--- char.c 2006-02-17 04:15:48.000000000 +0100 +++ newchar/char.c 2006-03-15 19:55:35.000000000 +0100 @@ -1,73 +1,100 @@ -// $Id: char.c,v 1.3 2004/09/13 16:52:16 Yor Exp $ -// original : char2.c 2003/03/14 11:58:35 Rev.1.5 +// Copyright (c) Athena Dev Teams - Licensed under GNU GPL +// For more information, see LICENCE in the main folder #include -#include #include #include + +#ifdef _WIN32 +#include +typedef long in_addr_t; +#else +#include #include -#include -#include +#include +#include #include +#include #include +#endif + +#include #include #include #include -#include -#include #include +#include -#include "core.h" -#include "socket.h" -#include "timer.h" -#include "mmo.h" -#include "version.h" -#include "lock.h" -#include "char.h" +#include "../common/strlib.h" +#include "../common/core.h" +#include "../common/socket.h" +#include "../common/timer.h" +#include "../common/mmo.h" +#include "../common/db.h" +#include "../common/version.h" +#include "../common/lock.h" +#include "../common/showmsg.h" +#include "../common/malloc.h" +#include "char.h" #include "inter.h" #include "int_pet.h" #include "int_guild.h" #include "int_party.h" #include "int_storage.h" - -#ifdef MEMWATCH -#include "memwatch.h" +#ifdef ENABLE_SC_SAVING +#include "int_status.h" #endif struct mmo_map_server server[MAX_MAP_SERVERS]; int server_fd[MAX_MAP_SERVERS]; -int server_freezeflag[MAX_MAP_SERVERS]; // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed -int anti_freeze_enable = 0; -int ANTI_FREEZE_INTERVAL = 6; int login_fd, char_fd; char userid[24]; char passwd[24]; char server_name[20]; -char wisp_server_name[24] = "Server"; +char wisp_server_name[NAME_LENGTH] = "Server"; +int login_ip_set_ = 0; char login_ip_str[16]; -int login_ip; +in_addr_t login_ip; int login_port = 6900; +int char_ip_set_ = 0; char char_ip_str[16]; -int char_ip; +int bind_ip_set_ = 0; +char bind_ip_str[16]; +in_addr_t char_ip; int char_port = 6121; int char_maintenance; int char_new; +int char_new_display; int email_creation = 0; // disabled by default -char char_txt[1024]; -char backup_txt[1024]; //By zanetheinsane +char char_txt[1024]="save/athena.txt"; +char backup_txt[1024]="save/backup.txt"; //By zanetheinsane +char friends_txt[1024]="save/friends.txt"; // davidsiaw char backup_txt_flag = 0; // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] char unknown_char_name[1024] = "Unknown"; char char_log_filename[1024] = "log/char.log"; -//Added for lan support -char lan_map_ip[128]; -int subneti[4]; -int subnetmaski[4]; +char db_path[1024]="db"; + +// Advanced subnet check [LuzZza] +struct _subnet { + long subnet; + long mask; + long char_ip; + long map_ip; +} subnet[16]; + +int subnet_count = 0; + int name_ignoring_case = 0; // Allow or not identical name for characters but with a different case by [Yor] int char_name_option = 0; // Option to know which letters/symbols are authorised in the name of a character (0: all, 1: only those in char_name_letters, 2: all EXCEPT those in char_name_letters) by [Yor] +//The following are characters that are trimmed regardless because they cause confusion and problems on the servers. [Skotlex] +#define TRIM_CHARS "\032\t\n " char char_name_letters[1024] = ""; // list of letters/symbols authorised (or not) in a character name. by [Yor] +int log_char = 1; // loggin char or not [devil] +int log_inter = 1; // loggin inter or not [devil] + struct char_session_data{ int account_id, login_id1, login_id2, sex; int found_char[9]; @@ -83,18 +110,31 @@ int auth_fifo_pos = 0; int check_ip_flag = 1; // It's to check IP of a player between char-server and other servers (part of anti-hacking system) +static int online_check = 1; //If one, it won't let players connect when their account is already registered online and will send the relevant map server a kick user request. [Skotlex] + +int char_id_count = START_CHAR_NUM; +struct character_data { + struct mmo_charstatus status; + int global_num; + struct global_reg global[GLOBAL_REG_NUM]; +} *char_dat; -int char_id_count = 150000; -struct mmo_charstatus *char_dat; int char_num, char_max; int max_connect_user = 0; +int gm_allow_level = 99; int autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; +int save_log = 1; int start_zeny = 500; int start_weapon = 1201; -int start_armor = 1202; +int start_armor = 2301; + +//Custom limits for the fame lists. [Skotlex] +int fame_list_size_chemist = MAX_FAME_LIST; +int fame_list_size_smith = MAX_FAME_LIST; +int fame_list_size_taekwon = MAX_FAME_LIST; // Initial position (it's possible to set it in conf file) -struct point start_point = {"new_1-1.gat", 53, 111}; +struct point start_point = { 0, 53, 111}; struct gm_account *gm_account = NULL; int GM_num = 0; @@ -107,16 +147,31 @@ int online_refresh_html = 20; // refresh time (in sec) of the html file in the explorer int online_gm_display_min_level = 20; // minimum GM level to display 'GM' when we want to display it -int *online_chars; // same size of char_dat, and id value of current server (or -1) +//These are used to aid the map server in identifying valid clients. [Skotlex] +static int max_account_id = DEFAULT_MAX_ACCOUNT_ID, max_char_id = DEFAULT_MAX_CHAR_ID; + +struct online_char_data { + int account_id; + int char_id; + short server; + unsigned waiting_disconnect :1; +}; + +struct dbt *online_char_db; //Holds all online characters. + time_t update_online; // to update online files when we receiving information from a server (not less than 8 seconds) +int console = 0; + //------------------------------ // Writing function of logs file //------------------------------ int char_log(char *fmt, ...) { + if(log_char) + { FILE *logfp; va_list ap; - struct timeval tv; + time_t raw_time; char tmpstr[2048]; va_start(ap, fmt); @@ -126,33 +181,16 @@ if (fmt[0] == '\0') // jump a line if no message fprintf(logfp, RETCODE); else { - gettimeofday(&tv, NULL); - strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&(tv.tv_sec))); - sprintf(tmpstr + 19, ".%03d: %s", (int)tv.tv_usec / 1000, fmt); + time(&raw_time); + strftime(tmpstr, 24, "%d-%m-%Y %H:%M:%S", localtime(&raw_time)); + sprintf(tmpstr + 19, ": %s", fmt); vfprintf(logfp, tmpstr, ap); } fclose(logfp); } - va_end(ap); - return 0; -} - -//----------------------------------------------------- -// Function to suppress control characters in a string. -//----------------------------------------------------- -int remove_control_chars(unsigned char *str) { - int i; - int change = 0; - - for(i = 0; str[i]; i++) { - if (str[i] < 32) { - str[i] = '_'; - change = 1; - } } - - return change; + return 0; } //---------------------------------------------------------------------- @@ -183,9 +221,9 @@ index = -1; for(i = 0; i < char_num; i++) { // Without case sensitive check (increase the number of similar character names found) - if (stricmp(char_dat[i].name, character_name) == 0) { + if (stricmp(char_dat[i].status.name, character_name) == 0) { // Strict comparison (if found, we finish the function immediatly with correct value) - if (strcmp(char_dat[i].name, character_name) == 0) + if (strcmp(char_dat[i].status.name, character_name) == 0) return i; quantity++; index = i; @@ -206,30 +244,140 @@ char * search_character_name(int index) { if (index >= 0 && index < char_num) - return char_dat[index].name; + return char_dat[index].status.name; return unknown_char_name; } +static void * create_online_char_data(DBKey key, va_list args) { + struct online_char_data* character; + character = aCalloc(1, sizeof(struct online_char_data)); + character->account_id = key.i; + character->char_id = -1; + character->server = -1; + return character; +} + +static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data); + //------------------------------------------------- -// Function to create the character line (for save) +// Set Character online/offline [Wizputer] //------------------------------------------------- -int mmo_char_tostr(char *str, struct mmo_charstatus *p) { + +void set_char_online(int map_id, int char_id, int account_id) { + struct online_char_data* character; + + if ( char_id != 99 && (max_account_id < account_id || max_char_id < char_id)) + { //Notify map-server of the new max IDs [Skotlex] + if (account_id > max_account_id) + max_account_id = account_id; + if (char_id > max_char_id) + max_char_id = char_id; + mapif_send_maxid(max_account_id, max_char_id); + } + character = idb_ensure(online_char_db, account_id, create_online_char_data); + if (online_check && character->char_id != -1 && character->server > -1 && character->server != map_id) + { + ShowNotice("set_char_online: Character %d:%d marked in map server %d, but map server %d claims to have (%d:%d) online!\n", + character->account_id, character->char_id, character->server, map_id, account_id, char_id); + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + } + character->waiting_disconnect = 0; + character->char_id = (char_id==99)?-1:char_id; + character->server = (char_id==99)?-1:map_id; + + if (login_fd <= 0 || session[login_fd]->eof) + return; + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x272b; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + + //printf ("set online\n"); +} +void set_char_offline(int char_id, int account_id) { + struct online_char_data* character; + + if ((character = idb_get(online_char_db, account_id)) != NULL) + { //We don't free yet to avoid aCalloc/aFree spamming during char change. [Skotlex] + character->char_id = -1; + character->server = -1; + character->waiting_disconnect = 0; + } + if (login_fd <= 0 || session[login_fd]->eof) + return; + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x272c; + WFIFOL(login_fd,2) = account_id; + WFIFOSET(login_fd,6); + +} + +static int char_db_setoffline(DBKey key, void* data, va_list ap) { + struct online_char_data* character = (struct online_char_data*)data; + int server = va_arg(ap, int); + if (server == -1) { + character->char_id = -1; + character->server = -1; + character->waiting_disconnect = 0; + } else if (character->server == server) + character->server = -2; //In some map server that we aren't connected to. + return 0; +} + +void set_all_offline(void) { + online_char_db->foreach(online_char_db,char_db_setoffline,-1); + if (login_fd <= 0 || session[login_fd]->eof) + return; + WFIFOHEAD(login_fd, 6); + WFIFOW(login_fd,0) = 0x272c; + WFIFOL(login_fd,2) = 99; + WFIFOSET(login_fd,6); + + //printf ("set all offline\n"); +} + +/*--------------------------------------------------- + Make a data line for friends list + --------------------------------------------------*/ + +int mmo_friends_list_data_str(char *str, struct mmo_charstatus *p) { int i; char *str_p = str; + str_p += sprintf(str_p, "%d", p->char_id); + + for (i=0;ifriends[i].account_id > 0 && p->friends[i].char_id > 0 && p->friends[i].name[0]) + str_p += sprintf(str_p, ",%d,%d,%s", p->friends[i].account_id, p->friends[i].char_id, p->friends[i].name); + else + str_p += sprintf(str_p,",,,"); + } + + str_p += '\0'; + + return 0; +} + +//------------------------------------------------- +// Function to create the character line (for save) +//------------------------------------------------- +int mmo_char_tostr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int reg_num) { + int i,j; + char *str_p = str; + /* We shouldn't need this anymore... [Skotlex] // on multi-map server, sometimes it's posssible that last_point become void. (reason???) We check that to not lost character at restart. - if (p->last_point.map[0] == '\0') { - memcpy(p->last_point.map, "prontera.gat", 16); + if (!p->last_point.map) { + p->last_point.map = mapindex_name2id(MAP_PRONTERA); p->last_point.x = 273; p->last_point.y = 354; } - - str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + */ + str_p += sprintf(str_p, "%d\t%d,%d\t%s\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%s,%d,%d\t%s,%d,%d,%d\t", + "\t%s,%d,%d\t%s,%d,%d,%d,%d,%d,%d,%d\t", p->char_id, p->account_id, p->char_num, p->name, // - p->class, p->base_level, p->job_level, + p->class_, p->base_level, p->job_level, p->base_exp, p->job_exp, p->zeny, p->hp, p->max_hp, p->sp, p->max_sp, p->str, p->agi, p->vit, p->int_, p->dex, p->luk, @@ -238,32 +386,34 @@ p->party_id, p->guild_id, p->pet_id, p->hair, p->hair_color, p->clothes_color, p->weapon, p->shield, p->head_top, p->head_mid, p->head_bottom, - p->last_point.map, p->last_point.x, p->last_point.y, // - p->save_point.map, p->save_point.x, p->save_point.y, - p->partner_id); + mapindex_id2name(p->last_point.map), p->last_point.x, p->last_point.y, // + mapindex_id2name(p->save_point.map), p->save_point.x, p->save_point.y, + p->partner_id,p->father,p->mother,p->child,p->fame); for(i = 0; i < 10; i++) - if (p->memo_point[i].map[0]) { - str_p += sprintf(str_p, "%s,%d,%d", p->memo_point[i].map, p->memo_point[i].x, p->memo_point[i].y); + if (p->memo_point[i].map) { + str_p += sprintf(str_p, "%s,%d,%d", mapindex_id2name(p->memo_point[i].map), p->memo_point[i].x, p->memo_point[i].y); } *(str_p++) = '\t'; for(i = 0; i < MAX_INVENTORY; i++) if (p->inventory[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", + str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", p->inventory[i].id, p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, - p->inventory[i].identify, p->inventory[i].refine, p->inventory[i].attribute, - p->inventory[i].card[0], p->inventory[i].card[1], p->inventory[i].card[2], p->inventory[i].card[3], - p->inventory[i].broken); + p->inventory[i].identify,p->inventory[i].refine,p->inventory[i].attribute); + for(j=0; jinventory[i].card[j]); + str_p += sprintf(str_p," "); } *(str_p++) = '\t'; for(i = 0; i < MAX_CART; i++) if (p->cart[i].nameid) { - str_p += sprintf(str_p, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d ", + str_p += sprintf(str_p,"%d,%d,%d,%d,%d,%d,%d", p->cart[i].id, p->cart[i].nameid, p->cart[i].amount, p->cart[i].equip, - p->cart[i].identify, p->cart[i].refine, p->cart[i].attribute, - p->cart[i].card[0], p->cart[i].card[1], p->cart[i].card[2], p->cart[i].card[3], - p->cart[i].broken); + p->cart[i].identify,p->cart[i].refine,p->cart[i].attribute); + for(j=0; jcart[i].card[j]); + str_p += sprintf(str_p," "); } *(str_p++) = '\t'; @@ -273,9 +423,9 @@ } *(str_p++) = '\t'; - for(i = 0; i < p->global_reg_num; i++) - if (p->global_reg[i].str[0]) - str_p += sprintf(str_p, "%s,%d ", p->global_reg[i].str, p->global_reg[i].value); + for(i = 0; i < reg_num; i++) + if (reg[i].str[0]) + str_p += sprintf(str_p, "%s,%s ", reg[i].str, reg[i].value); *(str_p++) = '\t'; *str_p = '\0'; @@ -285,20 +435,62 @@ //------------------------------------------------------------------------- // Function to set the character from the line (at read of characters file) //------------------------------------------------------------------------- -int mmo_char_fromstr(char *str, struct mmo_charstatus *p) { +int mmo_char_fromstr(char *str, struct mmo_charstatus *p, struct global_reg *reg, int *reg_num) { + char tmp_str[3][128]; //To avoid deleting chars with too long names. int tmp_int[256]; - int set, next, len, i; + unsigned int tmp_uint[2]; //To read exp.... + int set, next, len, i, j; // initilialise character memset(p, '\0', sizeof(struct mmo_charstatus)); - // If it's not char structure of version 1008 and after - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + // If it's not char structure of version 1488 and after + if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], + tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], + &tmp_int[40], &tmp_int[41], &tmp_int[42], &tmp_int[43], &next)) != 47) + { + tmp_int[43] = 0; + // If it's not char structure of version 1363 and after + if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" + "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d,%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // + &tmp_int[3], &tmp_int[4], &tmp_int[5], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], + &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], + &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], + &tmp_int[19], &tmp_int[20], + &tmp_int[21], &tmp_int[22], &tmp_int[23], // + &tmp_int[24], &tmp_int[25], &tmp_int[26], + &tmp_int[27], &tmp_int[28], &tmp_int[29], + &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], + &tmp_int[40], &tmp_int[41], &tmp_int[42], &next)) != 46) + { + tmp_int[40] = 0; // father + tmp_int[41] = 0; // mother + tmp_int[42] = 0; // child + // If it's not char structure of version 1008 and before 1363 + if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // + "\t%127[^,],%d,%d\t%127[^,],%d,%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -306,16 +498,17 @@ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) { + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &tmp_int[39], &next)) != 43) + { tmp_int[39] = 0; // partner id // If not char structure from version 384 to 1007 - if ((set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + if ((set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // + "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -323,16 +516,17 @@ &tmp_int[24], &tmp_int[25], &tmp_int[26], &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next)) != 42) { + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &next)) != 42) + { // It's char structure of a version before 384 tmp_int[26] = 0; // pet id - set = sscanf(str, "%d\t%d,%d\t%[^\t]\t%d,%d,%d\t%d,%d,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" + set = sscanf(str, "%d\t%d,%d\t%127[^\t]\t%d,%d,%d\t%u,%u,%d\t%d,%d,%d,%d\t%d,%d,%d,%d,%d,%d\t%d,%d" "\t%d,%d,%d\t%d,%d\t%d,%d,%d\t%d,%d,%d,%d,%d" - "\t%[^,],%d,%d\t%[^,],%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], p->name, // + "\t%127[^,],%d,%d\t%127[^,],%d,%d%n", + &tmp_int[0], &tmp_int[1], &tmp_int[2], tmp_str[0], // &tmp_int[3], &tmp_int[4], &tmp_int[5], - &tmp_int[6], &tmp_int[7], &tmp_int[8], + &tmp_uint[0], &tmp_uint[1], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &tmp_int[12], &tmp_int[13], &tmp_int[14], &tmp_int[15], &tmp_int[16], &tmp_int[17], &tmp_int[18], &tmp_int[19], &tmp_int[20], @@ -340,8 +534,8 @@ &tmp_int[24], &tmp_int[25], // &tmp_int[27], &tmp_int[28], &tmp_int[29], &tmp_int[30], &tmp_int[31], &tmp_int[32], &tmp_int[33], &tmp_int[34], - p->last_point.map, &tmp_int[35], &tmp_int[36], // - p->save_point.map, &tmp_int[37], &tmp_int[38], &next); + tmp_str[1], &tmp_int[35], &tmp_int[36], // + tmp_str[2], &tmp_int[37], &tmp_int[38], &next); set += 2; //printf("char: old char data ver.1\n"); // Char structure of version 1007 or older @@ -351,19 +545,30 @@ } // Char structure of version 1008+ } else { + set += 3; //printf("char: new char data ver.3\n"); } - if (set != 43) + // Char structture of version 1363+ + } else { + set++; + //printf("char: new char data ver.4\n"); + } + // Char structure of version 1488+ + } else { + //printf("char: new char data ver.5\n"); + } + if (set != 47) return 0; + memcpy(p->name, tmp_str[0], NAME_LENGTH-1); //Overflow protection [Skotlex] p->char_id = tmp_int[0]; p->account_id = tmp_int[1]; p->char_num = tmp_int[2]; - p->class = tmp_int[3]; + p->class_ = tmp_int[3]; p->base_level = tmp_int[4]; p->job_level = tmp_int[5]; - p->base_exp = tmp_int[6]; - p->job_exp = tmp_int[7]; + p->base_exp = tmp_uint[0]; + p->job_exp = tmp_uint[1]; p->zeny = tmp_int[8]; p->hp = tmp_int[9]; p->max_hp = tmp_int[10]; @@ -391,31 +596,37 @@ p->head_top = tmp_int[32]; p->head_mid = tmp_int[33]; p->head_bottom = tmp_int[34]; + p->last_point.map = mapindex_name2id(tmp_str[1]); p->last_point.x = tmp_int[35]; p->last_point.y = tmp_int[36]; + p->save_point.map = mapindex_name2id(tmp_str[2]); p->save_point.x = tmp_int[37]; p->save_point.y = tmp_int[38]; p->partner_id = tmp_int[39]; + p->father = tmp_int[40]; + p->mother = tmp_int[41]; + p->child = tmp_int[42]; + p->fame = tmp_int[43]; // Some checks for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == p->char_id) { - printf("\033[1;31mmmo_auth_init: ******Error: a character has an identical id to another.