From 87218e07b2bc89593eae1cb4abe859cd1a7eaa0f Mon Sep 17 00:00:00 2001
From: Ben Longbons <b.r.longbons@gmail.com>
Date: Thu, 23 May 2013 15:14:29 -0700
Subject: Make block_list a base class

---
 src/map/atcommand.cpp              | 206 ++++++++--------
 src/map/battle.cpp                 |   4 +-
 src/map/chrif.cpp                  |  14 +-
 src/map/clif.cpp                   | 266 ++++++++++----------
 src/map/intif.cpp                  |  10 +-
 src/map/magic-interpreter-base.cpp |  28 +--
 src/map/magic-interpreter.hpp      |   7 +-
 src/map/magic-stmt.cpp             |  72 +++---
 src/map/map.cpp                    |  52 ++--
 src/map/map.hpp                    |  17 +-
 src/map/mob.cpp                    | 480 ++++++++++++++++++-------------------
 src/map/npc.cpp                    | 164 ++++++-------
 src/map/party.cpp                  |  26 +-
 src/map/pc.cpp                     | 292 +++++++++++-----------
 src/map/script.cpp                 |  56 ++---
 src/map/skill-pools.cpp            |   2 +-
 src/map/skill.cpp                  |  10 +-
 src/map/trade.cpp                  |  10 +-
 18 files changed, 857 insertions(+), 859 deletions(-)

(limited to 'src')

diff --git a/src/map/atcommand.cpp b/src/map/atcommand.cpp
index fe12acf..207ce25 100644
--- a/src/map/atcommand.cpp
+++ b/src/map/atcommand.cpp
@@ -371,7 +371,7 @@ void log_atcommand(struct map_session_data *sd, const_string cmd)
     stamp_time(tmpstr);
     fprintf(fp, "[%s] %s(%d,%d) %s(%d) : ",
             tmpstr,
-            map[sd->bl.bl_m].name, sd->bl.bl_x, sd->bl.bl_y,
+            map[sd->bl_m].name, sd->bl_x, sd->bl_y,
             sd->status.name, sd->status.account_id);
     fwrite(cmd.data(), 1, cmd.size(), fp);
 }
@@ -676,7 +676,7 @@ int atcommand_charwarp(const int fd, struct map_session_data *sd,
                                          "You are not authorised to warp someone to this map.");
                     return -1;
                 }
-                if (pl_sd->bl.bl_m >= 0 && map[pl_sd->bl.bl_m].flag.nowarp
+                if (pl_sd->bl_m >= 0 && map[pl_sd->bl_m].flag.nowarp
                     && battle_config.any_warp_GM_min_level > pc_isGM(sd))
                 {
                     clif_displaymessage(fd,
@@ -754,7 +754,7 @@ int atcommand_warp(const int fd, struct map_session_data *sd,
                                  "You are not authorised to warp you to this map.");
             return -1;
         }
-        if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarp
+        if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarp
             && battle_config.any_warp_GM_min_level > pc_isGM(sd))
         {
             clif_displaymessage(fd,
@@ -800,7 +800,7 @@ int atcommand_where(const int fd, struct map_session_data *sd,
     {                           // you can look only lower or same level
         std::string output = STRPRINTF("%s: %s (%d,%d)",
                 pl_sd->status.name,
-                pl_sd->mapname, pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                pl_sd->mapname, pl_sd->bl_x, pl_sd->bl_y);
         clif_displaymessage(fd, output);
     }
     else
@@ -833,21 +833,21 @@ int atcommand_goto(const int fd, struct map_session_data *sd,
 
     if ((pl_sd = map_nick2sd(character)) != NULL)
     {
-        if (pl_sd->bl.bl_m >= 0 && map[pl_sd->bl.bl_m].flag.nowarpto
+        if (pl_sd->bl_m >= 0 && map[pl_sd->bl_m].flag.nowarpto
             && battle_config.any_warp_GM_min_level > pc_isGM(sd))
         {
             clif_displaymessage(fd,
                                  "You are not authorised to warp you to the map of this player.");
             return -1;
         }
-        if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarp
+        if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarp
             && battle_config.any_warp_GM_min_level > pc_isGM(sd))
         {
             clif_displaymessage(fd,
                                  "You are not authorised to warp you from your actual map.");
             return -1;
         }
-        pc_setpos(sd, pl_sd->mapname, pl_sd->bl.bl_x, pl_sd->bl.bl_y, BeingRemoveWhy::WARPED);
+        pc_setpos(sd, pl_sd->mapname, pl_sd->bl_x, pl_sd->bl_y, BeingRemoveWhy::WARPED);
         std::string output = STRPRINTF("Jump to %s", character);
         clif_displaymessage(fd, output);
     }
@@ -876,14 +876,14 @@ int atcommand_jump(const int fd, struct map_session_data *sd,
         y = random_::in(1, 399);
     if (x > 0 && x < 800 && y > 0 && y < 800)
     {
-        if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarpto
+        if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarpto
             && battle_config.any_warp_GM_min_level > pc_isGM(sd))
         {
             clif_displaymessage(fd,
                                  "You are not authorised to warp you to your actual map.");
             return -1;
         }
-        if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarp
+        if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarp
             && battle_config.any_warp_GM_min_level > pc_isGM(sd))
         {
             clif_displaymessage(fd,
@@ -950,12 +950,12 @@ int atcommand_who(const int fd, struct map_session_data *sd,
                         output = STRPRINTF(
                                 "Name: %s (GM:%d) | Location: %s %d %d",
                                 pl_sd->status.name, pl_GM_level,
-                                pl_sd->mapname, pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                                pl_sd->mapname, pl_sd->bl_x, pl_sd->bl_y);
                     else
                         output = STRPRINTF(
                                 "Name: %s | Location: %s %d %d",
                                 pl_sd->status.name, pl_sd->mapname,
-                                pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                                pl_sd->bl_x, pl_sd->bl_y);
                     clif_displaymessage(fd, output);
                     count++;
                 }
@@ -1061,14 +1061,14 @@ int atcommand_whomap(const int fd, struct map_session_data *sd,
     memset(map_name, '\0', sizeof(map_name));
 
     if (!message || !*message)
-        map_id = sd->bl.bl_m;
+        map_id = sd->bl_m;
     else
     {
         sscanf(message, "%99s", map_name);
         if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13)   // 16 - 4 (.gat)
             strcat(map_name, ".gat");
         if ((map_id = map_mapname2mapid(map_name)) < 0)
-            map_id = sd->bl.bl_m;
+            map_id = sd->bl_m;
     }
 
     count = 0;
@@ -1086,19 +1086,19 @@ int atcommand_whomap(const int fd, struct map_session_data *sd,
                   || bool(pl_sd->status.option & Option::HIDE))
                  && (pl_GM_level > GM_level)))
             {                   // you can look only lower or same level
-                if (pl_sd->bl.bl_m == map_id)
+                if (pl_sd->bl_m == map_id)
                 {
                     std::string output;
                     if (pl_GM_level > 0)
                         output = STRPRINTF(
                                 "Name: %s (GM:%d) | Location: %s %d %d",
                                 pl_sd->status.name, pl_GM_level,
-                                pl_sd->mapname, pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                                pl_sd->mapname, pl_sd->bl_x, pl_sd->bl_y);
                     else
                         output = STRPRINTF(
                                 "Name: %s | Location: %s %d %d",
                                 pl_sd->status.name, pl_sd->mapname,
-                                pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                                pl_sd->bl_x, pl_sd->bl_y);
                     clif_displaymessage(fd, output);
                     count++;
                 }
@@ -1129,14 +1129,14 @@ int atcommand_whomapgroup(const int fd, struct map_session_data *sd,
     memset(map_name, '\0', sizeof(map_name));
 
     if (!message || !*message)
-        map_id = sd->bl.bl_m;
+        map_id = sd->bl_m;
     else
     {
         sscanf(message, "%99s", map_name);
         if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13)   // 16 - 4 (.gat)
             strcat(map_name, ".gat");
         if ((map_id = map_mapname2mapid(map_name)) < 0)
-            map_id = sd->bl.bl_m;
+            map_id = sd->bl_m;
     }
 
     count = 0;
@@ -1155,7 +1155,7 @@ int atcommand_whomapgroup(const int fd, struct map_session_data *sd,
                  && (pl_GM_level > GM_level)))
             {
                 // you can look only lower or same level
-                if (pl_sd->bl.bl_m == map_id)
+                if (pl_sd->bl_m == map_id)
                 {
                     p = party_search(pl_sd->status.party_id);
                     const char *temp0 = p ? p->name : "None";
@@ -1236,7 +1236,7 @@ int atcommand_whogm(const int fd, struct map_session_data *sd,
                         output = STRPRINTF(
                                 "Name: %s (GM:%d) | Location: %s %d %d",
                                 pl_sd->status.name, pl_GM_level,
-                                pl_sd->mapname, pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                                pl_sd->mapname, pl_sd->bl_x, pl_sd->bl_y);
                         clif_displaymessage(fd, output);
                         output = STRPRINTF(
                                 "       BLvl: %d | Job: %s (Lvl: %d)",
@@ -1279,7 +1279,7 @@ int atcommand_save(const int fd, struct map_session_data *sd,
 {
     nullpo_retr(-1, sd);
 
-    pc_setsavepoint(sd, sd->mapname, sd->bl.bl_x, sd->bl.bl_y);
+    pc_setsavepoint(sd, sd->mapname, sd->bl_x, sd->bl_y);
     pc_makesavestatus(sd);
     chrif_save(sd);
     clif_displaymessage(fd, "Character data respawn point saved.");
@@ -1304,7 +1304,7 @@ int atcommand_load(const int fd, struct map_session_data *sd,
                              "You are not authorised to warp you to your save map.");
         return -1;
     }
-    if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarp
+    if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarp
         && battle_config.any_warp_GM_min_level > pc_isGM(sd))
     {
         clif_displaymessage(fd,
@@ -1413,7 +1413,7 @@ int atcommand_option(const int fd, struct map_session_data *sd,
     sd->opt2 = param2;
     sd->status.option = param3;
 
-    clif_changeoption(&sd->bl);
+    clif_changeoption(sd);
     pc_calcstatus(sd, 0);
     clif_displaymessage(fd, "Options changed.");
 
@@ -1437,7 +1437,7 @@ int atcommand_hide(const int fd, struct map_session_data *sd,
         sd->status.option |= Option::HIDE;
         clif_displaymessage(fd, "Invisible: On.");    // Invisible: On
     }
-    clif_changeoption(&sd->bl);
+    clif_changeoption(sd);
 
     return 0;
 }
@@ -1510,7 +1510,7 @@ int atcommand_alive(const int fd, struct map_session_data *sd,
         pc_setinvincibletimer(sd, static_cast<interval_t>(battle_config.pc_invincible_time));
     clif_updatestatus(sd, SP::HP);
     clif_updatestatus(sd, SP::SP);
-    clif_resurrection(&sd->bl, 1);
+    clif_resurrection(sd, 1);
     clif_displaymessage(fd, "You've been revived! It's a miracle!");
 
     return 0;
@@ -1564,7 +1564,7 @@ int atcommand_heal(const int fd, struct map_session_data *sd,
     }
 
     if (hp < 0)            // display like damage
-        clif_damage(&sd->bl, &sd->bl, gettick(), interval_t::zero(), interval_t::zero(), -hp, 0, DamageType::RETURNED, 0);
+        clif_damage(sd, sd, gettick(), interval_t::zero(), interval_t::zero(), -hp, 0, DamageType::RETURNED, 0);
 
     if (hp != 0 || sp != 0)
     {
@@ -1710,7 +1710,7 @@ int atcommand_baselevelup(const int fd, struct map_session_data *sd,
         clif_updatestatus(sd, SP::STATUSPOINT);
         pc_calcstatus(sd, 0);
         pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
-        clif_misceffect(&sd->bl, 0);
+        clif_misceffect(sd, 0);
         clif_displaymessage(fd, "Base level raised.");
     }
     else
@@ -1776,7 +1776,7 @@ int atcommand_joblevelup(const int fd, struct map_session_data *sd,
         sd->status.skill_point += level;
         clif_updatestatus(sd, SP::SKILLPOINT);
         pc_calcstatus(sd, 0);
-        clif_misceffect(&sd->bl, 1);
+        clif_misceffect(sd, 1);
         clif_displaymessage(fd, "Job level raised.");
     }
     else
@@ -1893,9 +1893,9 @@ int atcommand_pvpoff(const int fd, struct map_session_data *sd,
         return -1;
     }
 
-    if (map[sd->bl.bl_m].flag.pvp)
+    if (map[sd->bl_m].flag.pvp)
     {
-        map[sd->bl.bl_m].flag.pvp = 0;
+        map[sd->bl_m].flag.pvp = 0;
         for (int i = 0; i < fd_max; i++)
         {
             if (!session[i])
@@ -1903,7 +1903,7 @@ int atcommand_pvpoff(const int fd, struct map_session_data *sd,
             map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
             if (pl_sd && pl_sd->state.auth)
             {
-                if (sd->bl.bl_m == pl_sd->bl.bl_m)
+                if (sd->bl_m == pl_sd->bl_m)
                 {
                     pl_sd->pvp_timer.cancel();
                 }
@@ -1933,9 +1933,9 @@ int atcommand_pvpon(const int fd, struct map_session_data *sd,
         return -1;
     }
 
-    if (!map[sd->bl.bl_m].flag.pvp && !map[sd->bl.bl_m].flag.nopvp)
+    if (!map[sd->bl_m].flag.pvp && !map[sd->bl_m].flag.nopvp)
     {
-        map[sd->bl.bl_m].flag.pvp = 1;
+        map[sd->bl_m].flag.pvp = 1;
         for (int i = 0; i < fd_max; i++)
         {
             if (!session[i])
@@ -1943,10 +1943,10 @@ int atcommand_pvpon(const int fd, struct map_session_data *sd,
             map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
             if (pl_sd && pl_sd->state.auth)
             {
-                if (sd->bl.bl_m == pl_sd->bl.bl_m && !pl_sd->pvp_timer)
+                if (sd->bl_m == pl_sd->bl_m && !pl_sd->pvp_timer)
                 {
                     pl_sd->pvp_timer = Timer(gettick() + std::chrono::milliseconds(200),
-                            std::bind(pc_calc_pvprank_timer, ph::_1, ph::_2, pl_sd->bl.bl_id));
+                            std::bind(pc_calc_pvprank_timer, ph::_1, ph::_2, pl_sd->bl_id));
                     pl_sd->pvp_rank = 0;
                     pl_sd->pvp_lastusers = 0;
                     pl_sd->pvp_point = 5;
@@ -2171,11 +2171,11 @@ int atcommand_spawn(const int fd, struct map_session_data *sd,
         {
             // try 8 times to spawn the monster (needed for close area)
             if (x <= 0)
-                mx = sd->bl.bl_x + random_::in(-range / 2, range / 2 );
+                mx = sd->bl_x + random_::in(-range / 2, range / 2 );
             else
                 mx = x;
             if (y <= 0)
-                my = sd->bl.bl_y + random_::in(-range / 2, range / 2);
+                my = sd->bl_y + random_::in(-range / 2, range / 2);
             else
                 my = y;
             k = mob_once_spawn(sd, "this", mx, my, "", mob_id, 1, "");
@@ -2215,13 +2215,13 @@ void atcommand_killmonster_sub(const int fd, struct map_session_data *sd,
     memset(map_name, '\0', sizeof(map_name));
 
     if (!message || !*message || sscanf(message, "%99s", map_name) < 1)
-        map_id = sd->bl.bl_m;
+        map_id = sd->bl_m;
     else
     {
         if (strstr(map_name, ".gat") == NULL && strstr(map_name, ".afm") == NULL && strlen(map_name) < 13)   // 16 - 4 (.gat)
             strcat(map_name, ".gat");
         if ((map_id = map_mapname2mapid(map_name)) < 0)
-            map_id = sd->bl.bl_m;
+            map_id = sd->bl_m;
     }
 
     map_foreachinarea(std::bind(atkillmonster_sub, ph::_1, drop), map_id, 0, 0, map[map_id].xs,
@@ -2267,8 +2267,8 @@ int atcommand_list_nearby(const int fd, struct map_session_data *sd,
 {
     clif_displaymessage(fd, "Nearby players:");
     map_foreachinarea(std::bind(atlist_nearby_sub, ph::_1, fd),
-            sd->bl.bl_m, sd->bl.bl_x - 1, sd->bl.bl_y - 1,
-            sd->bl.bl_x + 1, sd->bl.bl_x + 1, BL::PC);
+            sd->bl_m, sd->bl_x - 1, sd->bl_y - 1,
+            sd->bl_x + 1, sd->bl_x + 1, BL::PC);
 
     return 0;
 }
@@ -2298,12 +2298,12 @@ int atcommand_gat(const int fd, struct map_session_data *sd,
     {
         std::string output = STRPRINTF(
                 "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
-                map[sd->bl.bl_m].name, sd->bl.bl_x - 2, sd->bl.bl_y + y,
-                map_getcell(sd->bl.bl_m, sd->bl.bl_x - 2, sd->bl.bl_y + y),
-                map_getcell(sd->bl.bl_m, sd->bl.bl_x - 1, sd->bl.bl_y + y),
-                map_getcell(sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y + y),
-                map_getcell(sd->bl.bl_m, sd->bl.bl_x + 1, sd->bl.bl_y + y),
-                map_getcell(sd->bl.bl_m, sd->bl.bl_x + 2, sd->bl.bl_y + y));
+                map[sd->bl_m].name, sd->bl_x - 2, sd->bl_y + y,
+                map_getcell(sd->bl_m, sd->bl_x - 2, sd->bl_y + y),
+                map_getcell(sd->bl_m, sd->bl_x - 1, sd->bl_y + y),
+                map_getcell(sd->bl_m, sd->bl_x, sd->bl_y + y),
+                map_getcell(sd->bl_m, sd->bl_x + 1, sd->bl_y + y),
+                map_getcell(sd->bl_m, sd->bl_x + 2, sd->bl_y + y));
         clif_displaymessage(fd, output);
     }
 
