From de9ee1b9754af9d954487121947352f32d7ebb7e Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Sat, 15 Mar 2014 14:00:55 -0700 Subject: Remove unused fields to shrink character struct --- src/char/char.cpp | 63 ++++---------- src/char/int_storage.cpp | 15 ++-- src/common/extract.cpp | 18 ++-- src/common/mmo.hpp | 10 +-- src/map/atcommand.cpp | 218 ++--------------------------------------------- src/map/battle.cpp | 17 ---- src/map/battle.hpp | 1 - src/map/chrif.cpp | 3 +- src/map/clif.cpp | 187 +++++++++++----------------------------- src/map/itemdb.cpp | 3 +- src/map/itemdb.hpp | 2 - src/map/magic-expr.cpp | 1 - src/map/map.cpp | 8 +- src/map/map.hpp | 3 - src/map/mob.cpp | 1 - src/map/npc.cpp | 1 - src/map/pc.cpp | 123 ++------------------------ src/map/script.cpp | 22 +---- src/map/skill.cpp | 4 - src/map/skill.t.hpp | 3 - 20 files changed, 105 insertions(+), 598 deletions(-) (limited to 'src') diff --git a/src/char/char.cpp b/src/char/char.cpp index 81afeed..f6fd492 100644 --- a/src/char/char.cpp +++ b/src/char/char.cpp @@ -276,12 +276,7 @@ AString mmo_char_tostr(struct CharPair *cp) p->last_point.map_, p->last_point.x, p->last_point.y, p->save_point.map_, p->save_point.x, p->save_point.y, p->partner_id); - for (int i = 0; i < 10; i++) - if (p->memo_point[i].map_) - { - str_p += STRPRINTF("%s,%d,%d ", - p->memo_point[i].map_, p->memo_point[i].x, p->memo_point[i].y); - } + // memos were here (no longer supported) str_p += '\t'; for (int i = 0; i < MAX_INVENTORY; i++) @@ -292,34 +287,18 @@ AString mmo_char_tostr(struct CharPair *cp) p->inventory[i].nameid, p->inventory[i].amount, p->inventory[i].equip, - p->inventory[i].identify, - p->inventory[i].refine, - p->inventory[i].attribute, - p->inventory[i].card[0], - p->inventory[i].card[1], - p->inventory[i].card[2], - p->inventory[i].card[3], - p->inventory[i].broken); + 1 /*identify*/, + 0 /*refine*/, + 0 /*attribute*/, + 0 /*card[0]*/, + 0 /*card[1]*/, + 0 /*card[2]*/, + 0 /*card[3]*/, + 0 /*broken*/); } str_p += '\t'; - for (int i = 0; i < MAX_CART; i++) - if (p->cart[i].nameid) - { - str_p += STRPRINTF("%d,%d,%d,%hhu,%d,%hd,%hhu,%d,%d,%d,%d,%d ", - p->cart[i].id, - p->cart[i].nameid, - p->cart[i].amount, - p->cart[i].equip, - p->cart[i].identify, - p->cart[i].refine, - p->cart[i].attribute, - p->cart[i].card[0], - p->cart[i].card[1], - p->cart[i].card[2], - p->cart[i].card[3], - p->cart[i].broken); - } + // cart was here (no longer supported) str_p += '\t'; for (SkillID i : erange(SkillID(), MAX_SKILL)) @@ -376,8 +355,9 @@ bool extract(XString str, CharPair *cp) CharData *p = cp->data.get(); uint32_t unused_guild_id, unused_pet_id; - std::vector memos; - std::vector inventory, cart; + XString unused_memos; + std::vector inventory; + XString unused_cart; std::vector skills; std::vector vars; if (!extract(str, @@ -399,9 +379,9 @@ bool extract(XString str, CharPair *cp) // of this, instead of adding a new \t // or putting it elsewhere, like by pet/guild record<','>(&p->save_point.map_, &p->save_point.x, &p->save_point.y, &p->partner_id), - vrec<' '>(&memos), + &unused_memos, vrec<' '>(&inventory), - vrec<' '>(&cart), + &unused_cart, vrec<' '>(&skills), vrec<' '>(&vars)))) return false; @@ -424,20 +404,14 @@ bool extract(XString str, CharPair *cp) return false; } - if (memos.size() > 10) - return false; - std::copy(memos.begin(), memos.end(), p->memo_point); - // number of memo points is not saved - it just detects map name '\0' + // memos were here - no longer supported if (inventory.size() > MAX_INVENTORY) return false; std::copy(inventory.begin(), inventory.end(), p->inventory); // number of inventory items is not saved - it just detects nameid 0 - if (cart.size() > MAX_CART) - return false; - std::copy(cart.begin(), cart.end(), p->cart); - // number of cart items is not saved - it just detects nameid 0 + // cart was here - no longer supported for (struct skill_loader& sk : skills) { @@ -1378,8 +1352,7 @@ void parse_tologin(Session *ls) #define FIX(v) if (v == source_id) {v = dest_id; ++changes; } for (j = 0; j < MAX_INVENTORY; j++) FIX(c->inventory[j].nameid); - for (j = 0; j < MAX_CART; j++) - FIX(c->cart[j].nameid); + // used to FIX cart, but it's no longer supported // FIX(c->weapon); FIX(c->shield); FIX(c->head_top); diff --git a/src/char/int_storage.cpp b/src/char/int_storage.cpp index cdc6e05..91151ec 100644 --- a/src/char/int_storage.cpp +++ b/src/char/int_storage.cpp @@ -46,13 +46,14 @@ AString storage_tostr(struct storage *p) p->storage_[i].nameid, p->storage_[i].amount, p->storage_[i].equip, - p->storage_[i].identify, - p->storage_[i].refine, - p->storage_[i].attribute, - p->storage_[i].card[0], - p->storage_[i].card[1], - p->storage_[i].card[2], - p->storage_[i].card[3]); + 0 /*identify*/, + 0 /*refine*/, + 0 /*attribute*/, + 0 /*card[0]*/, + 0 /*card[1]*/, + 0 /*card[2]*/, + 0 /*card[3]*/); + // shouldn't that include 'broken' also? Oh, well ... f++; } diff --git a/src/common/extract.cpp