\n"); - printf(" character id #%d -> new character not readed.\n", p->char_id); - printf(" Character saved in log file.\033[0m\n"); + if (char_dat[i].status.char_id == p->char_id) { + ShowError(CL_RED"mmmo_auth_init: a character has an identical id to another.\n"); + ShowError(" character id #%d -> new character not readed.\n", p->char_id); + ShowError(" Character saved in log file."CL_RESET"\n"); return -1; - } else if (strcmp(char_dat[i].name, p->name) == 0) { - printf("\033[1;31mmmo_auth_init: ******Error: character name already exists.\n"); - printf(" character name '%s' -> new character not readed.\n", p->name); - printf(" Character saved in log file.\033[0m\n"); + } else if (strcmp(char_dat[i].status.name, p->name) == 0) { + ShowError(CL_RED"mmmo_auth_init: a character name already exists.\n"); + ShowError(" character name '%s' -> new character not read.\n", p->name); + ShowError(" Character saved in log file."CL_RESET"\n"); return -2; } } if (strcmpi(wisp_server_name, p->name) == 0) { - printf("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); - printf(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); - printf(" Character readed. Suggestion: change the wisp server name.\n"); + ShowWarning("mmo_auth_init: ******WARNING: character name has wisp server name.\n"); + ShowWarning(" Character name '%s' = wisp server name '%s'.\n", p->name, wisp_server_name); + ShowWarning(" Character readed. Suggestion: change the wisp server name.\n"); char_log("mmo_auth_init: ******WARNING: character name has wisp server name: Character name '%s' = wisp server name '%s'." RETCODE, p->name, wisp_server_name); } @@ -426,8 +637,9 @@ next++; for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str+next, "%[^,],%d,%d%n", p->memo_point[i].map, &tmp_int[0], &tmp_int[1], &len) != 3) + if (sscanf(str+next, "%[^,],%d,%d%n", tmp_str[0], &tmp_int[0], &tmp_int[1], &len) != 3) return -3; + p->memo_point[i].map = mapindex_name2id(tmp_str[0]); p->memo_point[i].x = tmp_int[0]; p->memo_point[i].y = tmp_int[1]; next += len; @@ -438,18 +650,10 @@ next++; for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", + if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -4; + &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) + { p->inventory[i].id = tmp_int[0]; p->inventory[i].nameid = tmp_int[1]; p->inventory[i].amount = tmp_int[2]; @@ -457,31 +661,23 @@ p->inventory[i].identify = tmp_int[4]; p->inventory[i].refine = tmp_int[5]; p->inventory[i].attribute = tmp_int[6]; - p->inventory[i].card[0] = tmp_int[7]; - p->inventory[i].card[1] = tmp_int[8]; - p->inventory[i].card[2] = tmp_int[9]; - p->inventory[i].card[3] = tmp_int[10]; - p->inventory[i].broken = tmp_int[11]; + + for(j = 0; j < MAX_SLOTS && tmp_str[0] && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) + p->inventory[i].card[j] = tmp_int[0]; + next += len; if (str[next] == ' ') next++; + } else // invalid structure + return -4; } - next++; for(i = 0; str[next] && str[next] != '\t'; i++) { - if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", - &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &tmp_int[11], &len) == 12) { - // do nothing, it's ok - } else if (sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d%n", + if(sscanf(str + next, "%d,%d,%d,%d,%d,%d,%d%[0-9,-]%n", &tmp_int[0], &tmp_int[1], &tmp_int[2], &tmp_int[3], - &tmp_int[4], &tmp_int[5], &tmp_int[6], - &tmp_int[7], &tmp_int[8], &tmp_int[9], &tmp_int[10], &len) == 11) { - tmp_int[11] = 0; // broken doesn't exist in this version -> 0 - } else // invalid structure - return -5; + &tmp_int[4], &tmp_int[5], &tmp_int[6], tmp_str[0], &len) == 8) + { p->cart[i].id = tmp_int[0]; p->cart[i].nameid = tmp_int[1]; p->cart[i].amount = tmp_int[2]; @@ -489,14 +685,15 @@ p->cart[i].identify = tmp_int[4]; p->cart[i].refine = tmp_int[5]; p->cart[i].attribute = tmp_int[6]; - p->cart[i].card[0] = tmp_int[7]; - p->cart[i].card[1] = tmp_int[8]; - p->cart[i].card[2] = tmp_int[9]; - p->cart[i].card[3] = tmp_int[10]; - p->cart[i].broken = tmp_int[11]; + + for(j = 0; j < MAX_SLOTS && tmp_str && sscanf(tmp_str[0], ",%d%[0-9,-]",&tmp_int[0], tmp_str[0]) > 0; j++) + p->cart[i].card[j] = tmp_int[0]; + next += len; if (str[next] == ' ') next++; + } else // invalid structure + return -5; } next++; @@ -514,11 +711,11 @@ next++; for(i = 0; str[next] && str[next] != '\t' && str[next] != '\n' && str[next] != '\r'; i++) { // global_reg実装以前のathena.txt互換のため一応'\n'チェック - if (sscanf(str + next, "%[^,],%d%n", p->global_reg[i].str, &p->global_reg[i].value, &len) != 2) { + if (sscanf(str + next, "%[^,],%[^ ] %n", reg[i].str, reg[i].value, &len) != 2) { // because some scripts are not correct, the str can be "". So, we must check that. // If it's, we must not refuse the character, but just this REG value. // Character line will have something like: nov_2nd_cos,9 ,9 nov_1_2_cos_c,1 (here, ,9 is not good) - if (str[next] == ',' && sscanf(str + next, ",%d%n", &p->global_reg[i].value, &len) == 1) + if (str[next] == ',' && sscanf(str + next, ",%[^ ] %n", reg[i].value, &len) == 1) i--; else return -7; @@ -527,39 +724,127 @@ if (str[next] == ' ') next++; } - p->global_reg_num = i; + *reg_num = i; return 1; } +//--------------------------------- +// Function to read friend list +//--------------------------------- + +int parse_friend_txt(struct mmo_charstatus *p) +{ + char line[1024], temp[1024]; + int pos = 0, count = 0, next; + int i,len; + FILE *fp; + + // Open the file and look for the ID + fp = fopen(friends_txt, "r"); + + if(fp == NULL) + return -1; + + while(fgets(line, sizeof(line)-1, fp)) { + + if(line[0] == '/' && line[1] == '/') + continue; + if (sscanf(line, "%d%n",&i, &pos) < 1 || i != p->char_id) + continue; //Not this line... + //Read friends + len = strlen(line); + next = pos; + for (count = 0; next < len && count < MAX_FRIENDS; count++) + { //Read friends. + if (sscanf(line+next, ",%d,%d,%23[^,]%n",&p->friends[count].account_id,&p->friends[count].char_id, p->friends[count].name, &pos) < 3) + { //Invalid friend? + memset(&p->friends[count], 0, sizeof(p->friends[count])); + break; + } + next+=pos; + //What IF the name contains a comma? while the next field is not a + //number, we assume it belongs to the current name. [Skotlex] + //NOTE: Of course, this will fail if someone sets their name to something like + //Bob,2005 but... meh, it's the problem of parsing a text file (encasing it in " + //won't do as quotes are also valid name chars!) + while(next < len && sscanf(line+next, ",%23[^,]%n", temp, &len) > 0) + { + if (atoi(temp)) + { //We read the next friend, just continue. + break; + } else { //Append the name. + next+=len; + if (strlen(p->friends[count].name) + strlen(temp) +1 < NAME_LENGTH) + { + strcat(p->friends[count].name, ","); + strcat(p->friends[count].name, temp); + } + } + } //End Guess Block + } //Friend's for. + break; //Finished reading. + } + /* + //Character names must not exceed the 23+\0 limit. [Skotlex] + sscanf(line, "%d,%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23[^,],%d,%23s",&cid, + &temp[0],p->friend_name[0], + &temp[1],p->friend_name[1], + &temp[2],p->friend_name[2], + &temp[3],p->friend_name[3], + &temp[4],p->friend_name[4], + &temp[5],p->friend_name[5], + &temp[6],p->friend_name[6], + &temp[7],p->friend_name[7], + &temp[8],p->friend_name[8], + &temp[9],p->friend_name[9], + &temp[10],p->friend_name[10], + &temp[11],p->friend_name[11], + &temp[12],p->friend_name[12], + &temp[13],p->friend_name[13], + &temp[14],p->friend_name[14], + &temp[15],p->friend_name[15], + &temp[16],p->friend_name[16], + &temp[17],p->friend_name[17], + &temp[18],p->friend_name[18], + &temp[19],p->friend_name[19]); + if (cid == p->char_id) + break; + } + // No register of friends list + if (cid == 0) { + fclose(fp); + return 0; + } + + // Fill in the list + + for (i=0; ifriend_id[i] = temp[i]; +*/ + fclose(fp); + return count; +} //--------------------------------- // Function to read characters file //--------------------------------- int mmo_char_init(void) { char line[65536]; - int i; int ret, line_count; FILE *fp; char_max = 256; - char_dat = calloc(sizeof(struct mmo_charstatus) * 256, 1); + char_dat = (struct character_data*)aCalloc(sizeof(struct character_data) * 256, 1); if (!char_dat) { - printf("out of memory: mmo_char_init (calloc of char_dat).\n"); - exit(1); - } - online_chars = calloc(sizeof(int) * 256, 1); - if (!online_chars) { - printf("out of memory: mmo_char_init (calloc of online_chars).\n"); + ShowFatalError("out of memory: mmo_char_init (calloc of char_dat).\n"); exit(1); } - for(i = 0; i < char_max; i++) - online_chars[i] = -1; - char_num = 0; fp = fopen(char_txt, "r"); + if (fp == NULL) { - printf("Characters file not found: %s.\n", char_txt); + ShowError("Characters file not found: %s.\n", char_txt); char_log("Characters file not found: %s." RETCODE, char_txt); char_log("Id for the next created character: %d." RETCODE, char_id_count); return 0; @@ -583,30 +868,26 @@ if (char_num >= char_max) { char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); + char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); if (!char_dat) { - printf("Out of memory: mmo_char_init (realloc of char_dat).\n"); + ShowFatalError("Out of memory: mmo_char_init (realloc of char_dat).\n"); char_log("Out of memory: mmo_char_init (realloc of char_dat)." RETCODE); exit(1); } - online_chars = realloc(online_chars, sizeof(int) * char_max); - if (!online_chars) { - printf("Out of memory: mmo_char_init (realloc of online_chars).\n"); - char_log("Out of memory: mmo_char_init (realloc of online_chars)." RETCODE); - exit(1); - } - for(i = char_max - 256; i < char_max; i++) - online_chars[i] = -1; } - ret = mmo_char_fromstr(line, &char_dat[char_num]); + ret = mmo_char_fromstr(line, &char_dat[char_num].status, char_dat[char_num].global, &char_dat[char_num].global_num); + + // Initialize friends list + parse_friend_txt(&char_dat[char_num].status); // Grab friends for the character + if (ret > 0) { // negative value or zero for errors - if (char_dat[char_num].char_id >= char_id_count) - char_id_count = char_dat[char_num].char_id + 1; + if (char_dat[char_num].status.char_id >= char_id_count) + char_id_count = char_dat[char_num].status.char_id + 1; char_num++; } else { - printf("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); - printf(" -> Character saved in log file.\n"); + ShowError("mmo_char_init: in characters file, unable to read the line #%d.\n", line_count); + ShowError(" -> Character saved in log file.\n"); switch (ret) { case -1: char_log("Duplicate character id in the next character line (character not readed):" RETCODE); @@ -639,13 +920,13 @@ fclose(fp); if (char_num == 0) { - printf("mmo_char_init: No character found in %s.\n", char_txt); + ShowNotice("mmo_char_init: No character found in %s.\n", char_txt); char_log("mmo_char_init: No character found in %s." RETCODE, char_txt); } else if (char_num == 1) { - printf("mmo_char_init: 1 character read in %s.\n", char_txt); + ShowStatus("mmo_char_init: 1 character read in %s.\n", char_txt); char_log("mmo_char_init: 1 character read in %s." RETCODE, char_txt); } else { - printf("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); + ShowStatus("mmo_char_init: %d characters read in %s.\n", char_num, char_txt); char_log("mmo_char_init: %d characters read in %s." RETCODE, char_num, char_txt); } @@ -658,20 +939,21 @@ // Function to save characters in files (speed up by [Yor]) //--------------------------------------------------------- void mmo_char_sync(void) { - char line[65536]; + char line[65536],f_line[1024]; int i, j, k; int lock; - FILE *fp; - int id[char_num]; + FILE *fp,*f_fp; + //int *id = (int *) aMalloc(sizeof(int) * char_num); + CREATE_BUFFER(id, int, char_num); // Sorting before save (by [Yor]) for(i = 0; i < char_num; i++) { id[i] = i; for(j = 0; j < i; j++) { - if ((char_dat[i].account_id < char_dat[id[j]].account_id) || + if ((char_dat[i].status.account_id < char_dat[id[j]].status.account_id) || // if same account id, we sort by slot. - (char_dat[i].account_id == char_dat[id[j]].account_id && - char_dat[i].char_num < char_dat[id[j]].char_num)) { + (char_dat[i].status.account_id == char_dat[id[j]].status.account_id && + char_dat[i].status.char_num < char_dat[id[j]].status.char_num)) { for(k = i; k > j; k--) id[k] = id[k-1]; id[j] = i; // id[i] @@ -683,12 +965,12 @@ // Data save fp = lock_fopen(char_txt, &lock); if (fp == NULL) { - printf("WARNING: Server can't not save characters.\n"); + ShowWarning("Server can't not save characters.\n"); char_log("WARNING: Server can't not save characters." RETCODE); } else { for(i = 0; i < char_num; i++) { // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index + mmo_char_tostr(line, &char_dat[id[i]].status, char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index fprintf(fp, "%s" RETCODE, line); } fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); @@ -699,19 +981,33 @@ if (backup_txt_flag) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. => option By [Yor] fp = lock_fopen(backup_txt, &lock); if (fp == NULL) { - printf("WARNING: Server can't not create backup of characters file.\n"); + ShowWarning("Server can't not create backup of characters file.\n"); char_log("WARNING: Server can't not create backup of characters file." RETCODE); + //aFree(id); // free up the memory before leaving -.- [Ajarn] + DELETE_BUFFER(id); return; } for(i = 0; i < char_num; i++) { // create only once the line, and save it in the 2 files (it's speeder than repeat twice the loop and create twice the line) - mmo_char_tostr(line, &char_dat[id[i]]); // use of sorted index + mmo_char_tostr(line, &char_dat[id[i]].status,char_dat[id[i]].global, char_dat[id[i]].global_num); // use of sorted index fprintf(fp, "%s" RETCODE, line); } fprintf(fp, "%d\t%%newid%%" RETCODE, char_id_count); lock_fclose(fp, backup_txt, &lock); } + // Friends List data save (davidsiaw) + f_fp = lock_fopen(friends_txt, &lock); + for(i = 0; i < char_num; i++) { + mmo_friends_list_data_str(f_line, &char_dat[id[i]].status); + fprintf(f_fp, "%s" RETCODE, f_line); + } + + lock_fclose(f_fp, friends_txt, &lock); + + //aFree(id); + DELETE_BUFFER(id); + return; } @@ -719,6 +1015,8 @@ // Function to save (in a periodic way) datas in files //---------------------------------------------------- int mmo_char_sync_timer(int tid, unsigned int tick, int id, int data) { + if (save_log) + ShowInfo("Saving all files...