@@ -2326,7 +2326,7 @@ int atcommand_packet(const int fd, struct map_session_data *sd,
         return -1;
     }
 
-    clif_status_change(&sd->bl, StatusChange(type), flag);
+    clif_status_change(sd, StatusChange(type), flag);
 
     return 0;
 }
@@ -2568,21 +2568,21 @@ int atcommand_recall(const int fd, struct map_session_data *sd,
     {
         if (pc_isGM(sd) >= pc_isGM(pl_sd))
         {                       // you can recall only lower or same level
-            if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarpto
+            if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarpto
                 && battle_config.any_warp_GM_min_level > pc_isGM(sd))
             {
                 clif_displaymessage(fd,
                                      "You are not authorised to warp somenone to your actual map.");
                 return -1;
             }
-            if (pl_sd->bl.bl_m >= 0 && map[pl_sd->bl.bl_m].flag.nowarp
+            if (pl_sd->bl_m >= 0 && map[pl_sd->bl_m].flag.nowarp
                 && battle_config.any_warp_GM_min_level > pc_isGM(sd))
             {
                 clif_displaymessage(fd,
                                      "You are not authorised to warp this player from its actual map.");
                 return -1;
             }
-            pc_setpos(pl_sd, sd->mapname, sd->bl.bl_x, sd->bl.bl_y, BeingRemoveWhy::QUIT);
+            pc_setpos(pl_sd, sd->mapname, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT);
             std::string output = STRPRINTF("%s recalled!", character);
             clif_displaymessage(fd, output);
         }
@@ -2628,7 +2628,7 @@ int atcommand_revive(const int fd, struct map_session_data *sd,
             pc_setinvincibletimer(sd, static_cast<interval_t>(battle_config.pc_invincible_time));
         clif_updatestatus(pl_sd, SP::HP);
         clif_updatestatus(pl_sd, SP::SP);
-        clif_resurrection(&pl_sd->bl, 1);
+        clif_resurrection(pl_sd, 1);
         clif_displaymessage(fd, "Character revived.");
     }
     else
@@ -2795,7 +2795,7 @@ int atcommand_character_option(const int fd, struct map_session_data *sd,
             pl_sd->opt2 = opt2;
             pl_sd->status.option = opt3;
 
-            clif_changeoption(&pl_sd->bl);
+            clif_changeoption(pl_sd);
             pc_calcstatus(pl_sd, 0);
             clif_displaymessage(fd, "Character's options changed.");
         }
@@ -3186,7 +3186,7 @@ int atcommand_doommap(const int fd, struct map_session_data *sd,
             continue;
         map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
         if (pl_sd
-            && pl_sd->state.auth && i != fd && sd->bl.bl_m == pl_sd->bl.bl_m
+            && pl_sd->state.auth && i != fd && sd->bl_m == pl_sd->bl_m
             && pc_isGM(sd) >= pc_isGM(pl_sd))
         {                       // you can doom only lower or same gm level
             pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
@@ -3212,7 +3212,7 @@ void atcommand_raise_sub(struct map_session_data *sd)
         pc_setstand(sd);
         clif_updatestatus(sd, SP::HP);
         clif_updatestatus(sd, SP::SP);
-        clif_resurrection(&sd->bl, 1);
+        clif_resurrection(sd, 1);
         clif_displaymessage(sd->fd, "Mercy has been shown.");
     }
 }
@@ -3249,7 +3249,7 @@ int atcommand_raisemap(const int fd, struct map_session_data *sd,
             continue;
         map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
         if (pl_sd
-            && pl_sd->state.auth && sd->bl.bl_m == pl_sd->bl.bl_m)
+            && pl_sd->state.auth && sd->bl_m == pl_sd->bl_m)
             atcommand_raise_sub(pl_sd);
     }
     clif_displaymessage(fd, "Mercy has been granted.");
@@ -3304,7 +3304,7 @@ int atcommand_character_baselevel(const int fd, struct map_session_data *sd,
                 clif_updatestatus(pl_sd, SP::STATUSPOINT);
                 pc_calcstatus(pl_sd, 0);
                 pc_heal(pl_sd, pl_sd->status.max_hp, pl_sd->status.max_sp);
-                clif_misceffect(&pl_sd->bl, 0);
+                clif_misceffect(pl_sd, 0);
                 clif_displaymessage(fd, "Character's base level raised.");
             }
             else
@@ -3395,7 +3395,7 @@ int atcommand_character_joblevel(const int fd, struct map_session_data *sd,
                 pl_sd->status.skill_point += level;
                 clif_updatestatus(pl_sd, SP::SKILLPOINT);
                 pc_calcstatus(pl_sd, 0);
-                clif_misceffect(&pl_sd->bl, 1);
+                clif_misceffect(pl_sd, 1);
                 clif_displaymessage(fd, "character's job level raised.");
             }
             else
@@ -4256,7 +4256,7 @@ int atcommand_recallall(const int fd, struct map_session_data *sd,
 {
     int count;
 
-    if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarpto
+    if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarpto
         && battle_config.any_warp_GM_min_level > pc_isGM(sd))
     {
         clif_displaymessage(fd,
@@ -4276,11 +4276,11 @@ int atcommand_recallall(const int fd, struct map_session_data *sd,
             && pc_isGM(sd) >= pc_isGM(pl_sd))
         {
             // you can recall only lower or same level
-            if (pl_sd->bl.bl_m >= 0 && map[pl_sd->bl.bl_m].flag.nowarp
+            if (pl_sd->bl_m >= 0 && map[pl_sd->bl_m].flag.nowarp
                 && battle_config.any_warp_GM_min_level > pc_isGM(sd))
                 count++;
             else
-                pc_setpos(pl_sd, sd->mapname, sd->bl.bl_x, sd->bl.bl_y, BeingRemoveWhy::QUIT);
+                pc_setpos(pl_sd, sd->mapname, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT);
         }
     }
 
@@ -4316,7 +4316,7 @@ int atcommand_partyrecall(const int fd, struct map_session_data *sd,
         return -1;
     }
 
-    if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarpto
+    if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarpto
         && battle_config.any_warp_GM_min_level > pc_isGM(sd))
     {
         clif_displaymessage(fd,
@@ -4337,11 +4337,11 @@ int atcommand_partyrecall(const int fd, struct map_session_data *sd,
                 && sd->status.account_id != pl_sd->status.account_id
                 && pl_sd->status.party_id == p->party_id)
             {
-                if (pl_sd->bl.bl_m >= 0 && map[pl_sd->bl.bl_m].flag.nowarp
+                if (pl_sd->bl_m >= 0 && map[pl_sd->bl_m].flag.nowarp
                     && battle_config.any_warp_GM_min_level > pc_isGM(sd))
                     count++;
                 else
-                    pc_setpos(pl_sd, sd->mapname, sd->bl.bl_x, sd->bl.bl_y, BeingRemoveWhy::QUIT);
+                    pc_setpos(pl_sd, sd->mapname, sd->bl_x, sd->bl_y, BeingRemoveWhy::QUIT);
             }
         }
         std::string output = STRPRINTF("All online characters of the %s party are near you.", p->name);
@@ -4525,7 +4525,7 @@ int atcommand_mapinfo(const int fd, struct map_session_data *sd,
                 {
                     output = STRPRINTF(
                              "Player '%s' (session #%d) | Location: %d,%d",
-                             pl_sd->status.name, i, pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                             pl_sd->status.name, i, pl_sd->bl_x, pl_sd->bl_y);
                     clif_displaymessage(fd, output);
                 }
             }
@@ -4572,8 +4572,8 @@ int atcommand_mapinfo(const int fd, struct map_session_data *sd,
                 }
                 output = STRPRINTF(
                          "NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d",
-                         ++i, nd->name, direction, nd->npc_class, nd->bl.bl_x,
-                         nd->bl.bl_y);
+                         ++i, nd->name, direction, nd->npc_class, nd->bl_x,
+                         nd->bl_y);
                 clif_displaymessage(fd, output);
             }
             break;
@@ -4838,7 +4838,7 @@ int atcommand_localbroadcast(const int fd, struct map_session_data *sd,
 
     std::string output = STRPRINTF("%s : %s", sd->status.name, message);
 
-    clif_GMmessage(&sd->bl, output, 1);   // 1: ALL_SAMEMAP
+    clif_GMmessage(sd, output, 1);   // 1: ALL_SAMEMAP
 
     return 0;
 }
@@ -5153,7 +5153,7 @@ int atcommand_effect(const int fd, struct map_session_data *sd,
     }
     if (flag <= 0)
     {
-        clif_specialeffect(&sd->bl, type, flag);
+        clif_specialeffect(sd, type, flag);
         clif_displaymessage(fd, "Your Effect Has Changed.");   // Your effect has changed.
     }
     else
@@ -5165,7 +5165,7 @@ int atcommand_effect(const int fd, struct map_session_data *sd,
             map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
             if (pl_sd && pl_sd->state.auth)
             {
-                clif_specialeffect(&pl_sd->bl, type, flag);
+                clif_specialeffect(pl_sd, type, flag);
                 clif_displaymessage(pl_sd->fd, "Your Effect Has Changed.");    // Your effect has changed.
             }
         }
@@ -5681,8 +5681,8 @@ int atcommand_npcmove(const int, struct map_session_data *sd,
         return -1;
 
     npc_enable(character, 0);
-    nd->bl.bl_x = x;
-    nd->bl.bl_y = y;
+    nd->bl_x = x;
+    nd->bl_y = y;
     npc_enable(character, 1);
 
     return 0;
@@ -5706,8 +5706,8 @@ int atcommand_addwarp(const int fd, struct map_session_data *sd,
     if (sscanf(message, "%29s %d %d[^\n]", mapname, &x, &y) < 3)
         return -1;
 
-    std::string w1 = STRPRINTF("%s,%d,%d", sd->mapname, sd->bl.bl_x, sd->bl.bl_y);
-    std::string w3 = STRPRINTF("%s%d%d%d%d", mapname, sd->bl.bl_x, sd->bl.bl_y, x, y);
+    std::string w1 = STRPRINTF("%s,%d,%d", sd->mapname, sd->bl_x, sd->bl_y);
+    std::string w3 = STRPRINTF("%s%d%d%d%d", mapname, sd->bl_x, sd->bl_y, x, y);
     std::string w4 = STRPRINTF("1,1,%s.gat,%d,%d", mapname, x, y);
 
     ret = npc_parse_warp(w1.c_str(), "warp", w3.c_str(), w4.c_str());
@@ -5741,7 +5741,7 @@ int atcommand_chareffect(const int fd, struct map_session_data *,
     if ((pl_sd = map_nick2sd(target)) == NULL)
         return -1;
 
-    clif_specialeffect(&pl_sd->bl, type, 0);
+    clif_specialeffect(pl_sd, type, 0);
     clif_displaymessage(fd, "Your Effect Has Changed.");   // Your effect has changed.
 
     return 0;
@@ -5900,11 +5900,11 @@ int atcommand_rain(const int, struct map_session_data *sd,
     int effno = 0;
     effno = 161;
     nullpo_retr(-1, sd);
-    if (effno < 0 || map[sd->bl.bl_m].flag.rain)
+    if (effno < 0 || map[sd->bl_m].flag.rain)
         return -1;
 
-    map[sd->bl.bl_m].flag.rain = 1;
-    clif_specialeffect(&sd->bl, effno, 2);
+    map[sd->bl_m].flag.rain = 1;
+    clif_specialeffect(sd, effno, 2);
     return 0;
 }
 
@@ -5918,11 +5918,11 @@ int atcommand_snow(const int, struct map_session_data *sd,
     int effno = 0;
     effno = 162;
     nullpo_retr(-1, sd);
-    if (effno < 0 || map[sd->bl.bl_m].flag.snow)
+    if (effno < 0 || map[sd->bl_m].flag.snow)
         return -1;
 
-    map[sd->bl.bl_m].flag.snow = 1;
-    clif_specialeffect(&sd->bl, effno, 2);
+    map[sd->bl_m].flag.snow = 1;
+    clif_specialeffect(sd, effno, 2);
     return 0;
 }
 
@@ -5936,11 +5936,11 @@ int atcommand_sakura(const int, struct map_session_data *sd,
     int effno = 0;
     effno = 163;
     nullpo_retr(-1, sd);
-    if (effno < 0 || map[sd->bl.bl_m].flag.sakura)
+    if (effno < 0 || map[sd->bl_m].flag.sakura)
         return -1;
 
-    map[sd->bl.bl_m].flag.sakura = 1;
-    clif_specialeffect(&sd->bl, effno, 2);
+    map[sd->bl_m].flag.sakura = 1;
+    clif_specialeffect(sd, effno, 2);
     return 0;
 }
 
@@ -5954,11 +5954,11 @@ int atcommand_fog(const int, struct map_session_data *sd,
     int effno = 0;
     effno = 233;
     nullpo_retr(-1, sd);
-    if (effno < 0 || map[sd->bl.bl_m].flag.fog)
+    if (effno < 0 || map[sd->bl_m].flag.fog)
         return -1;
 
-    map[sd->bl.bl_m].flag.fog = 1;
-    clif_specialeffect(&sd->bl, effno, 2);
+    map[sd->bl_m].flag.fog = 1;
+    clif_specialeffect(sd, effno, 2);
 
     return 0;
 }
@@ -5973,11 +5973,11 @@ int atcommand_leaves(const int, struct map_session_data *sd,
     int effno = 0;
     effno = 333;
     nullpo_retr(-1, sd);
-    if (effno < 0 || map[sd->bl.bl_m].flag.leaves)
+    if (effno < 0 || map[sd->bl_m].flag.leaves)
         return -1;
 
-    map[sd->bl.bl_m].flag.leaves = 1;
-    clif_specialeffect(&sd->bl, effno, 2);
+    map[sd->bl_m].flag.leaves = 1;
+    clif_specialeffect(sd, effno, 2);
     return 0;
 }
 
@@ -6008,19 +6008,19 @@ int atcommand_summon(const int, struct map_session_data *sd,
     if (mob_id == 0)
         return -1;
 
-    x = sd->bl.bl_x + random_::in(-5, 4);
-    y = sd->bl.bl_y + random_::in(-5, 4);
+    x = sd->bl_x + random_::in(-5, 4);
+    y = sd->bl_y + random_::in(-5, 4);
 
     id = mob_once_spawn(sd, "this", x, y, "--ja--", mob_id, 1, "");
     if ((md = (struct mob_data *) map_id2bl(id)))
     {
-        md->master_id = sd->bl.bl_id;
+        md->master_id = sd->bl_id;
         md->state.special_mob_ai = 1;
         md->mode = mob_db[md->mob_class].mode | MobMode::AGGRESSIVE;
         md->deletetimer = Timer(tick + std::chrono::minutes(1),
                 std::bind(mob_timer_delete, ph::_1, ph::_2,
                     id));
-        clif_misceffect(&md->bl, 344);
+        clif_misceffect(md, 344);
     }
 
     return 0;
@@ -6108,7 +6108,7 @@ int atcommand_trade(const int, struct map_session_data *sd,
         return -1;
     if ((pl_sd = map_nick2sd(message)) != NULL)
     {
-        trade_traderequest(sd, pl_sd->bl.bl_id);
+        trade_traderequest(sd, pl_sd->bl_id);
         return 0;
     }
     return -1;
@@ -6259,7 +6259,7 @@ int atcommand_tee(const int, struct map_session_data *sd,
     strcpy(data, sd->status.name);
     strcat(data, " : ");
     strcat(data, message);
-    clif_message(&sd->bl, data);
+    clif_message(sd, data);
     return 0;
 }
 
@@ -6300,25 +6300,25 @@ int atcommand_jump_iterate(const int fd, struct map_session_data *sd,
             pl_sd = get_start();
     }
 
-    if (pl_sd->bl.bl_m >= 0 && map[pl_sd->bl.bl_m].flag.nowarpto
+    if (pl_sd->bl_m >= 0 && map[pl_sd->bl_m].flag.nowarpto
         && battle_config.any_warp_GM_min_level > pc_isGM(sd))
     {
         clif_displaymessage(fd,
                              "You are not authorised to warp you to the map of this player.");
         return -1;
     }
-    if (sd->bl.bl_m >= 0 && map[sd->bl.bl_m].flag.nowarp
+    if (sd->bl_m >= 0 && map[sd->bl_m].flag.nowarp
         && battle_config.any_warp_GM_min_level > pc_isGM(sd))
     {
         clif_displaymessage(fd,
                              "You are not authorised to warp you from your actual map.");
         return -1;
     }
-    pc_setpos(sd, map[pl_sd->bl.bl_m].name, pl_sd->bl.bl_x, pl_sd->bl.bl_y, BeingRemoveWhy::WARPED);
+    pc_setpos(sd, map[pl_sd->bl_m].name, pl_sd->bl_x, pl_sd->bl_y, BeingRemoveWhy::WARPED);
     std::string output = STRPRINTF("Jump to %s", pl_sd->status.name);
     clif_displaymessage(fd, output);
 
