10) ? 8 : 4; WFIFOW (inter_fd, 0) = 0x3000; WFIFOW (inter_fd, 2) = lp + len; WFIFOL (inter_fd, 4) = 0x65756c62; memcpy (WFIFOP (inter_fd, lp), mes, len); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); return 0; } // The transmission of Wisp/Page to inter-server (player not found on this server) int intif_wis_message (struct map_session_data *sd, char *nick, char *mes, int mes_len) { nullpo_retr (0, sd); WFIFOW (inter_fd, 0) = 0x3001; WFIFOW (inter_fd, 2) = mes_len + 52; memcpy (WFIFOP (inter_fd, 4), sd->status.name, 24); memcpy (WFIFOP (inter_fd, 28), nick, 24); memcpy (WFIFOP (inter_fd, 52), mes, mes_len); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); if (battle_config.etc_log) printf ("intif_wis_message from %s to %s (message: '%s')\n", sd->status.name, nick, mes); return 0; } // The reply of Wisp/page int intif_wis_replay (int id, int flag) { WFIFOW (inter_fd, 0) = 0x3002; WFIFOL (inter_fd, 2) = id; WFIFOB (inter_fd, 6) = flag; // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target WFIFOSET (inter_fd, 7); if (battle_config.etc_log) printf ("intif_wis_replay: id: %d, flag:%d\n", id, flag); return 0; } // The transmission of GM only Wisp/Page from server to inter-server int intif_wis_message_to_gm (char *Wisp_name, int min_gm_level, char *mes, int mes_len) { WFIFOW (inter_fd, 0) = 0x3003; WFIFOW (inter_fd, 2) = mes_len + 30; memcpy (WFIFOP (inter_fd, 4), Wisp_name, 24); WFIFOW (inter_fd, 28) = (short) min_gm_level; memcpy (WFIFOP (inter_fd, 30), mes, mes_len); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); if (battle_config.etc_log) printf ("intif_wis_message_to_gm: from: '%s', min level: %d, message: '%s'.\n", Wisp_name, min_gm_level, mes); return 0; } // アカウント変数送信 int intif_saveaccountreg (struct map_session_data *sd) { int j, p; nullpo_retr (0, sd); WFIFOW (inter_fd, 0) = 0x3004; WFIFOL (inter_fd, 4) = sd->bl.id; for (j = 0, p = 8; j < sd->status.account_reg_num; j++, p += 36) { memcpy (WFIFOP (inter_fd, p), sd->status.account_reg[j].str, 32); WFIFOL (inter_fd, p + 32) = sd->status.account_reg[j].value; } WFIFOW (inter_fd, 2) = p; WFIFOSET (inter_fd, p); return 0; } // アカウント変数要求 int intif_request_accountreg (struct map_session_data *sd) { nullpo_retr (0, sd); WFIFOW (inter_fd, 0) = 0x3005; WFIFOL (inter_fd, 2) = sd->bl.id; WFIFOSET (inter_fd, 6); return 0; } // 倉庫データ要求 int intif_request_storage (int account_id) { WFIFOW (inter_fd, 0) = 0x3010; WFIFOL (inter_fd, 2) = account_id; WFIFOSET (inter_fd, 6); return 0; } // 倉庫データ送信 int intif_send_storage (struct storage *stor) { nullpo_retr (0, stor); WFIFOW (inter_fd, 0) = 0x3011; WFIFOW (inter_fd, 2) = sizeof (struct storage) + 8; WFIFOL (inter_fd, 4) = stor->account_id; memcpy (WFIFOP (inter_fd, 8), stor, sizeof (struct storage)); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); return 0; } int intif_request_guild_storage (int account_id, int guild_id) { WFIFOW (inter_fd, 0) = 0x3018; WFIFOL (inter_fd, 2) = account_id; WFIFOL (inter_fd, 6) = guild_id; WFIFOSET (inter_fd, 10); return 0; } int intif_send_guild_storage (int account_id, struct guild_storage *gstor) { WFIFOW (inter_fd, 0) = 0x3019; WFIFOW (inter_fd, 2) = sizeof (struct guild_storage) + 12; WFIFOL (inter_fd, 4) = account_id; WFIFOL (inter_fd, 8) = gstor->guild_id; memcpy (WFIFOP (inter_fd, 12), gstor, sizeof (struct guild_storage)); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); return 