\n"); mmo_char_sync(); inter_save(); return 0; @@ -728,21 +1026,33 @@ // Function to create a new character //----------------------------------- int make_new_char(int fd, unsigned char *dat) { - int i, j; + int i; struct char_session_data *sd; + char name[NAME_LENGTH]; - sd = session[fd]->session_data; + sd = (struct char_session_data*)session[fd]->session_data; // remove control characters from the name - dat[23] = '\0'; - if (remove_control_chars(dat)) { + strncpy(name, dat, NAME_LENGTH); + name[NAME_LENGTH-1] = '\0'; //Trunc name to max possible value (23) + + trim(name,TRIM_CHARS); //Trim character name. [Skotlex] + + //check name != main chat nick [LuzZza] + if(strcmpi(name, main_chat_nick) == 0) { + char_log("Create char failed (%d): this nick (%s) reserved for mainchat messages." RETCODE, + sd->account_id, name); + return -1; + } + + if (remove_control_chars((unsigned char *)name)) { char_log("Make new char error (control char received in the name): (connection #%d, account: %d)." RETCODE, fd, sd->account_id); return -1; } // check lenght of character name - if (strlen(dat) < 4) { + if (strlen(name) < 4) { char_log("Make new char error (character name too small): (connection #%d, account: %d, name: '%s')." RETCODE, fd, sd->account_id, dat); return -1; @@ -750,15 +1060,15 @@ // Check Authorised letters/symbols in the name of the character if (char_name_option == 1) { // only letters/symbols in char_name_letters are authorised - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) == NULL) { + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) == NULL) { char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, - fd, sd->account_id, dat, dat[i]); + fd, sd->account_id, name, name[i]); return -1; } } else if (char_name_option == 2) { // letters/symbols in char_name_letters are forbidden - for (i = 0; dat[i]; i++) - if (strchr(char_name_letters, dat[i]) != NULL) { + for (i = 0; i < NAME_LENGTH && name[i]; i++) + if (strchr(char_name_letters, name[i]) != NULL) { char_log("Make new char error (invalid letter in the name): (connection #%d, account: %d), name: %s, invalid letter: %c." RETCODE, fd, sd->account_id, dat, dat[i]); return -1; @@ -767,8 +1077,8 @@ if (dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29] != 5*6 || // stats dat[30] >= 9 || // slots (dat[30] can not be negativ) - dat[33] <= 0 || dat[33] >= 20 || // hair style - dat[31] >= 12) { // hair color (dat[31] can not be negativ) + dat[33] <= 0 || dat[33] >= 24 || // hair style + dat[31] >= 9) { // hair color (dat[31] can not be negativ) char_log("Make new char error (invalid values): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; @@ -781,98 +1091,96 @@ fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } + } // now we know that every stat has proper value but we have to check if str/int agi/luk vit/dex pairs are correct + + if( ((dat[24]+dat[27]) > 10) || ((dat[25]+dat[29]) > 10) || ((dat[26]+dat[28]) > 10) ) { + if (log_char) { + char_log("Make new char error (invalid stat value): (connection #%d, account: %d) slot %d, name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d" RETCODE, + fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + return -1; } + } // now when we have passed all stat checks for(i = 0; i < char_num; i++) { - if ((name_ignoring_case != 0 && strcmp(char_dat[i].name, dat) == 0) || - (name_ignoring_case == 0 && strcmpi(char_dat[i].name, dat) == 0)) { + if ((name_ignoring_case != 0 && strncmp(char_dat[i].status.name, name, NAME_LENGTH) == 0) || + (name_ignoring_case == 0 && strncmpi(char_dat[i].status.name, name, NAME_LENGTH) == 0)) { char_log("Make new char error (name already exists): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } - if (char_dat[i].account_id == sd->account_id && char_dat[i].char_num == dat[30]) { + if (char_dat[i].status.account_id == sd->account_id && char_dat[i].status.char_num == dat[30]) { char_log("Make new char error (slot already used): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + fd, sd->account_id, dat[30], dat, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } } - if (strcmp(wisp_server_name, dat) == 0) { + if (strcmp(wisp_server_name, name) == 0) { char_log("Make new char error (name used is wisp name for server): (connection #%d, account: %d) slot %d, name: %s (actual name of other char: %d), stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, char_dat[i].name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + fd, sd->account_id, dat[30], name, char_dat[i].status.name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); return -1; } if (char_num >= char_max) { char_max += 256; - char_dat = realloc(char_dat, sizeof(struct mmo_charstatus) * char_max); + char_dat = (struct character_data*)aRealloc(char_dat, sizeof(struct character_data) * char_max); if (!char_dat) { - printf("Out of memory: make_new_char (realloc of char_dat).\n"); + ShowFatalError("Out of memory: make_new_char (realloc of char_dat).\n"); char_log("Out of memory: make_new_char (realloc of char_dat)." RETCODE); exit(1); } - online_chars = realloc(online_chars, sizeof(int) * char_max); - if (!online_chars) { - printf("Out of memory: make_new_char (realloc of online_chars).\n"); - char_log("Out of memory: make_new_char (realloc of online_chars)." RETCODE); - exit(1); - } - for(j = char_max - 256; j < char_max; j++) - online_chars[j] = -1; } char_log("Creation of New Character: (connection #%d, account: %d) slot %d, character Name: %s, stats: %d+%d+%d+%d+%d+%d=%d, hair: %d, hair color: %d." RETCODE, - fd, sd->account_id, dat[30], dat, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); + fd, sd->account_id, dat[30], name, dat[24], dat[25], dat[26], dat[27], dat[28], dat[29], dat[24] + dat[25] + dat[26] + dat[27] + dat[28] + dat[29], dat[33], dat[31]); - memset(&char_dat[i], 0, sizeof(struct mmo_charstatus)); + memset(&char_dat[i], 0, sizeof(struct character_data)); - char_dat[i].char_id = char_id_count++; - char_dat[i].account_id = sd->account_id; - char_dat[i].char_num = dat[30]; - strcpy(char_dat[i].name, dat); - char_dat[i].class = 0; - char_dat[i].base_level = 1; - char_dat[i].job_level = 1; - char_dat[i].base_exp = 0; - char_dat[i].job_exp = 0; - char_dat[i].zeny = start_zeny; - char_dat[i].str = dat[24]; - char_dat[i].agi = dat[25]; - char_dat[i].vit = dat[26]; - char_dat[i].int_ = dat[27]; - char_dat[i].dex = dat[28]; - char_dat[i].luk = dat[29]; - char_dat[i].max_hp = 40 * (100 + char_dat[i].vit) / 100; - char_dat[i].max_sp = 11 * (100 + char_dat[i].int_) / 100; - char_dat[i].hp = char_dat[i].max_hp; - char_dat[i].sp = char_dat[i].max_sp; - char_dat[i].status_point = 0; - char_dat[i].skill_point = 0; - char_dat[i].option = 0; - char_dat[i].karma = 0; - char_dat[i].manner = 0; - char_dat[i].party_id = 0; - char_dat[i].guild_id = 0; - char_dat[i].hair = dat[33]; - char_dat[i].hair_color = dat[31]; - char_dat[i].clothes_color = 0; - char_dat[i].inventory[0].nameid = start_weapon; // Knife - char_dat[i].inventory[0].amount = 1; - char_dat[i].inventory[0].equip = 0x02; - char_dat[i].inventory[0].identify = 1; - char_dat[i].inventory[0].broken = 0; - char_dat[i].inventory[1].nameid = start_armor; // Cotton Shirt - char_dat[i].inventory[1].amount = 1; - char_dat[i].inventory[1].equip = 0x10; - char_dat[i].inventory[1].identify = 1; - char_dat[i].inventory[1].broken = 0; - char_dat[i].weapon = 1; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; - memcpy(&char_dat[i].last_point, &start_point, sizeof(start_point)); - memcpy(&char_dat[i].save_point, &start_point, sizeof(start_point)); + char_dat[i].status.char_id = char_id_count++; + char_dat[i].status.account_id = sd->account_id; + char_dat[i].status.char_num = dat[30]; + strcpy(char_dat[i].status.name,name); + char_dat[i].status.class_ = 0; + char_dat[i].status.base_level = 1; + char_dat[i].status.job_level = 1; + char_dat[i].status.base_exp = 0; + char_dat[i].status.job_exp = 0; + char_dat[i].status.zeny = start_zeny; + char_dat[i].status.str = dat[24]; + char_dat[i].status.agi = dat[25]; + char_dat[i].status.vit = dat[26]; + char_dat[i].status.int_ = dat[27]; + char_dat[i].status.dex = dat[28]; + char_dat[i].status.luk = dat[29]; + char_dat[i].status.max_hp = 40 * (100 + char_dat[i].status.vit) / 100; + char_dat[i].status.max_sp = 11 * (100 + char_dat[i].status.int_) / 100; + char_dat[i].status.hp = char_dat[i].status.max_hp; + char_dat[i].status.sp = char_dat[i].status.max_sp; + char_dat[i].status.status_point = 0; + char_dat[i].status.skill_point = 0; + char_dat[i].status.option = 0; + char_dat[i].status.karma = 0; + char_dat[i].status.manner = 0; + char_dat[i].status.party_id = 0; + char_dat[i].status.guild_id = 0; + char_dat[i].status.hair = dat[33]; + char_dat[i].status.hair_color = dat[31]; + char_dat[i].status.clothes_color = 0; + char_dat[i].status.inventory[0].nameid = start_weapon; // Knife + char_dat[i].status.inventory[0].amount = 1; + char_dat[i].status.inventory[0].equip = 0x02; + char_dat[i].status.inventory[0].identify = 1; + char_dat[i].status.inventory[1].nameid = start_armor; // Cotton Shirt + char_dat[i].status.inventory[1].amount = 1; + char_dat[i].status.inventory[1].equip = 0x10; + char_dat[i].status.inventory[1].identify = 1; + char_dat[i].status.weapon = 1; + char_dat[i].status.shield = 0; + char_dat[i].status.head_top = 0; + char_dat[i].status.head_mid = 0; + char_dat[i].status.head_bottom = 0; + memcpy(&char_dat[i].status.last_point, &start_point, sizeof(start_point)); + memcpy(&char_dat[i].status.save_point, &start_point, sizeof(start_point)); char_num++; mmo_char_sync(); @@ -882,8 +1190,8 @@ //---------------------------------------------------- // This function return the name of the job (by [Yor]) //---------------------------------------------------- -char * job_name(int class) { - switch (class) { +char * job_name(int class_) { + switch (class_) { case 0: return "Novice"; case 1: return "Swordsman"; case 2: return "Mage"; @@ -957,108 +1265,138 @@ return "Unknown Job"; } -//------------------------------------------------------------- -// Function to create the online files (txt and html). by [Yor] -//------------------------------------------------------------- -void create_online_files(void) { - int i, j, k, l; // for loops - int players; // count the number of players - FILE *fp; // for the txt file - FILE *fp2; // for the html file - char temp[256]; // to prepare what we must display - time_t time_server; // for number of seconds - struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... - int id[char_num]; - - if (online_display_option == 0) // we display nothing, so return - return; +static int create_online_files_sub(DBKey key, void* data, va_list va) +{ + struct online_char_data *character; + int* players; + int *id; + int j,k,l; + character = (struct online_char_data*) data; + players = va_arg(va, int*); + id = va_arg(va, int*); - //char_log("Creation of online players files." RETCODE); + // check if map-server is online + if (character->server == -1 || character->char_id == -1) { //Character not currently online. + return -1; + } - // Get number of online players, id of each online players - players = 0; - // sort online characters. - for(i = 0; i < char_num; i++) { - if (online_chars[i] != -1) { - id[players] = i; + j = character->server; + if (server_fd[j] < 0) { + server[j].users = 0; + if (kick_on_disconnect) + { + character->char_id = -1; + character->server = -1; + } + return -1; + } + // search position of character in char_dat and sort online characters. + for(j = 0; j < char_num; j++) { + if (char_dat[j].status.char_id != character->char_id) + continue; + id[*players] = j; // use sorting option switch (online_sorting_option) { case 1: // by name (without case sensitive) - { - char *p_name = char_dat[i].name; //speed up sorting when there are a lot of players. But very rarely players have same name. - for(j = 0; j < players; j++) - if (stricmp(p_name, char_dat[id[j]].name) < 0 || + for(k = 0; k < *players; k++) + if (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0 || // if same name, we sort with case sensitive. - (stricmp(p_name, char_dat[id[j]].name) == 0 && - strcmp(p_name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] + (stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) == 0 && + strcmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] break; } - } break; case 2: // by zeny - for(j = 0; j < players; j++) - if (char_dat[i].zeny < char_dat[id[j]].zeny || + for(k = 0; k < *players; k++) + if (char_dat[j].status.zeny < char_dat[id[k]].status.zeny || // if same number of zenys, we sort by name. - (char_dat[i].zeny == char_dat[id[j]].zeny && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] + (char_dat[j].status.zeny == char_dat[id[k]].status.zeny && + stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] break; } break; case 3: // by base level - for(j = 0; j < players; j++) - if (char_dat[i].base_level < char_dat[id[j]].base_level || + for(k = 0; k < *players; k++) + if (char_dat[j].status.base_level < char_dat[id[k]].status.base_level || // if same base level, we sort by base exp. - (char_dat[i].base_level == char_dat[id[j]].base_level && - char_dat[i].base_exp < char_dat[id[j]].base_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] + (char_dat[j].status.base_level == char_dat[id[k]].status.base_level && + char_dat[j].status.base_exp < char_dat[id[k]].status.base_exp)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] break; } break; case 4: // by job (and job level) - for(j = 0; j < players; j++) - if (char_dat[i].class < char_dat[id[j]].class || + for(k = 0; k < *players; k++) + if (char_dat[j].status.class_ < char_dat[id[k]].status.class_ || // if same job, we sort by job level. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level < char_dat[id[j]].job_level) || + (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && + char_dat[j].status.job_level < char_dat[id[k]].status.job_level) || // if same job and job level, we sort by job exp. - (char_dat[i].class == char_dat[id[j]].class && - char_dat[i].job_level == char_dat[id[j]].job_level && - char_dat[i].job_exp < char_dat[id[j]].job_exp)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] + (char_dat[j].status.class_ == char_dat[id[k]].status.class_ && + char_dat[j].status.job_level == char_dat[id[k]].status.job_level && + char_dat[j].status.job_exp < char_dat[id[k]].status.job_exp)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] break; } break; case 5: // by location map name { - int cpm_result; // A lot of player maps are identical. So, test if done often twice. - for(j = 0; j < players; j++) - if ((cpm_result = strcmp(char_dat[i].last_point.map, char_dat[id[j]].last_point.map)) < 0 || // no map are identical and with upper cases (not use stricmp) + const char *map1, *map2; + map1 = mapindex_id2name(char_dat[j].status.last_point.map); + + for(k = 0; k < *players; k++) { + map2 = mapindex_id2name(char_dat[id[k]].status.last_point.map); + if (!map1 || !map2 || //Avoid sorting if either one failed to resolve. + stricmp(map1, map2) < 0 || // if same map name, we sort by name. - (cpm_result == 0 && - stricmp(char_dat[i].name, char_dat[id[j]].name) < 0)) { - for(k = players; k > j; k--) - id[k] = id[k-1]; - id[j] = i; // id[players] + (stricmp(map1, map2) == 0 && + stricmp(char_dat[j].status.name, char_dat[id[k]].status.name) < 0)) { + for(l = *players; l > k; l--) + id[l] = id[l-1]; + id[k] = j; // id[*players] break; } } + } break; default: // 0 or invalid value: no sorting break; } - players++; + (*players)++; + break; } + return 0; } +//------------------------------------------------------------- +// Function to create the online files (txt and html). by [Yor] +//------------------------------------------------------------- +void create_online_files(void) { + unsigned int k, j; // for loop with strlen comparing + int i, l; // for loops + int players; // count the number of players + FILE *fp; // for the txt file + FILE *fp2; // for the html file + char temp[256]; // to prepare what we must display + time_t time_server; // for number of seconds + struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ... + int id[4096]; + + if (online_display_option == 0) // we display nothing, so return + return; + + // Get number of online players, id of each online players, and verify if a server is offline + players = 0; + online_char_db->foreach(online_char_db, create_online_files_sub, &players, &id); // write files fp = fopen(online_txt_filename, "w"); @@ -1080,8 +1418,9 @@ fprintf(fp, "Online Players on %s (%s):\n", server_name, temp); fprintf(fp, "\n"); - // If we display at least 1 player - if (players > 0) { + for (i = 0; i < players; i++) { + // if it's the first player + if (i == 0) { j = 0; // count the number of characters for the txt version and to set the separate line fprintf(fp2, " \n"); fprintf(fp2, " \n"); @@ -1128,16 +1467,14 @@ for (k = 0; k < j; k++) fprintf(fp, "-"); fprintf(fp, "\n"); - - // display each player. - for (i = 0; i < players; i++) { + } + fprintf(fp2, " \n"); // get id of the character (more speed) j = id[i]; - fprintf(fp2, " \n"); // displaying the character name if ((online_display_option & 1) || (online_display_option & 64)) { // without/with 'GM' display - strcpy(temp, char_dat[j].name); - l = isGM(char_dat[j].account_id); + strcpy(temp, char_dat[j].status.name); + l = isGM(char_dat[j].status.account_id); if (online_display_option & 64) { if (l >= online_gm_display_min_level) fprintf(fp, "%-24s (GM) ", temp); @@ -1149,7 +1486,7 @@ fprintf(fp2, " \n", jobname, char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].base_level, char_dat[j].job_level); + fprintf(fp2, " \n", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); + fprintf(fp, "%-18s %3d/%3d ", jobname, char_dat[j].status.base_level, char_dat[j].status.job_level); } else if (online_display_option & 2) { fprintf(fp2, " \n", jobname); fprintf(fp, "%-18s ", jobname); } else if (online_display_option & 4) { - fprintf(fp2, " \n", char_dat[j].base_level, char_dat[j].job_level); - fprintf(fp, "%3d/%3d ", char_dat[j].base_level, char_dat[j].job_level); + fprintf(fp2, " \n", char_dat[j].status.base_level, char_dat[j].status.job_level); + fprintf(fp, "%3d/%3d ", char_dat[j].status.base_level, char_dat[j].status.job_level); } } // displaying of the map if (online_display_option & 24) { // 8 or 16 // prepare map name - memset(temp, 0, sizeof(temp)); - strncpy(temp, char_dat[j].last_point.map, 16); - if (strchr(temp, '.') != NULL) - temp[strchr(temp, '.') - temp] = '\0'; // suppress the '.gat' + memcpy(temp, mapindex_id2name(char_dat[j].status.last_point.map), MAP_NAME_LENGTH); + temp[MAP_NAME_LENGTH] = '\0'; + if (strstr(temp, ".gat") != NULL) { + temp[strstr(temp, ".gat") - temp] = 0; // suppress the '.gat' + } // write map name - if (online_display_option & 16) { // map-name AND coordonates - fprintf(fp2, " \n", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); - fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].last_point.x, char_dat[j].last_point.y); + if (online_display_option & 16) { // map-name AND coordinates + fprintf(fp2, " \n", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); + fprintf(fp, "%-12s (%3d,%3d) ", temp, char_dat[j].status.last_point.x, char_dat[j].status.last_point.y); } else { fprintf(fp2, " \n", temp); fprintf(fp, "%-12s ", temp); } } - // displaying number of zenys + // displaying nimber of zenys if (online_display_option & 32) { // write number of zenys - if (char_dat[j].zeny == 0) { // if no zeny + if (char_dat[j].status.zeny == 0) { // if no zeny fprintf(fp2, " \n"); fprintf(fp, " no zeny "); } else { - fprintf(fp2, " \n", char_dat[j].zeny); - fprintf(fp, "%13d z ", char_dat[j].zeny); + fprintf(fp2, " \n", char_dat[j].status.zeny); + fprintf(fp, "%13d z ", char_dat[j].status.zeny); } } fprintf(fp, "\n"); fprintf(fp2, " \n"); } + // If we display at least 1 player + if (players > 0) { fprintf(fp2, "
"); if ((online_display_option & 64) && l >= online_gm_display_min_level) fprintf(fp2, ""); - for (k = 0; temp[k]; k++) { + for (k = 0; k < strlen(temp); k++) { switch(temp[k]) { case '<': // < fprintf(fp2, "<"); @@ -1168,48 +1505,51 @@ } // displaying of the job if (online_display_option & 6) { - char * jobname = job_name(char_dat[j].class); + char * jobname = job_name(char_dat[j].status.class_); if ((online_display_option & 6) == 6) { - fprintf(fp2, " %s %d/%d%s %d/%d%s%d/%d%d/%d%s (%d, %d)%s (%d, %d)%sno zeny%d z%d z
\n"); fprintf(fp, "\n"); } @@ -1218,8 +1558,9 @@ if (players == 0) { fprintf(fp2, "

No user is online.

\n"); fprintf(fp, "No user is online.\n"); - // no display if only 1 player } else if (players == 1) { + fprintf(fp2, "

%d user is online.

\n", players); + fprintf(fp, "%d user is online.\n", players); } else { fprintf(fp2, "

%d users are online.