b/src/common/extract.cpp index 5c07e24..378986d 100644 --- a/src/common/extract.cpp +++ b/src/common/extract.cpp @@ -44,19 +44,19 @@ bool extract(XString str, struct global_reg *var) bool extract(XString str, struct item *it) { - it->broken = 0; + XString ignored; return extract(str, record<',', 11>( &it->id, &it->nameid, &it->amount, &it->equip, - &it->identify, - &it->refine, - &it->attribute, - &it->card[0], - &it->card[1], - &it->card[2], - &it->card[3], - &it->broken)); + &ignored, + &ignored, + &ignored, + &ignored, + &ignored, + &ignored, + &ignored, + &ignored)); } diff --git a/src/common/mmo.hpp b/src/common/mmo.hpp index 67123d9..bb30682 100644 --- a/src/common/mmo.hpp +++ b/src/common/mmo.hpp @@ -18,7 +18,6 @@ constexpr int MAX_MAP_PER_SERVER = 512; constexpr int MAX_INVENTORY = 100; constexpr int MAX_AMOUNT = 30000; constexpr int MAX_ZENY = 1000000000; // 1G zeny -constexpr int MAX_CART = 100; enum class SkillID : uint16_t; constexpr SkillID MAX_SKILL = SkillID(474); // not 450 @@ -173,11 +172,6 @@ struct item short nameid; short amount; EPOS equip; - uint8_t identify; - uint8_t refine; - uint8_t attribute; - short card[4]; - short broken; }; struct point @@ -327,8 +321,8 @@ struct CharData unsigned long mapip; unsigned int mapport; - struct point last_point, save_point, memo_point[10]; - struct item inventory[MAX_INVENTORY], cart[MAX_CART]; + struct point last_point, save_point; + struct item inventory[MAX_INVENTORY]; earray skill; int global_reg_num; struct global_reg global_reg[GLOBAL_REG_NUM]; diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp index 5e46775..39e81a9 100644 --- a/src/map/atcommand.cpp +++ b/src/map/atcommand.cpp @@ -1322,7 +1322,6 @@ ATCE atcommand_item(Session *s, dumb_ptr sd, { struct item item_tmp {}; item_tmp.nameid = item_id; - item_tmp.identify = 1; PickupFail flag; if ((flag = pc_additem(sd, &item_tmp, get_count)) != PickupFail::OKAY) @@ -3114,12 +3113,8 @@ ATCE atcommand_char_wipe(Session *s, dumb_ptr sd, // Give knife and shirt struct item item; item.nameid = 1201; - // knife - item.identify = 1; - item.broken = 0; pc_additem(pl_sd, &item, 1); item.nameid = 1202; - // shirt pc_additem(pl_sd, &item, 1); // Reset stats and skills @@ -3809,8 +3804,8 @@ static ATCE atcommand_character_item_list(Session *s, dumb_ptr sd, ZString message) { - struct item_data *item_data = NULL, *item_temp; - int i, j, count, counter, counter2; + struct item_data *item_data = NULL; + int i, count, counter; CharName character; if (!asplit(message, &character)) @@ -3880,16 +3875,7 @@ ATCE atcommand_character_item_list(Session *s, dumb_ptr sd, equipstr = MString(); AString output; - if (sd->status.inventory[i].refine) - output = STRPRINTF("%d %s %+d (%s %+d, id: %d) %s", - pl_sd->status.inventory[i].amount, - item_data->name, - pl_sd->status.inventory[i].refine, - item_data->jname, - pl_sd->status.inventory[i].refine, - pl_sd->status.inventory[i].nameid, - AString(equipstr)); - else + if (true) output = STRPRINTF("%d %s (%s, id: %d) %s", pl_sd->status.inventory[i].amount, item_data->name, item_data->jname, @@ -3897,40 +3883,7 @@ ATCE atcommand_character_item_list(Session *s, dumb_ptr sd, AString(equipstr)); clif_displaymessage(s, output); - MString voutput; - counter2 = 0; - for (j = 0; j < item_data->slot; j++) - { - if (pl_sd->status.inventory[i].card[j]) - { - if ((item_temp = - itemdb_search(pl_sd->status. - inventory[i].card[j])) != - NULL) - { - if (!voutput) - voutput += STRPRINTF( - " -> (card(s): " - "#%d %s (%s), ", - ++counter2, - item_temp->name, - item_temp->jname); - else - voutput += STRPRINTF( - "#%d %s (%s), ", - ++counter2, - item_temp->name, - item_temp->jname); - } - } - } - if (voutput) - { - // replace trailing ", " - voutput.pop_back(); - voutput.back() = ')'; - clif_displaymessage(s, AString(voutput)); - } + // snip cards } } if (count == 0) @@ -3963,8 +3916,8 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr sd, ZString message) { struct storage *stor; - struct item_data *item_data = NULL, *item_temp; - int i, j, count, counter, counter2; + struct item_data *item_data = NULL; + int i, count, counter; CharName character; if (!asplit(message, &character)) @@ -3996,55 +3949,12 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr sd, clif_displaymessage(s, output); } AString output; - if (stor->storage_[i].refine) - output = STRPRINTF("%d %s %+d (%s %+d, id: %d)", - stor->storage_[i].amount, - item_data->name, - stor->storage_[i].refine, - item_data->jname, - stor->storage_[i].refine, - stor->storage_[i].nameid); - else + if (true) output = STRPRINTF("%d %s (%s, id: %d)", stor->storage_[i].amount, item_data->name, item_data->jname, stor->storage_[i].nameid); clif_displaymessage(s, output); - - MString voutput; - counter2 = 0; - for (j = 0; j < item_data->slot; j++) - { - if (stor->storage_[i].card[j]) - { - if ((item_temp = - itemdb_search(stor-> - storage_[i].card[j])) != - NULL) - { - if (!voutput) - voutput += STRPRINTF( - " -> (card(s): " - "#%d %s (%s), ", - ++counter2, - item_temp->name, - item_temp->jname); - else - voutput += STRPRINTF( - "#%d %s (%s), ", - ++counter2, - item_temp->name, - item_temp->jname); - } - } - } - if (voutput) - { - // replace last ", " - voutput.pop_back(); - voutput.back() = ')'; - clif_displaymessage(s, AString(voutput)); - } } } if (count == 0) @@ -4079,117 +3989,6 @@ ATCE atcommand_character_storage_list(Session *s, dumb_ptr sd, return ATCE::OKAY; } -static -ATCE atcommand_character_cart_list(Session *s, dumb_ptr sd, - ZString message) -{ - struct item_data *item_data = NULL, *item_temp; - int i, j, count, counter, counter2; - CharName character; - - if (!asplit(message, &character)) - return ATCE::USAGE; - - dumb_ptr pl_sd = map_nick2sd(character); - if (pl_sd != NULL) - { - if (pc_isGM(sd) >= pc_isGM(pl_sd)) - { - // you can look items only lower or same level - counter = 0; - count = 0; - for (i = 0; i < MAX_CART; i++) - { - if (pl_sd->status.cart[i].nameid > 0 - && (item_data = - itemdb_search(pl_sd->status.cart[i].nameid)) != NULL) - { - counter = counter + pl_sd->status.cart[i].amount; - count++; - if (count == 1) - { - AString output = STRPRINTF( - "------ Cart items list of '%s' ------", - pl_sd->status_key.name); - clif_displaymessage(s, output); - } - - AString output; - if (pl_sd->status.cart[i].refine) - output = STRPRINTF("%d %s %+d (%s %+d, id: %d)", - pl_sd->status.cart[i].amount, - item_data->name, - pl_sd->status.cart[i].refine, - item_data->jname, - pl_sd->status.cart[i].refine, - pl_sd->status.cart[i].nameid); - else - - output = STRPRINTF("%d %s (%s, id: %d)", - pl_sd->status.cart[i].amount, - item_data->name, item_data->jname, - pl_sd->status.cart[i].nameid); - clif_displaymessage(s, output); - - MString voutput; - counter2 = 0; - for (j = 0; j < item_data->slot; j++) - { - if (pl_sd->status.cart[i].card[j]) - { - if ((item_temp = - itemdb_search(pl_sd->status. - cart[i].card[j])) != NULL) - { - if (!voutput) - voutput += STRPRINTF( - " -> (card(s): " - "#%d %s (%s), ", - ++counter2, - item_temp->name, - item_temp->jname); - else - voutput += STRPRINTF( - "#%d %s (%s), ", - ++counter2, - item_temp->name, - item_temp->jname); - } - } - } - if (voutput) - { - voutput.pop_back(); - voutput.back() = '0'; - clif_displaymessage(s, AString(voutput)); - } - } - } - if (count == 0) - clif_displaymessage(s, - "No item found in the cart of this player."); - else - { - AString output = STRPRINTF("%d item(s) found in %d kind(s) of items.", - counter, count); - clif_displaymessage(s, output); - } - } - else - { - clif_displaymessage(s, "Your GM level don't authorise you to do this action on this player."); - return ATCE::PERM; - } - } - else - { - clif_displaymessage(s, "Character not found."); - return ATCE::EXIST; - } - - return ATCE::OKAY; -} - static ATCE atcommand_killer(Session *s, dumb_ptr sd, ZString) @@ -5379,9 +5178,6 @@ Map atcommand_info = {"charstoragelist", {"", 99, atcommand_character_storage_list, "List a player's storage"}}, - {"charcartlist", {"", - 99, atcommand_character_cart_list, - "List a player's cart"}}, {"addwarp", {" ", 80, atcommand_addwarp, "Create a new permanent warp"}}, diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 4d76dbd..59e798d 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -1452,12 +1452,6 @@ struct Damage battle_calc_pc_weapon_attack(dumb_ptr src, if (sd->double_rate > 0 && skill_num == SkillID::ZERO && skill_lv >= 0) da = random_::chance({sd->double_rate, 100}); - // 過剰精錬ボーナス - if (sd->overrefine > 0) - damage += random_::in(1, sd->overrefine); - if (sd->overrefine_ > 0) - damage2 += random_::in(1, sd->overrefine_); - if (!da) { //ダブルアタックが発動していない // クリティカル計算 @@ -1644,10 +1638,6 @@ struct Damage battle_calc_pc_weapon_attack(dumb_ptr src, if (damage2 < 0) damage2 = 0; - // 星のかけら、気球の適用 - damage += sd->star; - damage2 += sd->star_; - // >二刀流の左右ダメージ計算誰かやってくれぇぇぇぇえええ! // >map_session_data に左手ダメージ(atk,atk2)追加して // >pc_calcstatus()でやるべきかな? @@ -2349,7 +2339,6 @@ Battle_Config init_battle_config() battle_config.max_sp = 32500; battle_config.max_lv = 99; // [MouseJstr] battle_config.max_parameter = 99; - battle_config.max_cart_weight = 8000; battle_config.monster_skill_log = 0; battle_config.battle_log = 0; battle_config.save_log = 0; @@ -2476,7 +2465,6 @@ bool battle_config_read(ZString cfgName) BATTLE_CONFIG_VAR(max_sp), BATTLE_CONFIG_VAR(max_lv), BATTLE_CONFIG_VAR(max_parameter), - BATTLE_CONFIG_VAR(max_cart_weight), BATTLE_CONFIG_VAR(monster_skill_log), BATTLE_CONFIG_VAR(battle_log), BATTLE_CONFIG_VAR(save_log), @@ -2611,11 +2599,6 @@ void battle_config_check() battle_config.max_parameter = 10; if (battle_config.max_parameter > 10000) battle_config.max_parameter = 10000; - if (battle_config.max_cart_weight > 1000000) - battle_config.max_cart_weight = 1000000; - if (battle_config.max_cart_weight < 100) - battle_config.max_cart_weight = 100; - battle_config.max_cart_weight *= 10; if (battle_config.agi_penaly_count < 2) battle_config.agi_penaly_count = 2; diff --git a/src/map/battle.hpp b/src/map/battle.hpp index 32c479e..243d7fb 100644 --- a/src/map/battle.hpp +++ b/src/map/battle.hpp @@ -133,7 +133,6 @@ extern struct Battle_Config int max_sp; int max_lv; int max_parameter; - int max_cart_weight; int monster_skill_log; int battle_log; int save_log; diff --git a/src/map/chrif.cpp b/src/map/chrif.cpp index a74e870..48cff81 100644 --- a/src/map/chrif.cpp +++ b/src/map/chrif.cpp @@ -945,8 +945,7 @@ void ladmin_itemfrob_c2(dumb_ptr bl, int source_id, int dest_id) for (j = 0; j < MAX_INVENTORY; j++) IFIX(pc->status.inventory[j].nameid); - for (j = 0; j < MAX_CART; j++) - IFIX(pc->status.cart[j].nameid); + // cart is no longer supported // IFIX(pc->status.weapon); IFIX(pc->status.shield); IFIX(pc->status.head_top); diff --git a/src/map/clif.cpp b/src/map/clif.cpp index 70e9e1d..37646bf 100644 --- a/src/map/clif.cpp +++ b/src/map/clif.cpp @@ -528,7 +528,7 @@ int clif_set009e(dumb_ptr fitem, uint8_t *buf) WBUFW(buf, 0) = 0x9e; WBUFL(buf, 2) = fitem->bl_id; WBUFW(buf, 6) = fitem->item_data.nameid; - WBUFB(buf, 8) = fitem->item_data.identify; + WBUFB(buf, 8) = 1; //identify; WBUFW(buf, 9) = fitem->bl_x; WBUFW(buf, 11) = fitem->bl_y; WBUFB(buf, 13) = fitem->subx; @@ -1369,27 +1369,14 @@ int clif_additem(dumb_ptr sd, int n, int amount, PickupFail fa WFIFOW(s, 2) = n + 2; WFIFOW(s, 4) = amount; WFIFOW(s, 6) = sd->status.inventory[n].nameid; - WFIFOB(s, 8) = sd->status.inventory[n].identify; - if (sd->status.inventory[n].broken == 1) - WFIFOB(s, 9) = 1; // is weapon broken [Valaris] - else - WFIFOB(s, 9) = sd->status.inventory[n].attribute; - WFIFOB(s, 10) = sd->status.inventory[n].refine; - if (sd->status.inventory[n].card[0] == 0x00ff - || sd->status.inventory[n].card[0] == 0x00fe - || sd->status.inventory[n].card[0] == static_cast(0xff00)) - { - WFIFOW(s, 11) = sd->status.inventory[n].card[0]; - WFIFOW(s, 13) = sd->status.inventory[n].card[1]; - WFIFOW(s, 15) = sd->status.inventory[n].card[2]; - WFIFOW(s, 17) = sd->status.inventory[n].card[3]; - } - else + WFIFOB(s, 8) = 1; //identify; + WFIFOB(s, 9) = 0; // broken or attribute; + WFIFOB(s, 10) = 0; //refine; { - WFIFOW(s, 11) = sd->status.inventory[n].card[0]; - WFIFOW(s, 13) = sd->status.inventory[n].card[1]; - WFIFOW(s, 15) = sd->status.inventory[n].card[2]; - WFIFOW(s, 17) = sd->status.inventory[n].card[3]; + WFIFOW(s, 11) = 0; //card[0]; + WFIFOW(s, 13) = 0; //card[1]; + WFIFOW(s, 15) = 0; //card[2]; + WFIFOW(s, 17) = 0; //card[3]; } WFIFOW(s, 19) = uint16_t(pc_equippoint(sd, n)); WFIFOB(s, 21) = uint8_t(sd->inventory_data[n]->type == ItemType::_7 @@ -1439,7 +1426,7 @@ void clif_itemlist(dumb_ptr sd) WFIFOW(s, n * 18 + 4) = i + 2; WFIFOW(s, n * 18 + 6) = sd->status.inventory[i].nameid; WFIFOB(s, n * 18 + 8) = uint8_t(sd->inventory_data[i]->type); - WFIFOB(s, n * 18 + 9) = sd->status.inventory[i].identify; + WFIFOB(s, n * 18 + 9) = 1; //identify; WFIFOW(s, n * 18 + 10) = sd->status.inventory[i].amount; if (sd->inventory_data[i]->equip == EPOS::ARROW) { @@ -1449,10 +1436,10 @@ void clif_itemlist(dumb_ptr sd) } else WFIFOW(s, n * 18 + 12) = uint16_t(EPOS::ZERO); - WFIFOW(s, n * 18 + 14) = sd->status.inventory[i].card[0]; - WFIFOW(s, n * 18 + 16) = sd->status.inventory[i].card[1]; - WFIFOW(s, n * 18 + 18) = sd->status.inventory[i].card[2]; - WFIFOW(s, n * 18 + 20) = sd->status.inventory[i].card[3]; + WFIFOW(s, n * 18 + 14) = 0; //card[0]; + WFIFOW(s, n * 18 + 16) = 0; //card[1]; + WFIFOW(s, n * 18 + 18) = 0; //card[2]; + WFIFOW(s, n * 18 + 20) = 0; //card[3]; n++; } if (n) @@ -1487,29 +1474,16 @@ void clif_equiplist(dumb_ptr sd) sd->inventory_data[i]->type == ItemType::_7 ? ItemType::WEAPON : sd->inventory_data[i]->type); - WFIFOB(s, n * 20 + 9) = sd->status.inventory[i].identify; + WFIFOB(s, n * 20 + 9) = 0; //identify; WFIFOW(s, n * 20 + 10) = uint16_t(pc_equippoint(sd, i)); WFIFOW(s, n * 20 + 12) = uint16_t(sd->status.inventory[i].equip); - if (sd->status.inventory[i].broken == 1) - WFIFOB(s, n * 20 + 14) = 1; // is weapon broken [Valaris] - else - WFIFOB(s, n * 20 + 14) = sd->status.inventory[i].attribute; - WFIFOB(s, n * 20 + 15) = sd->status.inventory[i].refine; - if (sd->status.inventory[i].card[0] == 0x00ff - || sd->status.inventory[i].card[0] == 0x00fe - || sd->status.inventory[i].card[0] == static_cast(0xff00)) + WFIFOB(s, n * 20 + 14) = 0; //broken or attribute; + WFIFOB(s, n * 20 + 15) = 0; //refine; { - WFIFOW(s, n * 20 + 16) = sd->status.inventory[i].card[0]; - WFIFOW(s, n * 20 + 18) = sd->status.inventory[i].card[1]; - WFIFOW(s, n * 20 + 20) = sd->status.inventory[i].card[2]; - WFIFOW(s, n * 20 + 22) = sd->status.inventory[i].card[3]; - } - else - { - WFIFOW(s, n * 20 + 16) = sd->status.inventory[i].card[0]; - WFIFOW(s, n * 20 + 18) = sd->status.inventory[i].card[1]; - WFIFOW(s, n * 20 + 20) = sd->status.inventory[i].card[2]; - WFIFOW(s, n * 20 + 22) = sd->status.inventory[i].card[3]; + WFIFOW(s, n * 20 + 16) = 