0; } // パーティ作成要求 int intif_create_party (struct map_session_data *sd, char *name) { nullpo_retr (0, sd); WFIFOW (inter_fd, 0) = 0x3020; WFIFOL (inter_fd, 2) = sd->status.account_id; memcpy (WFIFOP (inter_fd, 6), name, 24); memcpy (WFIFOP (inter_fd, 30), sd->status.name, 24); memcpy (WFIFOP (inter_fd, 54), map[sd->bl.m].name, 16); WFIFOW (inter_fd, 70) = sd->status.base_level; WFIFOSET (inter_fd, 72); // if(battle_config.etc_log) // printf("intif: create party\n"); return 0; } // パーティ情報要求 int intif_request_partyinfo (int party_id) { WFIFOW (inter_fd, 0) = 0x3021; WFIFOL (inter_fd, 2) = party_id; WFIFOSET (inter_fd, 6); // if(battle_config.etc_log) // printf("intif: request party info\n"); return 0; } // パーティ追加要求 int intif_party_addmember (int party_id, int account_id) { struct map_session_data *sd; sd = map_id2sd (account_id); // if(battle_config.etc_log) // printf("intif: party add member %d %d\n",party_id,account_id); if (sd != NULL) { WFIFOW (inter_fd, 0) = 0x3022; WFIFOL (inter_fd, 2) = party_id; WFIFOL (inter_fd, 6) = account_id; memcpy (WFIFOP (inter_fd, 10), sd->status.name, 24); memcpy (WFIFOP (inter_fd, 34), map[sd->bl.m].name, 16); WFIFOW (inter_fd, 50) = sd->status.base_level; WFIFOSET (inter_fd, 52); } return 0; } // パーティ設定変更 int intif_party_changeoption (int party_id, int account_id, int exp, int item) { WFIFOW (inter_fd, 0) = 0x3023; WFIFOL (inter_fd, 2) = party_id; WFIFOL (inter_fd, 6) = account_id; WFIFOW (inter_fd, 10) = exp; WFIFOW (inter_fd, 12) = item; WFIFOSET (inter_fd, 14); return 0; } // パーティ脱退要求 int intif_party_leave (int party_id, int account_id) { // if(battle_config.etc_log) // printf("intif: party leave %d %d\n",party_id,account_id); WFIFOW (inter_fd, 0) = 0x3024; WFIFOL (inter_fd, 2) = party_id; WFIFOL (inter_fd, 6) = account_id; WFIFOSET (inter_fd, 10); return 0; } // パーティ移動要求 int intif_party_changemap (struct map_session_data *sd, int online) { if (sd != NULL) { WFIFOW (inter_fd, 0) = 0x3025; WFIFOL (inter_fd, 2) = sd->status.party_id; WFIFOL (inter_fd, 6) = sd->status.account_id; memcpy (WFIFOP (inter_fd, 10), map[sd->bl.m].name, 16); WFIFOB (inter_fd, 26) = online; WFIFOW (inter_fd, 27) = sd->status.base_level; WFIFOSET (inter_fd, 29); } // if(battle_config.etc_log) // printf("party: change map\n"); return 0; } // パーティー解散要求 int intif_break_party (int party_id) { WFIFOW (inter_fd, 0) = 0x3026; WFIFOL (inter_fd, 2) = party_id; WFIFOSET (inter_fd, 6); return 0; } // パーティ会話送信 int intif_party_message (int party_id, int account_id, char *mes, int len) { // if(battle_config.etc_log) // printf("intif_party_message: %s\n",mes); WFIFOW (inter_fd, 0) = 0x3027; WFIFOW (inter_fd, 2) = len + 12; WFIFOL (inter_fd, 4) = party_id; WFIFOL (inter_fd, 8) = account_id; memcpy (WFIFOP (inter_fd, 12), mes, len); WFIFOSET (inter_fd, len + 12); return 0; } // パーティ競合チェック要求 int intif_party_checkconflict (int party_id, int account_id, char *nick) { WFIFOW (inter_fd, 0) = 0x3028; WFIFOL (inter_fd, 2) = party_id; WFIFOL (inter_fd, 6) = account_id; memcpy (WFIFOP (inter_fd, 10), nick, 24); WFIFOSET (inter_fd, 34); return 0; } // ギルド作成要求 int intif_guild_create (const char *name, const struct guild_member *master) { nullpo_retr (0, master); WFIFOW (inter_fd, 0) = 0x3030; WFIFOW (inter_fd, 2) = sizeof (struct guild_member) + 32; WFIFOL (inter_fd, 4) = master->account_id; memcpy (WFIFOP (inter_fd, 8), name, 24); memcpy (WFIFOP (inter_fd, 