\n", players); fprintf(fp, "%d users are online.\n", players); @@ -1254,15 +1595,17 @@ int mmo_char_send006b(int fd, struct char_session_data *sd) { int i, j, found_num; struct mmo_charstatus *p; -#ifdef NEW_006b +//#ifdef NEW_006b const int offset = 24; -#else - const int offset = 4; -#endif +//#else +// const int offset = 4; +//#endif + + set_char_online(0, 99,sd->account_id); found_num = 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == sd->account_id) { + if (char_dat[i].status.account_id == sd->account_id) { sd->found_char[found_num] = i; found_num++; if (found_num == 9) @@ -1272,18 +1615,19 @@ for(i = found_num; i < 9; i++) sd->found_char[i] = -1; + WFIFOHEAD(fd, offset + found_num * 106); memset(WFIFOP(fd,0), 0, offset + found_num * 106); WFIFOW(fd,0) = 0x6b; WFIFOW(fd,2) = offset + found_num * 106; for(i = 0; i < found_num; i++) { - p = &char_dat[sd->found_char[i]]; + p = &char_dat[sd->found_char[i]].status; j = offset + (i * 106); // increase speed of code WFIFOL(fd,j) = p->char_id; - WFIFOL(fd,j+4) = p->base_exp; + WFIFOL(fd,j+4) = p->base_exp>LONG_MAX?LONG_MAX:p->base_exp; WFIFOL(fd,j+8) = p->zeny; - WFIFOL(fd,j+12) = p->job_exp; + WFIFOL(fd,j+12) = p->job_exp>LONG_MAX?LONG_MAX:p->job_exp; WFIFOL(fd,j+16) = p->job_level; WFIFOL(fd,j+20) = 0; @@ -1299,9 +1643,16 @@ WFIFOW(fd,j+46) = (p->sp > 0x7fff) ? 0x7fff : p->sp; WFIFOW(fd,j+48) = (p->max_sp > 0x7fff) ? 0x7fff : p->max_sp; WFIFOW(fd,j+50) = DEFAULT_WALK_SPEED; // p->speed; - WFIFOW(fd,j+52) = p->class; + WFIFOW(fd,j+52) = p->class_; WFIFOW(fd,j+54) = p->hair; - WFIFOW(fd,j+56) = p->weapon; + + // pecopeco knights/crusaders crash fix + if (p->class_ == 13 || p->class_ == 21 || + p->class_ == 4014 || p->class_ == 4022 || + p->class_ == 4036 || p->class_ == 4044) + WFIFOW(fd,j+56) = 0; + else WFIFOW(fd,j+56) = p->weapon; + WFIFOW(fd,j+58) = p->base_level; WFIFOW(fd,j+60) = p->skill_point; WFIFOW(fd,j+62) = p->head_bottom; @@ -1311,7 +1662,7 @@ WFIFOW(fd,j+70) = p->hair_color; WFIFOW(fd,j+72) = p->clothes_color; - memcpy(WFIFOP(fd,j+74), p->name, 24); + memcpy(WFIFOP(fd,j+74), p->name, NAME_LENGTH); WFIFOB(fd,j+98) = (p->str > 255) ? 255 : p->str; WFIFOB(fd,j+99) = (p->agi > 255) ? 255 : p->agi; @@ -1327,34 +1678,20 @@ return 0; } -int set_account_reg2(int acc, int num, struct global_reg *reg) { - int i, c; +// 離婚(char削除時に使用) +int char_divorce(struct mmo_charstatus *cs) { + if (cs == NULL) + return 0; - c = 0; + if (cs->partner_id > 0){ + int i, j; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - memcpy(char_dat[i].account_reg2, reg, sizeof(char_dat[i].account_reg2)); - char_dat[i].account_reg2_num = num; - c++; - } - } - return c; -} - -// 離婚(char削除時に使用) -int char_divorce(struct mmo_charstatus *cs) { - if (cs == NULL) - return 0; - - if (cs->partner_id > 0){ - int i, j; - for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == cs->partner_id && char_dat[i].partner_id == cs->char_id) { + if (char_dat[i].status.char_id == cs->partner_id && char_dat[i].status.partner_id == cs->char_id) { cs->partner_id = 0; - char_dat[i].partner_id = 0; + char_dat[i].status.partner_id = 0; for(j = 0; j < MAX_INVENTORY; j++) - if (char_dat[i].inventory[j].nameid == WEDDING_RING_M || char_dat[i].inventory[j].nameid == WEDDING_RING_F) - memset(&char_dat[i].inventory[j], 0, sizeof(char_dat[i].inventory[0])); + if (char_dat[i].status.inventory[j].nameid == WEDDING_RING_M || char_dat[i].status.inventory[j].nameid == WEDDING_RING_F) + memset(&char_dat[i].status.inventory[j], 0, sizeof(char_dat[i].status.inventory[0])); if (cs->inventory[j].nameid == WEDDING_RING_M || cs->inventory[j].nameid == WEDDING_RING_F) memset(&cs->inventory[j], 0, sizeof(cs->inventory[0])); return 0; @@ -1364,12 +1701,22 @@ return 0; } +int char_married(int pl1,int pl2) { + return (char_dat[pl1].status.char_id == char_dat[pl2].status.partner_id && char_dat[pl2].status.char_id == char_dat[pl1].status.partner_id); +} + +int char_child(int parent_id, int child_id) { + return (char_dat[parent_id].status.child == char_dat[child_id].status.char_id && + ((char_dat[parent_id].status.char_id == char_dat[child_id].status.father) || + (char_dat[parent_id].status.char_id == char_dat[child_id].status.mother))); +} + //------------------------------------------------------------ // E-mail check: return 0 (not correct) or 1 (valid). by [Yor] //------------------------------------------------------------ -int e_mail_check(unsigned char *email) { +int e_mail_check(char *email) { char ch; - unsigned char* last_arobas; + char* last_arobas; // athena limits if (strlen(email) < 3 || strlen(email) > 39) @@ -1412,7 +1759,7 @@ // disconnect player if online on char-server for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { + if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { if (sd->account_id == accound_id) { session[i]->eof = 1; return 1; @@ -1432,20 +1779,20 @@ inter_pet_delete(cs->pet_id); for (j = 0; j < MAX_INVENTORY; j++) if (cs->inventory[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->inventory[j].card[2]))); + inter_pet_delete(MakeDWord(cs->inventory[j].card[1],cs->inventory[j].card[2])); for (j = 0; j < MAX_CART; j++) if (cs->cart[j].card[0] == (short)0xff00) - inter_pet_delete(*((long *)(&cs->cart[j].card[2]))); + inter_pet_delete( MakeDWord(cs->cart[j].card[1],cs->cart[j].card[2]) ); // ギルド脱退 if (cs->guild_id) inter_guild_leave(cs->guild_id, cs->account_id, cs->char_id); // パーティー脱退 if (cs->party_id) - inter_party_leave(cs->party_id, cs->account_id); + inter_party_leave(cs->party_id, cs->account_id, cs->char_id); // 離婚 if (cs->partner_id){ // 離婚情報をmapに通知 - char buf[10]; + unsigned char buf[10]; WBUFW(buf,0) = 0x2b12; WBUFL(buf,2) = cs->char_id; WBUFL(buf,6) = cs->partner_id; @@ -1459,22 +1806,24 @@ int parse_tologin(int fd) { int i; struct char_session_data *sd; + RFIFOHEAD(fd); // only login-server can have an access to here. // so, if it isn't the login-server, we disconnect the session (fd != login_fd). - if (fd != login_fd || session[fd]->eof) { + if (fd != login_fd) + session[fd]->eof = 1; + if(session[fd]->eof) { if (fd == login_fd) { - printf("Char-server can't connect to login-server (connection #%d).\n", fd); + ShowWarning("Connection to login-server lost (connection #%d).\n", fd); login_fd = -1; } - close(fd); - delete_session(fd); + do_close(fd); return 0; } - sd = session[fd]->session_data; + sd = (struct char_session_data*)session[fd]->session_data; - while(RFIFOREST(fd) >= 2) { + while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { // printf("parse_tologin: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch(RFIFOW(fd,0)) { @@ -1483,19 +1832,21 @@ return 0; if (RFIFOB(fd,2)) { // printf("connect login server error : %d\n", RFIFOB(fd,2)); - printf("Can not connect to login-server.\n"); - printf("The server communication passwords (default s1/p1) is probably invalid.\n"); - printf("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); - printf("If you changed the communication passwords, change them back at map_athena.conf and char_athena.conf\n"); + ShowError("Can not connect to the login-server.\n"); + ShowError("The server communication passwords (default s1/p1) are probably invalid.\n"); + ShowInfo("Also, please make sure your accounts file (default: accounts.txt) has those values present.\n"); + ShowInfo("The communication passwords can be changed in map_athena.conf and char_athena.conf\n"); exit(1); } else { - printf("Connected to login-server (connection #%d).\n", fd); + ShowStatus("Connected to login-server (connection #%d).\n", fd); + if (kick_on_disconnect) + set_all_offline(); // if no map-server already connected, display a message... for(i = 0; i < MAX_MAP_SERVERS; i++) - if (server_fd[i] >= 0 && server[i].map[0][0]) // if map-server online and at least 1 map + if (server_fd[i] >= 0 && server[i].map[0]) // if map-server online and at least 1 map break; if (i == MAX_MAP_SERVERS) - printf("Awaiting maps from map-server.\n"); + ShowStatus("Awaiting maps from map-server.\n"); } RFIFOSKIP(fd,3); break; @@ -1505,8 +1856,9 @@ return 0; // printf("parse_tologin 2713 : %d\n", RFIFOB(fd,6)); for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { + if (session[i] && (sd = (struct char_session_data*)session[i]->session_data) && sd->account_id == RFIFOL(fd,2)) { if (RFIFOB(fd,6) != 0) { + WFIFOHEAD(i, 3); WFIFOW(i,0) = 0x6c; WFIFOB(i,2) = 0x42; WFIFOSET(i,3); @@ -1521,9 +1873,14 @@ sd->connect_until_time = (time_t)RFIFOL(fd,47); // send characters to player mmo_char_send006b(i, sd); + } else if(isGM(sd->account_id) >= gm_allow_level) { + sd->connect_until_time = (time_t)RFIFOL(fd,47); + // send characters to player + mmo_char_send006b(i, sd); } else { // refuse connection: too much online players // printf("count_users(): %d < max_connect_use (%d) -> fail...\n", count_users(), max_connect_user); + WFIFOHEAD(fd, 3); WFIFOW(i,0) = 0x6c; WFIFOW(i,2) = 0; WFIFOSET(i,3); @@ -1539,7 +1896,7 @@ if (RFIFOREST(fd) < 50) return 0; for(i = 0; i < fd_max; i++) { - if (session[i] && (sd = session[i]->session_data)) { + if (session[i] && (sd = (struct char_session_data*)session[i]->session_data)) { if (sd->account_id == RFIFOL(fd,2)) { memcpy(sd->email, RFIFOP(fd,6), 40); if (e_mail_check(sd->email) == 0) @@ -1552,6 +1909,40 @@ RFIFOSKIP(fd,50); break; + // login-server alive packet + case 0x2718: + if (RFIFOREST(fd) < 2) + return 0; + RFIFOSKIP(fd,2); + break; + + // Receiving authentification from Freya-type login server (to avoid char->login->char) + case 0x2719: + if (RFIFOREST(fd) < 18) + return 0; + // to conserv a maximum of authentification, search if account is already authentified and replace it + // that will reduce multiple connection too + for(i = 0; i < AUTH_FIFO_SIZE; i++) + if (auth_fifo[i].account_id == RFIFOL(fd,2)) + break; + // if not found, use next value + if (i == AUTH_FIFO_SIZE) { + if (auth_fifo_pos >= AUTH_FIFO_SIZE) + auth_fifo_pos = 0; + i = auth_fifo_pos; + auth_fifo_pos++; + } + auth_fifo[i].account_id = RFIFOL(fd,2); + auth_fifo[i].char_id = 0; + auth_fifo[i].login_id1 = RFIFOL(fd,6); + auth_fifo[i].login_id2 = RFIFOL(fd,10); + auth_fifo[i].delflag = 2; // 0: auth_fifo canceled/void, 2: auth_fifo received from login/map server in memory, 1: connection authentified + auth_fifo[i].char_pos = 0; + auth_fifo[i].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) + auth_fifo[i].ip = RFIFOL(fd,14); + RFIFOSKIP(fd,18); + break; + case 0x2721: // gm reply if (RFIFOREST(fd) < 10) return 0; @@ -1576,49 +1967,55 @@ sex = RFIFOB(fd,6); RFIFOSKIP(fd, 7); if (acc > 0) { - for (i = 0; i < char_num; i++) { - if (char_dat[i].account_id == acc) { - int jobclass = char_dat[i].class; - char_dat[i].sex = sex; + for(i = 0; i < AUTH_FIFO_SIZE; i++) { + if (auth_fifo[i].account_id == acc) auth_fifo[i].sex = sex; + } + for (i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == acc) { + int jobclass = char_dat[i].status.class_; + char_dat[i].status.sex = sex; if (jobclass == 19 || jobclass == 20 || jobclass == 4020 || jobclass == 4021 || jobclass == 4042 || jobclass == 4043) { // job modification if (jobclass == 19 || jobclass == 20) { - char_dat[i].class = (sex) ? 19 : 20; + char_dat[i].status.class_ = (sex) ? 19 : 20; } else if (jobclass == 4020 || jobclass == 4021) { - char_dat[i].class = (sex) ? 4020 : 4021; + char_dat[i].status.class_ = (sex) ? 4020 : 4021; } else if (jobclass == 4042 || jobclass == 4043) { - char_dat[i].class = (sex) ? 4042 : 4043; + char_dat[i].status.class_ = (sex) ? 4042 : 4043; } // remove specifical skills of classes 19, 4020 and 4042 for(j = 315; j <= 322; j++) { - if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; + if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { + char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; + char_dat[i].status.skill[j].id = 0; + char_dat[i].status.skill[j].lv = 0; } } // remove specifical skills of classes 20, 4021 and 4043 for(j = 323; j <= 330; j++) { - if (char_dat[i].skill[j].id > 0 && !char_dat[i].skill[j].flag) { - char_dat[i].skill_point += char_dat[i].skill[j].lv; - char_dat[i].skill[j].id = 0; - char_dat[i].skill[j].lv = 0; + if (char_dat[i].status.skill[j].id > 0 && !char_dat[i].status.skill[j].flag) { + char_dat[i].status.skill_point += char_dat[i].status.skill[j].lv; + char_dat[i].status.skill[j].id = 0; + char_dat[i].status.skill[j].lv = 0; } } } // to avoid any problem with equipment and invalid sex, equipment is unequiped. for (j = 0; j < MAX_INVENTORY; j++) { - if (char_dat[i].inventory[j].nameid && char_dat[i].inventory[j].equip) - char_dat[i].inventory[j].equip = 0; + if (char_dat[i].status.inventory[j].nameid && char_dat[i].status.inventory[j].equip) + char_dat[i].status.inventory[j].equip = 0; } - char_dat[i].weapon = 0; - char_dat[i].shield = 0; - char_dat[i].head_top = 0; - char_dat[i].head_mid = 0; - char_dat[i].head_bottom = 0; + char_dat[i].status.weapon = 0; + char_dat[i].status.shield = 0; + char_dat[i].status.head_top = 0; + char_dat[i].status.head_mid = 0; + char_dat[i].status.head_bottom = 0; + + if (char_dat[i].status.guild_id) //If there is a guild, update the guild_member data [Skotlex] + inter_guild_sex_changed(char_dat[i].status.guild_id, acc, char_dat[i].status.char_id, sex); } } // disconnect player if online on char-server @@ -1644,14 +2041,14 @@ if (i == MAX_MAP_SERVERS) char_log("'ladmin': Receiving a message for broadcast, but no map-server is online." RETCODE); else { - char buf[128]; - char message[RFIFOL(fd,4) + 1]; // +1 to add a null terminated if not exist in the packet + unsigned char buf[128]; + char message[4096]; // +1 to add a null terminated if not exist in the packet int lp; char *p; memset(message, '\0', sizeof(message)); memcpy(message, RFIFOP(fd,8), RFIFOL(fd,4)); message[sizeof(message)-1] = '\0'; - remove_control_chars(message); + remove_control_chars((unsigned char *)message); // remove all first spaces p = message; while(p[0] == ' ') @@ -1702,22 +2099,13 @@ case 0x2729: if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; - { - struct global_reg reg[ACCOUNT_REG2_NUM]; - unsigned char buf[4096]; - int j, p, acc; - acc = RFIFOL(fd,4); - for (p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd,p+32); - } - set_account_reg2(acc, j, reg); - // 同垢ログインを禁止していれば送る必要は無い + { //Receive account_reg2 registry, forward to map servers. + unsigned char buf[ACCOUNT_REG2_NUM*(256+32+2)+16]; memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - WBUFW(buf,0) = 0x2b11; +// WBUFW(buf,0) = 0x2b11; + WBUFW(buf,0) = 0x3804; //Map server can now receive all kinds of reg values with the same packet. [Skotlex] mapif_sendall(buf, WBUFW(buf,2)); RFIFOSKIP(fd,RFIFOW(fd,2)); -// printf("char: save_account_reg_reply\n"); } break; @@ -1727,20 +2115,20 @@ return 0; // Deletion of all characters of the account for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,2)) { - char_delete(&char_dat[i]); + if (char_dat[i].status.account_id == RFIFOL(fd,2)) { + char_delete(&char_dat[i].status); if (i < char_num - 1) { - memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct mmo_charstatus)); + memcpy(&char_dat[i], &char_dat[char_num-1], sizeof(struct character_data)); // if moved character owns to deleted account, check again it's character - if (char_dat[i].account_id == RFIFOL(fd,2)) { + if (char_dat[i].status.account_id == RFIFOL(fd,2)) { i--; // Correct moved character reference in the character's owner by [Yor] } else { int j, k; struct char_session_data *sd2; for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { + if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && + sd2->account_id == char_dat[char_num-1].status.account_id) { for (k = 0; k < 9; k++) { if (sd2->found_char[k] == char_num-1) { sd2->found_char[k] = i; @@ -1792,10 +2180,10 @@ if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; { - char buf[32000]; + unsigned char buf[32000]; if (gm_account != NULL) - free(gm_account); - gm_account = calloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); + aFree(gm_account); + gm_account = (struct gm_account*)aCalloc(sizeof(struct gm_account) * ((RFIFOW(fd,2) - 4) / 5), 1); GM_num = 0; for (i = 4; i < RFIFOW(fd,2); i = i + 5) { gm_account[GM_num].account_id = RFIFOL(fd,i); @@ -1803,8 +2191,8 @@ //printf("GM account: %d -> level %d\n", gm_account[GM_num].account_id, gm_account[GM_num].level); GM_num++; } - printf("From login-server: receiving of %d GM accounts information.\n", GM_num); - char_log("From login-server: receiving of %d GM accounts information." RETCODE, GM_num); + ShowStatus("From login-server: receiving information of %d GM accounts.\n", GM_num); + char_log("From login-server: receiving information of %d GM accounts." RETCODE, GM_num); create_online_files(); // update online players files (perhaps some online players change of GM level) // send new gm acccounts level to map-servers memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); @@ -1814,7 +2202,101 @@ RFIFOSKIP(fd,RFIFOW(fd,2)); break; + // Receive GM accounts [Freya login server packet by Yor] + case 0x2733: + // add test here to remember that the login-server is Freya-type + // sprintf (login_server_type, "Freya"); + if (RFIFOREST(fd) < 7) + return 0; + { + unsigned char buf[32000]; + int new_level = 0; + for(i = 0; i < GM_num; i++) + if (gm_account[i].account_id == RFIFOL(fd,2)) { + if (gm_account[i].level != (int)RFIFOB(fd,6)) { + gm_account[i].level = (int)RFIFOB(fd,6); + new_level = 1; + } + break; + } + // if not found, add it + if (i == GM_num) { + // limited to 4000, because we send information to char-servers (more than 4000 GM accounts???) + // int (id) + int (level) = 8 bytes * 4000 = 32k (limit of packets in windows) + if (((int)RFIFOB(fd,6)) > 0 && GM_num < 4000) { + if (GM_num == 0) { + gm_account = (struct gm_account*)aMalloc(sizeof(struct gm_account)); + } else { + gm_account = (struct gm_account*)aRealloc(gm_account, sizeof(struct gm_account) * (GM_num + 1)); + } + gm_account[GM_num].account_id = RFIFOL(fd,2); + gm_account[GM_num].level = (int)RFIFOB(fd,6); + new_level = 1; + GM_num++; + if (GM_num >= 4000) { + ShowWarning("4000 GM accounts found. Next GM accounts are not readed.