-    sd->followtarget = pl_sd->bl.bl_id;
+    sd->followtarget = pl_sd->bl_id;
 
     return 0;
 }
@@ -6549,7 +6549,7 @@ int atcommand_ipcheck(const int fd, struct map_session_data *,
                 std::string output = STRPRINTF(
                         "Name: %s | Location: %s %d %d",
                         pl_sd->status.name, pl_sd->mapname,
-                        pl_sd->bl.bl_x, pl_sd->bl.bl_y);
+                        pl_sd->bl_x, pl_sd->bl_y);
                 clif_displaymessage(fd, output);
             }
         }
@@ -6568,8 +6568,8 @@ int atcommand_doomspot(const int fd, struct map_session_data *sd,
             continue;
         map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
         if (pl_sd
-            && pl_sd->state.auth && i != fd && sd->bl.bl_m == pl_sd->bl.bl_m
-            && sd->bl.bl_x == pl_sd->bl.bl_x && sd->bl.bl_y == pl_sd->bl.bl_y
+            && pl_sd->state.auth && i != fd && sd->bl_m == pl_sd->bl_m
+            && sd->bl_x == pl_sd->bl_x && sd->bl_y == pl_sd->bl_y
             && pc_isGM(sd) >= pc_isGM(pl_sd))
         {                       // you can doom only lower or same gm level
             pc_damage(NULL, pl_sd, pl_sd->status.hp + 1);
diff --git a/src/map/battle.cpp b/src/map/battle.cpp
index e0706dc..34d4751 100644
--- a/src/map/battle.cpp
+++ b/src/map/battle.cpp
@@ -785,7 +785,7 @@ int battle_get_party_id(struct block_list *bl)
         struct mob_data *md = (struct mob_data *) bl;
         if (md->master_id > 0)
             return -md->master_id;
-        return -md->bl.bl_id;
+        return -md->bl_id;
     }
     return 0;
 }
@@ -1396,7 +1396,7 @@ struct Damage battle_calc_pc_weapon_attack(struct block_list *src,
     div_ = 1;                   // single attack
 
     {
-        damage = damage2 = battle_get_baseatk(&sd->bl);    //damega,damega2初登場、base_atkの取得
+        damage = damage2 = battle_get_baseatk(sd);    //damega,damega2初登場、base_atkの取得
     }
     if (sd->attackrange > 2)
     {                           // [fate] ranged weapon?
diff --git a/src/map/chrif.cpp b/src/map/chrif.cpp
index a015b3c..51736e4 100644
--- a/src/map/chrif.cpp
+++ b/src/map/chrif.cpp
@@ -108,7 +108,7 @@ int chrif_save(struct map_session_data *sd)
 
     WFIFOW(char_fd, 0) = 0x2b01;
     WFIFOW(char_fd, 2) = sizeof(sd->status) + 12;
-    WFIFOL(char_fd, 4) = sd->bl.bl_id;
+    WFIFOL(char_fd, 4) = sd->bl_id;
     WFIFOL(char_fd, 8) = sd->char_id;
     memcpy(WFIFOP(char_fd, 12), &sd->status, sizeof(sd->status));
     WFIFOSET(char_fd, WFIFOW(char_fd, 2));
@@ -206,7 +206,7 @@ int chrif_changemapserver(struct map_session_data *sd, char *name, int x,
         }
 
     WFIFOW(char_fd, 0) = 0x2b05;
-    WFIFOL(char_fd, 2) = sd->bl.bl_id;
+    WFIFOL(char_fd, 2) = sd->bl_id;
     WFIFOL(char_fd, 6) = sd->login_id1;
     WFIFOL(char_fd, 10) = sd->login_id2;
     WFIFOL(char_fd, 14) = sd->status.char_id;
@@ -306,14 +306,14 @@ int chrif_authreq(struct map_session_data *sd)
 
     nullpo_retr(-1, sd);
 
-    if (!sd || !char_fd || !sd->bl.bl_id || !sd->login_id1)
+    if (!sd || !char_fd || !sd->bl_id || !sd->login_id1)
         return -1;
 
     for (i = 0; i < fd_max; i++)
         if (session[i] && session[i]->session_data.get() == sd)
         {
             WFIFOW(char_fd, 0) = 0x2afc;
-            WFIFOL(char_fd, 2) = sd->bl.bl_id;
+            WFIFOL(char_fd, 2) = sd->bl_id;
             WFIFOL(char_fd, 6) = sd->char_id;
             WFIFOL(char_fd, 10) = sd->login_id1;
             WFIFOL(char_fd, 14) = sd->login_id2;
@@ -335,7 +335,7 @@ int chrif_charselectreq(struct map_session_data *sd)
 
     nullpo_retr(-1, sd);
 
-    if (!sd || !char_fd || !sd->bl.bl_id || !sd->login_id1)
+    if (!sd || !char_fd || !sd->bl_id || !sd->login_id1)
         return -1;
 
     s_ip = 0;
@@ -347,7 +347,7 @@ int chrif_charselectreq(struct map_session_data *sd)
         }
 
     WFIFOW(char_fd, 0) = 0x2b02;
-    WFIFOL(char_fd, 2) = sd->bl.bl_id;
+    WFIFOL(char_fd, 2) = sd->bl_id;
     WFIFOL(char_fd, 6) = sd->login_id1;
     WFIFOL(char_fd, 10) = sd->login_id2;
     WFIFOL(char_fd, 14) = s_ip;
@@ -696,7 +696,7 @@ int chrif_saveaccountreg2(struct map_session_data *sd)
     }
     WFIFOW(char_fd, 0) = 0x2b10;
     WFIFOW(char_fd, 2) = p;
-    WFIFOL(char_fd, 4) = sd->bl.bl_id;
+    WFIFOL(char_fd, 4) = sd->bl_id;
     WFIFOSET(char_fd, p);
 
     return 0;
diff --git a/src/map/clif.cpp b/src/map/clif.cpp
index fadb216..8419c7d 100644
--- a/src/map/clif.cpp
+++ b/src/map/clif.cpp
@@ -323,7 +323,7 @@ int clif_send(const uint8_t *buf, int len, struct block_list *bl, SendWho type)
                 if (!session[i])
                     continue;
                 map_session_data *sd = static_cast<map_session_data *>(session[i]->session_data.get());
-                if (sd && sd->state.auth && sd->bl.bl_m == bl->bl_m)
+                if (sd && sd->state.auth && sd->bl_m == bl->bl_m)
                 {
                     if (clif_parse_func_table[RBUFW(buf, 0)].len)
                     {
@@ -377,15 +377,15 @@ int clif_send(const uint8_t *buf, int len, struct block_list *bl, SendWho type)
                     struct map_session_data *sd =  p->member[i].sd;
                     if (sd)
                     {
-                        if (sd->bl.bl_id == bl->bl_id && (type == SendWho::PARTY_WOS ||
+                        if (sd->bl_id == bl->bl_id && (type == SendWho::PARTY_WOS ||
                                                     type == SendWho::PARTY_SAMEMAP_WOS
                                                     || type == SendWho::PARTY_AREA_WOS))
                             continue;
-                        if (type != SendWho::PARTY && type != SendWho::PARTY_WOS && bl->bl_m != sd->bl.bl_m)    // マップチェック
+                        if (type != SendWho::PARTY && type != SendWho::PARTY_WOS && bl->bl_m != sd->bl_m)    // マップチェック
                             continue;
                         if ((type == SendWho::PARTY_AREA || type == SendWho::PARTY_AREA_WOS) &&
-                            (sd->bl.bl_x < x0 || sd->bl.bl_y < y0 ||
-                             sd->bl.bl_x > x1 || sd->bl.bl_y > y1))
+                            (sd->bl_x < x0 || sd->bl_y < y0 ||
+                             sd->bl_x > x1 || sd->bl_y > y1))
                             continue;
                         if (clif_parse_func_table[RBUFW(buf, 0)].len)
                         {
@@ -459,7 +459,7 @@ int clif_authok(struct map_session_data *sd)
 
     WFIFOW(fd, 0) = 0x73;
     WFIFOL(fd, 2) = gettick().time_since_epoch().count();
-    WFIFOPOS(fd, 6, sd->bl.bl_x, sd->bl.bl_y);
+    WFIFOPOS(fd, 6, sd->bl_x, sd->bl_y);
     WFIFOB(fd, 9) = 5;
     WFIFOB(fd, 10) = 5;
     WFIFOSET(fd, clif_parse_func_table[0x73].len);
@@ -521,14 +521,14 @@ int clif_set009e(struct flooritem_data *fitem, uint8_t *buf)
 
     //009e <ID>.l <name ID>.w <identify flag>.B <X>.w <Y>.w <subX>.B <subY>.B <amount>.w
     WBUFW(buf, 0) = 0x9e;
-    WBUFL(buf, 2) = fitem->bl.bl_id;
+    WBUFL(buf, 2) = fitem->bl_id;
     if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
         WBUFW(buf, 6) = view;
     else
         WBUFW(buf, 6) = fitem->item_data.nameid;
     WBUFB(buf, 8) = fitem->item_data.identify;
-    WBUFW(buf, 9) = fitem->bl.bl_x;
-    WBUFW(buf, 11) = fitem->bl.bl_y;
+    WBUFW(buf, 9) = fitem->bl_x;
+    WBUFW(buf, 11) = fitem->bl_y;
     WBUFB(buf, 13) = fitem->subx;
     WBUFB(buf, 14) = fitem->suby;
     WBUFW(buf, 15) = fitem->item_data.amount;
@@ -549,7 +549,7 @@ int clif_dropflooritem(struct flooritem_data *fitem)
     if (fitem->item_data.nameid <= 0)
         return 0;
     clif_set009e(fitem, buf);
-    clif_send(buf, clif_parse_func_table[0x9e].len, &fitem->bl, SendWho::AREA);
+    clif_send(buf, clif_parse_func_table[0x9e].len, fitem, SendWho::AREA);
 
     return 0;
 }
@@ -565,11 +565,11 @@ int clif_clearflooritem(struct flooritem_data *fitem, int fd)
     nullpo_ret(fitem);
 
     WBUFW(buf, 0) = 0xa1;
-    WBUFL(buf, 2) = fitem->bl.bl_id;
+    WBUFL(buf, 2) = fitem->bl_id;
 
     if (fd == 0)
     {
-        clif_send(buf, clif_parse_func_table[0xa1].len, &fitem->bl, SendWho::AREA);
+        clif_send(buf, clif_parse_func_table[0xa1].len, fitem, SendWho::AREA);
     }
     else
     {
@@ -657,7 +657,7 @@ int clif_set0078(struct map_session_data *sd, unsigned char *buf)
     nullpo_ret(sd);
 
     WBUFW(buf, 0) = 0x1d8;
-    WBUFL(buf, 2) = sd->bl.bl_id;
+    WBUFL(buf, 2) = sd->bl_id;
     WBUFW(buf, 6) = static_cast<uint16_t>(sd->speed.count());
     WBUFW(buf, 8) = static_cast<uint16_t>(sd->opt1);
     WBUFW(buf, 10) = static_cast<uint16_t>(sd->opt2);
@@ -704,7 +704,7 @@ int clif_set0078(struct map_session_data *sd, unsigned char *buf)
     WBUFW(buf, 42) = uint16_t(sd->opt3);
     WBUFB(buf, 44) = sd->status.karma;
     WBUFB(buf, 45) = sd->sex;
-    WBUFPOS(buf, 46, sd->bl.bl_x, sd->bl.bl_y);
+    WBUFPOS(buf, 46, sd->bl_x, sd->bl_y);
     // work around ICE in gcc 4.6
     uint8_t dir = static_cast<uint8_t>(sd->dir);
     WBUFB(buf, 48) |= dir;
@@ -725,7 +725,7 @@ int clif_set007b(struct map_session_data *sd, unsigned char *buf)
     nullpo_ret(sd);
 
     WBUFW(buf, 0) = 0x1da;
-    WBUFL(buf, 2) = sd->bl.bl_id;
+    WBUFL(buf, 2) = sd->bl_id;
     WBUFW(buf, 6) = static_cast<uint16_t>(sd->speed.count());
     WBUFW(buf, 8) = static_cast<uint16_t>(sd->opt1);
     WBUFW(buf, 10) = static_cast<uint16_t>(sd->opt2);
@@ -766,7 +766,7 @@ int clif_set007b(struct map_session_data *sd, unsigned char *buf)
     WBUFW(buf, 46) = uint16_t(sd->opt3);
     WBUFB(buf, 48) = sd->status.karma;
     WBUFB(buf, 49) = sd->sex;
-    WBUFPOS2(buf, 50, sd->bl.bl_x, sd->bl.bl_y, sd->to_x, sd->to_y);
+    WBUFPOS2(buf, 50, sd->bl_x, sd->bl_y, sd->to_x, sd->to_y);
     WBUFW(buf, 55) = pc_isGM(sd) == 60 ? 0x80 : 0;
     WBUFB(buf, 57) = 5;
     WBUFW(buf, 58) = 0;
@@ -788,14 +788,14 @@ int clif_mob0078(struct mob_data *md, unsigned char *buf)
     nullpo_ret(md);
 
     WBUFW(buf, 0) = 0x78;
-    WBUFL(buf, 2) = md->bl.bl_id;
-    WBUFW(buf, 6) = static_cast<uint16_t>(battle_get_speed(&md->bl).count());
+    WBUFL(buf, 2) = md->bl_id;
+    WBUFW(buf, 6) = static_cast<uint16_t>(battle_get_speed(md).count());
     WBUFW(buf, 8) = static_cast<uint16_t>(md->opt1);
     WBUFW(buf, 10) = static_cast<uint16_t>(md->opt2);
     WBUFW(buf, 12) = static_cast<uint16_t>(md->option);
     WBUFW(buf, 14) = md->mob_class;
     // snip: stuff do do with disguise as a PC
-    WBUFPOS(buf, 46, md->bl.bl_x, md->bl.bl_y);
+    WBUFPOS(buf, 46, md->bl_x, md->bl_y);
     // work around ICE in gcc 4.6
     uint8_t dir = static_cast<uint8_t>(md->dir);
     WBUFB(buf, 48) |= dir;
@@ -803,7 +803,7 @@ int clif_mob0078(struct mob_data *md, unsigned char *buf)
     WBUFB(buf, 50) = 5;
     WBUFW(buf, 52) =
         ((level =
-          battle_get_lv(&md->bl)) >
+          battle_get_lv(md)) >
          battle_config.max_lv) ? battle_config.max_lv : level;
 
     return clif_parse_func_table[0x78].len;
@@ -823,8 +823,8 @@ int clif_mob007b(struct mob_data *md, unsigned char *buf)
     nullpo_ret(md);
 
     WBUFW(buf, 0) = 0x7b;
-    WBUFL(buf, 2) = md->bl.bl_id;
-    WBUFW(buf, 6) = static_cast<uint16_t>(battle_get_speed(&md->bl).count());
+    WBUFL(buf, 2) = md->bl_id;
+    WBUFW(buf, 6) = static_cast<uint16_t>(battle_get_speed(md).count());
     WBUFW(buf, 8) = static_cast<uint16_t>(md->opt1);
     WBUFW(buf, 10) = static_cast<uint16_t>(md->opt2);
     WBUFW(buf, 12) = static_cast<uint16_t>(md->option);
@@ -832,12 +832,12 @@ int clif_mob007b(struct mob_data *md, unsigned char *buf)
     // snip: stuff for monsters disguised as PCs
     WBUFL(buf, 22) = gettick().time_since_epoch().count();
 
-    WBUFPOS2(buf, 50, md->bl.bl_x, md->bl.bl_y, md->to_x, md->to_y);
+    WBUFPOS2(buf, 50, md->bl_x, md->bl_y, md->to_x, md->to_y);
     WBUFB(buf, 56) = 5;
     WBUFB(buf, 57) = 5;
     WBUFW(buf, 58) =
         ((level =
-          battle_get_lv(&md->bl)) >
+          battle_get_lv(md)) >
          battle_config.max_lv) ? battle_config.max_lv : level;
 
     return clif_parse_func_table[0x7b].len;
@@ -855,10 +855,10 @@ int clif_npc0078(struct npc_data *nd, unsigned char *buf)
     memset(buf, 0, clif_parse_func_table[0x78].len);
 
     WBUFW(buf, 0) = 0x78;
-    WBUFL(buf, 2) = nd->bl.bl_id;
+    WBUFL(buf, 2) = nd->bl_id;
     WBUFW(buf, 6) = static_cast<uint16_t>(nd->speed.count());
     WBUFW(buf, 14) = nd->npc_class;
-    WBUFPOS(buf, 46, nd->bl.bl_x, nd->bl.bl_y);
+    WBUFPOS(buf, 46, nd->bl_x, nd->bl_y);
     // work around ICE in gcc 4.6
     uint8_t dir = static_cast<uint8_t>(nd->dir);
     WBUFB(buf, 48) |= dir;
@@ -902,20 +902,20 @@ int clif_spawnpc(struct map_session_data *sd)
 
     WBUFW(buf, 0) = 0x1d9;
     WBUFW(buf, 51) = 0;
-    clif_send(buf, clif_parse_func_table[0x1d9].len, &sd->bl, SendWho::AREA_WOS);
+    clif_send(buf, clif_parse_func_table[0x1d9].len, sd, SendWho::AREA_WOS);
+
+    if (map[sd->bl_m].flag.snow)
+        clif_specialeffect(sd, 162, 1);
+    if (map[sd->bl_m].flag.fog)
+        clif_specialeffect(sd, 233, 1);
+    if (map[sd->bl_m].flag.sakura)
+        clif_specialeffect(sd, 163, 1);
+    if (map[sd->bl_m].flag.leaves)
+        clif_specialeffect(sd, 333, 1);
+    if (map[sd->bl_m].flag.rain)
+        clif_specialeffect(sd, 161, 1);
 
-    if (map[sd->bl.bl_m].flag.snow)
-        clif_specialeffect(&sd->bl, 162, 1);
-    if (map[sd->bl.bl_m].flag.fog)
-        clif_specialeffect(&sd->bl, 233, 1);
-    if (map[sd->bl.bl_m].flag.sakura)
-        clif_specialeffect(&sd->bl, 163, 1);
-    if (map[sd->bl.bl_m].flag.leaves)
-        clif_specialeffect(&sd->bl, 333, 1);
-    if (map[sd->bl.bl_m].flag.rain)
-        clif_specialeffect(&sd->bl, 161, 1);
-
-//        clif_changelook_accessories(&sd->bl, NULL);
+//        clif_changelook_accessories(sd, NULL);
 
     return 0;
 }
@@ -937,15 +937,15 @@ int clif_spawnnpc(struct npc_data *nd)
     memset(buf, 0, clif_parse_func_table[0x7c].len);
 
