// $Id: login.h,v 1.1.1.1 2004/09/10 17:26:53 MagicalTux Exp $ #ifndef _LOGIN_H_ #define _LOGIN_H_ #define MAX_SERVERS 30 #define LOGIN_CONF_NAME "conf/login_athena.conf" #define LAN_CONF_NAME "conf/lan_support.conf" // It seems we don't need to emulate RO's "password encryption" - MC/TMW //#define PASSWORDENC 3 // A definition is given when making an encryption password correspond. // It is 1 at the time of passwordencrypt. // It is made into 2 at the time of passwordencrypt2. // When it is made 3, it corresponds to both. #define START_ACCOUNT_NUM 2000000 #define END_ACCOUNT_NUM 100000000 struct mmo_account { char *userid; char *passwd; int passwdenc; long account_id; long login_id1; long login_id2; long char_id; char lastlogin[24]; int sex; }; struct mmo_char_server { char name[20]; long ip; short port; int users; int maintenance; int is_new; }; #endif