\n"); + char_log("***WARNING: 4000 GM accounts found. Next GM accounts are not readed." RETCODE); + } + } + } + if (new_level == 1) { + int len; + ShowStatus("From login-server: receiving GM account information (%d: level %d).\n", RFIFOL(fd,2), (int)RFIFOB(fd,6)); + char_log("From login-server: receiving a GM account information (%d: level %d)." RETCODE, RFIFOL(fd,2), (int)RFIFOB(fd,6)); + //create_online_files(); // not change online file for only 1 player (in next timer, that will be done + // send gm acccounts level to map-servers + len = 4; + WBUFW(buf,0) = 0x2b15; + + for(i = 0; i < GM_num; i++) { + WBUFL(buf, len) = gm_account[i].account_id; + WBUFB(buf, len+4) = (unsigned char)gm_account[i].level; + len += 5; + } + WBUFW(buf, 2) = len; + mapif_sendall(buf, len); + } + } + RFIFOSKIP(fd,7); + break; + + //Login server request to kick a character out. [Skotlex] + case 0x2734: + if (RFIFOREST(fd) < 6) + return 0; + { + struct online_char_data* character; + int aid = RFIFOL(fd,2); + if ((character = idb_get(online_char_db, aid)) != NULL) + { //Kick out this player. + if (character->server > -1) + { //Kick it from the map server it is on. + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + if (!character->waiting_disconnect) + add_timer(gettick()+15000, chardb_waiting_disconnect, character->account_id, 0); + character->waiting_disconnect = 1; + } else { //Manual kick from char server. + struct char_session_data *tsd; + int i; + for(i = 0; i < fd_max; i++) { + if (session[i] && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == aid) + { + WFIFOHEAD(fd, 3); + WFIFOW(i,0) = 0x81; + WFIFOB(i,2) = 2; + WFIFOSET(i,3); + break; + } + } + if (i == fd_max) //Shouldn't happen, but just in case. + set_char_offline(99, aid); + } + } + RFIFOSKIP(fd,6); + } + break; default: + ShowWarning("Unknown packet 0x%04x received from login-server, disconnecting.\n", RFIFOW(fd,0)); session[fd]->eof = 1; return 0; } @@ -1824,57 +2306,130 @@ return 0; } -//-------------------------------- -// Map-server anti-freeze system -//-------------------------------- -int map_anti_freeze_system(int tid, unsigned int tick, int id, int data) { - int i; +int request_accreg2(int account_id, int char_id) { + if (login_fd > 0) { + WFIFOW(login_fd, 0) = 0x272e; + WFIFOL(login_fd, 2) = account_id; + WFIFOL(login_fd, 6) = char_id; + WFIFOSET(login_fd, 10); + return 1; + } + return 0; +} - //printf("Entering in map_anti_freeze_system function to check freeze of servers.\n"); - for(i = 0; i < MAX_MAP_SERVERS; i++) { - if (server_fd[i] >= 0) {// if map-server is online - //printf("map_anti_freeze_system: server #%d, flag: %d.\n", i, server_freezeflag[i]); - if (server_freezeflag[i]-- < 1) { // Map-server anti-freeze system. Counter. 5 ok, 4...0 freezed - printf("Map-server anti-freeze system: char-server #%d is freezed -> disconnection.\n", i); - char_log("Map-server anti-freeze system: char-server #%d is freezed -> disconnection." RETCODE, - i); - session[server_fd[i]]->eof = 1; +//Send packet forward to login-server for account saving +int save_accreg2(unsigned char* buf, int len) { + if (login_fd > 0) { + WFIFOHEAD(login_fd, len+4); + memcpy(WFIFOP(login_fd,4), buf, len); + WFIFOW(login_fd,0) = 0x2728; + WFIFOW(login_fd,2) = len+4; + WFIFOSET(login_fd,len+4); + return 1; } + return 0; } + +//Receive Registry information for a character. +int char_parse_Registry(int account_id, int char_id, unsigned char *buf, int buf_len) { + int i,j,p,len; + for (i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == account_id && char_dat[i].status.char_id == char_id) + break; + } + if(i >= char_num) //Character not found? + return 1; + for(j=0,p=0;j= char_num){ //Character not found? Sent empty packet. + WFIFOW(fd,2)=13; + }else{ + for (p=13,j = 0; j < char_dat[i].global_num; j++) { + if (char_dat[i].global[j].str[0]) { + p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].str)+1; //We add 1 to consider the '\0' in place. + p+= sprintf(WFIFOP(fd,p), "%s", char_dat[i].global[j].value)+1; + } + } + WFIFOW(fd,2)=p; + } + WFIFOSET(fd,WFIFOW(fd,2)); return 0; } +int search_mapserver(unsigned short map, long ip, short port); + int parse_frommap(int fd) { int i, j; int id; + RFIFOHEAD(fd); for(id = 0; id < MAX_MAP_SERVERS; id++) if (server_fd[id] == fd) break; - if (id == MAX_MAP_SERVERS || session[fd]->eof) { + if(id==MAX_MAP_SERVERS) + session[fd]->eof=1; + if(session[fd]->eof){ if (id < MAX_MAP_SERVERS) { - printf("Map-server %d (session #%d) has disconnected.\n", id, fd); - memset(&server[id], 0, sizeof(struct mmo_map_server)); + unsigned char buf[16384]; + ShowStatus("Map-server %d has disconnected.\n", id); + //Notify other map servers that this one is gone. [Skotlex] + WBUFW(buf,0) = 0x2b20; + WBUFL(buf,4) = server[id].ip; + WBUFW(buf,8) = server[id].port; + j = 0; + for(i = 0; i < MAX_MAP_PER_SERVER; i++) + if (server[id].map[i]) + WBUFW(buf,10+(j++)*4) = server[id].map[i]; + if (j > 0) { + WBUFW(buf,2) = j * 4 + 10; + mapif_sendallwos(fd, buf, WBUFW(buf,2)); + } server_fd[id] = -1; - for(j = 0; j < char_num; j++) - if (online_chars[j] == fd) - online_chars[j] = -1; - create_online_files(); // update online players files (to remove all online players of this server) + online_char_db->foreach(online_char_db,char_db_setoffline,i); //Tag relevant chars as 'in disconnected' server. } - close(fd); - delete_session(fd); + do_close(fd); + create_online_files(); return 0; } - while(RFIFOREST(fd) >= 2) { + while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { // printf("parse_frommap: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); switch(RFIFOW(fd,0)) { + + // map-server alive packet + case 0x2718: + if (RFIFOREST(fd) < 2) + return 0; + RFIFOSKIP(fd,2); + break; + // request from map-server to reload GM accounts. Transmission to login-server (by Yor) case 0x2af7: if (login_fd > 0) { // don't send request if no login-server + WFIFOHEAD(login_fd, 2); WFIFOW(login_fd,0) = 0x2709; WFIFOSET(login_fd, 2); // printf("char : request from map-server to reload GM accounts -> login-server.\n"); @@ -1888,36 +2443,41 @@ return 0; memset(server[id].map, 0, sizeof(server[id].map)); j = 0; - for(i = 4; i < RFIFOW(fd,2); i += 16) { - memcpy(server[id].map[j], RFIFOP(fd,i), 16); -// printf("set map %d.%d : %s\n", id, j, server[id].map[j]); + for(i = 4; i < RFIFOW(fd,2); i += 4) { + server[id].map[j] = RFIFOW(fd,i); j++; } { unsigned char *p = (unsigned char *)&server[id].ip; - printf("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", + ShowStatus("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d.\n", id, j, p[0], p[1], p[2], p[3], server[id].port); - printf("Map-server %d loading complete.\n", id); + ShowStatus("Map-server %d loading complete.\n", id); char_log("Map-Server %d connected: %d maps, from IP %d.%d.%d.%d port %d. Map-server %d loading complete." RETCODE, id, j, p[0], p[1], p[2], p[3], server[id].port, id); + if (kick_on_disconnect) + set_all_offline(); + if (max_account_id != DEFAULT_MAX_ACCOUNT_ID || max_char_id != DEFAULT_MAX_CHAR_ID) + mapif_send_maxid(max_account_id, max_char_id); //Send the current max ids to the server to keep in sync [Skotlex] } + WFIFOHEAD(fd, 3 + NAME_LENGTH); WFIFOW(fd,0) = 0x2afb; WFIFOB(fd,2) = 0; - memcpy(WFIFOP(fd,3), wisp_server_name, 24); // name for wisp to player - WFIFOSET(fd,27); + memcpy(WFIFOP(fd,3), wisp_server_name, NAME_LENGTH); // name for wisp to player + WFIFOSET(fd,3+NAME_LENGTH); + //WFIFOSET(fd,27); { unsigned char buf[16384]; int x; if (j == 0) { - printf("WARNING: Map-Server %d have NO map.\n", id); + ShowWarning("Map-Server %d have NO map.\n", id); char_log("WARNING: Map-Server %d have NO map." RETCODE, id); // Transmitting maps information to the other map-servers } else { WBUFW(buf,0) = 0x2b04; - WBUFW(buf,2) = j * 16 + 10; + WBUFW(buf,2) = j * 4 + 10; WBUFL(buf,4) = server[id].ip; WBUFW(buf,8) = server[id].port; - memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 16); + memcpy(WBUFP(buf,10), RFIFOP(fd,4), j * 4); mapif_sendallwos(fd, buf, WBUFW(buf,2)); } // Transmitting the maps of the other map-servers to the new map-server @@ -1928,10 +2488,10 @@ WFIFOW(fd,8) = server[x].port; j = 0; for(i = 0; i < MAX_MAP_PER_SERVER; i++) - if (server[x].map[i][0]) - memcpy(WFIFOP(fd,10+(j++)*16), server[x].map[i], 16); + if (server[x].map[i]) + WFIFOW(fd,10+(j++)*4) = server[x].map[i]; if (j > 0) { - WFIFOW(fd,2) = j * 16 + 10; + WFIFOW(fd,2) = j * 4 + 10; WFIFOSET(fd,WFIFOW(fd,2)); } } @@ -1940,83 +2500,95 @@ RFIFOSKIP(fd,RFIFOW(fd,2)); break; - // 認証要求 + //Packet command is now used for sc_data request. [Skotlex] case 0x2afc: - if (RFIFOREST(fd) < 22) + if (RFIFOREST(fd) < 10) return 0; - //printf("auth_fifo search: account: %d, char: %d, secure: %08x-%08x\n", RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14)); - for(i = 0; i < AUTH_FIFO_SIZE; i++) { - if (auth_fifo[i].account_id == RFIFOL(fd,2) && - auth_fifo[i].char_id == RFIFOL(fd,6) && - auth_fifo[i].login_id1 == RFIFOL(fd,10) && -#if CMP_AUTHFIFO_LOGIN2 != 0 - // here, it's the only area where it's possible that we doesn't know login_id2 (map-server asks just after 0x72 packet, that doesn't given the value) - (auth_fifo[i].login_id2 == RFIFOL(fd,14) || RFIFOL(fd,14) == 0) && // relate to the versions higher than 18 + { +#ifdef ENABLE_SC_SAVING + int aid, cid; + struct scdata *data; + aid = RFIFOL(fd,2); + cid = RFIFOL(fd,6); #endif - (!check_ip_flag || auth_fifo[i].ip == RFIFOL(fd,18)) && - !auth_fifo[i].delflag) { - auth_fifo[i].delflag = 1; - WFIFOW(fd,0) = 0x2afd; - WFIFOW(fd,2) = 16 + sizeof(struct mmo_charstatus); - WFIFOL(fd,4) = RFIFOL(fd,2); - WFIFOL(fd,8) = auth_fifo[i].login_id2; - WFIFOL(fd,12) = (unsigned long)auth_fifo[i].connect_until_time; - char_dat[auth_fifo[i].char_pos].sex = auth_fifo[i].sex; - memcpy(WFIFOP(fd,16), &char_dat[auth_fifo[i].char_pos], sizeof(struct mmo_charstatus)); + RFIFOSKIP(fd, 10); +#ifdef ENABLE_SC_SAVING + data = status_search_scdata(aid, cid); + if (data->count > 0) + { //Deliver status change data. + int i; + + WFIFOW(fd,0) = 0x2b1d; + WFIFOW(fd,2) = 14 + data->count*sizeof(struct status_change_data); + WFIFOL(fd,4) = aid; + WFIFOL(fd,8) = cid; + WFIFOW(fd,12) = data->count; + for (i = 0; i < data->count; i++) + memcpy(WFIFOP(fd,14+i*sizeof(struct status_change_data)), &data->data[i], sizeof(struct status_change_data)); WFIFOSET(fd, WFIFOW(fd,2)); - //printf("auth_fifo search success (auth #%d, account %d, character: %d).\n", i, RFIFOL(fd,2), RFIFOL(fd,6)); - break; + status_delete_scdata(aid, cid); //Data sent, so it needs be discarded now. } +#endif + break; } - if (i == AUTH_FIFO_SIZE) { - WFIFOW(fd,0) = 0x2afe; - WFIFOL(fd,2) = RFIFOL(fd,2); - WFIFOSET(fd,6); - printf("auth_fifo search error! account %d not authentified.\n", RFIFOL(fd,2)); + + //set MAP user count + case 0x2afe: + if (RFIFOREST(fd) < 4) + return 0; + if (RFIFOW(fd,2) != server[id].users) { + server[id].users = RFIFOW(fd,2); + ShowInfo("User Count: %d (Server: %d)\n", server[id].users, id); } - RFIFOSKIP(fd,22); + RFIFOSKIP(fd, 4); break; - - // MAPサーバー上のユーザー数受信 + //set MAP users case 0x2aff: if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; server[id].users = RFIFOW(fd,4); - if(anti_freeze_enable) - server_freezeflag[id] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed - // remove all previously online players of the server - for(i = 0; i < char_num; i++) - if (online_chars[i] == id) - online_chars[i] = -1; - // add online players in the list by [Yor] + // add online players in the list by [Yor], adapted to use dbs by [Skotlex] + j = 0; + online_char_db->foreach(online_char_db,char_db_setoffline,id); //Set all chars from this server as 'unknown' for(i = 0; i < server[id].users; i++) { - int char_id = RFIFOL(fd,6+i*4); - for(j = 0; j < char_num; j++) - if (char_dat[j].char_id == char_id) { - online_chars[j] = id; - //printf("%d\n", char_id); - break; + int aid, cid; + struct online_char_data* character; + aid = RFIFOL(fd,6+i*8); + cid = RFIFOL(fd,6+i*8+4); + character = idb_ensure(online_char_db, aid, create_online_char_data); + if (online_check && character->server > -1 && character->server != id) + { + ShowNotice("Set map user: Character (%d:%d) marked on map server %d, but map server %d claims to have (%d:%d) online!\n", + character->account_id, character->char_id, character->server, id, aid, cid); + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); } + character->char_id = cid; + character->server = id; } if (update_online < time(NULL)) { // Time is done update_online = time(NULL) + 8; create_online_files(); // only every 8 sec. (normally, 1 server send users every 5 sec.) Don't update every time, because that takes time, but only every 2 connection. // it set to 8 sec because is more than 5 (sec) and if we have more than 1 map-server, informations can be received in shifted. } - RFIFOSKIP(fd,6+i*4); + //If any chars remain in -2, they will be cleaned in the cleanup timer. + RFIFOSKIP(fd,6+i*8); break; // キャラデータ保存 + // Recieve character data from map-server case 0x2b01: if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) return 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].account_id == RFIFOL(fd,4) && - char_dat[i].char_id == RFIFOL(fd,8)) + if (char_dat[i].status.account_id == RFIFOL(fd,4) && + char_dat[i].status.char_id == RFIFOL(fd,8)) break; } if (i != char_num) - memcpy(&char_dat[i], RFIFOP(fd,12), sizeof(struct mmo_charstatus)); + memcpy(&char_dat[i].status, RFIFOP(fd,13), sizeof(struct mmo_charstatus)); + if (RFIFOB(fd,12)) { //Flag, set character offline. [Skotlex] + set_char_offline(RFIFOL(fd,8),RFIFOL(fd,4)); + } RFIFOSKIP(fd,RFIFOW(fd,2)); break; @@ -2026,7 +2598,6 @@ return 0; if (auth_fifo_pos >= AUTH_FIFO_SIZE) auth_fifo_pos = 0; - //printf("auth_fifo set (auth #%d) - account: %d, secure: %08x-%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); auth_fifo[auth_fifo_pos].char_id = 0; auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); @@ -2043,35 +2614,58 @@ RFIFOSKIP(fd,18); break; - // マップサーバー間移動要求 + // request "change map server" case 0x2b05: - if (RFIFOREST(fd) < 49) + if (RFIFOREST(fd) < 35) return 0; - if (auth_fifo_pos >= AUTH_FIFO_SIZE) - auth_fifo_pos = 0; - WFIFOW(fd,0) = 0x2b06; - memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 42); - //printf("auth_fifo set (auth#%d) - account: %d, secure: 0x%08x-0x%08x\n", auth_fifo_pos, RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); - auth_fifo[auth_fifo_pos].account_id = RFIFOL(fd,2); - auth_fifo[auth_fifo_pos].char_id = RFIFOL(fd,14); - auth_fifo[auth_fifo_pos].login_id1 = RFIFOL(fd,6); - auth_fifo[auth_fifo_pos].login_id2 = RFIFOL(fd,10); - auth_fifo[auth_fifo_pos].delflag = 0; - auth_fifo[auth_fifo_pos].sex = RFIFOB(fd,44); - auth_fifo[auth_fifo_pos].connect_until_time = 0; // unlimited/unknown time by default (not display in map-server) - auth_fifo[auth_fifo_pos].ip = RFIFOL(fd,45); - for(i = 0; i < char_num; i++) - if (char_dat[i].account_id == RFIFOL(fd,2) && - char_dat[i].char_id == RFIFOL(fd,14)) { - auth_fifo[auth_fifo_pos].char_pos = i; - auth_fifo_pos++; - WFIFOL(fd,6) = 0; + { + unsigned short name; + int map_id, map_fd = -1, i; + struct online_char_data* data; + struct mmo_charstatus* char_data; + + name = RFIFOW(fd,18); + map_id = search_mapserver(name, RFIFOL(fd,24), RFIFOW(fd,28)); //Locate mapserver by ip and port. + if (map_id >= 0) + map_fd = server_fd[map_id]; + for(i = 0; i < char_num; i++) { + if (char_dat[i].status.account_id == RFIFOL(fd,2) && + char_dat[i].status.char_id == RFIFOL(fd,14)) break; } - if (i == char_num) - WFIFOW(fd,6) = 1; - WFIFOSET(fd,44); - RFIFOSKIP(fd,49); + char_data = i< char_num? &char_dat[i].status:NULL; + //Tell the new map server about this player using Kevin's new auth packet. [Skotlex] + if (map_fd>=0 && session[map_fd] && char_data) + { //Send the map server the auth of this player. + //Update the "last map" as this is where the player must be spawned on the new map server. + char_data->last_point.map = RFIFOW(fd,18); + char_data->last_point.x = RFIFOW(fd,20); + char_data->last_point.y = RFIFOW(fd,22); + + WFIFOW(map_fd,0) = 0x2afd; + WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); + WFIFOL(map_fd,4) = RFIFOL(fd, 2); //Account ID + WFIFOL(map_fd,8) = RFIFOL(fd, 6); //Login1 + WFIFOL(map_fd,16) = RFIFOL(fd,10); //Login2 + WFIFOL(map_fd,12) = (unsigned long)0; //TODO: connect_until_time, how do I figure it out right now? + memcpy(WFIFOP(map_fd,20), char_data, sizeof(struct mmo_charstatus)); + WFIFOSET(map_fd, WFIFOW(map_fd,2)); + data = idb_ensure(online_char_db, RFIFOL(fd, 2), create_online_char_data); + data->char_id = char_data->char_id; + data->server = map_id; //Update server where char is. + + //Reply with an ack. + WFIFOW(fd, 0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); + WFIFOSET(fd, 30); + } else { //Reply