0; //card[0]; + WFIFOW(s, n * 20 + 18) = 0; //card[1]; + WFIFOW(s, n * 20 + 20) = 0; //card[2]; + WFIFOW(s, n * 20 + 22) = 0; //card[3]; } n++; } @@ -1546,13 +1520,13 @@ int clif_storageitemlist(dumb_ptr sd, struct storage *stor) WFIFOW(s, n * 18 + 4) = i + 1; WFIFOW(s, n * 18 + 6) = stor->storage_[i].nameid; WFIFOB(s, n * 18 + 8) = uint8_t(id->type); - WFIFOB(s, n * 18 + 9) = stor->storage_[i].identify; + WFIFOB(s, n * 18 + 9) = 0; //identify; WFIFOW(s, n * 18 + 10) = stor->storage_[i].amount; WFIFOW(s, n * 18 + 12) = 0; - WFIFOW(s, n * 18 + 14) = stor->storage_[i].card[0]; - WFIFOW(s, n * 18 + 16) = stor->storage_[i].card[1]; - WFIFOW(s, n * 18 + 18) = stor->storage_[i].card[2]; - WFIFOW(s, n * 18 + 20) = stor->storage_[i].card[3]; + WFIFOW(s, n * 18 + 14) = 0; //card[0]; + WFIFOW(s, n * 18 + 16) = 0; //card[1]; + WFIFOW(s, n * 18 + 18) = 0; //card[2]; + WFIFOW(s, n * 18 + 20) = 0; //card[3]; n++; } if (n) @@ -1588,29 +1562,16 @@ int clif_storageequiplist(dumb_ptr sd, struct storage *stor) WFIFOW(s, n * 20 + 4) = i + 1; WFIFOW(s, n * 20 + 6) = stor->storage_[i].nameid; WFIFOB(s, n * 20 + 8) = uint8_t(id->type); - WFIFOB(s, n * 20 + 9) = stor->storage_[i].identify; + WFIFOB(s, n * 20 + 9) = 0; //identify; WFIFOW(s, n * 20 + 10) = uint16_t(id->equip); WFIFOW(s, n * 20 + 12) = uint16_t(stor->storage_[i].equip); - if (stor->storage_[i].broken == 1) - WFIFOB(s, n * 20 + 14) = 1; //is weapon broken [Valaris] - else - WFIFOB(s, n * 20 + 14) = stor->storage_[i].attribute; - WFIFOB(s, n * 20 + 15) = stor->storage_[i].refine; - if (stor->storage_[i].card[0] == 0x00ff - || stor->storage_[i].card[0] == 0x00fe - || stor->storage_[i].card[0] == static_cast(0xff00)) - { - WFIFOW(s, n * 20 + 16) = stor->storage_[i].card[0]; - WFIFOW(s, n * 20 + 18) = stor->storage_[i].card[1]; - WFIFOW(s, n * 20 + 20) = stor->storage_[i].card[2]; - WFIFOW(s, n * 20 + 22) = stor->storage_[i].card[3]; - } - else + WFIFOB(s, n * 20 + 14) = 0; //broken or attribute + WFIFOB(s, n * 20 + 15) = 0; //refine; { - WFIFOW(s, n * 20 + 16) = stor->storage_[i].card[0]; - WFIFOW(s, n * 20 + 18) = stor->storage_[i].card[1]; - WFIFOW(s, n * 20 + 20) = stor->storage_[i].card[2]; - WFIFOW(s, n * 20 + 22) = stor->storage_[i].card[3]; + WFIFOW(s, n * 20 + 16) = 0; //card[0]; + WFIFOW(s, n * 20 + 18) = 0; //card[1]; + WFIFOW(s, n * 20 + 20) = 0; //card[2]; + WFIFOW(s, n * 20 + 22) = 0; //card[3]; } n++; } @@ -2164,27 +2125,14 @@ void clif_tradeadditem(dumb_ptr sd, { index -= 2; WFIFOW(s, 6) = sd->status.inventory[index].nameid; // type id - WFIFOB(s, 8) = sd->status.inventory[index].identify; //identify flag - if (sd->status.inventory[index].broken == 1) - WFIFOB(s, 9) = 1; // is broke weapon [Valaris] - else - WFIFOB(s, 9) = sd->status.inventory[index].attribute; // attribute - WFIFOB(s, 10) = sd->status.inventory[index].refine; //refine - if (sd->status.inventory[index].card[0] == 0x00ff - || sd->status.inventory[index].card[0] == 0x00fe - || sd->status.inventory[index].card[0] == static_cast(0xff00)) + WFIFOB(s, 8) = 0; //identify; + WFIFOB(s, 9) = 0; //broken or attribute; + WFIFOB(s, 10) = 0; //refine; { - WFIFOW(s, 11) = sd->status.inventory[index].card[0]; //card (4w) - WFIFOW(s, 13) = sd->status.inventory[index].card[1]; //card (4w) - WFIFOW(s, 15) = sd->status.inventory[index].card[2]; //card (4w) - WFIFOW(s, 17) = sd->status.inventory[index].card[3]; //card (4w) - } - else - { - WFIFOW(s, 11) = sd->status.inventory[index].card[0]; - WFIFOW(s, 13) = sd->status.inventory[index].card[1]; - WFIFOW(s, 15) = sd->status.inventory[index].card[2]; - WFIFOW(s, 17) = sd->status.inventory[index].card[3]; + WFIFOW(s, 11) = 0; //card[0]; + WFIFOW(s, 13) = 0; //card[1]; + WFIFOW(s, 15) = 0; //card[2]; + WFIFOW(s, 17) = 0; //card[3]; } } WFIFOSET(s, clif_parse_func_table[0xe9].len); @@ -2293,27 +2241,14 @@ int clif_storageitemadded(dumb_ptr sd, struct storage *stor, WFIFOW(fd,8) =view; else*/ WFIFOW(s, 8) = stor->storage_[index].nameid; - WFIFOB(s, 10) = stor->storage_[index].identify; //identify flag - if (stor->storage_[index].broken == 1) - WFIFOB(s, 11) = 1; // is weapon broken [Valaris] - else - WFIFOB(s, 11) = stor->storage_[index].attribute; // attribute - WFIFOB(s, 12) = stor->storage_[index].refine; //refine - if (stor->storage_[index].card[0] == 0x00ff - || stor->storage_[index].card[0] == 0x00fe - || stor->storage_[index].card[0] == static_cast(0xff00)) - { - WFIFOW(s, 13) = stor->storage_[index].card[0]; //card (4w) - WFIFOW(s, 15) = stor->storage_[index].card[1]; //card (4w) - WFIFOW(s, 17) = stor->storage_[index].card[2]; //card (4w) - WFIFOW(s, 19) = stor->storage_[index].card[3]; //card (4w) - } - else + WFIFOB(s, 10) = 0; //identify; + WFIFOB(s, 11) = 0; //broken or attribute; + WFIFOB(s, 12) = 0; //refine; { - WFIFOW(s, 13) = stor->storage_[index].card[0]; - WFIFOW(s, 15) = stor->storage_[index].card[1]; - WFIFOW(s, 17) = stor->storage_[index].card[2]; - WFIFOW(s, 19) = stor->storage_[index].card[3]; + WFIFOW(s, 