     WBUFW(buf, 0) = 0x7c;
-    WBUFL(buf, 2) = nd->bl.bl_id;
+    WBUFL(buf, 2) = nd->bl_id;
     WBUFW(buf, 6) = static_cast<uint16_t>(nd->speed.count());
     WBUFW(buf, 20) = nd->npc_class;
-    WBUFPOS(buf, 36, nd->bl.bl_x, nd->bl.bl_y);
+    WBUFPOS(buf, 36, nd->bl_x, nd->bl_y);
 
-    clif_send(buf, clif_parse_func_table[0x7c].len, &nd->bl, SendWho::AREA);
+    clif_send(buf, clif_parse_func_table[0x7c].len, nd, SendWho::AREA);
 
     len = clif_npc0078(nd, buf);
-    clif_send(buf, len, &nd->bl, SendWho::AREA);
+    clif_send(buf, len, nd, SendWho::AREA);
 
     return 0;
 }
@@ -967,7 +967,7 @@ int clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id)
     WFIFOW(fd, 10) = 0;
     WFIFOW(fd, 12) = 0;
     WFIFOW(fd, 20) = 127;
-    WFIFOPOS(fd, 36, sd->bl.bl_x, sd->bl.bl_y);
+    WFIFOPOS(fd, 36, sd->bl_x, sd->bl_y);
     WFIFOSET(fd, clif_parse_func_table[0x7c].len);
 
     WFIFOW(fd, 0) = 0x78;
@@ -978,8 +978,8 @@ int clif_spawn_fake_npc_for_player(struct map_session_data *sd, int fake_npc_id)
     WFIFOW(fd, 12) = 0;
     WFIFOW(fd, 14) = 127;      // identifies as NPC
     WFIFOW(fd, 20) = 127;
-    WFIFOPOS(fd, 46, sd->bl.bl_x, sd->bl.bl_y);
-    WFIFOPOS(fd, 36, sd->bl.bl_x, sd->bl.bl_y);
+    WFIFOPOS(fd, 46, sd->bl_x, sd->bl_y);
+    WFIFOPOS(fd, 36, sd->bl_x, sd->bl_y);
     WFIFOB(fd, 49) = 5;
     WFIFOB(fd, 50) = 5;
     WFIFOSET(fd, clif_parse_func_table[0x78].len);
@@ -1002,18 +1002,18 @@ int clif_spawnmob(struct mob_data *md)
         memset(buf, 0, clif_parse_func_table[0x7c].len);
 
         WBUFW(buf, 0) = 0x7c;
-        WBUFL(buf, 2) = md->bl.bl_id;
+        WBUFL(buf, 2) = md->bl_id;
         WBUFW(buf, 6) = md->stats[mob_stat::SPEED];
         WBUFW(buf, 8) = uint16_t(md->opt1);
         WBUFW(buf, 10) = uint16_t(md->opt2);
         WBUFW(buf, 12) = uint16_t(md->option);
         WBUFW(buf, 20) = md->mob_class;
-        WBUFPOS(buf, 36, md->bl.bl_x, md->bl.bl_y);
-        clif_send(buf, clif_parse_func_table[0x7c].len, &md->bl, SendWho::AREA);
+        WBUFPOS(buf, 36, md->bl_x, md->bl_y);
+        clif_send(buf, clif_parse_func_table[0x7c].len, md, SendWho::AREA);
     }
 
     len = clif_mob0078(md, buf);
-    clif_send(buf, len, &md->bl, SendWho::AREA);
+    clif_send(buf, len, md, SendWho::AREA);
 
     return 0;
 }
@@ -1050,7 +1050,7 @@ int clif_walkok(struct map_session_data *sd)
     fd = sd->fd;
     WFIFOW(fd, 0) = 0x87;
     WFIFOL(fd, 2) = gettick().time_since_epoch().count();
-    WFIFOPOS2(fd, 6, sd->bl.bl_x, sd->bl.bl_y, sd->to_x, sd->to_y);
+    WFIFOPOS2(fd, 6, sd->bl_x, sd->bl_y, sd->to_x, sd->to_y);
     WFIFOB(fd, 11) = 0;
     WFIFOSET(fd, clif_parse_func_table[0x87].len);
 
@@ -1070,10 +1070,10 @@ int clif_movechar(struct map_session_data *sd)
 
     len = clif_set007b(sd, buf);
 
-    clif_send(buf, len, &sd->bl, SendWho::AREA_WOS);
+    clif_send(buf, len, sd, SendWho::AREA_WOS);
 
     if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
-        clif_changelook(&sd->bl, LOOK::CLOTHES_COLOR,
+        clif_changelook(sd, LOOK::CLOTHES_COLOR,
                          sd->status.clothes_color);
 
     return 0;
@@ -2032,7 +2032,7 @@ int clif_changelook_towards(struct block_list *bl, LOOK type, int val,
                 WBUFW(buf, 9) = 0;
         }
         if (dstsd)
-            clif_send(buf, clif_parse_func_table[0x1d7].len, &dstsd->bl, SendWho::SELF);
+            clif_send(buf, clif_parse_func_table[0x1d7].len, dstsd, SendWho::SELF);
         else
             clif_send(buf, clif_parse_func_table[0x1d7].len, bl, SendWho::AREA);
     }
@@ -2044,7 +2044,7 @@ int clif_changelook_towards(struct block_list *bl, LOOK type, int val,
         WBUFW(buf, 7) = val;
         WBUFW(buf, 9) = 0;
         if (dstsd)
-            clif_send(buf, clif_parse_func_table[0x1d7].len, &dstsd->bl, SendWho::SELF);
+            clif_send(buf, clif_parse_func_table[0x1d7].len, dstsd, SendWho::SELF);
         else
             clif_send(buf, clif_parse_func_table[0x1d7].len, bl, SendWho::AREA);
     }
@@ -2283,10 +2283,10 @@ int clif_useitemack(struct map_session_data *sd, int index, int amount,
             WBUFW(buf, 4) = sd->inventory_data[index]->view_id;
         else
             WBUFW(buf, 4) = sd->status.inventory[index].nameid;
-        WBUFL(buf, 6) = sd->bl.bl_id;
+        WBUFL(buf, 6) = sd->bl_id;
         WBUFW(buf, 10) = amount;
         WBUFB(buf, 12) = ok;
-        clif_send(buf, clif_parse_func_table[0x1c8].len, &sd->bl, SendWho::SELF);
+        clif_send(buf, clif_parse_func_table[0x1c8].len, sd, SendWho::SELF);
     }
 
     return 0;
@@ -2643,11 +2643,11 @@ void clif_getareachar_pc(struct map_session_data *sd,
     }
 
     if (battle_config.save_clothcolor == 1 && dstsd->status.clothes_color > 0)
-        clif_changelook(&dstsd->bl, LOOK::CLOTHES_COLOR,
+        clif_changelook(dstsd, LOOK::CLOTHES_COLOR,
                          dstsd->status.clothes_color);
 
-    clif_changelook_accessories(&sd->bl, dstsd);
-    clif_changelook_accessories(&dstsd->bl, sd);
+    clif_changelook_accessories(sd, dstsd);
+    clif_changelook_accessories(dstsd, sd);
 }
 
 /*==========================================
@@ -2681,7 +2681,7 @@ int clif_movemob(struct mob_data *md)
     nullpo_ret(md);
 
     len = clif_mob007b(md, buf);
-    clif_send(buf, len, &md->bl, SendWho::AREA);
+    clif_send(buf, len, md, SendWho::AREA);
 
     return 0;
 }
@@ -2700,12 +2700,12 @@ int clif_fixmobpos(struct mob_data *md)
     if (md->state.state == MS::WALK)
     {
         len = clif_mob007b(md, buf);
-        clif_send(buf, len, &md->bl, SendWho::AREA);
+        clif_send(buf, len, md, SendWho::AREA);
     }
     else
     {
         len = clif_mob0078(md, buf);
-        clif_send(buf, len, &md->bl, SendWho::AREA);
+        clif_send(buf, len, md, SendWho::AREA);
     }
 
     return 0;
@@ -2725,14 +2725,14 @@ int clif_fixpcpos(struct map_session_data *sd)
     if (sd->walktimer)
     {
         len = clif_set007b(sd, buf);
-        clif_send(buf, len, &sd->bl, SendWho::AREA);
+        clif_send(buf, len, sd, SendWho::AREA);
     }
     else
     {
         len = clif_set0078(sd, buf);
-        clif_send(buf, len, &sd->bl, SendWho::AREA);
+        clif_send(buf, len, sd, SendWho::AREA);
     }
-    clif_changelook_accessories(&sd->bl, NULL);
+    clif_changelook_accessories(sd, NULL);
 
     return 0;
 }
@@ -2807,14 +2807,14 @@ void clif_getareachar_item(struct map_session_data *sd,
     fd = sd->fd;
     //009d <ID>.l <item ID>.w <identify flag>.B <X>.w <Y>.w <amount>.w <subX>.B <subY>.B
     WFIFOW(fd, 0) = 0x9d;
-    WFIFOL(fd, 2) = fitem->bl.bl_id;
+    WFIFOL(fd, 2) = fitem->bl_id;
     if ((view = itemdb_viewid(fitem->item_data.nameid)) > 0)
         WFIFOW(fd, 6) = view;
     else
         WFIFOW(fd, 6) = fitem->item_data.nameid;
     WFIFOB(fd, 8) = fitem->item_data.identify;
-    WFIFOW(fd, 9) = fitem->bl.bl_x;
-    WFIFOW(fd, 11) = fitem->bl.bl_y;
+    WFIFOW(fd, 9) = fitem->bl_x;
+    WFIFOW(fd, 11) = fitem->bl_y;
     WFIFOW(fd, 13) = fitem->item_data.amount;
     WFIFOB(fd, 15) = fitem->subx;
     WFIFOB(fd, 16) = fitem->suby;
@@ -2872,8 +2872,8 @@ void clif_pcoutsight(struct block_list *bl, struct map_session_data *sd)
             dstsd = (struct map_session_data *) bl;
             if (sd != dstsd)
             {
-                clif_clearchar_id(dstsd->bl.bl_id, BeingRemoveWhy::GONE, sd->fd);
-                clif_clearchar_id(sd->bl.bl_id, BeingRemoveWhy::GONE, dstsd->fd);
+                clif_clearchar_id(dstsd->bl_id, BeingRemoveWhy::GONE, sd->fd);
+                clif_clearchar_id(sd->bl_id, BeingRemoveWhy::GONE, dstsd->fd);
             }
             break;
         case BL::NPC:
@@ -2935,7 +2935,7 @@ void clif_moboutsight(struct block_list *bl, struct mob_data *md)
 
     if (bl->bl_type == BL::PC && (sd = (struct map_session_data *) bl))
     {
-        clif_clearchar_id(md->bl.bl_id, BeingRemoveWhy::GONE, sd->fd);
+        clif_clearchar_id(md->bl_id, BeingRemoveWhy::GONE, sd->fd);
     }
 }
 
@@ -2983,7 +2983,7 @@ int clif_skillinfo(struct map_session_data *sd, SkillID skillid, int type,
     {
         range = skill_get_range(skillid, sd->status.skill[skillid].lv);
         if (range < 0)
-            range = battle_get_range(&sd->bl) - (range + 1);
+            range = battle_get_range(sd) - (range + 1);
         WFIFOW(fd, 12) = range;
     }
     else
@@ -3022,7 +3022,7 @@ int clif_skillinfoblock(struct map_session_data *sd)
             WFIFOW(fd, len + 8) = skill_get_sp(i, sd->status.skill[i].lv);
             range = skill_get_range(i, sd->status.skill[i].lv);
             if (range < 0)
-                range = battle_get_range(&sd->bl) - (range + 1);
+                range = battle_get_range(sd) - (range + 1);
             WFIFOW(fd, len + 10) = range;
             memset(WFIFOP(fd, len + 12), 0, 24);
             WFIFOB(fd, len + 36) = sd->status.skill[i].lv < skill_get_max_raise(i);
@@ -3052,7 +3052,7 @@ int clif_skillup(struct map_session_data *sd, SkillID skill_num)
     WFIFOW(fd, 6) = skill_get_sp(skill_num, sd->status.skill[skill_num].lv);
     range = skill_get_range(skill_num, sd->status.skill[skill_num].lv);
     if (range < 0)
-        range = battle_get_range(&sd->bl) - (range + 1);
+        range = battle_get_range(sd) - (range + 1);
     WFIFOW(fd, 8) = range;
     WFIFOB(fd, 10) = sd->status.skill[skill_num].lv < skill_get_max_raise(skill_num);
     WFIFOSET(fd, clif_parse_func_table[0x10e].len);
@@ -3302,7 +3302,7 @@ int clif_party_info(struct party *p, int fd)
         return 9;
     }
     if (sd != NULL)
-        clif_send(buf, WBUFW(buf, 2), &sd->bl, SendWho::PARTY);
+        clif_send(buf, WBUFW(buf, 2), sd, SendWho::PARTY);
     return 0;
 }
 
@@ -3390,7 +3390,7 @@ int clif_party_option(struct party *p, struct map_session_data *sd, int flag)
     WBUFW(buf, 2) = ((flag & 0x01) ? 2 : p->exp);
     WBUFW(buf, 4) = ((flag & 0x10) ? 2 : p->item);
     if (flag == 0)
-        clif_send(buf, clif_parse_func_table[0x101].len, &sd->bl, SendWho::PARTY);
+        clif_send(buf, clif_parse_func_table[0x101].len, sd, SendWho::PARTY);
     else
     {
         memcpy(WFIFOP(sd->fd, 0), buf, clif_parse_func_table[0x101].len);
@@ -3423,7 +3423,7 @@ int clif_party_leaved(struct party *p, struct map_session_data *sd,
                 if ((sd = p->member[i].sd) != NULL)
                     break;
         if (sd != NULL)
-            clif_send(buf, clif_parse_func_table[0x105].len, &sd->bl, SendWho::PARTY);
+            clif_send(buf, clif_parse_func_table[0x105].len, sd, SendWho::PARTY);
     }
     else if (sd != NULL)
     {
@@ -3457,7 +3457,7 @@ int clif_party_message(struct party *p, int account_id, const char *mes, int len
         WBUFW(buf, 2) = len + 8;
         WBUFL(buf, 4) = account_id;
         memcpy(WBUFP(buf, 8), mes, len);
-        clif_send(buf, len + 8, &sd->bl, SendWho::PARTY);
+        clif_send(buf, len + 8, sd, SendWho::PARTY);
     }
     return 0;
 }
@@ -3474,9 +3474,9 @@ int clif_party_xy(struct party *, struct map_session_data *sd)
 
     WBUFW(buf, 0) = 0x107;
     WBUFL(buf, 2) = sd->status.account_id;
-    WBUFW(buf, 6) = sd->bl.bl_x;
-    WBUFW(buf, 8) = sd->bl.bl_y;
-    clif_send(buf, clif_parse_func_table[0x107].len, &sd->bl, SendWho::PARTY_SAMEMAP_WOS);
+    WBUFW(buf, 6) = sd->bl_x;
+    WBUFW(buf, 8) = sd->bl_y;
+    clif_send(buf, clif_parse_func_table[0x107].len, sd, SendWho::PARTY_SAMEMAP_WOS);
 //  if(battle_config.etc_log)
 //      PRINTF("clif_party_xy %d\n",sd->status.account_id);
     return 0;
@@ -3497,7 +3497,7 @@ int clif_party_hp(struct party *, struct map_session_data *sd)
     WBUFW(buf, 6) = (sd->status.hp > 0x7fff) ? 0x7fff : sd->status.hp;
     WBUFW(buf, 8) =
         (sd->status.max_hp > 0x7fff) ? 0x7fff : sd->status.max_hp;
-    clif_send(buf, clif_parse_func_table[0x106].len, &sd->bl, SendWho::PARTY_AREA_WOS);
+    clif_send(buf, clif_parse_func_table[0x106].len, sd, SendWho::PARTY_AREA_WOS);
 //  if(battle_config.etc_log)
 //      PRINTF("clif_party_hp %d\n",sd->status.account_id);
     return 0;
@@ -3519,8 +3519,8 @@ int clif_movetoattack(struct map_session_data *sd, struct block_list *bl)
     WFIFOL(fd, 2) = bl->bl_id;
     WFIFOW(fd, 6) = bl->bl_x;
     WFIFOW(fd, 8) = bl->bl_y;
-    WFIFOW(fd, 10) = sd->bl.bl_x;
-    WFIFOW(fd, 12) = sd->bl.bl_y;
+    WFIFOW(fd, 10) = sd->bl_x;
+    WFIFOW(fd, 12) = sd->bl_y;
     WFIFOW(fd, 14) = sd->attackrange;
     WFIFOSET(fd, clif_parse_func_table[0x139].len);
     return 0;
@@ -3537,8 +3537,8 @@ int clif_mvp_effect(struct map_session_data *sd)
     nullpo_ret(sd);
 
     WBUFW(buf, 0) = 0x10c;
-    WBUFL(buf, 2) = sd->bl.bl_id;
-    clif_send(buf, clif_parse_func_table[0x10c].len, &sd->bl, SendWho::AREA);
+    WBUFL(buf, 2) = sd->bl_id;
+    clif_send(buf, clif_parse_func_table[0x10c].len, sd, SendWho::AREA);
     return 0;
 }
 
@@ -3591,9 +3591,9 @@ void clif_sitting(int, struct map_session_data *sd)
     nullpo_retv(sd);
 
     WBUFW(buf, 0) = 0x8a;
-    WBUFL(buf, 2) = sd->bl.bl_id;
+    WBUFL(buf, 2) = sd->bl_id;
     WBUFB(buf, 26) = 2;
-    clif_send(buf, clif_parse_func_table[0x8a].len, &sd->bl, SendWho::AREA);
+    clif_send(buf, clif_parse_func_table[0x8a].len, sd, SendWho::AREA);
 }
 