with nak + WFIFOW(fd, 0) = 0x2b06; + memcpy(WFIFOP(fd,2), RFIFOP(fd,2), 28); + WFIFOL(fd, 6) = 0; //Set login1 to 0. + WFIFOSET(fd, 30); + } + RFIFOSKIP(fd, 35); + } break; // キャラ名検索 @@ -2079,16 +2673,17 @@ if (RFIFOREST(fd) < 6) return 0; for(i = 0; i < char_num; i++) { - if (char_dat[i].char_id == RFIFOL(fd,2)) + if (char_dat[i].status.char_id == RFIFOL(fd,2)) break; } WFIFOW(fd,0) = 0x2b09; WFIFOL(fd,2) = RFIFOL(fd,2); if (i != char_num) - memcpy(WFIFOP(fd,6), char_dat[i].name, 24); + memcpy(WFIFOP(fd,6), char_dat[i].status.name, NAME_LENGTH); else - memcpy(WFIFOP(fd,6), unknown_char_name, 24); - WFIFOSET(fd,30); + memcpy(WFIFOP(fd,6), unknown_char_name, NAME_LENGTH); + WFIFOSET(fd,6+NAME_LENGTH); + //WFIFOSET(fd,30); RFIFOSKIP(fd,6); break; @@ -2127,10 +2722,10 @@ if (RFIFOREST(fd) < 44) return 0; { - char character_name[24]; + char character_name[NAME_LENGTH]; int acc = RFIFOL(fd,2); // account_id of who ask (-1 if nobody) - memcpy(character_name, RFIFOP(fd,6), 24); - character_name[sizeof(character_name) -1] = '\0'; + memcpy(character_name, RFIFOP(fd,6), NAME_LENGTH-1); + character_name[NAME_LENGTH -1] = '\0'; // prepare answer WFIFOW(fd,0) = 0x2b0f; // answer WFIFOL(fd,2) = acc; // who want do operation @@ -2138,14 +2733,15 @@ // search character i = search_character_index(character_name); if (i >= 0) { - memcpy(WFIFOP(fd,6), search_character_name(i), 24); // put correct name if found - WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + memcpy(WFIFOP(fd,6), search_character_name(i), NAME_LENGTH); // put correct name if found + WFIFOW(fd,6+NAME_LENGTH) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + //WFIFOW(fd,32) = 0; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline switch(RFIFOW(fd, 30)) { case 1: // block - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value + WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value WFIFOL(login_fd,6) = 5; // status of the account WFIFOSET(login_fd, 10); // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 5); @@ -2155,10 +2751,10 @@ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 2: // ban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x2725; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value + WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOW(login_fd, 6) = RFIFOW(fd,32); // year WFIFOW(login_fd, 8) = RFIFOW(fd,34); // month WFIFOW(login_fd,10) = RFIFOW(fd,36); // day @@ -2174,10 +2770,10 @@ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 3: // unblock - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd,0) = 0x2724; - WFIFOL(login_fd,2) = char_dat[i].account_id; // account value + WFIFOL(login_fd,2) = char_dat[i].status.account_id; // account value WFIFOL(login_fd,6) = 0; // status of the account WFIFOSET(login_fd, 10); // printf("char : status -> login: account %d, status: %d \n", char_dat[i].account_id, 0); @@ -2187,10 +2783,10 @@ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 4: // unban - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x272a; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value + WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOSET(login_fd, 6); // printf("char : status -> login: account %d, unban request\n", char_dat[i].account_id); } else @@ -2199,10 +2795,10 @@ WFIFOW(fd,32) = 2; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline break; case 5: // changesex - if (acc == -1 || isGM(acc) >= isGM(char_dat[i].account_id)) { + if (acc == -1 || isGM(acc) >= isGM(char_dat[i].status.account_id)) { if (login_fd > 0) { // don't send request if no login-server WFIFOW(login_fd, 0) = 0x2727; - WFIFOL(login_fd, 2) = char_dat[i].account_id; // account value + WFIFOL(login_fd, 2) = char_dat[i].status.account_id; // account value WFIFOSET(login_fd, 6); // printf("char : status -> login: account %d, change sex request\n", char_dat[i].account_id); } else @@ -2213,12 +2809,14 @@ } } else { // character name not found - memcpy(WFIFOP(fd,6), character_name, 24); - WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + memcpy(WFIFOP(fd,6), character_name, NAME_LENGTH); + WFIFOW(fd,8+NAME_LENGTH) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline + //WFIFOW(fd,32) = 1; // answer: 0-login-server resquest done, 1-player not found, 2-gm level too low, 3-login-server offline } // send answer if a player ask, not if the server ask if (acc != -1) { - WFIFOSET(fd, 34); + //WFIFOSET(fd, 34); + WFIFOSET(fd, 10+NAME_LENGTH); } RFIFOSKIP(fd, 44); break; @@ -2226,34 +2824,157 @@ // case 0x2b0f: not more used (available for futur usage) - // account_reg保存要求 - case 0x2b10: - if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + //Packet 0x2b10 deprecated in favor of packet 0x3004 for registry saving. [Skotlex] + //case 0x2b10: + + // Recieve rates [Wizputer] + case 0x2b16: + if (RFIFOREST(fd) < 6 || RFIFOREST(fd) < RFIFOW(fd,8)) + return 0; + // Txt doesn't need this packet, so just skip it + RFIFOSKIP(fd,RFIFOW(fd,8)); + break; + + // Character disconnected set online 0 [Wizputer] + case 0x2b17: + if (RFIFOREST(fd) < 6) + return 0; + //printf("Setting %d char offline\n",RFIFOL(fd,2)); + set_char_offline(RFIFOL(fd,2),RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + // Reset all chars to offline [Wizputer] + case 0x2b18: + ShowNotice("Map server [%d] requested to set all characters offline.\n", id); + set_all_offline(); + RFIFOSKIP(fd,2); + break; + + // Character set online [Wizputer] + case 0x2b19: + if (RFIFOREST(fd) < 6) + return 0; + //printf("Setting %d char online\n",RFIFOL(fd,2)); + set_char_online(id, RFIFOL(fd,2),RFIFOL(fd,6)); + RFIFOSKIP(fd,10); + break; + + // Request sending of fame list + case 0x2b1a: + if (RFIFOREST(fd) < 2) return 0; { - struct global_reg reg[ACCOUNT_REG2_NUM]; - int p, acc; - acc = RFIFOL(fd,4); - for(p = 8, j = 0; p < RFIFOW(fd,2) && j < ACCOUNT_REG2_NUM; p += 36, j++) { - memcpy(reg[j].str, RFIFOP(fd,p), 32); - reg[j].value = RFIFOL(fd, p+32); + int i, j, k, len = 8; + unsigned char buf[32000]; + struct fame_list fame_item; + //struct mmo_charstatus *dat; + //dat = (struct mmo_charstatus *)aCalloc(char_num, sizeof(struct mmo_charstatus *)); + CREATE_BUFFER(id, int, char_num); + + // copy character list into buffer + //for (i = 0; i < char_num; i++) + // dat[i] = char_dat[i]; + // sort according to fame + // qsort(dat, char_num, sizeof(struct mmo_charstatus *), sort_fame); + + for(i = 0; i < char_num; i++) { + id[i] = i; + for(j = 0; j < i; j++) { + if (char_dat[i].status.fame > char_dat[id[j]].status.fame) { + for(k = i; k > j; k--) + id[k] = id[k-1]; + id[j] = i; // id[i] + break; } - set_account_reg2(acc, j, reg); - // loginサーバーへ送る - if (login_fd > 0) { // don't send request if no login-server - WFIFOW(login_fd, 0) = 0x2728; - memcpy(WFIFOP(login_fd,0), RFIFOP(fd,0), RFIFOW(fd,2)); - WFIFOSET(login_fd, WFIFOW(login_fd,2)); } - // ワールドへの同垢ログインがなければmapサーバーに送る必要はない - //memcpy(buf, RFIFOP(fd,0), RFIFOW(fd,2)); - //WBUFW(buf,0) = 0x2b11; - //mapif_sendall(buf, WBUFW(buf,2)); + } + + // starting to send to map + WBUFW(buf,0) = 0x2b1b; + // add list for blacksmiths + for (i = 0, j = 0; i < char_num && j < fame_list_size_smith; i++) { + if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 10 || + char_dat[id[i]].status.class_ == 4011 || + char_dat[id[i]].status.class_ == 4033)) + { + fame_item.id = char_dat[id[i]].status.char_id; + fame_item.fame = char_dat[id[i]].status.fame; + strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); + + memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); + len += sizeof(struct fame_list); + j++; + } + } + // add blacksmith's block length + WBUFW(buf, 6) = len; + + // add list for alchemists + for (i = 0, j = 0; i < char_num && j < fame_list_size_chemist; i++) { + if (char_dat[id[i]].status.fame && (char_dat[id[i]].status.class_ == 18 || + char_dat[id[i]].status.class_ == 4019 || + char_dat[id[i]].status.class_ == 4041)) + { + fame_item.id = char_dat[id[i]].status.char_id; + fame_item.fame = char_dat[id[i]].status.fame; + strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); + + memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); + len += sizeof(struct fame_list); + j++; + } + } + // add alchemist's block length + WBUFW(buf, 4) = len; + + // adding list for taekwons + for (i = 0, j = 0; i < char_num && j < fame_list_size_taekwon; i++) { + if (char_dat[id[i]].status.fame && char_dat[id[i]].status.class_ == 4046) + { + fame_item.id = char_dat[id[i]].status.char_id; + fame_item.fame = char_dat[id[i]].status.fame; + strncpy(fame_item.name, char_dat[id[i]].status.name, NAME_LENGTH); + + memcpy(WBUFP(buf, len), &fame_item, sizeof(struct fame_list)); + len += sizeof(struct fame_list); + j++; + } + } + // add total packet length + WBUFW(buf, 2) = len; + + // sending to all maps + mapif_sendall(buf, len); + // done! + //aFree(dat); + DELETE_BUFFER(id); + RFIFOSKIP(fd,2); + break; + } + //Request to save status change data. [Skotlex] + case 0x2b1c: + if (RFIFOREST(fd) < 4 || RFIFOREST(fd) < RFIFOW(fd,2)) + return 0; + { +#ifdef ENABLE_SC_SAVING + int count, aid, cid, i; + struct scdata *data; + aid = RFIFOL(fd, 4); + cid = RFIFOL(fd, 8); + count = RFIFOW(fd, 12); + data = status_search_scdata(aid, cid); + if (data->count != count) + { + data->count = count; + data->data = aRealloc(data->data, count*sizeof(struct status_change_data)); + } + for (i = 0; i < count; i++) + memcpy (&data->data[i], RFIFOP(fd, 14+i*sizeof(struct status_change_data)), sizeof(struct status_change_data)); +#endif RFIFOSKIP(fd, RFIFOW(fd,2)); -// printf("char: save_account_reg (from map)\n"); break; } - default: // inter server処理に渡す { @@ -2264,7 +2985,7 @@ return 0; } // inter server処理でもない場合は切断 - printf("char: unknown packet 0x%04x (%d bytes to read in buffer)! (from map).\n", RFIFOW(fd,0), RFIFOREST(fd)); + ShowError("Unknown packet 0x%04x from map server, disconnecting.\n", RFIFOW(fd,0)); session[fd]->eof = 1; return 0; } @@ -2272,28 +2993,20 @@ return 0; } -int search_mapserver(char *map) { +int search_mapserver(unsigned short map, long ip, short port) { int i, j; - char temp_map[16]; - int temp_map_len; - -// printf("Searching the map-server for map '%s'... ", map); - strncpy(temp_map, map, sizeof(temp_map)); - temp_map[sizeof(temp_map)-1] = '\0'; - if (strchr(temp_map, '.') != NULL) - temp_map[strchr(temp_map, '.') - temp_map + 1] = '\0'; // suppress the '.gat', but conserve the '.' to be sure of the name of the map - temp_map_len = strlen(temp_map); for(i = 0; i < MAX_MAP_SERVERS; i++) if (server_fd[i] >= 0) - for (j = 0; server[i].map[j][0]; j++) - //printf("%s : %s = %d\n", server[i].map[j], map, strncmp(server[i].map[j], temp_map, temp_map_len)); - if (strncmp(server[i].map[j], temp_map, temp_map_len) == 0) { -// printf("found -> server #%d.\n", i); + for (j = 0; server[i].map[j]; j++) + if (server[i].map[j] == map) { + if (ip > 0 && server[i].ip != ip) + continue; + if (port > 0 && server[i].port != port) + continue; return i; } -// printf("not found.\n"); return -1; } @@ -2302,48 +3015,81 @@ return inter_mapif_init(fd); } -//----------------------------------------------------- -// Test to know if an IP come from LAN or WAN. by [Yor] -//----------------------------------------------------- -int lan_ip_check(unsigned char *p){ +//-------------------------------------------- +// Test to know if an IP come from LAN or WAN. +// Rewrote: Adnvanced subnet check [LuzZza] +//-------------------------------------------- +int lan_subnetcheck(long *p) { + int i; - int lancheck = 1; + unsigned char *sbn, *msk, *src = (unsigned char *)p; -// printf("lan_ip_check: to compare: %d.%d.%d.%d, network: %d.%d.%d.%d/%d.%d.%d.%d\n", -// p[0], p[1], p[2], p[3], -// subneti[0], subneti[1], subneti[2], subneti[3], -// subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - for(i = 0; i < 4; i++) { - if ((subneti[i] & subnetmaski[i]) != (p[i] & subnetmaski[i])) { - lancheck = 0; - break; + for(i=0; iclient_addr.sin_addr; + long subnet_map_ip; + + RFIFOHEAD(fd); + + sd = (struct char_session_data*)session[fd]->session_data; - if (login_fd < 0 || session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. + if (login_fd < 0) + session[fd]->eof = 1; + if(session[fd]->eof) { // disconnect any player (already connected to char-server or coming back from map-server) if login-server is diconnected. if (fd == login_fd) login_fd = -1; - close(fd); - delete_session(fd); + if (sd != NULL) + { + struct online_char_data* data = idb_get(online_char_db, sd->account_id); + if (!data || data->server== -1) //If it is not in any server, send it offline. [Skotlex] + set_char_offline(99,sd->account_id); + } + do_close(fd); return 0; } - sd = session[fd]->session_data; + while(RFIFOREST(fd) >= 2 && !session[fd]->eof) { + cmd = RFIFOW(fd,0); + // crc32のスキップ用 + if( sd==NULL && // 未ログインor管理パケット + RFIFOREST(fd)>=4 && // 最低バイト数制限 & 0x7530,0x7532管理パケ除去 + RFIFOREST(fd)<=21 && // 最大バイト数制限 & サーバーログイン除去 + cmd!=0x20b && // md5通知パケット除去 + (RFIFOREST(fd)<6 || RFIFOW(fd,4)==0x65) ){ // 次に何かパケットが来てるなら、接続でないとだめ + RFIFOSKIP(fd,4); + cmd = RFIFOW(fd,0); + ShowDebug("parse_char : %d crc32 skipped\n",fd); + if(RFIFOREST(fd)==0) + return 0; + } - while (RFIFOREST(fd) >= 2) { -// if (RFIFOW(fd,0) < 30000) -// printf("parse_char: connection #%d, packet: 0x%x (with being read: %d bytes).\n", fd, RFIFOW(fd,0), RFIFOREST(fd)); +//For use in packets that depend on an sd being present [Skotlex] +#define FIFOSD_CHECK(rest) { if(RFIFOREST(fd) < rest) return 0; if (sd==NULL) { RFIFOSKIP(fd,rest); return 0; } } - switch(RFIFOW(fd,0)) { + switch(cmd){ case 0x20b: //20040622暗号化ragexe対応 if (RFIFOREST(fd) < 19) return 0; @@ -2356,13 +3102,15 @@ { int GM_value; if ((GM_value = isGM(RFIFOL(fd,2)))) - printf("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); + ShowInfo("Account Logged On; Account ID: %d (GM level %d).\n", RFIFOL(fd,2), GM_value); else - printf("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); + ShowInfo("Account Logged On; Account ID: %d.\n", RFIFOL(fd,2)); if (sd == NULL) { - sd = session[fd]->session_data = calloc(sizeof(struct char_session_data), 1); - memset(sd, 0, sizeof(struct char_session_data)); - memcpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail + sd = (struct char_session_data*)aCalloc(sizeof(struct char_session_data), 1); + session[fd]->session_data = sd; + +// memset(sd, 0, sizeof(struct char_session_data)); aCalloc does this [Skotlex] + strncpy(sd->email, "no mail", 40); // put here a mail without '@' to refuse deletion if we don't receive the e-mail sd->connect_until_time = 0; // unknow or illimited (not displaying on map-server) } sd->account_id = RFIFOL(fd,2); @@ -2370,6 +3118,7 @@ sd->login_id2 = RFIFOL(fd,10); sd->sex = RFIFOB(fd,16); // send back account_id + WFIFOHEAD(fd, 4); WFIFOL(fd,0) = RFIFOL(fd,2); WFIFOSET(fd,4); // search authentification @@ -2382,6 +3131,44 @@ (!check_ip_flag || auth_fifo[i].ip == session[fd]->client_addr.sin_addr.s_addr) && auth_fifo[i].delflag == 2) { auth_fifo[i].delflag = 1; + + if (online_check) + { // check if character is not online already. [Skotlex] + struct online_char_data* character; + character = idb_get(online_char_db, sd->account_id); + + if (character) + { + if(character->server > -1) + { //Kick it from the map server it is on. + mapif_disconnectplayer(server_fd[character->server], character->account_id, character->char_id, 2); + if (!character->waiting_disconnect) + add_timer(gettick()+20000, chardb_waiting_disconnect, character->account_id, 0); + character->waiting_disconnect = 1; + /* Not a good idea because this would trigger when you do a char-change from the map server! [Skotlex] + } else { //Manual kick from char server. + struct char_session_data *tsd; + int i; + for(i = 0; i < fd_max; i++) { + if (session[i] && i!=fd && (tsd = (struct char_session_data*)session[i]->session_data) && tsd->account_id == sd->account_id) + { + WFIFOW(i,0) = 0x81; + WFIFOB(i,2) = 2; + WFIFOSET(i,3); + break; + } + } + if (i == fd_max) //Shouldn't happen, but just in case. + set_char_offline(99, sd->account_id); + */ + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 8; + WFIFOSET(fd,3); + break; + } + } + } + if (max_connect_user == 0 || count_users() < max_connect_user) { if (login_fd > 0) { // don't send request if no login-server // request to login-server to obtain e-mail/time limit @@ -2421,89 +3208,103 @@ break; case 0x66: // キャラ選択 - if (RFIFOREST(fd) < 3) - return 0; + FIFOSD_CHECK(3); + { + int char_num = RFIFOB(fd,2); + struct mmo_charstatus *cd; + RFIFOSKIP(fd,3); // if we activated email creation and email is default email if (email_creation != 0 && strcmp(sd->email, "a@a.com") == 0 && login_fd > 0) { // to modify an e-mail, login-server must be online + WFIFOHEAD(fd, 3); WFIFOW(fd, 0) = 0x70; WFIFOB(fd, 2) = 0; // 00 = Incorrect Email address WFIFOSET(fd, 3); - + break; + } // otherwise, load the character - } else { for (ch = 0; ch < 9; ch++) - if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].char_num == RFIFOB(fd,2)) + if (sd->found_char[ch] >= 0 && char_dat[sd->found_char[ch]].status.char_num == char_num) break; - if (ch != 9) { + if (ch == 9) + { //Not found?? May be forged packet. + break; + } + cd = &char_dat[sd->found_char[ch]].status; char_log("Character Selected, Account ID: %d, Character Slot: %d, Character Name: %s." RETCODE, - sd->account_id, RFIFOB(fd,2), char_dat[sd->found_char[ch]].name); + sd->account_id, char_num, cd->name); + + cd->sex = sd->sex; + // searching map server - i = search_mapserver(char_dat[sd->found_char[ch]].last_point.map); + i = search_mapserver(cd->last_point.map,-1,-1); // if map is not found, we check major cities if (i < 0) { - if ((i = search_mapserver("prontera.