13) = 0; //card[0]; + WFIFOW(s, 15) = 0; //card[1]; + WFIFOW(s, 17) = 0; //card[2]; + WFIFOW(s, 19) = 0; //card[3]; } WFIFOSET(s, clif_parse_func_table[0xf4].len); @@ -2556,7 +2491,7 @@ void clif_getareachar_item(dumb_ptr sd, WFIFOW(s, 0) = 0x9d; WFIFOL(s, 2) = fitem->bl_id; WFIFOW(s, 6) = fitem->item_data.nameid; - WFIFOB(s, 8) = fitem->item_data.identify; + WFIFOB(s, 8) = 0; //identify; WFIFOW(s, 9) = fitem->bl_x; WFIFOW(s, 11) = fitem->bl_y; WFIFOW(s, 13) = fitem->item_data.amount; @@ -3465,8 +3400,6 @@ void clif_parse_WantToConnection(Session *s, dumb_ptr sd) static void clif_parse_LoadEndAck(Session *, dumb_ptr sd) { -// struct item_data* item; - int i; nullpo_retv(sd); if (sd->bl_prev != NULL) @@ -3540,17 +3473,7 @@ void clif_parse_LoadEndAck(Session *, dumb_ptr sd) // option clif_changeoption(sd); - for (i = 0; i < MAX_INVENTORY; i++) - { - if (bool(sd->status.inventory[i].equip) - && bool(sd->status.inventory[i].equip & EPOS::WEAPON) - && sd->status.inventory[i].broken == 1) - skill_status_change_start(sd, StatusChange::SC_BROKNWEAPON, 0, interval_t::zero()); - if (bool(sd->status.inventory[i].equip) - && bool(sd->status.inventory[i].equip & EPOS::MISC1) - && sd->status.inventory[i].broken == 1) - skill_status_change_start(sd, StatusChange::SC_BROKNARMOR, 0, interval_t::zero()); - } + // broken equipment // clif_changelook_accessories(sd, NULL); @@ -4184,20 +4107,10 @@ void clif_parse_EquipItem(Session *s, dumb_ptr sd) if (sd->npc_id != 0) return; - if (sd->status.inventory[index].identify != 1) - { // 未鑑定 - // Bjorn: Auto-identify items when equipping them as there - // is no nice way to do this in the client yet. - sd->status.inventory[index].identify = 1; - //clif_equipitemack(sd,index,0,0); // fail - //return; - } - //ペット用装備であるかないか if (sd->inventory_data[index]) { EPOS epos = EPOS(RFIFOW(s, 4)); if (sd->inventory_data[index]->type == ItemType::ARROW) - // 矢を無理やり装備できるように(−−; epos = EPOS::ARROW; // Note: the EPOS argument to pc_equipitem is actually ignored @@ -4222,10 +4135,6 @@ void clif_parse_UnequipItem(Session *s, dumb_ptr sd) return; } index = RFIFOW(s, 2) - 2; - if (sd->status.inventory[index].broken == 1 && sd->sc_data[StatusChange::SC_BROKNWEAPON].timer) - skill_status_change_end(sd, StatusChange::SC_BROKNWEAPON, nullptr); - if (sd->status.inventory[index].broken == 1 && sd->sc_data[StatusChange::SC_BROKNARMOR].timer) - skill_status_change_end(sd, StatusChange::SC_BROKNARMOR, nullptr); if (sd->npc_id != 0 || sd->opt1 != Opt1::ZERO) diff --git a/src/map/itemdb.cpp b/src/map/itemdb.cpp index ba225bd..330bd8b 100644 --- a/src/map/itemdb.cpp +++ b/src/map/itemdb.cpp @@ -176,6 +176,7 @@ bool itemdb_readdb(ZString filename) // According to the code, tail_part may be empty. See later. ZString tail_part = line.xislice_t(it); + XString unused_slot_count; item_data idv {}; if (!extract( main_part, record<','>( @@ -190,7 +191,7 @@ bool itemdb_readdb(ZString filename) lstripping(&idv.def), lstripping(&idv.range), lstripping(&idv.magic_bonus), - lstripping(&idv.slot), + lstripping(&unused_slot_count), lstripping(&idv.sex), lstripping(&idv.equip), lstripping(&idv.wlv), diff --git a/src/map/itemdb.hpp b/src/map/itemdb.hpp index 2ec8f1c..f026f95 100644 --- a/src/map/itemdb.hpp +++ b/src/map/itemdb.hpp @@ -20,11 +20,9 @@ struct item_data int def; int range; int magic_bonus; - int slot; ItemLook look; int elv; int wlv; - int refine; std::unique_ptr use_script; std::unique_ptr equip_script; }; diff --git a/src/map/magic-expr.cpp b/src/map/magic-expr.cpp index 65cd35b..1f9ef82 100644 --- a/src/map/magic-expr.cpp +++ b/src/map/magic-expr.cpp @@ -770,7 +770,6 @@ magic_find_item(const_array args, int index, struct item *item_, int *sta *item_ = item(); item_->nameid = item_data->nameid; - item_->identify = 1; return 0; } diff --git a/src/map/map.cpp b/src/map/map.cpp index 4fa511a..132afac 100644 --- a/src/map/map.cpp +++ b/src/map/map.cpp @@ -1629,13 +1629,7 @@ void term_func(void) int compare_item(struct item *a, struct item *b) { - return ((a->nameid == b->nameid) && - (a->identify == b->identify) && - (a->refine == b->refine) && - (a->attribute == b->attribute) && - (a->card[0] == b->card[0]) && - (a->card[1] == b->card[1]) && - (a->card[2] == b->card[2]) && (a->card[3] == b->card[3])); + return (a->nameid == b->nameid); } static diff --git a/src/map/map.hpp b/src/map/map.hpp index ad5adcf..1964a3c 100644 --- a/src/map/map.hpp +++ b/src/map/map.hpp @@ -175,7 +175,6 @@ struct map_session_data : block_list, SessionData struct item_data *inventory_data[MAX_INVENTORY]; earray equip_index; int weight, max_weight; - int cart_weight, cart_max_weight, cart_num, cart_max_num; MapName mapname_; Session *sess; // use this, you idiots! short to_x, to_y; @@ -244,10 +243,8 @@ struct map_session_data : block_list, SessionData interval_t aspd, amotion, dmotion; int watk, watk2; int def, def2, mdef, mdef2, critical, matk1, matk2; - int star, overrefine; int hprate, sprate, dsprate; int