 /*==========================================
@@ -3651,8 +3651,8 @@ int clif_specialeffect(struct block_list *bl, int type, int flag)
             if (!session[i])
                 continue;
             struct map_session_data *sd = static_cast<map_session_data *>(session[i]->session_data.get());
-            if (sd && sd->state.auth && sd->bl.bl_m == bl->bl_m)
-                clif_specialeffect(&sd->bl, type, 1);
+            if (sd && sd->state.auth && sd->bl_m == bl->bl_m)
+                clif_specialeffect(sd, type, 1);
         }
     }
     else if (flag == 1)
@@ -3713,7 +3713,7 @@ void clif_parse_WantToConnection(int fd, struct map_session_data *sd)
                 tick_t(static_cast<interval_t>(RFIFOL(fd, 14))),
                 RFIFOB(fd, 18));
 
-        map_addiddb(&sd->bl);
+        map_addiddb(sd);
 
         chrif_authreq(sd);
     }
@@ -3733,7 +3733,7 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
     int i;
     nullpo_retv(sd);
 
-    if (sd->bl.bl_prev != NULL)
+    if (sd->bl_prev != NULL)
         return;
 
     // 接続ok時
@@ -3765,7 +3765,7 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
         pc_setinvincibletimer(sd, static_cast<interval_t>(battle_config.pc_invincible_time));
     }
 
-    map_addblock(&sd->bl);     // ブロック登録
+    map_addblock(sd);     // ブロック登録
     clif_spawnpc(sd);          // spawn
 
     // weight max , now
@@ -3776,14 +3776,14 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
     if (!battle_config.pk_mode)
         sd->pvp_timer.cancel();
 
-    if (map[sd->bl.bl_m].flag.pvp)
+    if (map[sd->bl_m].flag.pvp)
     {
         if (!battle_config.pk_mode)
         {
             // remove pvp stuff for pk_mode [Valaris]
             sd->pvp_timer = Timer(gettick() + std::chrono::milliseconds(200),
                     std::bind(pc_calc_pvprank_timer, ph::_1, ph::_2,
-                        sd->bl.bl_id));
+                        sd->bl_id));
             sd->pvp_rank = 0;
             sd->pvp_lastusers = 0;
             sd->pvp_point = 5;
@@ -3797,30 +3797,30 @@ void clif_parse_LoadEndAck(int, struct map_session_data *sd)
     sd->state.connect_new = 0;
 
     // view equipment item
-    clif_changelook(&sd->bl, LOOK::WEAPON, static_cast<uint16_t>(ItemLook::NONE));
+    clif_changelook(sd, LOOK::WEAPON, static_cast<uint16_t>(ItemLook::NONE));
     if (battle_config.save_clothcolor == 1 && sd->status.clothes_color > 0)
-        clif_changelook(&sd->bl, LOOK::CLOTHES_COLOR,
+        clif_changelook(sd, LOOK::CLOTHES_COLOR,
                          sd->status.clothes_color);
 
     // option
-    clif_changeoption(&sd->bl);
+    clif_changeoption(sd);
     for (i = 0; i < MAX_INVENTORY; i++)
     {
         if (bool(sd->status.inventory[i].equip)
             && bool(sd->status.inventory[i].equip & EPOS::WEAPON)
             && sd->status.inventory[i].broken == 1)
-            skill_status_change_start(&sd->bl, StatusChange::SC_BROKNWEAPON, 0, interval_t::zero());
+            skill_status_change_start(sd, StatusChange::SC_BROKNWEAPON, 0, interval_t::zero());
         if (bool(sd->status.inventory[i].equip)
             && bool(sd->status.inventory[i].equip & EPOS::MISC1)
             && sd->status.inventory[i].broken == 1)
-            skill_status_change_start(&sd->bl, StatusChange::SC_BROKNARMOR, 0, interval_t::zero());
+            skill_status_change_start(sd, StatusChange::SC_BROKNARMOR, 0, interval_t::zero());
     }
 
 //        clif_changelook_accessories(sd, NULL);
 
-    map_foreachinarea(std::bind(clif_getareachar, ph::_1, sd), sd->bl.bl_m, sd->bl.bl_x - AREA_SIZE,
-                       sd->bl.bl_y - AREA_SIZE, sd->bl.bl_x + AREA_SIZE,
-                       sd->bl.bl_y + AREA_SIZE, BL::NUL);
+    map_foreachinarea(std::bind(clif_getareachar, ph::_1, sd), sd->bl_m, sd->bl_x - AREA_SIZE,
+                       sd->bl_y - AREA_SIZE, sd->bl_x + AREA_SIZE,
+                       sd->bl_y + AREA_SIZE, BL::NUL);
 }
 
 /*==========================================
@@ -3850,7 +3850,7 @@ void clif_parse_WalkToXY(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
 
@@ -4057,10 +4057,10 @@ void clif_parse_GlobalMessage(int fd, struct map_session_data *sd)
         /* It's not a spell/magic message, so send the message to others. */
         WBUFW(reinterpret_cast<uint8_t *>(buf), 0) = 0x8d;
         WBUFW(reinterpret_cast<uint8_t *>(buf), 2) = msg_len + 8;   /* Header(2) + length(2) + ID(4). */
-        WBUFL(reinterpret_cast<uint8_t *>(buf), 4) = sd->bl.bl_id;
+        WBUFL(reinterpret_cast<uint8_t *>(buf), 4) = sd->bl_id;
 
         // evil multiuse buffer!
-        clif_send((const uint8_t *)buf, msg_len + 8, &sd->bl, SendWho::AREA_CHAT_WOC);
+        clif_send((const uint8_t *)buf, msg_len + 8, sd, SendWho::AREA_CHAT_WOC);
     }
 
     /* Send the message back to the speaker. */
@@ -4114,11 +4114,11 @@ void clif_parse_ChangeDir(int fd, struct map_session_data *sd)
     pc_setdir(sd, dir);
 
     WBUFW(buf, 0) = 0x9c;
-    WBUFL(buf, 2) = sd->bl.bl_id;
+    WBUFL(buf, 2) = sd->bl_id;
     WBUFW(buf, 6) = 0;
     WBUFB(buf, 8) = static_cast<uint8_t>(dir);
 
-    clif_send(buf, clif_parse_func_table[0x9c].len, &sd->bl, SendWho::AREA_WOS);
+    clif_send(buf, clif_parse_func_table[0x9c].len, sd, SendWho::AREA_WOS);
 
 }
 
@@ -4137,9 +4137,9 @@ void clif_parse_Emotion(int fd, struct map_session_data *sd)
         || pc_checkskill(sd, SkillID::NV_EMOTE) >= 1)
     {
         WBUFW(buf, 0) = 0xc0;
-        WBUFL(buf, 2) = sd->bl.bl_id;
+        WBUFL(buf, 2) = sd->bl_id;
         WBUFB(buf, 6) = RFIFOB(fd, 2);
-        clif_send(buf, clif_parse_func_table[0xc0].len, &sd->bl, SendWho::AREA);
+        clif_send(buf, clif_parse_func_table[0xc0].len, sd, SendWho::AREA);
     }
     else
         clif_skill_fail(sd, SkillID::ONE, 0, 1);
@@ -4171,7 +4171,7 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
     if (sd->npc_id != 0
@@ -4217,9 +4217,9 @@ void clif_parse_ActionRequest(int fd, struct map_session_data *sd)
             skill_gangsterparadise(sd, 0); // ギャングスターパラダイス解除
             pc_setstand(sd);
             WBUFW(buf, 0) = 0x8a;
-            WBUFL(buf, 2) = sd->bl.bl_id;
+            WBUFL(buf, 2) = sd->bl_id;
             WBUFB(buf, 26) = 3;
-            clif_send(buf, clif_parse_func_table[0x8a].len, &sd->bl, SendWho::AREA);
+            clif_send(buf, clif_parse_func_table[0x8a].len, sd, SendWho::AREA);
             break;
     }
 }
@@ -4372,7 +4372,7 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
 
@@ -4380,11 +4380,11 @@ void clif_parse_TakeItem(int fd, struct map_session_data *sd)
         || sd->opt1 != Opt1::ZERO)   //会話禁止
         return;
 
-    if (fitem == NULL || fitem->bl.bl_m != sd->bl.bl_m)
+    if (fitem == NULL || fitem->bl_m != sd->bl_m)
         return;
 
-    if (abs(sd->bl.bl_x - fitem->bl.bl_x) >= 2
-        || abs(sd->bl.bl_y - fitem->bl.bl_y) >= 2)
+    if (abs(sd->bl_x - fitem->bl_x) >= 2
+        || abs(sd->bl_y - fitem->bl_y) >= 2)
         return;                 // too far away to pick up
 
     if (sd->state.shroud_active && sd->state.shroud_disappears_on_pickup)
@@ -4406,10 +4406,10 @@ void clif_parse_DropItem(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
-    if (map[sd->bl.bl_m].flag.no_player_drops)
+    if (map[sd->bl_m].flag.no_player_drops)
     {
         clif_displaymessage(sd->fd, "Can't drop items here.");
         return;
@@ -4438,7 +4438,7 @@ void clif_parse_UseItem(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
     if (sd->npc_id != 0
@@ -4464,7 +4464,7 @@ void clif_parse_EquipItem(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
     index = RFIFOW(fd, 2) - 2;
@@ -4505,14 +4505,14 @@ void clif_parse_UnequipItem(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
     index = RFIFOW(fd, 2) - 2;
     if (sd->status.inventory[index].broken == 1 && sd->sc_data[StatusChange::SC_BROKNWEAPON].timer)
-        skill_status_change_end(&sd->bl, StatusChange::SC_BROKNWEAPON, nullptr);
+        skill_status_change_end(sd, StatusChange::SC_BROKNWEAPON, nullptr);
     if (sd->status.inventory[index].broken == 1 && sd->sc_data[StatusChange::SC_BROKNARMOR].timer)
-        skill_status_change_end(&sd->bl, StatusChange::SC_BROKNARMOR, nullptr);
+        skill_status_change_end(sd, StatusChange::SC_BROKNARMOR, nullptr);
 
     if (sd->npc_id != 0
         || sd->opt1 != Opt1::ZERO)
@@ -4531,7 +4531,7 @@ void clif_parse_NpcClicked(int fd, struct map_session_data *sd)
 
     if (pc_isdead(sd))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+        clif_clearchar(sd, BeingRemoveWhy::DEAD);
         return;
     }
     if (sd->npc_id != 0)
@@ -5789,12 +5789,12 @@ void clif_parse(int fd)
             if (sd->status.name != NULL)
                 PRINTF("Player [%s] has logged off your server.\n", sd->status.name);  // Player logout display [Valaris]
             else
-                PRINTF("Player with account [%d] has logged off your server.\n", sd->bl.bl_id);   // Player logout display [Yor]
+                PRINTF("Player with account [%d] has logged off your server.\n", sd->bl_id);   // Player logout display [Yor]
         }
         else if (sd)
         {                       // not authentified! (refused by char-server or disconnect before to be authentified)
-            PRINTF("Player with account [%d] has logged off your server (not auth account).\n", sd->bl.bl_id);    // Player logout display [Yor]
-            map_deliddb(&sd->bl);  // account_id has been included in the DB before auth answer
+            PRINTF("Player with account [%d] has logged off your server (not auth account).\n", sd->bl_id);    // Player logout display [Yor]
+            map_deliddb(sd);  // account_id has been included in the DB before auth answer
         }
         if (fd)
             delete_session(fd);
@@ -5895,10 +5895,10 @@ void clif_parse(int fd)
                              sd->status.account_id, sd->status.char_id,
                              sd->status.name);
                     else
-                        PRINTF("\nAccount ID %d.\n", sd->bl.bl_id);
+                        PRINTF("\nAccount ID %d.\n", sd->bl_id);
                 }
                 else if (sd)    // not authentified! (refused by char-server or disconnect before to be authentified)
-                    PRINTF("\nAccount ID %d.\n", sd->bl.bl_id);
+                    PRINTF("\nAccount ID %d.\n", sd->bl_id);
 
                 if ((fp = fopen_(packet_txt, "a")) == NULL)
                 {
@@ -5921,12 +5921,12 @@ void clif_parse(int fd)
                         else
                             FPRINTF(fp,
                                     "%s\nPlayer with account ID %d sent wrong packet:\n",
-                                    now, sd->bl.bl_id);
+                                    now, sd->bl_id);
                     }
                     else if (sd)    // not authentified! (refused by char-server or disconnect before to be authentified)
                         FPRINTF(fp,
                                 "%s\nPlayer with account ID %d sent wrong packet:\n",
-                                now, sd->bl.bl_id);
+                                now, sd->bl_id);
 
                     FPRINTF(fp,
                              "\t---- 00-01-02-03-04-05-06-07-08-09-0A-0B-0C-0D-0E-0F");
diff --git a/src/map/intif.cpp b/src/map/intif.cpp
index 6fcdf68..c5d3c90 100644
--- a/src/map/intif.cpp
+++ b/src/map/intif.cpp
@@ -107,7 +107,7 @@ int intif_saveaccountreg(struct map_session_data *sd)
     nullpo_ret(sd);
 
     WFIFOW(char_fd, 0) = 0x3004;
-    WFIFOL(char_fd, 4) = sd->bl.bl_id;
+    WFIFOL(char_fd, 4) = sd->bl_id;
     for (j = 0, p = 8; j < sd->status.account_reg_num; j++, p += 36)
     {
         memcpy(WFIFOP(char_fd, p), sd->status.account_reg[j].str, 32);
@@ -124,7 +124,7 @@ int intif_request_accountreg(struct map_session_data *sd)
     nullpo_ret(sd);
 
     WFIFOW(char_fd, 0) = 0x3005;
-    WFIFOL(char_fd, 2) = sd->bl.bl_id;
+    WFIFOL(char_fd, 2) = sd->bl_id;
     WFIFOSET(char_fd, 6);
     return 0;
 }
@@ -159,7 +159,7 @@ int intif_create_party(struct map_session_data *sd, const char *name)
     WFIFOL(char_fd, 2) = sd->status.account_id;
     memcpy(WFIFOP(char_fd, 6), name, 24);
     memcpy(WFIFOP(char_fd, 30), sd->status.name, 24);
-    memcpy(WFIFOP(char_fd, 54), map[sd->bl.bl_m].name, 16);
+    memcpy(WFIFOP(char_fd, 54), map[sd->bl_m].name, 16);
     WFIFOW(char_fd, 70) = sd->status.base_level;
     WFIFOSET(char_fd, 72);
 //  if(battle_config.etc_log)
@@ -191,7 +191,7 @@ int intif_party_addmember(int party_id, int account_id)
         WFIFOL(char_fd, 2) = party_id;
         WFIFOL(char_fd, 6) = account_id;
         memcpy(WFIFOP(char_fd, 10), sd->status.name, 24);
-        memcpy(WFIFOP(char_fd, 34), map[sd->bl.bl_m].name, 16);
+        memcpy(WFIFOP(char_fd, 34), map[sd->bl_m].name, 16);
         WFIFOW(char_fd, 50) = sd->status.base_level;
         WFIFOSET(char_fd, 52);
     }
@@ -230,7 +230,7 @@ int intif_party_changemap(struct map_session_data *sd, int online)
         WFIFOW(char_fd, 0) = 0x3025;
         WFIFOL(char_fd, 2) = sd->status.party_id;
         WFIFOL(char_fd, 6) = sd->status.account_id;
-        memcpy(WFIFOP(char_fd, 10), map[sd->bl.bl_m].name, 16);
+        memcpy(WFIFOP(char_fd, 10), map[sd->bl_m].name, 16);
         WFIFOB(char_fd, 26) = online;
         WFIFOW(char_fd, 27) = sd->status.base_level;
         WFIFOSET(char_fd, 29);
diff --git a/src/map/magic-interpreter-base.cpp b/src/map/magic-interpreter-base.cpp
index 1cdfd75..f9832b5 100644
--- a/src/map/magic-interpreter-base.cpp
+++ b/src/map/magic-interpreter-base.cpp
@@ -39,7 +39,7 @@ static
 void set_invocation(val_t *v, invocation_t *i)
 {
     v->ty = TYPE::INVOCATION;
-    v->v.v_int = i->bl.bl_id;
+    v->v.v_int = i->bl_id;
 }
 
 static
@@ -208,7 +208,7 @@ env_t *spell_create_env(magic_conf_t *conf, spell_t *spell,
             character_t *subject = map_nick2sd(param);
             if (!subject)
                 subject = caster;
-            set_env_entity(spell->arg, &subject->bl);
+            set_env_entity(spell->arg, subject);
             free(param);
             break;
         }
@@ -223,7 +223,7 @@ env_t *spell_create_env(magic_conf_t *conf, spell_t *spell,
                      spell->spellarg_ty);
     }
 
-    set_env_entity(VAR_CASTER, &caster->bl);
+    set_env_entity(VAR_CASTER, caster);
     set_env_int(VAR_SPELLPOWER, spellpower);
     set_env_spell(VAR_SPELL, spell);
 
@@ -492,13 +492,13 @@ invocation_t *spell_instantiate(effect_set_t *effect_set, env_t *env)
     retval->end_effect = effect_set->at_end;
 
     caster = map_id2bl(retval->caster);    // must still exist
-    retval->bl.bl_id = map_addobject(&retval->bl);
-    retval->bl.bl_type = BL::SPELL;
-    retval->bl.bl_m = caster->bl_m;
-    retval->bl.bl_x = caster->bl_x;
-    retval->bl.bl_y = caster->bl_y;
+    retval->bl_id = map_addobject(retval);
+    retval->bl_type = BL::SPELL;
+    retval->bl_m = caster->bl_m;
+    retval->bl_x = caster->bl_x;
+    retval->bl_y = caster->bl_y;
 
-    map_addblock(&retval->bl);
+    map_addblock(retval);
     set_env_invocation(VAR_INVOCATION, retval);
 
     return retval;
@@ -524,11 +524,11 @@ invocation_t *spell_clone_effect(invocation_t *base)
     retval->status_change_refs = NULL;
     retval->flags = INVOCATION_FLAG::ZERO;
 
-    retval->bl.bl_id = 0;
-    retval->bl.bl_prev = NULL;
-    retval->bl.bl_next = NULL;
+    retval->bl_id = 0;
+    retval->bl_prev = NULL;
+    retval->bl_next = NULL;
 