32), master, sizeof (struct guild_member)); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); return 0; } // ギルド情報要求 int intif_guild_request_info (int guild_id) { WFIFOW (inter_fd, 0) = 0x3031; WFIFOL (inter_fd, 2) = guild_id; WFIFOSET (inter_fd, 6); return 0; } // ギルドメンバ追加要求 int intif_guild_addmember (int guild_id, struct guild_member *m) { WFIFOW (inter_fd, 0) = 0x3032; WFIFOW (inter_fd, 2) = sizeof (struct guild_member) + 8; WFIFOL (inter_fd, 4) = guild_id; memcpy (WFIFOP (inter_fd, 8), m, sizeof (struct guild_member)); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); return 0; } // ギルドメンバ脱退/追放要求 int intif_guild_leave (int guild_id, int account_id, int char_id, int flag, const char *mes) { WFIFOW (inter_fd, 0) = 0x3034; WFIFOL (inter_fd, 2) = guild_id; WFIFOL (inter_fd, 6) = account_id; WFIFOL (inter_fd, 10) = char_id; WFIFOB (inter_fd, 14) = flag; memcpy (WFIFOP (inter_fd, 15), mes, 40); WFIFOSET (inter_fd, 55); return 0; } // ギルドメンバのオンライン状況/Lv更新要求 int intif_guild_memberinfoshort (int guild_id, int account_id, int char_id, int online, int lv, int class_) { WFIFOW (inter_fd, 0) = 0x3035; WFIFOL (inter_fd, 2) = guild_id; WFIFOL (inter_fd, 6) = account_id; WFIFOL (inter_fd, 10) = char_id; WFIFOB (inter_fd, 14) = online; WFIFOW (inter_fd, 15) = lv; WFIFOW (inter_fd, 17) = class_; WFIFOSET (inter_fd, 19); return 0; } // ギルド解散通知 int intif_guild_break (int guild_id) { WFIFOW (inter_fd, 0) = 0x3036; WFIFOL (inter_fd, 2) = guild_id; WFIFOSET (inter_fd, 6); return 0; } // ギルド会話送信 int intif_guild_message (int guild_id, int account_id, char *mes, int len) { WFIFOW (inter_fd, 0) = 0x3037; WFIFOW (inter_fd, 2) = len + 12; WFIFOL (inter_fd, 4) = guild_id; WFIFOL (inter_fd, 8) = account_id; memcpy (WFIFOP (inter_fd, 12), mes, len); WFIFOSET (inter_fd, len + 12); return 0; } // ギルド競合チェック要求 int intif_guild_checkconflict (int guild_id, int account_id, int char_id) { WFIFOW (inter_fd, 0) = 0x3038; WFIFOL (inter_fd, 2) = guild_id; WFIFOL (inter_fd, 6) = account_id; WFIFOL (inter_fd, 10) = char_id; WFIFOSET (inter_fd, 14); return 0; } // ギルド基本情報変更要求 int intif_guild_change_basicinfo (int guild_id, int type, const void *data, int len) { WFIFOW (inter_fd, 0) = 0x3039; WFIFOW (inter_fd, 2) = len + 10; WFIFOL (inter_fd, 4) = guild_id; WFIFOW (inter_fd, 8) = type; memcpy (WFIFOP (inter_fd, 10), data, len); WFIFOSET (inter_fd, len + 10); return 0; } // ギルドメンバ情報変更要求 int intif_guild_change_memberinfo (int guild_id, int account_id, int char_id, int type, const void *data, int len) { WFIFOW (inter_fd, 0) = 0x303a; WFIFOW (inter_fd, 2) = len + 18; WFIFOL (inter_fd, 4) = guild_id; WFIFOL (inter_fd, 8) = account_id; WFIFOL (inter_fd, 12) = char_id; WFIFOW (inter_fd, 16) = type; memcpy (WFIFOP (inter_fd, 18), data, len); WFIFOSET (inter_fd, len + 18); return 0; } // ギルド役職変更要求 int intif_guild_position (int guild_id, int idx, struct guild_position *p) { WFIFOW (inter_fd, 0) = 0x303b; WFIFOW (inter_fd, 2) = sizeof (struct guild_position) + 12; WFIFOL (inter_fd, 4) = guild_id; WFIFOL (inter_fd, 8) = idx; memcpy (WFIFOP (inter_fd, 12), p, sizeof (struct guild_position)); WFIFOSET (inter_fd, WFIFOW (inter_fd, 2)); return 0; } // ギルドスキルアップ要求 int intif_guild_skillup (int guild_id, int skill_num, int account_id) { WFIFOW (inter_fd, 0) = 0x303c; WFIFOL (inter_fd, 2) = guild_id; WFIFOL (inter_fd, 6) = skill_num; WFIFOL (inter_fd, 10) = account_id; WFIFOSET (inter_fd, 14); return 