From cd1c927516c1944001cbdd2e9816526fc6430e37 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Thu, 29 Oct 2009 17:54:00 -0600 Subject: Allow players to switch characters while alive --- src/map/clif.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/map/clif.c b/src/map/clif.c index fc91d32..c961464 100644 --- a/src/map/clif.c +++ b/src/map/clif.c @@ -6742,8 +6742,8 @@ void clif_parse_Restart(int fd, struct map_session_data *sd) { } break; case 0x01: - if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) - return; + /*if(!pc_isdead(sd) && (sd->opt1 || (sd->opt2 && !(night_flag == 1 && sd->opt2 == STATE_BLIND)))) + return;*/ /* Rovert's Prevent logout option - Fixed [Valaris] */ if ((battle_config.prevent_logout && (gettick() - sd->canlog_tick) >= 10000) || (!battle_config.prevent_logout)) { -- cgit v1.2.3-60-g2f50