-    retval->bl.bl_id = map_addobject(&retval->bl);
+    retval->bl_id = map_addobject(retval);
     set_env_invocation(VAR_INVOCATION, retval);
 
     return retval;
@@ -554,7 +554,7 @@ void spell_bind(character_t *subject, invocation_t *invocation)
         invocation->next_invocation = subject->active_spells;
         subject->active_spells = invocation;
         invocation->flags |= INVOCATION_FLAG::BOUND;
-        invocation->subject = subject->bl.bl_id;
+        invocation->subject = subject->bl_id;
     }
 
     spell_set_location(invocation, (entity_t *) subject);
diff --git a/src/map/magic-interpreter.hpp b/src/map/magic-interpreter.hpp
index 22223ec..5d3d389 100644
--- a/src/map/magic-interpreter.hpp
+++ b/src/map/magic-interpreter.hpp
@@ -308,10 +308,9 @@ typedef struct status_change_ref
     int bl_id;
 } status_change_ref_t;
 
-typedef struct invocation
+typedef struct invocation invocation_t;
+struct invocation : block_list
 {
-    struct block_list bl;
-
     struct invocation *next_invocation; /* used for spells directly associated with a caster: they form a singly-linked list */
     INVOCATION_FLAG flags;
 
@@ -334,7 +333,7 @@ typedef struct invocation
     int status_change_refs_nr;
     status_change_ref_t *status_change_refs;
 
-} invocation_t;
+};
 
 extern magic_conf_t magic_conf; /* Global magic conf */
 extern env_t magic_default_env; /* Fake default environment */
diff --git a/src/map/magic-stmt.cpp b/src/map/magic-stmt.cpp
index 607b6b2..3b56cbd 100644
--- a/src/map/magic-stmt.cpp
+++ b/src/map/magic-stmt.cpp
@@ -124,8 +124,8 @@ void spell_free_invocation(invocation_t *invocation)
 
     magic_free_env(invocation->env);
 
-    map_delblock(&invocation->bl);
-    map_delobject(invocation->bl.bl_id, BL::SPELL);    // also frees the object
+    map_delblock(invocation);
+    map_delobject(invocation->bl_id, BL::SPELL);    // also frees the object
 //        free(invocation);
 }
 
@@ -139,19 +139,19 @@ void char_set_weapon_icon(character_t *subject, int count,
     subject->attack_spell_look_override = look;
 
     if (old_icon != StatusChange::ZERO && old_icon != icon)
-        clif_status_change(&subject->bl, old_icon, 0);
+        clif_status_change(subject, old_icon, 0);
 
     clif_fixpcpos(subject);
     if (count)
     {
-        clif_changelook(&subject->bl, LOOK::WEAPON, look);
+        clif_changelook(subject, LOOK::WEAPON, look);
         if (icon != StatusChange::ZERO)
-            clif_status_change(&subject->bl, icon, 1);
+            clif_status_change(subject, icon, 1);
     }
     else
     {
         /* Set it to `normal' */
-        clif_changelook(&subject->bl, LOOK::WEAPON,
+        clif_changelook(subject, LOOK::WEAPON,
                 static_cast<uint16_t>(subject->status.weapon));
     }
 }
@@ -230,7 +230,7 @@ int trigger_spell(int subject, int spell)
     invocation->env->vars[VAR_CASTER].ty = TYPE::ENTITY;
     invocation->env->vars[VAR_CASTER].v.v_int = subject;
 
-    return invocation->bl.bl_id;
+    return invocation->bl_id;
 }
 
 static
@@ -239,8 +239,8 @@ void entity_warp(entity_t *target, int destm, int destx, int desty);
 static
 void char_update(character_t *character)
 {
-    entity_warp((entity_t *) character, character->bl.bl_m, character->bl.bl_x,
-                 character->bl.bl_y);
+    entity_warp((entity_t *) character, character->bl_m, character->bl_x,
+                 character->bl_y);
 }
 
 static
@@ -266,7 +266,7 @@ void magic_unshroud(character_t *other_char)
     // Now warp the caster out of and back into here to refresh everyone's display
     char_update(other_char);
     clif_displaymessage(other_char->fd, "Your shroud has been dispelled!");
-//        entity_effect(&other_char->bl, MAGIC_EFFECT_REVEAL);
+//        entity_effect(other_char, MAGIC_EFFECT_REVEAL);
 }
 
 static
@@ -284,9 +284,9 @@ struct npc_data *local_spell_effect(int m, int x, int y, int effect,
     std::chrono::seconds delay = std::chrono::seconds(30);
     struct npc_data *effect_npc = npc_spawn_text(m, x, y,
             INVISIBLE_NPC, "", "?");
-    int effect_npc_id = effect_npc->bl.bl_id;
+    int effect_npc_id = effect_npc->bl_id;
 
-    entity_effect(&effect_npc->bl, effect, tdelay);
+    entity_effect(effect_npc, effect, tdelay);
     Timer(gettick() + delay,
             std::bind(timer_callback_effect_npc_delete, ph::_1, ph::_2,
                 effect_npc_id)
@@ -427,7 +427,7 @@ int op_messenger_npc(env_t *, int, val_t *args)
 
     Timer(gettick() + static_cast<interval_t>(ARGINT(4)),
             std::bind(timer_callback_kill_npc, ph::_1, ph::_2,
-                npc->bl.bl_id)
+                npc->bl_id)
     ).detach();
 
     return 0;
@@ -445,22 +445,22 @@ void entity_warp(entity_t *target, int destm, int destx, int desty)
             {
                 character_t *character = (character_t *) target;
                 char *map_name;
-                clif_clearchar(&character->bl, BeingRemoveWhy::WARPED);
-                map_delblock(&character->bl);
-                character->bl.bl_x = destx;
-                character->bl.bl_y = desty;
-                character->bl.bl_m = destm;
+                clif_clearchar(character, BeingRemoveWhy::WARPED);
+                map_delblock(character);
+                character->bl_x = destx;
+                character->bl_y = desty;
+                character->bl_m = destm;
 
                 pc_touch_all_relevant_npcs(character);
 
                 // Note that touching NPCs may have triggered warping and thereby updated x and y:
-                map_name = map[character->bl.bl_m].name;
+                map_name = map[character->bl_m].name;
 
                 // Warp part #1: update relevant data, interrupt trading etc.:
-                pc_setpos(character, map_name, character->bl.bl_x, character->bl.bl_y, BeingRemoveWhy::GONE);
+                pc_setpos(character, map_name, character->bl_x, character->bl_y, BeingRemoveWhy::GONE);
                 // Warp part #2: now notify the client
                 clif_changemap(character, map_name,
-                                character->bl.bl_x, character->bl.bl_y);
+                                character->bl_x, character->bl_y);
                 break;
             }
             case BL::MOB:
@@ -588,7 +588,7 @@ int op_override_attack(env_t *env, int, val_t *args)
     }
 
     subject->attack_spell_override =
-        trigger_spell(subject->bl.bl_id, VAR(VAR_INVOCATION).v.v_int);
+        trigger_spell(subject->bl_id, VAR(VAR_INVOCATION).v.v_int);
     subject->attack_spell_charges = charges;
 
     if (subject->attack_spell_override)
@@ -726,8 +726,8 @@ int op_spawn(env_t *, int, val_t *args)
                     mob->mode = MobMode::CAN_ATTACK | MobMode::AGGRESSIVE | (mob->mode & MobMode::CAN_MOVE);
                     if (owner)
                     {
-                        mob->target_id = owner->bl.bl_id;
-                        mob->attacked_id = owner->bl.bl_id;
+                        mob->target_id = owner->bl_id;
+                        mob->attacked_id = owner->bl_id;
                     }
                     break;
 
@@ -745,7 +745,7 @@ int op_spawn(env_t *, int, val_t *args)
 
             if (owner)
             {
-                mob->master_id = owner->bl.bl_id;
+                mob->master_id = owner->bl_id;
                 mob->master_dist = 6;
             }
         }
@@ -810,7 +810,7 @@ int op_injure(env_t *env, int, val_t *args)
             struct mob_data *mob = (struct mob_data *) target;
 
             MAP_LOG_PC(caster_pc, "SPELLDMG MOB%d %d FOR %d BY %s",
-                        mob->bl.bl_id, mob->mob_class, damage_caused,
+                        mob->bl_id, mob->mob_class, damage_caused,
                         get_invocation_name(env));
         }
     }
@@ -982,7 +982,7 @@ void spell_effect_report_termination(int invocation_id, int bl_id,
     int index = -1;
     invocation_t *invocation = (invocation_t *) map_id2bl(invocation_id);
 
-    if (!invocation || invocation->bl.bl_type != BL::SPELL)
+    if (!invocation || invocation->bl_type != BL::SPELL)
         return;
 
     for (i = 0; i < invocation->status_change_refs_nr; i++)
@@ -1150,7 +1150,7 @@ void find_entities_in_area_c(entity_t *target,
 
                 while (invoc)
                 {
-                    ADD_ENTITY(invoc->bl.bl_id);
+                    ADD_ENTITY(invoc->bl_id);
                     invoc = invoc->next_invocation;
                 }
             }
@@ -1408,7 +1408,7 @@ void print_cfg(int i, effect_t *e)
 static
 interval_t spell_run(invocation_t *invocation, int allow_delete)
 {
-    const int invocation_id = invocation->bl.bl_id;
+    const int invocation_id = invocation->bl_id;
 #define REFRESH_INVOCATION invocation = (invocation_t *) map_id2bl(invocation_id); if (!invocation) return interval_t::zero();
 
 #ifdef DEBUG
@@ -1496,31 +1496,31 @@ interval_t spell_run(invocation_t *invocation, int allow_delete)
                         (character_t *) map_id2bl(message_recipient);
 
                     if (recipient->npc_id
-                        && recipient->npc_id != invocation->bl.bl_id)
+                        && recipient->npc_id != invocation->bl_id)
                         break;  /* Don't send multiple message boxes at once */
 
                     if (!invocation->script_pos)    // first time running this script?
                         clif_spawn_fake_npc_for_player(recipient,
-                                                        invocation->bl.bl_id);
+                                                        invocation->bl_id);
                     // We have to do this or otherwise the client won't think that it's
                     // dealing with an NPC
 
                     int newpos = run_script_l(e->e.e_script,
                                                 invocation->script_pos,
                                                 message_recipient,
-                                                invocation->bl.bl_id,
+                                                invocation->bl_id,
                                                 3, arg);
                     /* Returns the new script position, or -1 once the script is finished */
                     if (newpos != -1)
                     {
                         /* Must set up for continuation */
-                        recipient->npc_id = invocation->bl.bl_id;
+                        recipient->npc_id = invocation->bl_id;
                         recipient->npc_pos = invocation->script_pos = newpos;
                         return static_cast<interval_t>(-1);  /* Signal `wait for script' */
                     }
                     else
                         invocation->script_pos = 0;
-                    clif_clearchar_id(invocation->bl.bl_id, BeingRemoveWhy::DEAD, caster->fd);
+                    clif_clearchar_id(invocation->bl_id, BeingRemoveWhy::DEAD, caster->fd);
                 }
                 REFRESH_INVOCATION; // Script may have killed the caster
                 break;
@@ -1584,7 +1584,7 @@ void spell_execute_d(invocation_t *invocation, int allow_deletion)
         assert (!invocation->timer);
         invocation->timer = Timer(gettick() + delta,
                 std::bind(invocation_timer_callback, ph::_1, ph::_2,
-                    invocation->bl.bl_id));
+                    invocation->bl_id));
     }
 
     /* If 0, the script cleaned itself.  If -1(wait-for-script), we must wait for the user. */
@@ -1638,7 +1638,7 @@ int spell_attack(int caster_id, int target_id)
             caster->attack_spell_charges--;
     }
 
-    if (invocation && caster->attack_spell_override != invocation->bl.bl_id)
+    if (invocation && caster->attack_spell_override != invocation->bl_id)
     {
         /* Attack spell changed / was refreshed */
         // spell_free_invocation(invocation); // [Fate] This would be a double free.
diff --git a/src/map/map.cpp b/src/map/map.cpp
index 2d0c1de..fd327ba 100644
--- a/src/map/map.cpp
+++ b/src/map/map.cpp
@@ -663,7 +663,7 @@ void map_clearflooritem_timer(TimerData *tid, tick_t, int id)
     struct flooritem_data *fitem = NULL;
 
     fitem = (struct flooritem_data *) object[id];
-    if (fitem == NULL || fitem->bl.bl_type != BL::ITEM)
+    if (fitem == NULL || fitem->bl_type != BL::ITEM)
     {
         if (battle_config.error_log)
             PRINTF("map_clearflooritem_timer : error\n");
@@ -672,7 +672,7 @@ void map_clearflooritem_timer(TimerData *tid, tick_t, int id)
     if (!tid)
         fitem->cleartimer.cancel();
     clif_clearflooritem(fitem, 0);
-    map_delobject(fitem->bl.bl_id, BL::ITEM);
+    map_delobject(fitem->bl_id, BL::ITEM);
 }
 
 std::pair<uint16_t, uint16_t> map_randfreecell(int m, uint16_t x, uint16_t y, uint16_t w, uint16_t h)
@@ -714,11 +714,11 @@ int map_addflooritem_any(struct item *item_data, int amount,
         return 0;
 
     CREATE(fitem, struct flooritem_data, 1);
-    fitem->bl.bl_type = BL::ITEM;
-    fitem->bl.bl_prev = fitem->bl.bl_next = NULL;
-    fitem->bl.bl_m = m;
-    fitem->bl.bl_x = xy.first;
-    fitem->bl.bl_y = xy.second;
+    fitem->bl_type = BL::ITEM;
+    fitem->bl_prev = fitem->bl_next = NULL;
+    fitem->bl_m = m;
+    fitem->bl_x = xy.first;
+    fitem->bl_y = xy.second;
     fitem->first_get_id = 0;
     fitem->first_get_tick = tick_t();
     fitem->second_get_id = 0;
@@ -726,8 +726,8 @@ int map_addflooritem_any(struct item *item_data, int amount,
     fitem->third_get_id = 0;
     fitem->third_get_tick = tick_t();
 
-    fitem->bl.bl_id = map_addobject(&fitem->bl);
-    if (fitem->bl.bl_id == 0)
+    fitem->bl_id = map_addobject(fitem);
+    if (fitem->bl_id == 0)
     {
         free(fitem);
         return 0;
@@ -736,15 +736,15 @@ int map_addflooritem_any(struct item *item_data, int amount,
     tick_t tick = gettick();
 
     if (owners[0])
-        fitem->first_get_id = owners[0]->bl.bl_id;
+        fitem->first_get_id = owners[0]->bl_id;
     fitem->first_get_tick = tick + owner_protection[0];
 
     if (owners[1])
-        fitem->second_get_id = owners[1]->bl.bl_id;
+        fitem->second_get_id = owners[1]->bl_id;
     fitem->second_get_tick = tick + owner_protection[1];
 
     if (owners[2])
-        fitem->third_get_id = owners[2]->bl.bl_id;
+        fitem->third_get_id = owners[2]->bl_id;
     fitem->third_get_tick = tick + owner_protection[2];
 
     memcpy(&fitem->item_data, item_data, sizeof(*item_data));
@@ -758,12 +758,12 @@ int map_addflooritem_any(struct item *item_data, int amount,
     fitem->suby = random_::in(1, 4) * 3;
     fitem->cleartimer = Timer(gettick() + lifetime,
             std::bind(map_clearflooritem_timer, ph::_1, ph::_2,
-                fitem->bl.bl_id));
+                fitem->bl_id));
 
-    map_addblock(&fitem->bl);
+    map_addblock(fitem);
     clif_dropflooritem(fitem);
 
-    return fitem->bl.bl_id;
+    return fitem->bl_id;
 }
 
 int map_addflooritem(struct item *item_data, int amount,
@@ -853,10 +853,10 @@ void map_quit(struct map_session_data *sd)
 
     pc_cleareventtimer(sd);    // イベントタイマを破棄する
 
-    skill_castcancel(&sd->bl, 0);  // 詠唱を中断する
-    skill_stop_dancing(&sd->bl, 1);    // ダンス/演奏中断
+    skill_castcancel(sd, 0);  // 詠唱を中断する
+    skill_stop_dancing(sd, 1);    // ダンス/演奏中断
 
-    skill_status_change_clear(&sd->bl, 1); // ステータス異常を解除する
+    skill_status_change_clear(sd, 1); // ステータス異常を解除する
     pc_stop_walking(sd, 0);
     pc_stopattack(sd);
     pc_delinvincibletimer(sd);
@@ -864,7 +864,7 @@ void map_quit(struct map_session_data *sd)
 
     pc_calcstatus(sd, 4);
 
-    clif_clearchar(&sd->bl, BeingRemoveWhy::QUIT);
+    clif_clearchar(sd, BeingRemoveWhy::QUIT);
 
     if (pc_isdead(sd))
         pc_setrestartvalue(sd, 2);
@@ -880,9 +880,9 @@ void map_quit(struct map_session_data *sd)
     if (sd->npc_stackbuf && sd->npc_stackbuf != NULL)
         free(sd->npc_stackbuf);
 
-    map_delblock(&sd->bl);
+    map_delblock(sd);
 