watk_, watk_2; - int star_, overrefine_; //二刀流のために追加 int base_atk, atk_rate; int arrow_atk; int arrow_cri, arrow_hit, arrow_range; diff --git a/src/map/mob.cpp b/src/map/mob.cpp index c67dbc4..5a414be 100644 --- a/src/map/mob.cpp +++ b/src/map/mob.cpp @@ -2170,7 +2170,6 @@ void mob_delay_item_drop(TimerData *, tick_t, struct delay_item_drop ditem) temp_item.nameid = ditem.nameid; temp_item.amount = ditem.amount; - temp_item.identify = !itemdb_isequip3(temp_item.nameid); if (battle_config.item_auto_get == 1) { diff --git a/src/map/npc.cpp b/src/map/npc.cpp index 43926e0..8ecd7a3 100644 --- a/src/map/npc.cpp +++ b/src/map/npc.cpp @@ -819,7 +819,6 @@ int npc_buylist(dumb_ptr sd, int n, struct item item_tmp {}; item_tmp.nameid = item_data->nameid; - item_tmp.identify = 1; // npc販売アイテムは鑑定済み if (amount > 1 && (item_data->type == ItemType::WEAPON diff --git a/src/map/pc.cpp b/src/map/pc.cpp index 8ff5a01..86280ed 100644 --- a/src/map/pc.cpp +++ b/src/map/pc.cpp @@ -932,19 +932,7 @@ int pc_calcstatus(dumb_ptr sd, int first) sd->inventory_data[i]->weight * sd->status.inventory[i].amount; } - sd->cart_max_weight = battle_config.max_cart_weight; - sd->cart_weight = 0; - sd->cart_max_num = MAX_CART; - sd->cart_num = 0; - for (int i = 0; i < MAX_CART; i++) - { - if (sd->status.cart[i].nameid == 0) - continue; - sd->cart_weight += - itemdb_weight(sd->status.cart[i].nameid) * - sd->status.cart[i].amount; - sd->cart_num++; - } + // used to fill cart } for (auto& p : sd->paramb) @@ -967,8 +955,6 @@ int pc_calcstatus(dumb_ptr sd, int first) sd->status.max_sp = 0; sd->attackrange = 0; sd->attackrange_ = 0; - sd->star = 0; - sd->overrefine = 0; sd->matk1 = 0; sd->matk2 = 0; sd->speed = DEFAULT_WALK_SPEED; @@ -985,8 +971,6 @@ int pc_calcstatus(dumb_ptr sd, int first) sd->watk_ = 0; //二刀流用(仮) sd->watk_2 = 0; - sd->star_ = 0; - sd->overrefine_ = 0; sd->aspd_rate = 100; sd->speed_rate = 100; @@ -1027,55 +1011,7 @@ int pc_calcstatus(dumb_ptr sd, int first) sd->spellpower_bonus_target += sd->inventory_data[index]->magic_bonus; - if (sd->inventory_data[index]->type == ItemType::WEAPON) - { - if (sd->status.inventory[index].card[0] != 0x00ff - && sd->status.inventory[index].card[0] != 0x00fe - && sd->status.inventory[index].card[0] != static_cast(0xff00)) - { - int j; - for (j = 0; j < sd->inventory_data[index]->slot; j++) - { // カード - int c = sd->status.inventory[index].card[j]; - if (c > 0) - { - argrec_t arg[2] = - { - {"@slotId", static_cast(i)}, - {"@itemId", sd->inventory_data[index]->nameid}, - }; - if (i == EQUIP::SHIELD - && sd->status.inventory[index].equip == EPOS::SHIELD) - sd->state.lr_flag = 1; - run_script_l(ScriptPointer(itemdb_equipscript(c), 0), sd->bl_id, 0, - 2, arg); - sd->state.lr_flag = 0; - } - } - } - } - else if (sd->inventory_data[index]->type == ItemType::ARMOR) - { // 防具 - if (sd->status.inventory[index].card[0] != 0x00ff - && sd->status.inventory[index].card[0] != 0x00fe - && sd->status.inventory[index].card[0] != static_cast(0xff00)) - { - int j; - for (j = 0; j < sd->inventory_data[index]->slot; j++) - { // カード - int c = sd->status.inventory[index].card[j]; - if (c > 0) { - argrec_t arg[2] = - { - {"@slotId", static_cast(i)}, - {"@itemId", sd->inventory_data[index]->nameid} - }; - run_script_l(ScriptPointer(itemdb_equipscript(c), 0), sd->bl_id, 0, - 2, arg); - } - } - } - } + // used to apply cards } } @@ -1110,21 +1046,13 @@ int pc_calcstatus(dumb_ptr sd, int first) sd->def += sd->inventory_data[index]->def; if (sd->inventory_data[index]->type == ItemType::WEAPON) { - int r; if (i == EQUIP::SHIELD && sd->status.inventory[index].equip == EPOS::SHIELD) { //二刀流用データ入力 sd->watk_ += sd->inventory_data[index]->atk; - sd->watk_2 = (r = sd->status.inventory[index].refine) * // 精錬攻撃力 - 0; - if ((r -= 10) > 0) // 過剰精錬ボーナス - sd->overrefine_ = r * 0; - - if (sd->status.inventory[index].card[0] == 0x00ff) - { // 製造武器 - sd->star_ = (sd->status.inventory[index].card[1] >> 8); // 星のかけら - } + sd->watk_2 = 0; + sd->attackrange_ += sd->inventory_data[index]->range; sd->state.lr_flag = 1; { @@ -1148,15 +1076,7 @@ int pc_calcstatus(dumb_ptr sd, int first) {"@itemId", sd->inventory_data[index]->nameid}, }; sd->watk += sd->inventory_data[index]->atk; - sd->watk2 += (r = sd->status.inventory[index].refine) * // 精錬攻撃力 - 0; - if ((r -= 10) > 0) // 過剰精錬ボーナス - sd->overrefine += r * 0; - - if (sd->status.inventory[index].card[0] == 0x00ff) - { // 製造武器 - sd->star += (sd->status.inventory[index].card[1] >> 8); // 星のかけら - } + sd->attackrange += sd->inventory_data[index]->range; run_script_l(ScriptPointer(sd->inventory_data[index]->equip_script.get(), 0), sd->bl_id, 0, @@ -1171,8 +1091,6 @@ int pc_calcstatus(dumb_ptr sd, int first) {"@itemId", sd->inventory_data[index]->nameid}, }; sd->watk += sd->inventory_data[index]->atk; - refinedef += - sd->status.inventory[index].refine * 0; run_script_l(ScriptPointer(sd->inventory_data[index]->equip_script.get(), 0), sd->bl_id, 0, 2, arg); @@ -2027,11 +1945,7 @@ PickupFail pc_additem(dumb_ptr sd, struct item *item_data, { // 装 備品ではないので、既所有品なら個数のみ変化させる for (i = 0; i < MAX_INVENTORY; i++) - if (sd->status.inventory[i].nameid == item_data->nameid && - sd->status.inventory[i].card[0] == item_data->card[0] - && sd->status.inventory[i].card[1] == item_data->card[1] - && sd->status.inventory[i].card[2] == item_data->card[2] - && sd->status.inventory[i].card[3] == item_data->card[3]) + if (sd->status.inventory[i].nameid == item_data->nameid) { if (sd->status.inventory[i].amount + amount > MAX_AMOUNT) return PickupFail::STACK_FULL; @@ -4454,8 +4368,8 @@ int pc_equipitem(dumb_ptr sd, int n, EPOS) if (battle_config.battle_log) PRINTF("equip %d (%d) %x:%x\n", nameid, n, id->equip, pos); - if (!pc_isequip(sd, n) || pos == EPOS::ZERO || sd->status.inventory[n].broken == 1) - { // [Valaris] + if (!pc_isequip(sd, n) || pos == EPOS::ZERO) + { clif_equipitemack(sd, n, EPOS::ZERO, 0); // fail return 0; } @@ -4623,11 +4537,6 @@ int pc_unequipitem(dumb_ptr sd, int n, CalcStatus type) } pc_signal_advanced_equipment_change(sd, n); - if (sd->sc_data[StatusChange::SC_BROKNWEAPON].timer - && bool(sd->status.inventory[n].equip & EPOS::WEAPON) - && sd->status.inventory[n].broken == 1) - skill_status_change_end(sd, StatusChange::SC_BROKNWEAPON, nullptr); - clif_unequipitemack(sd, n, sd->status.inventory[n].equip, 1); sd->status.inventory[n].equip = EPOS::ZERO; } @@ -4690,22 +4599,6 @@ int pc_checkitem(dumb_ptr sd) for (k = j; k < MAX_INVENTORY; k++) sd->inventory_data[k] = NULL; - // カート内空き詰め - for (i = j = 0; i < MAX_CART; i++) - { - if ((id = sd->status.cart[i].nameid) == 0) - continue; - if (i > j) - { - sd->status.cart[j] = sd->status.cart[i]; - } - j++; - } - while (j < MAX_CART) - sd->status.cart[j++] = item{}; - - // 装 備位置チェック - for (i = 0; i < MAX_INVENTORY; i++) { if (sd->status.inventory[i].nameid == 0) diff --git a/src/map/script.cpp b/src/map/script.cpp index 6fe965c..e3db7c7 100644 --- a/src/map/script.cpp +++ b/src/map/script.cpp @@ -1932,7 +1932,6 @@ void builtin_getitem(ScriptState *st) { struct item item_tmp {}; item_tmp.nameid = nameid; - item_tmp.identify = 1; if (HARGO2(5)) //アイテムを指定したIDに渡す sd = map_id2sd(conv_num(st, &AARGO2(5))); if (sd == NULL) //アイテムを渡す相手がいなかったらお帰り @@ -1956,7 +1955,7 @@ void builtin_getitem(ScriptState *st) static void builtin_makeitem(ScriptState *st) { - int nameid, amount, flag = 0; + int nameid, amount; int x, y; dumb_ptr sd; struct script_data *data; @@ -1991,14 +1990,9 @@ void builtin_makeitem(ScriptState *st) { struct item item_tmp {}; item_tmp.nameid = nameid; - if (!flag) - item_tmp.identify = 1; - else - item_tmp.identify = !itemdb_isequip3(nameid); map_addflooritem(&item_tmp, amount, m, x, y, NULL, NULL, NULL); } - } /*========================================== @@ -3439,20 +3433,6 @@ void builtin_getinventorylist(ScriptState *st) sd->status.inventory[i].amount); pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_equip"), j), static_cast(sd->status.inventory[i].equip)); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_refine"), j), - sd->status.inventory[i].refine); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_identify"), j), - sd->status.inventory[i].identify); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_attribute"), j), - sd->status.inventory[i].attribute); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_card1"), j), - sd->status.inventory[i].card[0]); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_card2"), j), - sd->status.inventory[i].card[1]); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_card3"), j), - sd->status.inventory[i].card[2]); - pc_setreg(sd, SIR::from(variable_names.intern("@inventorylist_card4"), j), - sd->status.inventory[i].card[3]); j++; } } diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 0222202..077bf66 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -873,8 +873,6 @@ void skill_status_change_timer(TimerData *tid, tick_t tick, int id, StatusChange /* 時間切れ無し?? */ case StatusChange::SC_WEIGHT50: case StatusChange::SC_WEIGHT90: - case StatusChange::SC_BROKNWEAPON: - case StatusChange::SC_BROKNARMOR: sc_data[type].timer = Timer(tick + std::chrono::minutes(10), std::bind(skill_status_change_timer, ph::_1, ph::_2, bl->bl_id, type)); @@ -1006,8 +1004,6 @@ int skill_status_effect(dumb_ptr bl, StatusChange type, case StatusChange::SC_WEIGHT50: case StatusChange::SC_WEIGHT90: - case StatusChange::SC_BROKNWEAPON: - case StatusChange::SC_BROKNARMOR: tick = std::chrono::minutes(10); break; diff --git a/src/map/skill.t.hpp b/src/map/skill.t.hpp index bfa0e2f..1470d61 100644 --- a/src/map/skill.t.hpp +++ b/src/map/skill.t.hpp @@ -26,9 +26,6 @@ enum class StatusChange : uint16_t // the rest are the normal effects SC_SLOWPOISON = 14, // item script - SC_BROKNARMOR = 32, // ? - SC_BROKNWEAPON = 33, // ? - SC_WEIGHT50 = 35, // ? sort of used SC_WEIGHT90 = 36, // definitely used SC_SPEEDPOTION0 = 37, // item script -- cgit v1.2.3-60-g2f50