0; } // ギルド同盟/敵対要求 int intif_guild_alliance (int guild_id1, int guild_id2, int account_id1, int account_id2, int flag) { WFIFOW (inter_fd, 0) = 0x303d; WFIFOL (inter_fd, 2) = guild_id1; WFIFOL (inter_fd, 6) = guild_id2; WFIFOL (inter_fd, 10) = account_id1; WFIFOL (inter_fd, 14) = account_id2; WFIFOB (inter_fd, 18) = flag; WFIFOSET (inter_fd, 19); return 0; } // ギルド告知変更要求 int intif_guild_notice (int guild_id, const char *mes1, const char *mes2) { WFIFOW (inter_fd, 0) = 0x303e; WFIFOL (inter_fd, 2) = guild_id; memcpy (WFIFOP (inter_fd, 6), mes1, 60); memcpy (WFIFOP (inter_fd, 66), mes2, 120); WFIFOSET (inter_fd, 186); return 0; } // ギルドエンブレム変更要求 int intif_guild_emblem (int guild_id, int len, const char *data) { if (guild_id <= 0 || len < 0 || len > 2000) return 0; WFIFOW (inter_fd, 0) = 0x303f; WFIFOW (inter_fd, 2) = len + 12; WFIFOL (inter_fd, 4) = guild_id; WFIFOL (inter_fd, 8) = 0; memcpy (WFIFOP (inter_fd, 12), data, len); WFIFOSET (inter_fd, len + 12); return 0; } //現在のギルド城占領ギルドを調べる int intif_guild_castle_dataload (int castle_id, int index) { WFIFOW (inter_fd, 0) = 0x3040; WFIFOW (inter_fd, 2) = castle_id; WFIFOB (inter_fd, 4) = index; WFIFOSET (inter_fd, 5); return 0; } //ギルド城占領ギルド変更要求 int intif_guild_castle_datasave (int castle_id, int index, int value) { WFIFOW (inter_fd, 0) = 0x3041; WFIFOW (inter_fd, 2) = castle_id; WFIFOB (inter_fd, 4) = index; WFIFOL (inter_fd, 5) = value; WFIFOSET (inter_fd, 9); return 0; } //----------------------------------------------------------------- // Packets receive from inter server // Wisp/Page reception int intif_parse_WisMessage (int fd) { // rewritten by [Yor] struct map_session_data *sd; int i; char *wisp_source; if (battle_config.etc_log) printf ("intif_parse_wismessage: id: %d, from: %s, to: %s, message: '%s'\n", RFIFOL (fd, 4), RFIFOP (fd, 8), RFIFOP (fd, 32), RFIFOP (fd, 56)); sd = map_nick2sd (RFIFOP (fd, 32)); // Searching destination player if (sd != NULL && strcmp (sd->status.name, RFIFOP (fd, 32)) == 0) { // exactly same name (inter-server have checked the name before) // if player ignore all if (sd->ignoreAll == 1) intif_wis_replay (RFIFOL (fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target else { wisp_source = RFIFOP (fd, 8); // speed up // if player ignore the source character for (i = 0; i < (sizeof (sd->ignore) / sizeof (sd->ignore[0])); i++) if (strcmp (sd->ignore[i].name, wisp_source) == 0) { intif_wis_replay (RFIFOL (fd, 4), 2); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target break; } // if source player not found in ignore list if (i == (sizeof (sd->ignore) / sizeof (sd->ignore[0]))) { clif_wis_message (sd->fd, RFIFOP (fd, 8), RFIFOP (fd, 56), RFIFOW (fd, 2) - 56); intif_wis_replay (RFIFOL (fd, 4), 0); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target } } } else intif_wis_replay (RFIFOL (fd, 4), 1); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target return 0; } // Wisp/page transmission result reception int intif_parse_WisEnd (int fd) { struct map_session_data *sd; if (battle_config.etc_log) printf ("intif_parse_wisend: player: %s, flag: %d\n", RFIFOP (fd, 2), RFIFOB (fd, 26)); // flag: 0: success to send wisper, 1: target character is not loged in?, 2: ignored by target sd = map_nick2sd (RFIFOP (fd, 2)); if (sd != NULL) clif_wis_end (sd->fd, RFIFOB (fd, 26)); return 0; } // Received wisp message from map-server via char-server for ALL