-    id_db.put(sd->bl.bl_id, nullptr);
+    id_db.put(sd->bl_id, nullptr);
     nick_db.put(sd->status.name, nullptr);
     charid_db.erase(sd->status.char_id);
 }
@@ -916,7 +916,7 @@ struct map_session_data *map_id2sd(int id)
         if (session[i]->session_data)
         {
             map_session_data *sd = static_cast<map_session_data *>(session[i]->session_data.get());
-            if (sd->bl.bl_id == id)
+            if (sd->bl_id == id)
                 return sd;
         }
     }
@@ -1090,7 +1090,7 @@ int map_addnpc(int m, struct npc_data *nd)
 
     map[m].npc[i] = nd;
     nd->n = i;
-    id_db.put(nd->bl.bl_id, (struct block_list *)nd);
+    id_db.put(nd->bl_id, (struct block_list *)nd);
 
     return i;
 }
@@ -1106,9 +1106,9 @@ void map_removenpc(void)
         {
             if (map[m].npc[i] != NULL)
             {
-                clif_clearchar(&map[m].npc[i]->bl, BeingRemoveWhy::QUIT);
-                map_delblock(&map[m].npc[i]->bl);
-                id_db.put(map[m].npc[i]->bl.bl_id, nullptr);
+                clif_clearchar(map[m].npc[i], BeingRemoveWhy::QUIT);
+                map_delblock(map[m].npc[i]);
+                id_db.put(map[m].npc[i]->bl_id, nullptr);
                 if (map[m].npc[i]->npc_subtype == NpcSubtype::SCRIPT)
                 {
 //                    free(map[m].npc[i]->u.scr.script);
diff --git a/src/map/map.hpp b/src/map/map.hpp
index ff8da3a..c3b4593 100644
--- a/src/map/map.hpp
+++ b/src/map/map.hpp
@@ -41,6 +41,9 @@ struct block_list
     int bl_id;
     short bl_m, bl_x, bl_y;
     BL bl_type;
+
+#warning "This is important!"
+    // virtual ~block_list() {}
 };
 
 struct walkpath_data
@@ -78,9 +81,8 @@ struct quick_regeneration
     unsigned char tickdelay;    // number of ticks to next update
 };
 
-struct map_session_data : SessionData
+struct map_session_data : block_list, SessionData
 {
-    struct block_list bl;
     struct
     {
         unsigned auth:1;
@@ -277,9 +279,8 @@ struct npc_item_list
 {
     int nameid, value;
 };
-struct npc_data
+struct npc_data : block_list
 {
-    struct block_list bl;
     NpcSubtype npc_subtype;
     short n;
     short npc_class;
@@ -327,9 +328,8 @@ struct npc_data
 constexpr int MOB_XP_BONUS_BASE = 1024;
 constexpr int MOB_XP_BONUS_SHIFT = 10;
 
-struct mob_data
+struct mob_data : block_list
 {
-    struct block_list bl;
     short n;
     short mob_class;
     DIR dir;
@@ -466,9 +466,8 @@ MapCell read_gat(int m, int x, int y)
     return read_gatp(&map[m], x, y);
 }
 
-struct flooritem_data
+struct flooritem_data : block_list
 {
-    struct block_list bl;
     short subx, suby;
     Timer cleartimer;
     int first_get_id, second_get_id, third_get_id;
@@ -535,7 +534,7 @@ void map_log(const_string line);
 
 #define MAP_LOG_PC(sd, fmt, ...)    \
     MAP_LOG("PC%d %d:%d,%d " fmt,   \
-            sd->status.char_id, sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y, ## __VA_ARGS__)
+            sd->status.char_id, sd->bl_m, sd->bl_x, sd->bl_y, ## __VA_ARGS__)
 
 // 床アイテム関連
 void map_clearflooritem_timer(TimerData *, tick_t, int);
diff --git a/src/map/mob.cpp b/src/map/mob.cpp
index 5f1b29e..be9a090 100644
--- a/src/map/mob.cpp
+++ b/src/map/mob.cpp
@@ -100,11 +100,11 @@ int mob_spawn_dataset(struct mob_data *md, const char *mobname, int mob_class)
     else
         memcpy(md->name, mobname, 24);
 
-    md->bl.bl_prev = NULL;
-    md->bl.bl_next = NULL;
+    md->bl_prev = NULL;
+    md->bl_next = NULL;
     md->n = 0;
     md->mob_class = mob_class;
-    md->bl.bl_id = npc_get_new_npc_id();
+    md->bl_id = npc_get_new_npc_id();
 
     memset(&md->state, 0, sizeof(md->state));
     // md->timer = nullptr;
@@ -374,7 +374,7 @@ int mob_once_spawn(struct map_session_data *sd, const char *mapname,
     int m, count, r = mob_class;
 
     if (sd && strcmp(mapname, "this") == 0)
-        m = sd->bl.bl_m;
+        m = sd->bl_m;
     else
         m = map_mapname2mapid(mapname);
 
@@ -384,9 +384,9 @@ int mob_once_spawn(struct map_session_data *sd, const char *mapname,
     if (sd)
     {
         if (x <= 0)
-            x = sd->bl.bl_x;
+            x = sd->bl_x;
         if (y <= 0)
-            y = sd->bl.bl_y;
+            y = sd->bl_y;
     }
     else if (x <= 0 || y <= 0)
     {
@@ -403,9 +403,9 @@ int mob_once_spawn(struct map_session_data *sd, const char *mapname,
             md->lootitem = NULL;
 
         mob_spawn_dataset(md, mobname, mob_class);
-        md->bl.bl_m = m;
-        md->bl.bl_x = x;
-        md->bl.bl_y = y;
+        md->bl_m = m;
+        md->bl_x = x;
+        md->bl_y = y;
         if (r < 0 && battle_config.dead_branch_active == 1)
             //移動してアクティブで反撃する
             md->mode = MobMode::war;
@@ -419,11 +419,11 @@ int mob_once_spawn(struct map_session_data *sd, const char *mapname,
 
         memcpy(md->npc_event, event, sizeof(md->npc_event));
 
-        md->bl.bl_type = BL::MOB;
-        map_addiddb(&md->bl);
-        mob_spawn(md->bl.bl_id);
+        md->bl_type = BL::MOB;
+        map_addiddb(md);
+        mob_spawn(md->bl_id);
     }
-    return (amount > 0) ? md->bl.bl_id : 0;
+    return (amount > 0) ? md->bl_id : 0;
 }
 
 /*==========================================
@@ -439,7 +439,7 @@ int mob_once_spawn_area(struct map_session_data *sd, const char *mapname,
     int m;
 
     if (strcmp(mapname, "this") == 0)
-        m = sd->bl.bl_m;
+        m = sd->bl_m;
     else
         m = map_mapname2mapid(mapname);
 
@@ -556,8 +556,8 @@ interval_t calc_next_walk_step(struct mob_data *md)
     if (md->walkpath.path_pos >= md->walkpath.path_len)
         return static_cast<interval_t>(-1);
     if (dir_is_diagonal(md->walkpath.path[md->walkpath.path_pos]))
-        return battle_get_speed(&md->bl) * 14 / 10;
-    return battle_get_speed(&md->bl);
+        return battle_get_speed(md) * 14 / 10;
+    return battle_get_speed(md);
 }
 
 static
@@ -595,9 +595,9 @@ int mob_walk(struct mob_data *md, tick_t tick, unsigned char data)
         if (md->walkpath.path[md->walkpath.path_pos] >= DIR::COUNT)
             return 1;
 
-        x = md->bl.bl_x;
-        y = md->bl.bl_y;
-        if (bool(map_getcell(md->bl.bl_m, x, y) & MapCell::UNWALKABLE))
+        x = md->bl_x;
+        y = md->bl_y;
+        if (bool(map_getcell(md->bl_m, x, y) & MapCell::UNWALKABLE))
         {
             mob_stop_walking(md, 1);
             return 0;
@@ -606,7 +606,7 @@ int mob_walk(struct mob_data *md, tick_t tick, unsigned char data)
         dx = dirx[md->dir];
         dy = diry[md->dir];
 
-        if (bool(map_getcell(md->bl.bl_m, x + dx, y + dy)
+        if (bool(map_getcell(md->bl_m, x + dx, y + dy)
                 & MapCell::UNWALKABLE))
         {
             mob_walktoxy_sub(md);
@@ -618,7 +618,7 @@ int mob_walk(struct mob_data *md, tick_t tick, unsigned char data)
 
         md->state.state = MS::WALK;
         map_foreachinmovearea(std::bind(clif_moboutsight, ph::_1, md),
-                md->bl.bl_m, x - AREA_SIZE, y - AREA_SIZE,
+                md->bl_m, x - AREA_SIZE, y - AREA_SIZE,
                 x + AREA_SIZE, y + AREA_SIZE,
                 dx, dy, BL::PC);
 
@@ -628,14 +628,14 @@ int mob_walk(struct mob_data *md, tick_t tick, unsigned char data)
             md->min_chase--;
 
         if (moveblock)
-            map_delblock(&md->bl);
-        md->bl.bl_x = x;
-        md->bl.bl_y = y;
+            map_delblock(md);
+        md->bl_x = x;
+        md->bl_y = y;
         if (moveblock)
-            map_addblock(&md->bl);
+            map_addblock(md);
 
         map_foreachinmovearea(std::bind(clif_mobinsight, ph::_1, md),
-                md->bl.bl_m, x - AREA_SIZE, y - AREA_SIZE,
+                md->bl_m, x - AREA_SIZE, y - AREA_SIZE,
                 x + AREA_SIZE, y + AREA_SIZE,
                 -dx, -dy, BL::PC);
         md->state.state = MS::IDLE;
@@ -648,7 +648,7 @@ int mob_walk(struct mob_data *md, tick_t tick, unsigned char data)
             i = std::max(i, std::chrono::milliseconds(1));
         md->timer = Timer(tick + i,
                 std::bind(mob_timer, ph::_1, ph::_2,
-                    md->bl.bl_id, md->walkpath.path_pos));
+                    md->bl_id, md->walkpath.path_pos));
         md->state.state = MS::WALK;
 
         if (md->walkpath.path_pos >= md->walkpath.path_len)
@@ -700,8 +700,8 @@ int mob_check_attack(struct mob_data *md)
     if (tsd)
     {
         if (pc_isdead(tsd) || tsd->invincible_timer
-            || pc_isinvisible(tsd) || md->bl.bl_m != tbl->bl_m || tbl->bl_prev == NULL
-            || distance(md->bl.bl_x, md->bl.bl_y, tbl->bl_x, tbl->bl_y) >= 13)
+            || pc_isinvisible(tsd) || md->bl_m != tbl->bl_m || tbl->bl_prev == NULL
+            || distance(md->bl_x, md->bl_y, tbl->bl_x, tbl->bl_y) >= 13)
         {
             md->target_id = 0;
             md->state.attackable = false;
@@ -710,8 +710,8 @@ int mob_check_attack(struct mob_data *md)
     }
     if (tmd)
     {
-        if (md->bl.bl_m != tbl->bl_m || tbl->bl_prev == NULL
-            || distance(md->bl.bl_x, md->bl.bl_y, tbl->bl_x, tbl->bl_y) >= 13)
+        if (md->bl_m != tbl->bl_m || tbl->bl_prev == NULL
+            || distance(md->bl_x, md->bl_y, tbl->bl_x, tbl->bl_y) >= 13)
         {
             md->target_id = 0;
             md->state.attackable = false;
@@ -745,7 +745,7 @@ int mob_check_attack(struct mob_data *md)
     range = mob_db[md->mob_class].range;
     if (bool(mode & MobMode::CAN_MOVE))
         range++;
-    if (distance(md->bl.bl_x, md->bl.bl_y, tbl->bl_x, tbl->bl_y) > range)
+    if (distance(md->bl_x, md->bl_y, tbl->bl_x, tbl->bl_y) > range)
         return 0;
 
     return 1;
@@ -777,7 +777,7 @@ int mob_attack(struct mob_data *md, tick_t tick)
         return 0;
 
     if (battle_config.monster_attack_direction_change)
-        md->dir = map_calc_dir(&md->bl, tbl->bl_x, tbl->bl_y);   // 向き設定
+        md->dir = map_calc_dir(md, tbl->bl_x, tbl->bl_y);   // 向き設定
 
     //clif_fixmobpos(md);
 
@@ -785,20 +785,20 @@ int mob_attack(struct mob_data *md, tick_t tick)
     if (mobskill_use(md, tick, MobSkillCondition::NEVER_EQUAL))
         return 0;
 
-    md->target_lv = battle_weapon_attack(&md->bl, tbl, tick);
+    md->target_lv = battle_weapon_attack(md, tbl, tick);
     // If you are reading this, please note:
     // it is highly platform-specific that this even works at all.
     int radius = battle_config.mob_splash_radius;
     if (radius >= 0 && tbl->bl_type == BL::PC && !map[tbl->bl_m].flag.town)
-        map_foreachinarea(std::bind(mob_ancillary_attack, ph::_1, &md->bl, tbl, tick),
+        map_foreachinarea(std::bind(mob_ancillary_attack, ph::_1, md, tbl, tick),
             tbl->bl_m, tbl->bl_x - radius, tbl->bl_y - radius,
             tbl->bl_x + radius, tbl->bl_y + radius, BL::PC);
 
-    md->attackabletime = tick + battle_get_adelay(&md->bl);
+    md->attackabletime = tick + battle_get_adelay(md);
 
     md->timer = Timer(md->attackabletime,
             std::bind(mob_timer, ph::_1, ph::_2,
-                md->bl.bl_id, 0));
+                md->bl_id, 0));
     md->state.state = MS::ATTACK;
 
     return 0;
@@ -840,7 +840,7 @@ int mob_changestate(struct mob_data *md, MS state, bool type)
                 i = i / 4;
                 md->timer = Timer(gettick() + i,
                         std::bind(mob_timer, ph::_1, ph::_2,
-                            md->bl.bl_id, 0));
+                            md->bl_id, 0));
             }
             else
                 md->state.state = MS::IDLE;
@@ -853,31 +853,31 @@ int mob_changestate(struct mob_data *md, MS state, bool type)
             if (i > interval_t::zero() && i < std::chrono::seconds(2))
                 md->timer = Timer(md->attackabletime,
                         std::bind(mob_timer, ph::_1, ph::_2,
-                            md->bl.bl_id, 0));
+                            md->bl_id, 0));
             else if (type)
             {
-                md->attackabletime = tick + battle_get_amotion(&md->bl);
+                md->attackabletime = tick + battle_get_amotion(md);
                 md->timer = Timer(md->attackabletime,
                         std::bind(mob_timer, ph::_1, ph::_2,
-                            md->bl.bl_id, 0));
+                            md->bl_id, 0));
             }
             else
             {
                 md->attackabletime = tick + std::chrono::milliseconds(1);
                 md->timer = Timer(md->attackabletime,
                         std::bind(mob_timer, ph::_1, ph::_2,
-                            md->bl.bl_id, 0));
+                            md->bl_id, 0));
             }
         }
             break;
         case MS::DEAD:
         {
-            skill_castcancel(&md->bl, 0);
+            skill_castcancel(md, 0);
             md->state.skillstate = MobSkillState::MSS_DEAD;
             md->last_deadtime = gettick();
             // Since it died, all aggressors' attack to this mob is stopped.
-            clif_foreachclient(std::bind(mob_stopattacked, ph::_1, md->bl.bl_id));
-            skill_status_change_clear(&md->bl, 2); // The abnormalities in status are canceled.
+            clif_foreachclient(std::bind(mob_stopattacked, ph::_1, md->bl_id));
+            skill_status_change_clear(md, 2); // The abnormalities in status are canceled.
             md->deletetimer.cancel();
             md->hp = md->target_id = md->attacked_id = 0;
             md->state.attackable = false;
@@ -909,7 +909,7 @@ void mob_timer(TimerData *, tick_t tick, int id, unsigned char data)
 
     md = (struct mob_data *) bl;
 
-    if (md->bl.bl_prev == NULL || md->state.state == MS::DEAD)
+    if (md->bl_prev == NULL || md->state.state == MS::DEAD)
         return;
 
     MapBlockLock lock;
@@ -941,7 +941,7 @@ int mob_walktoxy_sub(struct mob_data *md)
 
     nullpo_ret(md);
 
-    if (path_search(&wpd, md->bl.bl_m, md->bl.bl_x, md->bl.bl_y, md->to_x, md->to_y,
+    if (path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, md->to_x, md->to_y,
          md->state.walk_easy))
         return 1;
     memcpy(&md->walkpath, &wpd, sizeof(wpd));
@@ -965,7 +965,7 @@ int mob_walktoxy(struct mob_data *md, int x, int y, int easy)
     nullpo_ret(md);
 
     if (md->state.state == MS::WALK
-        && path_search(&wpd, md->bl.bl_m, md->bl.bl_x, md->bl.bl_y, x, y, easy))
+        && path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, x, y, easy))
         return 1;
 
     md->state.walk_easy = easy;
@@ -1012,7 +1012,7 @@ int mob_setdelayspawn(int id)
     md = (struct mob_data *) bl;
     nullpo_retr(-1, md);
 
-    if (!md || md->bl.bl_type != BL::MOB)
+    if (!md || md->bl_type != BL::MOB)
         return -1;
 
     // Processing of MOB which is not revitalized
@@ -1020,13 +1020,13 @@ int mob_setdelayspawn(int id)
         && md->spawndelay2 == static_cast<interval_t>(-1)
         && md->n == 0)
     {
-        map_deliddb(&md->bl);
+        map_deliddb(md);
         if (md->lootitem)
         {
             free(md->lootitem);
             md->lootitem = NULL;
         }
-        MapBlockLock::freeblock(&md->bl);
+        MapBlockLock::freeblock(md);
         return 0;
     }
 
@@ -1062,24 +1062,24 @@ int mob_spawn(int id)
     md = (struct mob_data *) bl;
     nullpo_retr(-1, md);
 
-    if (!md || md->bl.bl_type == BL::NUL || md->bl.bl_type != BL::MOB)
+    if (!md || md->bl_type == BL::NUL || md->bl_type != BL::MOB)
         return -1;
 
     md->last_spawntime = tick;
-    if (md->bl.bl_prev != NULL)
+    if (md->bl_prev != NULL)
     {
-        map_delblock(&md->bl);
+        map_delblock(md);
     }
 