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "prontera.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 273; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 354; - } else if ((i = search_mapserver("geffen.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "geffen.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 120; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 100; - } else if ((i = search_mapserver("morocc.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "morocc.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 160; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 94; - } else if ((i = search_mapserver("alberta.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "alberta.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 116; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 57; - } else if ((i = search_mapserver("payon.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "payon.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 87; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 117; - } else if ((i = search_mapserver("izlude.gat")) >= 0) { // check is done without 'gat'. - memcpy(char_dat[sd->found_char[ch]].last_point.map, "izlude.gat", 16); - char_dat[sd->found_char[ch]].last_point.x = 94; // savepoint coordonates - char_dat[sd->found_char[ch]].last_point.y = 103; + unsigned short j; + ShowWarning("Unable to find map-server for '%s', resorting to sending to a major city.\n", mapindex_id2name(cd->last_point.map)); + if ((i = search_mapserver((j=mapindex_name2id(MAP_PRONTERA)),-1,-1)) >= 0) { + cd->last_point.map = j; + cd->last_point.x = 273; // savepoint coordinates + cd->last_point.y = 354; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_GEFFEN)),-1,-1)) >= 0) { + cd->last_point.map = j; + cd->last_point.x = 120; // savepoint coordinates + cd->last_point.y = 100; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_MORROC)),-1,-1)) >= 0) { + cd->last_point.map = j; + cd->last_point.x = 160; // savepoint coordinates + cd->last_point.y = 94; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_ALBERTA)),-1,-1)) >= 0) { + cd->last_point.map = j; + cd->last_point.x = 116; // savepoint coordinates + cd->last_point.y = 57; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_PAYON)),-1,-1)) >= 0) { + cd->last_point.map = j; + cd->last_point.x = 87; // savepoint coordinates + cd->last_point.y = 117; + } else if ((i = search_mapserver((j=mapindex_name2id(MAP_IZLUDE)),-1,-1)) >= 0) { + cd->last_point.map = j; + cd->last_point.x = 94; // savepoint coordinates + cd->last_point.y = 103; } else { - int j; // get first online server (with a map) i = 0; for(j = 0; j < MAX_MAP_SERVERS; j++) - if (server_fd[j] >= 0 && server[j].map[0][0]) { // change save point to one of map found on the server (the first) + if (server_fd[j] >= 0 && server[j].map[0]) { // change save point to one of map found on the server (the first) i = j; - memcpy(char_dat[sd->found_char[ch]].last_point.map, server[j].map[0], 16); - printf("Map-server #%d found with a map: '%s'.\n", j, server[j].map[0]); - // coordonates are unknown + cd->last_point.map = server[j].map[0]; + ShowInfo("Map-server #%d found with a map: '%s'.\n", j, mapindex_id2name(server[j].map[0])); + // coordinates are unknown break; } // if no map-server is connected, we send: server closed if (j == MAX_MAP_SERVERS) { + WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0x81; - WFIFOL(fd,2) = 1; // 01 = Server closed + WFIFOB(fd,2) = 1; // 01 = Server closed WFIFOSET(fd,3); - RFIFOSKIP(fd,3); break; } } } + WFIFOHEAD(fd, 28); WFIFOW(fd,0) = 0x71; - WFIFOL(fd,2) = char_dat[sd->found_char[ch]].char_id; - memcpy(WFIFOP(fd,6), char_dat[sd->found_char[ch]].last_point.map, 16); - printf("Character selection '%s' (account: %d, slot: %d).\n", char_dat[sd->found_char[ch]].name, sd->account_id, ch); - printf("--Send IP of map-server. "); - if (lan_ip_check(p)) - WFIFOL(fd, 22) = inet_addr(lan_map_ip); + WFIFOL(fd,2) = cd->char_id; + memcpy(WFIFOP(fd,6), mapindex_id2name(cd->last_point.map), MAP_NAME_LENGTH); + ShowInfo("Character selection '%s' (account: %d, slot: %d).\n", cd->name, sd->account_id, ch); + + // Andvanced subnet check [LuzZza] + if((subnet_map_ip = lan_subnetcheck((long *)p))) + WFIFOL(fd,22) = subnet_map_ip; else WFIFOL(fd, 22) = server[i].ip; + WFIFOW(fd,26) = server[i].port; WFIFOSET(fd,28); if (auth_fifo_pos >= AUTH_FIFO_SIZE) auth_fifo_pos = 0; - //printf("auth_fifo set #%d - account %d, char: %d, secure: %08x-%08x\n", auth_fifo_pos, sd->account_id, char_dat[sd->found_char[ch]].char_id, sd->login_id1, sd->login_id2); auth_fifo[auth_fifo_pos].account_id = sd->account_id; - auth_fifo[auth_fifo_pos].char_id = char_dat[sd->found_char[ch]].char_id; + auth_fifo[auth_fifo_pos].char_id = cd->char_id; auth_fifo[auth_fifo_pos].login_id1 = sd->login_id1; auth_fifo[auth_fifo_pos].login_id2 = sd->login_id2; auth_fifo[auth_fifo_pos].delflag = 0; @@ -2511,62 +3312,109 @@ auth_fifo[auth_fifo_pos].sex = sd->sex; auth_fifo[auth_fifo_pos].connect_until_time = sd->connect_until_time; auth_fifo[auth_fifo_pos].ip = session[fd]->client_addr.sin_addr.s_addr; - auth_fifo_pos++; + + //Send NEW auth packet [Kevin] + if ((map_fd = server_fd[i]) < 1 || session[map_fd] == NULL) + { //0 Should not be a valid server_fd [Skotlex] + ShowError("parse_char: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", map_fd, i); + server_fd[i] = -1; + memset(&server[i], 0, sizeof(struct mmo_map_server)); + //Send server closed. + WFIFOW(fd,0) = 0x81; + WFIFOB(fd,2) = 1; // 01 = Server closed + WFIFOSET(fd,3); + break; } + WFIFOW(map_fd,0) = 0x2afd; + WFIFOW(map_fd,2) = 20 + sizeof(struct mmo_charstatus); + WFIFOL(map_fd,4) = auth_fifo[auth_fifo_pos].account_id; + WFIFOL(map_fd,8) = auth_fifo[auth_fifo_pos].login_id1; + WFIFOL(map_fd,16) = auth_fifo[auth_fifo_pos].login_id2; + WFIFOL(map_fd,12) = (unsigned long)auth_fifo[auth_fifo_pos].connect_until_time; + memcpy(WFIFOP(map_fd,20), cd, sizeof(struct mmo_charstatus)); + WFIFOSET(map_fd, WFIFOW(map_fd,2)); + + set_char_online(i, cd->char_id, cd->account_id); + //Sets char online in the party and breaks even share if needed. + inter_party_logged(cd->party_id, cd->account_id, cd->char_id); + + auth_fifo_pos++; } - RFIFOSKIP(fd,3); break; case 0x67: // 作成 - if (RFIFOREST(fd) < 37) - return 0; + FIFOSD_CHECK(37); + + if(char_new == 0) //turn character creation on/off [Kevin] + i = -2; + else i = make_new_char(fd, RFIFOP(fd,2)); - if (i < 0) { + + if(i == -1){ //added some better faile reporting to client on the txt version [Kevin] + //already exists + WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0x6e; WFIFOB(fd,2) = 0x00; WFIFOSET(fd,3); RFIFOSKIP(fd,37); break; + }else if(i == -2){ + //denied + WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) = 0x6e; + WFIFOB(fd, 2) = 0x02; + WFIFOSET(fd, 3); + RFIFOSKIP(fd, 37); + break; + }else if(i == -3){ + //underaged XD + WFIFOHEAD(fd, 3); + WFIFOW(fd, 0) = 0x6e; + WFIFOB(fd, 2) = 0x01; + WFIFOSET(fd, 3); + RFIFOSKIP(fd, 37); + break; } + WFIFOHEAD(fd, 108); WFIFOW(fd,0) = 0x6d; memset(WFIFOP(fd,2), 0, 106); - WFIFOL(fd,2) = char_dat[i].char_id; - WFIFOL(fd,2+4) = char_dat[i].base_exp; - WFIFOL(fd,2+8) = char_dat[i].zeny; - WFIFOL(fd,2+12) = char_dat[i].job_exp; - WFIFOL(fd,2+16) = char_dat[i].job_level; + WFIFOL(fd,2) = char_dat[i].status.char_id; + WFIFOL(fd,2+4) = char_dat[i].status.base_exp>LONG_MAX?LONG_MAX:char_dat[i].status.base_exp; + WFIFOL(fd,2+8) = char_dat[i].status.zeny; + WFIFOL(fd,2+12) = char_dat[i].status.job_exp>LONG_MAX?LONG_MAX:char_dat[i].status.job_exp; + WFIFOL(fd,2+16) = char_dat[i].status.job_level; - WFIFOL(fd,2+28) = char_dat[i].karma; - WFIFOL(fd,2+32) = char_dat[i].manner; + WFIFOL(fd,2+28) = char_dat[i].status.karma; + WFIFOL(fd,2+32) = char_dat[i].status.manner; WFIFOW(fd,2+40) = 0x30; - WFIFOW(fd,2+42) = (char_dat[i].hp > 0x7fff) ? 0x7fff : char_dat[i].hp; - WFIFOW(fd,2+44) = (char_dat[i].max_hp > 0x7fff) ? 0x7fff : char_dat[i].max_hp; - WFIFOW(fd,2+46) = (char_dat[i].sp > 0x7fff) ? 0x7fff : char_dat[i].sp; - WFIFOW(fd,2+48) = (char_dat[i].max_sp > 0x7fff) ? 0x7fff : char_dat[i].max_sp; - WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].speed; - WFIFOW(fd,2+52) = char_dat[i].class; - WFIFOW(fd,2+54) = char_dat[i].hair; - - WFIFOW(fd,2+58) = char_dat[i].base_level; - WFIFOW(fd,2+60) = char_dat[i].skill_point; - - WFIFOW(fd,2+64) = char_dat[i].shield; - WFIFOW(fd,2+66) = char_dat[i].head_top; - WFIFOW(fd,2+68) = char_dat[i].head_mid; - WFIFOW(fd,2+70) = char_dat[i].hair_color; - - memcpy(WFIFOP(fd,2+74), char_dat[i].name, 24); - - WFIFOB(fd,2+98) = (char_dat[i].str > 255) ? 255 : char_dat[i].str; - WFIFOB(fd,2+99) = (char_dat[i].agi > 255) ? 255 : char_dat[i].agi; - WFIFOB(fd,2+100) = (char_dat[i].vit > 255) ? 255 : char_dat[i].vit; - WFIFOB(fd,2+101) = (char_dat[i].int_ > 255) ? 255 : char_dat[i].int_; - WFIFOB(fd,2+102) = (char_dat[i].dex > 255) ? 255 : char_dat[i].dex; - WFIFOB(fd,2+103) = (char_dat[i].luk > 255) ? 255 : char_dat[i].luk; - WFIFOB(fd,2+104) = char_dat[i].char_num; + WFIFOW(fd,2+42) = (char_dat[i].status.hp > 0x7fff) ? 0x7fff : char_dat[i].status.hp; + WFIFOW(fd,2+44) = (char_dat[i].status.max_hp > 0x7fff) ? 0x7fff : char_dat[i].status.max_hp; + WFIFOW(fd,2+46) = (char_dat[i].status.sp > 0x7fff) ? 0x7fff : char_dat[i].status.sp; + WFIFOW(fd,2+48) = (char_dat[i].status.max_sp > 0x7fff) ? 0x7fff : char_dat[i].status.max_sp; + WFIFOW(fd,2+50) = DEFAULT_WALK_SPEED; // char_dat[i].status.speed; + WFIFOW(fd,2+52) = char_dat[i].status.class_; + WFIFOW(fd,2+54) = char_dat[i].status.hair; + + WFIFOW(fd,2+58) = char_dat[i].status.base_level; + WFIFOW(fd,2+60) = char_dat[i].status.skill_point; + + WFIFOW(fd,2+64) = char_dat[i].status.shield; + WFIFOW(fd,2+66) = char_dat[i].status.head_top; + WFIFOW(fd,2+68) = char_dat[i].status.head_mid; + WFIFOW(fd,2+70) = char_dat[i].status.hair_color; + + memcpy(WFIFOP(fd,2+74), char_dat[i].status.name, NAME_LENGTH); + + WFIFOB(fd,2+98) = (char_dat[i].status.str > 255) ? 255 : char_dat[i].status.str; + WFIFOB(fd,2+99) = (char_dat[i].status.agi > 255) ? 255 : char_dat[i].status.agi; + WFIFOB(fd,2+100) = (char_dat[i].status.vit > 255) ? 255 : char_dat[i].status.vit; + WFIFOB(fd,2+101) = (char_dat[i].status.int_ > 255) ? 255 : char_dat[i].status.int_; + WFIFOB(fd,2+102) = (char_dat[i].status.dex > 255) ? 255 : char_dat[i].status.dex; + WFIFOB(fd,2+103) = (char_dat[i].status.luk > 255) ? 255 : char_dat[i].status.luk; + WFIFOB(fd,2+104) = char_dat[i].status.char_num; WFIFOSET(fd,108); RFIFOSKIP(fd,37); @@ -2578,8 +3426,8 @@ } case 0x68: // delete char //Yor's Fix - if (RFIFOREST(fd) < 46) - return 0; + FIFOSD_CHECK(46); + memcpy(email, RFIFOP(fd,6), 40); if (e_mail_check(email) == 0) strncpy(email, "a@a.com", 40); // default e-mail @@ -2596,7 +3444,7 @@ } else { // we change the packet to set it like selection. for (i = 0; i < 9; i++) - if (char_dat[sd->found_char[i]].char_id == RFIFOL(fd,2)) { + if (char_dat[sd->found_char[i]].status.char_id == RFIFOL(fd,2)) { // we save new e-mail memcpy(sd->email, email, 40); // we send new e-mail to login-server ('online' login-server is checked before) @@ -2608,7 +3456,7 @@ RFIFOSKIP(fd,43); // change value to put new packet (char selection) RFIFOW(fd, 0) = 0x66; - RFIFOB(fd, 2) = char_dat[sd->found_char[i]].char_num; + RFIFOB(fd, 2) = char_dat[sd->found_char[i]].status.char_num; // not send packet, it's modify of actual packet break; } @@ -2630,7 +3478,7 @@ } else { for (i = 0; i < 9; i++) { struct mmo_charstatus *cs = NULL; - if ((cs = &char_dat[sd->found_char[i]])->char_id == RFIFOL(fd,2)) { + if ((cs = &char_dat[sd->found_char[i]].status)->char_id == RFIFOL(fd,2)) { char_delete(cs); // deletion process if (sd->found_char[i] != char_num - 1) { @@ -2640,8 +3488,8 @@ int j, k; struct char_session_data *sd2; for (j = 0; j < fd_max; j++) { - if (session[j] && (sd2 = session[j]->session_data) && - sd2->account_id == char_dat[char_num-1].account_id) { + if (session[j] && (sd2 = (struct char_session_data*)session[j]->session_data) && + sd2->account_id == char_dat[char_num-1].status.account_id) { for (k = 0; k < 9; k++) { if (sd2->found_char[k] == char_num-1) { sd2->found_char[k] = sd->found_char[i]; @@ -2682,7 +3530,7 @@ if (server_fd[i] < 0) break; } - if (i == MAX_MAP_SERVERS || strcmp(RFIFOP(fd,2), userid) || strcmp(RFIFOP(fd,26), passwd)){ + if (i == MAX_MAP_SERVERS || strcmp((char*)RFIFOP(fd,2), userid) || strcmp((char*)RFIFOP(fd,26), passwd)){ WFIFOB(fd,2) = 3; WFIFOSET(fd,3); RFIFOSKIP(fd,60); @@ -2691,8 +3539,6 @@ WFIFOB(fd,2) = 0; session[fd]->func_parse = parse_frommap; server_fd[i] = fd; - if(anti_freeze_enable) - server_freezeflag[i] = 5; // Map anti-freeze system. Counter. 5 ok, 4...0 freezed server[i].ip = RFIFOL(fd,54); server[i].port = RFIFOW(fd,58); server[i].users = 0; @@ -2735,9 +3581,6 @@ return 0; case 0x7532: // 接続の切断(defaultと処理は一緒だが明示的にするため) - session[fd]->eof = 1; - return 0; - default: session[fd]->eof = 1; return 0; @@ -2747,6 +3590,30 @@ return 0; } +// Console Command Parser [Wizputer] +int parse_console(char *buf) { + char *type,*command; + + type = (char *)aCalloc(64,1); + command = (char *)aCalloc(64,1); + +// memset(type,0,64); +// memset(command,0,64); + + ShowStatus("Console: %s\n",buf); + + if ( sscanf(buf, "%[^:]:%[^\n]", type , command ) < 2 ) + sscanf(buf,"%[^\n]",type); + + ShowDebug("Type of command: %s || Command: %s \n",type,command); + + if(buf) aFree(buf); + if(type) aFree(type); + if(command) aFree(command); + + return 0; +} + // 全てのMAPサーバーにデータ送信(送信したmap鯖の数を返す) int mapif_sendall(unsigned char *buf, unsigned int len) { int i, c; @@ -2755,6 +3622,16 @@ for(i = 0; i < MAX_MAP_SERVERS; i++) { int fd; if ((fd = server_fd[i]) >= 0) { + if (session[fd] == NULL) + { //Could this be the crash's source? [Skotlex] + ShowError("mapif_sendall: Attempting to write to invalid session %d! Map Server #%d disconnected.\n", fd, i); + server_fd[i] = -1; + memset(&server[i], 0, sizeof(struct mmo_map_server)); + continue; + } + WFIFOHEAD(fd, len); + if (WFIFOSPACE(fd) < len) //Increase buffer size. + realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); c++; @@ -2771,6 +3648,9 @@ for(i = 0; i < MAX_MAP_SERVERS; i++) { int fd; if ((fd = server_fd[i]) >= 0 && fd != sfd) { + WFIFOHEAD(fd, len); + if (WFIFOSPACE(fd) < len) //Increase buffer size. + realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd, len); c++; @@ -2785,6 +3665,9 @@ if (fd >= 0) { for(i = 0; i < MAX_MAP_SERVERS; i++) { if (fd == server_fd[i]) { + WFIFOHEAD(fd, len); + if (WFIFOSPACE(fd) < len) //Increase buffer size. + realloc_writefifo(fd, len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); return 1; @@ -2796,10 +3679,11 @@ int send_users_tologin(int tid, unsigned int tick, int id, int data) { int users = count_users(); - char buf[16]; + unsigned char buf[16]; if (login_fd > 0 && session[login_fd]) { // send number of user to login server + WFIFOHEAD(login_fd, 6); WFIFOW(login_fd,0) = 0x2714; WFIFOL(login_fd,2) = users; WFIFOSET(login_fd,6); @@ -2812,17 +3696,52 @@ return 0; } +static int send_accounts_tologin_sub(DBKey key, void* data, va_list ap) { + struct online_char_data* character = (struct online_char_data*)data; + int *i = va_arg(ap, int*); + int count = va_arg(ap, int); + if ((*i) >= count) + return 0; //This is an error that shouldn't happen.... + if(character->server > -1) { + WFIFOHEAD(login_fd, 8+count*4); + WFIFOL(login_fd, 8+(*i)*4) =character->account_id; + (*i)++; + return 1; + } + return 0; +} + +int send_accounts_tologin(int tid, unsigned int tick, int id, int data) { + int users = count_users(), i=0; + + if (login_fd > 0 && session[login_fd]) { + // send account list to login server + WFIFOHEAD(login_fd, 8+users*4); + WFIFOW(login_fd,0) = 0x272d; + WFIFOL(login_fd,4) = users; + online_char_db->foreach(online_char_db, send_accounts_tologin_sub, &i); + WFIFOW(login_fd,2) = 8+ i*4; + if (i > 0) + WFIFOSET(login_fd,WFIFOW(login_fd,2)); + } + return 0; +} + int check_connect_login_server(int tid, unsigned int tick, int id, int data) { if (login_fd <= 0 || session[login_fd] == NULL) { - printf("Attempt to connect to login-server...\n"); + ShowInfo("Attempt to connect to login-server...