gm int mapif_parse_WisToGM (int fd) { // 0x3003/0x3803 .w .24B .w .?B int i, min_gm_level, len; struct map_session_data *pl_sd; char Wisp_name[24]; char mbuf[255]; if (RFIFOW (fd, 2) - 30 <= 0) return 0; len = RFIFOW (fd, 2) - 30; char *message = ((len) >= 255) ? (char *) malloc (len) : mbuf; min_gm_level = (int) RFIFOW (fd, 28); memcpy (Wisp_name, RFIFOP (fd, 4), 24); Wisp_name[23] = '\0'; memcpy (message, RFIFOP (fd, 30), len); message[len - 1] = '\0'; // information is sended to all online GM for (i = 0; i < fd_max; i++) if (session[i] && (pl_sd = (struct map_session_data *)session[i]->session_data) && pl_sd->state.auth) if (pc_isGM (pl_sd) >= min_gm_level) clif_wis_message (i, Wisp_name, message, strlen (message) + 1); if (message != mbuf) free (message); return 0; } // アカウント変数通知 int intif_parse_AccountReg (int fd) { int j, p; struct map_session_data *sd; if ((sd = map_id2sd (RFIFOL (fd, 4))) == NULL) return 1; for (p = 8, j = 0; p < RFIFOW (fd, 2) && j < ACCOUNT_REG_NUM; p += 36, j++) { memcpy (sd->status.account_reg[j].str, RFIFOP (fd, p), 32); sd->status.account_reg[j].value = RFIFOL (fd, p + 32); } sd->status.account_reg_num = j; // printf("intif: accountreg\n"); return 0; } // 倉庫データ受信 int intif_parse_LoadStorage (int fd) { struct storage *stor; struct map_session_data *sd; sd = map_id2sd (RFIFOL (fd, 4)); if (sd == NULL) { if (battle_config.error_log) printf ("intif_parse_LoadStorage: user not found %d\n", RFIFOL (fd, 4)); return 1; } stor = account2storage (RFIFOL (fd, 4)); if (stor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) printf ("intif_parse_LoadStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (stor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) printf ("intif_parse_LoadStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (RFIFOW (fd, 2) - 8 != sizeof (struct storage)) { if (battle_config.error_log) printf ("intif_parse_LoadStorage: data size error %d %d\n", RFIFOW (fd, 2) - 8, sizeof (struct storage)); return 1; } if (battle_config.save_log) printf ("intif_openstorage: %d\n", RFIFOL (fd, 4)); memcpy (stor, RFIFOP (fd, 8), sizeof (struct storage)); stor->dirty = 0; stor->storage_status = 1; sd->state.storage_flag = 1; clif_storageitemlist (sd, stor); clif_storageequiplist (sd, stor); clif_updatestorageamount (sd, stor); return 0; } // 倉庫データ送信成功 int intif_parse_SaveStorage (int fd) { if (battle_config.save_log) printf ("intif_savestorage: done %d %d\n", RFIFOL (fd, 2), RFIFOB (fd, 6)); storage_storage_saved (RFIFOL (fd, 2)); return 0; } int intif_parse_LoadGuildStorage (int fd) { struct guild_storage *gstor; struct map_session_data *sd; int guild_id; guild_id = RFIFOL (fd, 8); if (guild_id > 0) { gstor = guild2storage (guild_id); if (!gstor) { if (battle_config.error_log) printf ("intif_parse_LoadGuildStorage: error guild_id %d not exist\n", guild_id); return 1; } if (RFIFOW (fd, 2) - 12 != sizeof (struct guild_storage)) { gstor->storage_status = 0; if (battle_config.error_log) printf ("intif_parse_LoadGuildStorage: data size error %d %d\n", RFIFOW (fd, 2) - 12, sizeof (struct guild_storage)); return 1; } sd = map_id2sd (RFIFOL (fd, 4)); if (sd == NULL) { if (battle_config.error_log) printf ("intif_parse_LoadGuildStorage: user not found %d\n", RFIFOL (fd, 4)); return 1; } if (gstor->storage_status == 1) { // Already open.. lets ignore this update if (battle_config.error_log) printf ("intif_parse_LoadGuildStorage: storage received for a client already open (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (gstor->dirty) { // Already have storage, and it has been modified and not saved yet! Exploit! [Skotlex] if (battle_config.error_log) printf ("intif_parse_LoadGuildStorage: received storage for an already modified non-saved storage! (User %d:%d)\n", sd->status.account_id, sd->status.char_id); return 1; } if (battle_config.save_log) printf ("intif_open_guild_storage: %d\n", RFIFOL (fd, 4)); memcpy (gstor, RFIFOP (fd, 12), sizeof (struct guild_storage)); gstor->storage_status = 1; sd->state.storage_flag = 2; clif_guildstorageitemlist (sd, gstor); clif_guildstorageequiplist (sd, gstor); clif_updateguildstorageamount (sd, gstor); } return 0; } int intif_parse_SaveGuildStorage (int fd) { if (battle_config.save_log) { printf ("intif_save_guild_storage: done %d %d %d\n", RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOB (fd, 10)); } storage_guild_storagesaved ( /*RFIFOL(fd,2), */ RFIFOL (fd, 6)); return 0; } // パーティ作成可否 int intif_parse_PartyCreated (int fd) { if (battle_config.etc_log) printf ("intif: party created\n"); party_created (RFIFOL (fd, 2), RFIFOB (fd, 6), RFIFOL (fd, 7), RFIFOP (fd, 11)); return 0; } // パーティ情報 int intif_parse_PartyInfo (int fd) { if (RFIFOW (fd, 2) == 8) { if (battle_config.error_log) printf ("intif: party noinfo %d\n", RFIFOL (fd, 4)); party_recv_noinfo (RFIFOL (fd, 4)); return 0; } // printf("intif: party info %d\n",RFIFOL(fd,4)); if (RFIFOW (fd, 2) != sizeof (struct party) + 4) { if (battle_config.error_log) printf ("intif: party info : data size error %d %d %d\n", RFIFOL (fd, 4), RFIFOW (fd, 2), sizeof (struct party) + 4); } party_recv_info ((struct party *) RFIFOP (fd, 4)); return 0; } // パーティ追加通知 int intif_parse_PartyMemberAdded (int fd) { if (battle_config.etc_log) printf ("intif: party member added %d %d %d\n", RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOB (fd, 10)); party_member_added (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOB (fd, 10)); return 0; } // パーティ設定変更通知 int intif_parse_PartyOptionChanged (int fd) { party_optionchanged (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOW (fd, 10), RFIFOW (fd, 12), RFIFOB (fd, 14)); return 0; } // パーティ脱退通知 int intif_parse_PartyMemberLeaved (int fd) { if (battle_config.etc_log) printf ("intif: party member leaved %d %d %s\n", RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOP (fd, 10)); party_member_leaved (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOP (fd, 10)); return 0; } // パーティ解散通知 int intif_parse_PartyBroken (int fd) { party_broken (RFIFOL (fd, 2)); return 0; } // パーティ移動通知 int intif_parse_PartyMove (int fd) { // if(battle_config.etc_log) // printf("intif: party move %d %d %s %d %d\n",RFIFOL(fd,2),RFIFOL(fd,6),RFIFOP(fd,10),RFIFOB(fd,26),RFIFOW(fd,27)); party_recv_movemap (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOP (fd, 10), RFIFOB (fd, 26), RFIFOW (fd, 27)); return 0; } // パーティメッセージ int intif_parse_PartyMessage (int fd) { // if(battle_config.etc_log) // printf("intif_parse_PartyMessage: %s\n",RFIFOP(fd,12)); party_recv_message (RFIFOL (fd, 4), RFIFOL (fd, 8), RFIFOP (fd, 12), RFIFOW (fd, 2) - 12); return 0; } // ギルド作成可否 int intif_parse_GuildCreated (int fd) { guild_created (RFIFOL (fd, 2), RFIFOL (fd, 6)); return 0; } // ギルド情報 int intif_parse_GuildInfo (int fd) { if (RFIFOW (fd, 2) == 8) { if (battle_config.error_log) printf ("intif: guild noinfo %d\n", RFIFOL (fd, 4)); guild_recv_noinfo (RFIFOL (fd, 4)); return 0; } // if(battle_config.etc_log) // printf("intif: guild info %d\n",RFIFOL(fd,4)); if (RFIFOW (fd, 2) != sizeof (struct guild) + 4) { if (battle_config.error_log) printf ("intif: guild info : data size error\n %d %d %d", RFIFOL (fd, 4), RFIFOW (fd, 2), sizeof (struct guild) + 4); } guild_recv_info ((struct guild *) RFIFOP (fd, 4)); return 0; } // ギルドメンバ追加通知 int intif_parse_GuildMemberAdded (int fd) { if (battle_config.etc_log) printf ("intif: guild member added %d %d %d %d\n", RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), RFIFOB (fd, 14)); guild_member_added (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), RFIFOB (fd, 14)); return 0; } // ギルドメンバ脱退/追放通知 int intif_parse_GuildMemberLeaved (int fd) { guild_member_leaved (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), RFIFOB (fd, 14), RFIFOP (fd, 55), RFIFOP (fd, 15)); return 0; } // ギルドメンバオンライン状態/Lv変更通知 int intif_parse_GuildMemberInfoShort (int fd) { guild_recv_memberinfoshort (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), RFIFOB (fd, 14), RFIFOW (fd, 15), RFIFOW (fd, 17)); return 0; } // ギルド解散通知 int intif_parse_GuildBroken (int fd) { guild_broken (RFIFOL (fd, 2), RFIFOB (fd, 6)); return 0; } // ギルド基本情報変更通知 int intif_parse_GuildBasicInfoChanged (int fd) { int type = RFIFOW (fd, 8), guild_id = RFIFOL (fd, 4); void *data = RFIFOP (fd, 10); struct guild *g = guild_search (guild_id); short dw = *((short *) data); int dd = *((int *) data); if (g == NULL) return 0; switch (type) { case GBI_EXP: g->exp = dd; break; case GBI_GUILDLV: g->guild_lv = dw; break; case GBI_SKILLPOINT: g->skill_point = dd; break; } return 0; } // ギルドメンバ情報変更通知 int intif_parse_GuildMemberInfoChanged (int fd) { int type = RFIFOW (fd, 16), guild_id = RFIFOL (fd, 4); int account_id = RFIFOL (fd, 8), char_id = RFIFOL (fd, 12); void *data = RFIFOP (fd, 18); struct guild *g = guild_search (guild_id); int idx, dd = *((int *) data); if (g == NULL) return 0; idx = guild_getindex (g, account_id, char_id); switch (type) { case GMI_POSITION: g->member[idx].position = dd; guild_memberposition_changed (g, idx, dd); break; case GMI_EXP: g->member[idx].exp = dd; break; } return 0; } // ギルド役職変更通知 int intif_parse_GuildPosition (int fd) { if (RFIFOW (fd, 2) != sizeof (struct guild_position) + 12) { if (battle_config.error_log) printf ("intif: guild info : data size error\n %d %d %d", RFIFOL (fd, 4), RFIFOW (fd, 2), sizeof (struct guild_position) + 12); } guild_position_changed (RFIFOL (fd, 4), RFIFOL (fd, 8), (struct guild_position *) RFIFOP (fd, 12)); return 0; } // ギルドスキル割り振り通知 int intif_parse_GuildSkillUp (int fd) { guild_skillupack (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10)); return 0; } // ギルド同盟/敵対通知 int intif_parse_GuildAlliance (int fd) { guild_allianceack (RFIFOL (fd, 2), RFIFOL (fd, 6), RFIFOL (fd, 10), RFIFOL (fd, 14), RFIFOB (fd, 18), RFIFOP (fd, 19), RFIFOP (fd, 43)); return 0; } // ギルド告知変更通知 int intif_parse_GuildNotice (int fd) { guild_notice_changed (RFIFOL (fd, 2), RFIFOP (fd, 6), RFIFOP (fd, 66)); return 0; } // ギルドエンブレム変更通知 int intif_parse_GuildEmblem (int fd) { guild_emblem_changed (RFIFOW (fd, 2) - 12, RFIFOL (fd, 4), RFIFOL (fd, 8), RFIFOP (fd, 12)); return 0; } // ギルド会話受信 int intif_parse_GuildMessage (int fd) { guild_recv_message (RFIFOL (fd, 4), RFIFOL (fd, 8), RFIFOP (fd, 12), RFIFOW (fd, 2) - 12); return 0; } // ギルド城データ要求返信 int intif_parse_GuildCastleDataLoad (int fd) { return guild_castledataloadack (RFIFOW (fd, 2), RFIFOB (fd, 4), RFIFOL (fd, 5)); } // ギルド城データ変更通知 int intif_parse_GuildCastleDataSave (int fd) { return guild_castledatasaveack (RFIFOW (fd, 2), RFIFOB (fd, 4), RFIFOL (fd, 5)); } // ギルド城データ一括受信(初期化時) int intif_parse_GuildCastleAllDataLoad (int fd) { return guild_castlealldataload (RFIFOW (fd, 2), (struct guild_castle *) RFIFOP (fd, 4)); } //----------------------------------------------------------------- // inter serverからの通信 // エラーがあれば0(false)を返すこと // パケットが処理できれば1,パケット長が足りなければ2を返すこと int intif_parse (int fd) { int packet_len; int cmd = RFIFOW (fd, 0); // パケットのID確認 if (cmd < 0x3800 || cmd >= 0x3800 + (sizeof (packet_len_table) / sizeof (packet_len_table[0])) || packet_len_table[cmd - 0x3800] == 0) { return 0; } // パケットの長さ確認 packet_len = packet_len_table[cmd - 0x3800]; if (packet_len == -1) { if (RFIFOREST (fd) < 4) return 2; packet_len = RFIFOW (fd, 2); } // if(battle_config.etc_log) // printf("intif_parse %d %x %d %d\n",fd,cmd,packet_len,RFIFOREST(fd)); if (RFIFOREST (fd) < packet_len) { return 2; } // 処理分岐 switch (cmd) { case 0x3800: clif_GMmessage (NULL, RFIFOP (fd, 4), packet_len - 4, 0); break; case 0x3801: intif_parse_WisMessage (fd); break; case 0x3802: intif_parse_WisEnd (fd); break; case 0x3803: mapif_parse_WisToGM (fd); break; case 0x3804: intif_parse_AccountReg (fd); break; case 0x3810: intif_parse_LoadStorage (fd); break; case 0x3811: intif_parse_SaveStorage (fd); break; case 0x3818: intif_parse_LoadGuildStorage (fd); break; case 0x3819: intif_parse_SaveGuildStorage (fd); break; case 0x3820: intif_parse_PartyCreated (fd); break; case 0x3821: intif_parse_PartyInfo (fd); break; case 0x3822: intif_parse_PartyMemberAdded (fd); break; case 0x3823: intif_parse_PartyOptionChanged (fd); break; case 0x3824: intif_parse_PartyMemberLeaved (fd); break; case 0x3825: intif_parse_PartyMove (fd); break; case 0x3826: intif_parse_PartyBroken (fd); break; case 0x3827: intif_parse_PartyMessage (fd); break; case 0x3830: intif_parse_GuildCreated (fd); break; case 0x3831: intif_parse_GuildInfo (fd); break; case 0x3832: intif_parse_GuildMemberAdded (fd); break; case 0x3834: intif_parse_GuildMemberLeaved (fd); break; case 0x3835: intif_parse_GuildMemberInfoShort (fd); break; case 0x3836: intif_parse_GuildBroken (fd); break; case 0x3837: intif_parse_GuildMessage (fd); break; case 0x3839: intif_parse_GuildBasicInfoChanged (fd); break; case 0x383a: intif_parse_GuildMemberInfoChanged (fd); break; case 0x383b: intif_parse_GuildPosition (fd); break; case 0x383c: intif_parse_GuildSkillUp (fd); break; case 0x383d: intif_parse_GuildAlliance (fd); break; case 0x383e: intif_parse_GuildNotice (fd); break; case 0x383f: intif_parse_GuildEmblem (fd); break; case 0x3840: intif_parse_GuildCastleDataLoad (fd); break; case 0x3841: intif_parse_GuildCastleDataSave (fd); break; case 0x3842: intif_parse_GuildCastleAllDataLoad (fd); break; //case 0x3880: intif_parse_CreateP.et(fd); break; //case 0x3881: intif_parse_RecvP.etData(fd); break; //case 0x3882: intif_parse_SaveP.etOk(fd); break; //case 0x3883: intif_parse_DeleteP.etOk(fd); break; default: if (battle_config.error_log) printf ("intif_parse : unknown packet %d %x\n", fd, RFIFOW (fd, 0)); return 0; } // パケット読み飛ばし RFIFOSKIP (fd, packet_len); return 1; }