\n"); login_fd = make_connection(login_ip, login_port); + if (login_fd == -1) + { //Try again later... [Skotlex] + login_fd = 0; + return 0; + } session[login_fd]->func_parse = parse_tologin; realloc_fifo(login_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK); + WFIFOHEAD(login_fd, 86); WFIFOW(login_fd,0) = 0x2710; - memset(WFIFOP(login_fd,2), 0, 24); - memcpy(WFIFOP(login_fd,2), userid, strlen(userid) < 24 ? strlen(userid) : 24); - memset(WFIFOP(login_fd,26), 0, 24); - memcpy(WFIFOP(login_fd,26), passwd, strlen(passwd) < 24 ? strlen(passwd) : 24); + memcpy(WFIFOP(login_fd,2), userid, 24); + memcpy(WFIFOP(login_fd,26), passwd, 24); WFIFOL(login_fd,50) = 0; WFIFOL(login_fd,54) = char_ip; WFIFOL(login_fd,58) = char_port; @@ -2830,12 +3749,28 @@ memcpy(WFIFOP(login_fd,60), server_name, strlen(server_name) < 20 ? strlen(server_name) : 20); WFIFOW(login_fd,80) = 0; WFIFOW(login_fd,82) = char_maintenance; - WFIFOW(login_fd,84) = char_new; + + WFIFOW(login_fd,84) = char_new_display; //only display (New) if they want to [Kevin] + WFIFOSET(login_fd,86); } return 0; } +//------------------------------------------------ +//Invoked 15 seconds after mapif_disconnectplayer in case the map server doesn't +//replies/disconnect the player we tried to kick. [Skotlex] +//------------------------------------------------ +static int chardb_waiting_disconnect(int tid, unsigned int tick, int id, int data) +{ + struct online_char_data* character; + if ((character = idb_get(online_char_db, id)) != NULL && character->waiting_disconnect) + { //Mark it offline due to timeout. + set_char_offline(character->char_id, character->account_id); + } + return 0; +} + //---------------------------------------------------------- // Return numerical value of a switch configuration by [Yor] // on/off, english, fran軋is, deutsch, espaol @@ -2849,92 +3784,56 @@ return atoi(str); } -//------------------------------------------- -// Reading Lan Support configuration by [Yor] -//------------------------------------------- -int lan_config_read(const char *lancfgName) { - int j; - struct hostent * h = NULL; - char line[1024], w1[1024], w2[1024]; - FILE *fp; +//---------------------------------- +// Reading Lan Support configuration +// Rewrote: Anvanced subnet check [LuzZza] +//---------------------------------- +int char_lan_config_read(const char *lancfgName) { - // set default configuration - strncpy(lan_map_ip, "127.0.0.1", sizeof(lan_map_ip)); - subneti[0] = 127; - subneti[1] = 0; - subneti[2] = 0; - subneti[3] = 1; - for(j = 0; j < 4; j++) - subnetmaski[j] = 255; - - fp = fopen(lancfgName, "r"); + FILE *fp; + int line_num = 0; + char line[1024], w1[64], w2[64], w3[64], w4[64], w5[64]; - if (fp == NULL) { - printf("LAN support configuration file not found: %s\n", lancfgName); + if((fp = fopen(lancfgName, "r")) == NULL) { + ShowWarning("LAN Support configuration file is not found: %s\n", lancfgName); return 1; } - printf ("---start reading of Lan Support configuration...\n"); + ShowInfo("Reading the configuration file %s...\n", lancfgName); while(fgets(line, sizeof(line)-1, fp)) { - if (line[0] == '/' && line[1] == '/') + + line_num++; + if ((line[0] == '/' && line[1] == '/') || line[0] == '\n' || line[1] == '\n') continue; line[sizeof(line)-1] = '\0'; - if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) - continue; + if(sscanf(line,"%[^:]: %[^/]/%[^:]:%[^:]:%[^\r\n]", w1, w2, w3, w4, w5) != 5) { - remove_control_chars(w1); - remove_control_chars(w2); - if (strcmpi(w1, "lan_map_ip") == 0) { // Read map-server Lan IP Address - h = gethostbyname(w2); - if (h != NULL) { - sprintf(lan_map_ip, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); - } else { - strncpy(lan_map_ip, w2, sizeof(lan_map_ip)); - lan_map_ip[sizeof(lan_map_ip)-1] = 0; - } - printf("LAN IP of map-server: %s.\n", lan_map_ip); - } else if (strcmpi(w1, "subnet") == 0) { // Read Subnetwork - for(j = 0; j < 4; j++) - subneti[j] = 0; - h = gethostbyname(w2); - if (h != NULL) { - for(j = 0; j < 4; j++) - subneti[j] = (unsigned char)h->h_addr[j]; - } else { - sscanf(w2, "%d.%d.%d.%d", &subneti[0], &subneti[1], &subneti[2], &subneti[3]); - } - printf("Sub-network of the map-server: %d.%d.%d.%d.\n", subneti[0], subneti[1], subneti[2], subneti[3]); - } else if (strcmpi(w1, "subnetmask") == 0){ // Read Subnetwork Mask - for(j = 0; j < 4; j++) - subnetmaski[j] = 255; - h = gethostbyname(w2); - if (h != NULL) { - for(j = 0; j < 4; j++) - subnetmaski[j] = (unsigned char)h->h_addr[j]; - } else { - sscanf(w2, "%d.%d.%d.%d", &subnetmaski[0], &subnetmaski[1], &subnetmaski[2], &subnetmaski[3]); - } - printf("Sub-network mask of the map-server: %d.%d.%d.%d.\n", subnetmaski[0], subnetmaski[1], subnetmaski[2], subnetmaski[3]); - } + ShowWarning("Error syntax of configuration file %s in line %d.\n", lancfgName, line_num); + continue; } - fclose(fp); - // sub-network check of the map-server - { - unsigned int a0, a1, a2, a3; - unsigned char p[4]; - sscanf(lan_map_ip, "%d.%d.%d.%d", &a0, &a1, &a2, &a3); - p[0] = a0; p[1] = a1; p[2] = a2; p[3] = a3; - printf("LAN test of LAN IP of the map-server: "); - if (lan_ip_check(p) == 0) { - printf("\033[1;31m***ERROR: LAN IP of the map-server doesn't belong to the specified Sub-network.\033[0m\n"); - } + remove_control_chars((unsigned char *)w1); + remove_control_chars((unsigned char *)w2); + remove_control_chars((unsigned char *)w3); + remove_control_chars((unsigned char *)w4); + remove_control_chars((unsigned char *)w5); + + if(strcmpi(w1, "subnet") == 0) { + + subnet[subnet_count].subnet = inet_addr(w2); + subnet[subnet_count].mask = inet_addr(w3); + subnet[subnet_count].char_ip = inet_addr(w4); + subnet[subnet_count].map_ip = inet_addr(w5); + + subnet_count++; } - printf("---End reading of Lan Support configuration...\n"); + ShowStatus("Information about %d subnetworks readen.\n", subnet_count); + } + fclose(fp); return 0; } @@ -2944,10 +3843,11 @@ FILE *fp = fopen(cfgName, "r"); if (fp == NULL) { - printf("Configuration file not found: %s.\n", cfgName); + ShowFatalError("Configuration file not found: %s.\n", cfgName); exit(1); } + ShowInfo("Reading configuration file %s...\n", cfgName); while(fgets(line, sizeof(line)-1, fp)) { if (line[0] == '/' && line[1] == '/') continue; @@ -2956,86 +3856,122 @@ if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) != 2) continue; - remove_control_chars(w1); - remove_control_chars(w2); - if (strcmpi(w1, "userid") == 0) { - memcpy(userid, w2, 24); + remove_control_chars((unsigned char *)w1); + remove_control_chars((unsigned char *)w2); + if(strcmpi(w1,"timestamp_format") == 0) { + strncpy(timestamp_format, w2, 20); + } else if(strcmpi(w1,"console_silent")==0){ + msg_silent = 0; //To always allow the next line to show up. + ShowInfo("Console Silent Setting: %d\n", atoi(w2)); + msg_silent = atoi(w2); + } else if (strcmpi(w1, "userid") == 0) { + strncpy(userid, w2, 24); } else if (strcmpi(w1, "passwd") == 0) { - memcpy(passwd, w2, 24); + strncpy(passwd, w2, 24); } else if (strcmpi(w1, "server_name") == 0) { memcpy(server_name, w2, sizeof(server_name)); server_name[sizeof(server_name) - 1] = '\0'; - printf("%s server has been intialized\n", w2); + ShowStatus("%s server has been initialized\n", w2); } else if (strcmpi(w1, "wisp_server_name") == 0) { if (strlen(w2) >= 4) { memcpy(wisp_server_name, w2, sizeof(wisp_server_name)); wisp_server_name[sizeof(wisp_server_name) - 1] = '\0'; } } else if (strcmpi(w1, "login_ip") == 0) { + login_ip_set_ = 1; h = gethostbyname(w2); if (h != NULL) { - printf("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + ShowStatus("Login server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); sprintf(login_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); } else memcpy(login_ip_str, w2, 16); } else if (strcmpi(w1, "login_port") == 0) { login_port = atoi(w2); } else if (strcmpi(w1, "char_ip") == 0) { + char_ip_set_ = 1; h = gethostbyname(w2); if (h != NULL) { - printf("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + ShowStatus("Character server IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); sprintf(char_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); } else memcpy(char_ip_str, w2, 16); + } else if (strcmpi(w1, "bind_ip") == 0) { + bind_ip_set_ = 1; + h = gethostbyname(w2); + if (h != NULL) { + ShowStatus("Character server binding IP address : %s -> %d.%d.%d.%d\n", w2, (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + sprintf(bind_ip_str, "%d.%d.%d.%d", (unsigned char)h->h_addr[0], (unsigned char)h->h_addr[1], (unsigned char)h->h_addr[2], (unsigned char)h->h_addr[3]); + } else + memcpy(bind_ip_str, w2, 16); } else if (strcmpi(w1, "char_port") == 0) { char_port = atoi(w2); } else if (strcmpi(w1, "char_maintenance") == 0) { char_maintenance = atoi(w2); } else if (strcmpi(w1, "char_new") == 0) { char_new = atoi(w2); + } else if (strcmpi(w1, "char_new_display") == 0) { + char_new_display = atoi(w2); } else if (strcmpi(w1, "email_creation") == 0) { email_creation = config_switch(w2); } else if (strcmpi(w1, "char_txt") == 0) { strcpy(char_txt, w2); + } else if (strcmpi(w1, "scdata_txt") == 0) { //By Skotlex + strcpy(scdata_txt, w2); } else if (strcmpi(w1, "backup_txt") == 0) { //By zanetheinsane strcpy(backup_txt, w2); + } else if (strcmpi(w1, "friends_txt") == 0) { //By davidsiaw + strcpy(friends_txt, w2); } else if (strcmpi(w1, "backup_txt_flag") == 0) { // The backup_txt file was created because char deletion bug existed. Now it's finish and that take a lot of time to create a second file when there are a lot of characters. By [Yor] backup_txt_flag = config_switch(w2); } else if (strcmpi(w1, "max_connect_user") == 0) { max_connect_user = atoi(w2); if (max_connect_user < 0) max_connect_user = 0; // unlimited online players + } else if(strcmpi(w1, "gm_allow_level") == 0) { + gm_allow_level = atoi(w2); + if(gm_allow_level < 0) + gm_allow_level = 99; } else if (strcmpi(w1, "check_ip_flag") == 0) { check_ip_flag = config_switch(w2); + } else if (strcmpi(w1, "online_check") == 0) { + online_check = config_switch(w2); } else if (strcmpi(w1, "autosave_time") == 0) { autosave_interval = atoi(w2)*1000; if (autosave_interval <= 0) autosave_interval = DEFAULT_AUTOSAVE_INTERVAL; + } else if (strcmpi(w1, "save_log") == 0) { + save_log = config_switch(w2); } else if (strcmpi(w1, "start_point") == 0) { char map[32]; int x, y; if (sscanf(w2, "%[^,],%d,%d", map, &x, &y) < 3) continue; if (strstr(map, ".gat") != NULL) { // Verify at least if '.gat' is in the map name - memcpy(start_point.map, map, 16); + start_point.map = mapindex_name2id(map); + if (!start_point.map) { + ShowError("Specified start_point %s not found in map-index cache.\n", map); + start_point.map = 0; + } start_point.x = x; start_point.y = y; } + } else if(strcmpi(w1,"log_char")==0) { //log char or not [devil] + log_char = atoi(w2); } else if (strcmpi(w1, "start_zeny") == 0) { start_zeny = atoi(w2); if (start_zeny < 0) start_zeny = 0; } else if (strcmpi(w1, "start_weapon") == 0) { - start_zeny = atoi(w2); + start_weapon = atoi(w2); if (start_weapon < 0) start_weapon = 0; } else if (strcmpi(w1, "start_armor") == 0) { - start_zeny = atoi(w2); + start_armor = atoi(w2); if (start_armor < 0) start_armor = 0; } else if (strcmpi(w1, "unknown_char_name") == 0) { strcpy(unknown_char_name, w2); - unknown_char_name[24] = 0; + unknown_char_name[NAME_LENGTH-1] = '\0'; } else if (strcmpi(w1, "char_log_filename") == 0) { strcpy(char_log_filename, w2); } else if (strcmpi(w1, "name_ignoring_case") == 0) { @@ -3061,52 +3997,130 @@ online_refresh_html = atoi(w2); if (online_refresh_html < 1) online_refresh_html = 1; - } else if(strcmpi(w1,"anti_freeze_enable")==0){ - anti_freeze_enable = config_switch(w2); - } else if (strcmpi(w1, "anti_freeze_interval") == 0) { - ANTI_FREEZE_INTERVAL = atoi(w2); - if (ANTI_FREEZE_INTERVAL < 5) - ANTI_FREEZE_INTERVAL = 5; // minimum 5 seconds + } else if(strcmpi(w1,"db_path")==0) { + strcpy(db_path,w2); + } else if (strcmpi(w1, "console") == 0) { + if(strcmpi(w2,"on") == 0 || strcmpi(w2,"yes") == 0 ) + console = 1; + } else if (strcmpi(w1, "fame_list_alchemist") == 0) { + fame_list_size_chemist = atoi(w2); + if (fame_list_size_chemist > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_alchemist)\n", MAX_FAME_LIST); + fame_list_size_chemist = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "fame_list_blacksmith") == 0) { + fame_list_size_smith = atoi(w2); + if (fame_list_size_smith > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_blacksmith)\n", MAX_FAME_LIST); + fame_list_size_smith = MAX_FAME_LIST; + } + } else if (strcmpi(w1, "fame_list_taekwon") == 0) { + fame_list_size_taekwon = atoi(w2); + if (fame_list_size_taekwon > MAX_FAME_LIST) { + ShowWarning("Max fame list size is %d (fame_list_taekwon)\n", MAX_FAME_LIST); + fame_list_size_taekwon = MAX_FAME_LIST; + } } else if (strcmpi(w1, "import") == 0) { char_config_read(w2); } } fclose(fp); + ShowInfo("done reading %s.\n", cfgName); return 0; } +int chardb_final(int key, void* data, va_list va) +{ + aFree(data); + return 0; +} void do_final(void) { - int i; - + ShowStatus("Terminating server.\n"); // write online players files with no player - for(i = 0; i < char_num; i++) - online_chars[i] = -1; + online_char_db->clear(online_char_db, NULL); //clean the db... create_online_files(); - free(online_chars); + online_char_db->destroy(online_char_db, NULL); //dispose the db... mmo_char_sync(); inter_save(); + set_all_offline(); - if (gm_account != NULL) - free(gm_account); + if(gm_account) aFree(gm_account); + if(char_dat) aFree(char_dat); - free(char_dat); delete_session(login_fd); delete_session(char_fd); +#ifdef ENABLE_SC_SAVING + status_final(); +#endif + inter_final(); + mapindex_final(); + char_log("----End of char-server (normal end with closing of all files)." RETCODE); } +void set_server_type(void) +{ + SERVER_TYPE = ATHENA_SERVER_CHAR; +} + +static int online_data_cleanup_sub(DBKey key, void *data, va_list ap) +{ + struct online_char_data *character= (struct online_char_data*)data; + if (character->server == -2) //Unknown server.. set them offline + set_char_offline(character->char_id, character->account_id); + if (character->server < 0) + //Free data from players that have not been online for a while. + db_remove(online_char_db, key); + return 0; +} + +static int online_data_cleanup(int tid, unsigned int tick, int id, int data) +{ + online_char_db->foreach(online_char_db, online_data_cleanup_sub); + return 0; +} + int do_init(int argc, char **argv) { int i; + mapindex_init(); //Needed here for the start-point reading. + start_point.map = mapindex_name2id("new_1-1.gat"); + char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); + char_lan_config_read((argc > 3) ? argv[3] : LOGIN_LAN_CONF_NAME); + + if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) { + ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n"); + ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n"); + ShowNotice("And then change the user/password to use in conf/char_athena.conf (or conf/import/char_conf.txt)\n"); + } + // a newline in the log... char_log(""); + // moved behind char_config_read in case we changed the filename [celest] char_log("The char-server starting..." RETCODE); - char_config_read((argc < 2) ? CHAR_CONF_NAME : argv[1]); - lan_config_read((argc > 1) ? argv[1] : LOGIN_LAN_CONF_NAME); + if ((naddr_ != 0) && (login_ip_set_ == 0 || char_ip_set_ == 0)) { + // The char server should know what IP address it is running on + // - MouseJstr + int localaddr = ntohl(addr_[0]); + unsigned char *ptr = (unsigned char *) &localaddr; + char buf[16]; + sprintf(buf, "%d.%d.%d.%d", ptr[0], ptr[1], ptr[2], ptr[3]);; + if (naddr_ != 1) + ShowStatus("Multiple interfaces detected.. using %s as our IP address\n", buf); + else + ShowStatus("Defaulting to %s as our IP address\n", buf); + if (login_ip_set_ == 0) + strcpy(login_ip_str, buf); + if (char_ip_set_ == 0) + strcpy(char_ip_str, buf); + + if (ptr[0] == 192 && ptr[1] == 168) + ShowWarning("Firewall detected.. edit lan_support.conf and char_athena.conf\n"); + } login_ip = inet_addr(login_ip_str); char_ip = inet_addr(char_ip_str); @@ -3116,34 +4130,45 @@ server_fd[i] = -1; } - mmo_char_init(); + online_char_db = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_RELEASE_DATA,sizeof(int)); + mmo_char_init(); +#ifdef ENABLE_SC_SAVING + status_init(); +#endif update_online = time(NULL); create_online_files(); // update online players files at start of the server inter_init((argc > 2) ? argv[2] : inter_cfgName); // inter server 初期化 - set_termfunc(do_final); set_defaultparse(parse_char); - char_fd = make_listen_port(char_port); + if (bind_ip_set_) + char_fd = make_listen_bind(inet_addr(bind_ip_str),char_port); + else + char_fd = make_listen_bind(INADDR_ANY,char_port); add_timer_func_list(check_connect_login_server, "check_connect_login_server"); add_timer_func_list(send_users_tologin, "send_users_tologin"); + add_timer_func_list(send_accounts_tologin, "send_accounts_tologin"); add_timer_func_list(mmo_char_sync_timer, "mmo_char_sync_timer"); + add_timer_func_list(chardb_waiting_disconnect, "chardb_waiting_disconnect"); + add_timer_func_list(online_data_cleanup, "online_data_cleanup"); - i = add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); - i = add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); - i = add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); - - if(anti_freeze_enable > 0) { - add_timer_func_list(map_anti_freeze_system, "map_anti_freeze_system"); - i = add_timer_interval(gettick() + 1000, map_anti_freeze_system, 0, 0, ANTI_FREEZE_INTERVAL * 1000); // checks every X seconds user specifies + add_timer_interval(gettick() + 600*1000, online_data_cleanup, 0, 0, 600 * 1000); + add_timer_interval(gettick() + 1000, check_connect_login_server, 0, 0, 10 * 1000); + add_timer_interval(gettick() + 1000, send_users_tologin, 0, 0, 5 * 1000); + add_timer_interval(gettick() + 3600*1000, send_accounts_tologin, 0, 0, 3600*1000); //Sync online accounts every hour + add_timer_interval(gettick() + autosave_interval, mmo_char_sync_timer, 0, 0, autosave_interval); + + if(console) { + set_defaultconsoleparse(parse_console); + start_console(); } char_log("The char-server is ready (Server is listening on the port %d)." RETCODE, char_port); - printf("The char-server is \033[1;32mready\033[0m (Server is listening on the port %d).\n\n", char_port); + ShowStatus("The char-server is "CL_GREEN"ready"CL_RESET" (Server is listening on the port %d).\n\n", char_port); return 0; }