-    md->bl.bl_m = md->m;
+    md->bl_m = md->m;
     {
         int i = 0;
         do
         {
             if (md->x0 == 0 && md->y0 == 0)
             {
-                x = random_::in(1, map[md->bl.bl_m].xs - 2);
-                y = random_::in(1, map[md->bl.bl_m].ys - 2);
+                x = random_::in(1, map[md->bl_m].xs - 2);
+                y = random_::in(1, map[md->bl_m].ys - 2);
             }
             else
             {
@@ -1090,13 +1090,13 @@ int mob_spawn(int id)
             }
             i++;
         }
-        while (bool(map_getcell(md->bl.bl_m, x, y) & MapCell::UNWALKABLE)
+        while (bool(map_getcell(md->bl_m, x, y) & MapCell::UNWALKABLE)
             && i < 50);
 
         if (i >= 50)
         {
     //      if(battle_config.error_log==1)
-    //          PRINTF("MOB spawn error %d @ %s\n",id,map[md->bl.bl_m].name);
+    //          PRINTF("MOB spawn error %d @ %s\n",id,map[md->bl_m].name);
             Timer(tick + std::chrono::seconds(5),
                     std::bind(mob_delayspawn, ph::_1, ph::_2,
                         id)
@@ -1105,11 +1105,11 @@ int mob_spawn(int id)
         }
     }
 
-    md->to_x = md->bl.bl_x = x;
-    md->to_y = md->bl.bl_y = y;
+    md->to_x = md->bl_x = x;
+    md->to_y = md->bl_y = y;
     md->dir = DIR::S;
 
-    map_addblock(&md->bl);
+    map_addblock(md);
 
     memset(&md->state, 0, sizeof(md->state));
     md->attacked_id = 0;
@@ -1156,11 +1156,11 @@ int mob_spawn(int id)
     md->opt3 = Opt3::ZERO;
     md->option = Option::ZERO;
 
-    md->hp = battle_get_max_hp(&md->bl);
+    md->hp = battle_get_max_hp(md);
     if (md->hp <= 0)
     {
         mob_makedummymobdb(md->mob_class);
-        md->hp = battle_get_max_hp(&md->bl);
+        md->hp = battle_get_max_hp(md);
     }
 
     clif_spawnmob(md);
@@ -1209,19 +1209,19 @@ int mob_stop_walking(struct mob_data *md, int type)
         md->walkpath.path_len = 0;
         if (type & 4)
         {
-            dx = md->to_x - md->bl.bl_x;
+            dx = md->to_x - md->bl_x;
             if (dx < 0)
                 dx = -1;
             else if (dx > 0)
                 dx = 1;
-            dy = md->to_y - md->bl.bl_y;
+            dy = md->to_y - md->bl_y;
             if (dy < 0)
                 dy = -1;
             else if (dy > 0)
                 dy = 1;
         }
-        md->to_x = md->bl.bl_x + dx;
-        md->to_y = md->bl.bl_y + dy;
+        md->to_x = md->bl_x + dx;
+        md->to_y = md->bl_y + dy;
         if (dx != 0 || dy != 0)
         {
             mob_walktoxy_sub(md);
@@ -1233,7 +1233,7 @@ int mob_stop_walking(struct mob_data *md, int type)
         clif_fixmobpos(md);
     if (type & 0x02)
     {
-        interval_t delay = battle_get_dmotion(&md->bl);
+        interval_t delay = battle_get_dmotion(md);
         tick_t tick = gettick();
         if (md->canmove_tick < tick)
             md->canmove_tick = tick + delay;
@@ -1256,8 +1256,8 @@ int mob_can_reach(struct mob_data *md, struct block_list *bl, int range)
     nullpo_ret(md);
     nullpo_ret(bl);
 
-    dx = abs(bl->bl_x - md->bl.bl_x);
-    dy = abs(bl->bl_y - md->bl.bl_y);
+    dx = abs(bl->bl_x - md->bl_x);
+    dy = abs(bl->bl_y - md->bl_y);
 
     if (bl && bl->bl_type == BL::PC && battle_config.monsters_ignore_gm == 1)
     {                           // option to have monsters ignore GMs [Valaris]
@@ -1266,20 +1266,20 @@ int mob_can_reach(struct mob_data *md, struct block_list *bl, int range)
             return 0;
     }
 
-    if (md->bl.bl_m != bl->bl_m)      // 違うャbプ
+    if (md->bl_m != bl->bl_m)      // 違うャbプ
         return 0;
 
     if (range > 0 && range < ((dx > dy) ? dx : dy)) // 遠すぎる
         return 0;
 
-    if (md->bl.bl_x == bl->bl_x && md->bl.bl_y == bl->bl_y) // 同じャX
+    if (md->bl_x == bl->bl_x && md->bl_y == bl->bl_y) // 同じャX
         return 1;
 
     // Obstacle judging
     wpd.path_len = 0;
     wpd.path_pos = 0;
     wpd.path_half = 0;
-    if (path_search(&wpd, md->bl.bl_m, md->bl.bl_x, md->bl.bl_y, bl->bl_x, bl->bl_y, 0) !=
+    if (path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, bl->bl_x, bl->bl_y, 0) !=
         -1)
         return 1;
 
@@ -1289,11 +1289,11 @@ int mob_can_reach(struct mob_data *md, struct block_list *bl, int range)
     // It judges whether it can adjoin or not.
     dx = (dx > 0) ? 1 : ((dx < 0) ? -1 : 0);
     dy = (dy > 0) ? 1 : ((dy < 0) ? -1 : 0);
-    if (path_search(&wpd, md->bl.bl_m, md->bl.bl_x, md->bl.bl_y, bl->bl_x - dx, bl->bl_y - dy, 0) != -1)
+    if (path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, bl->bl_x - dx, bl->bl_y - dy, 0) != -1)
         return 1;
     for (i = 0; i < 9; i++)
     {
-        if (path_search(&wpd, md->bl.bl_m, md->bl.bl_x, md->bl.bl_y, bl->bl_x - 1 + i / 3,
+        if (path_search(&wpd, md->bl_m, md->bl_x, md->bl_y, bl->bl_x - 1 + i / 3,
              bl->bl_y - 1 + i % 3, 0) != -1)
             return 1;
     }
@@ -1390,7 +1390,7 @@ void mob_ai_sub_hard_activesearch(struct block_list *bl,
         return;
 
     //敵味方判定
-    if (battle_check_target(&smd->bl, bl, BCT_ENEMY) == 0)
+    if (battle_check_target(smd, bl, BCT_ENEMY) == 0)
         return;
 
     if (smd->mode == MobMode::ZERO)
@@ -1405,11 +1405,11 @@ void mob_ai_sub_hard_activesearch(struct block_list *bl,
         //対象がPCの場合
         if (tsd &&
             !pc_isdead(tsd) &&
-            tsd->bl.bl_m == smd->bl.bl_m &&
+            tsd->bl_m == smd->bl_m &&
             !tsd->invincible_timer &&
             !pc_isinvisible(tsd) &&
             (dist =
-             distance(smd->bl.bl_x, smd->bl.bl_y, tsd->bl.bl_x, tsd->bl.bl_y)) < 9)
+             distance(smd->bl_x, smd->bl_y, tsd->bl_x, tsd->bl_y)) < 9)
         {
             if (bool(mode & MobMode::BOSS)
                 || (!tsd->state.gangsterparadise
@@ -1422,7 +1422,7 @@ void mob_ai_sub_hard_activesearch(struct block_list *bl,
                     && random_::chance({1, ++*pcc}))
                 {
                     // 範囲内PCで等確率にする
-                    smd->target_id = tsd->bl.bl_id;
+                    smd->target_id = tsd->bl_id;
                     smd->state.attackable = true;
                     smd->min_chase = 13;
                 }
@@ -1430,9 +1430,9 @@ void mob_ai_sub_hard_activesearch(struct block_list *bl,
         }
         //対象がMobの場合
         else if (tmd &&
-                 tmd->bl.bl_m == smd->bl.bl_m &&
+                 tmd->bl_m == smd->bl_m &&
                  (dist =
-                  distance(smd->bl.bl_x, smd->bl.bl_y, tmd->bl.bl_x, tmd->bl.bl_y)) < 9)
+                  distance(smd->bl_x, smd->bl_y, tmd->bl_x, tmd->bl_y)) < 9)
         {
             // 到達可能性判定
             if (mob_can_reach(smd, bl, 12)
@@ -1474,8 +1474,8 @@ void mob_ai_sub_hard_lootsearch(struct block_list *bl, struct mob_data *md, int
             || (battle_config.monster_loot_type == 1
                 && md->lootitem_count >= LOOTITEM_SIZE))
             return;
-        if (bl->bl_m == md->bl.bl_m
-            && (dist = distance(md->bl.bl_x, md->bl.bl_y, bl->bl_x, bl->bl_y)) < 9)
+        if (bl->bl_m == md->bl_m
+            && (dist = distance(md->bl_x, md->bl_y, bl->bl_x, bl->bl_y)) < 9)
         {
             // Reachability judging
             if (mob_can_reach(md, bl, 12)
@@ -1508,7 +1508,7 @@ void mob_ai_sub_hard_linksearch(struct block_list *bl, struct mob_data *md, stru
         && bool(mob_db[md->mob_class].mode & MobMode::ASSIST))
     {
         if (tmd->mob_class == md->mob_class
-            && tmd->bl.bl_m == md->bl.bl_m
+            && tmd->bl_m == md->bl_m
             && (!tmd->target_id || !md->state.attackable))
         {
             if (mob_can_reach(tmd, target, 12))
@@ -1542,25 +1542,25 @@ int mob_ai_sub_hard_slavemob(struct mob_data *md, tick_t tick)
     mode = mob_db[md->mob_class].mode;
 
     // It is not main monster/leader.
-    if (!mmd || mmd->bl.bl_type != BL::MOB || mmd->bl.bl_id != md->master_id)
+    if (!mmd || mmd->bl_type != BL::MOB || mmd->bl_id != md->master_id)
         return 0;
 
     // Since it is in the map on which the master is not, teleport is carried out and it pursues.
-    if (mmd->bl.bl_m != md->bl.bl_m)
+    if (mmd->bl_m != md->bl_m)
     {
-        mob_warp(md, mmd->bl.bl_m, mmd->bl.bl_x, mmd->bl.bl_y, BeingRemoveWhy::WARPED);
+        mob_warp(md, mmd->bl_m, mmd->bl_x, mmd->bl_y, BeingRemoveWhy::WARPED);
         md->state.master_check = 1;
         return 0;
     }
 
     // Distance with between slave and master is measured.
     old_dist = md->master_dist;
-    md->master_dist = distance(md->bl.bl_x, md->bl.bl_y, mmd->bl.bl_x, mmd->bl.bl_y);
+    md->master_dist = distance(md->bl_x, md->bl_y, mmd->bl_x, mmd->bl_y);
 
     // Since the master was in near immediately before, teleport is carried out and it pursues.
     if (old_dist < 10 && md->master_dist > 18)
     {
-        mob_warp(md, -1, mmd->bl.bl_x, mmd->bl.bl_y, BeingRemoveWhy::WARPED);
+        mob_warp(md, -1, mmd->bl_x, mmd->bl_y, BeingRemoveWhy::WARPED);
         md->state.master_check = 1;
         return 0;
     }
@@ -1578,8 +1578,8 @@ int mob_ai_sub_hard_slavemob(struct mob_data *md, tick_t tick)
             {
                 if (i <= 5)
                 {
-                    dx = mmd->bl.bl_x - md->bl.bl_x;
-                    dy = mmd->bl.bl_y - md->bl.bl_y;
+                    dx = mmd->bl_x - md->bl_x;
+                    dy = mmd->bl_y - md->bl_y;
                     if (dx < 0)
                         dx += random_::in(1, std::min(3, -dx));
                     else if (dx > 0)
@@ -1591,11 +1591,11 @@ int mob_ai_sub_hard_slavemob(struct mob_data *md, tick_t tick)
                 }
                 else
                 {
-                    dx = mmd->bl.bl_x - md->bl.bl_x + random_::in(-3, 3);
-                    dy = mmd->bl.bl_y - md->bl.bl_y + random_::in(-3, 3);
+                    dx = mmd->bl_x - md->bl_x + random_::in(-3, 3);
+                    dy = mmd->bl_y - md->bl_y + random_::in(-3, 3);
                 }
 
-                ret = mob_walktoxy(md, md->bl.bl_x + dx, md->bl.bl_y + dy, 0);
+                ret = mob_walktoxy(md, md->bl_x + dx, md->bl_y + dy, 0);
                 i++;
             }
             while (ret && i < 10);
@@ -1613,10 +1613,10 @@ int mob_ai_sub_hard_slavemob(struct mob_data *md, tick_t tick)
                     dx = random_::coin() ? 1 : -1;
                     dy = random_::coin() ? 1 : -1;
                 }
-                dx += mmd->bl.bl_x;
-                dy += mmd->bl.bl_y;
+                dx += mmd->bl_x;
+                dy += mmd->bl_y;
 
-                ret = mob_walktoxy(md, mmd->bl.bl_x + dx, mmd->bl.bl_y + dy, 0);
+                ret = mob_walktoxy(md, mmd->bl_x + dx, mmd->bl_y + dy, 0);
                 i++;
             }
             while (ret && i < 10);
@@ -1642,10 +1642,10 @@ int mob_ai_sub_hard_slavemob(struct mob_data *md, tick_t tick)
                     || race == Race::_demon))
             {                   // 妨害がないか判定
 
-                md->target_id = sd->bl.bl_id;
+                md->target_id = sd->bl_id;
                 md->state.attackable = true;
                 md->min_chase =
-                    5 + distance(md->bl.bl_x, md->bl.bl_y, sd->bl.bl_x, sd->bl.bl_y);
+                    5 + distance(md->bl_x, md->bl_y, sd->bl_x, sd->bl_y);
                 md->state.master_check = 1;
             }
         }
@@ -1681,7 +1681,7 @@ int mob_randomwalk(struct mob_data *md, tick_t tick)
 
     nullpo_ret(md);
 
-    interval_t speed = battle_get_speed(&md->bl);
+    interval_t speed = battle_get_speed(md);
     if (md->next_walktime < tick)
     {
         int i, x, y, d = 12 - md->move_fail_count;
@@ -1690,9 +1690,9 @@ int mob_randomwalk(struct mob_data *md, tick_t tick)
         for (i = 0; i < retrycount; i++)
         {
             // Search of a movable place
-            x = md->bl.bl_x + random_::in(-d, d);
-            y = md->bl.bl_y + random_::in(-d, d);
-            if (!bool(map_getcell(md->bl.bl_m, x, y) & MapCell::UNWALKABLE)
+            x = md->bl_x + random_::in(-d, d);
+            y = md->bl_y + random_::in(-d, d);
+            if (!bool(map_getcell(md->bl_m, x, y) & MapCell::UNWALKABLE)
                 && mob_walktoxy(md, x, y, 1) == 0)
             {
                 md->move_fail_count = 0;
@@ -1705,9 +1705,9 @@ int mob_randomwalk(struct mob_data *md, tick_t tick)
                 {
                     if (battle_config.error_log == 1)
                         PRINTF("MOB cant move. random spawn %d, mob_class = %d\n",
-                             md->bl.bl_id, md->mob_class);
+                             md->bl_id, md->mob_class);
                     md->move_fail_count = 0;
-                    mob_spawn(md->bl.bl_id);
+                    mob_spawn(md->bl_id);
                 }
             }
         }
@@ -1749,7 +1749,7 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
         return;
     md->last_thinktime = tick;
 
-    if (md->skilltimer || md->bl.bl_prev == NULL)
+    if (md->skilltimer || md->bl_prev == NULL)
     {
         // Under a skill aria and death
         if (tick > md->next_walktime + MIN_MOBTHINKTIME)
@@ -1778,9 +1778,9 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
         {
             if (!asd->invincible_timer && !pc_isinvisible(asd))
             {
-                map_foreachinarea(std::bind(mob_ai_sub_hard_linksearch, ph::_1, md, &asd->bl),
-                        md->bl.bl_m, md->bl.bl_x - 13, md->bl.bl_y - 13,
-                        md->bl.bl_x + 13, md->bl.bl_y + 13, BL::MOB);
+                map_foreachinarea(std::bind(mob_ai_sub_hard_linksearch, ph::_1, md, asd),
+                        md->bl_m, md->bl_x - 13, md->bl_y - 13,
+                        md->bl_x + 13, md->bl_y + 13, BL::MOB);
             }
         }
     }
@@ -1796,10 +1796,10 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
         {
             if (abl->bl_type == BL::PC)
                 asd = (struct map_session_data *) abl;
-            if (asd == NULL || md->bl.bl_m != abl->bl_m || abl->bl_prev == NULL
+            if (asd == NULL || md->bl_m != abl->bl_m || abl->bl_prev == NULL
                 || asd->invincible_timer || pc_isinvisible(asd)
                 || (dist =
-                    distance(md->bl.bl_x, md->bl.bl_y, abl->bl_x, abl->bl_y)) >= 32
+                    distance(md->bl_x, md->bl_y, abl->bl_x, abl->bl_y)) >= 32
                 || battle_check_target(bl, abl, BCT_ENEMY) == 0)
                 md->attacked_id = 0;
             else
@@ -1829,15 +1829,15 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
         if (md->state.special_mob_ai)
         {
             map_foreachinarea(std::bind(mob_ai_sub_hard_activesearch, ph::_1, md, &i),
-                    md->bl.bl_m, md->bl.bl_x - AREA_SIZE * 2, md->bl.bl_y - AREA_SIZE * 2,
-                    md->bl.bl_x + AREA_SIZE * 2, md->bl.bl_y + AREA_SIZE * 2,
+                    md->bl_m, md->bl_x - AREA_SIZE * 2, md->bl_y - AREA_SIZE * 2,
+                    md->bl_x + AREA_SIZE * 2, md->bl_y + AREA_SIZE * 2,
                     BL::NUL);
         }
         else
         {
             map_foreachinarea(std::bind(mob_ai_sub_hard_activesearch, ph::_1, md, &i),
-                    md->bl.bl_m, md->bl.bl_x - AREA_SIZE * 2, md->bl.bl_y - AREA_SIZE * 2,
-                    md->bl.bl_x + AREA_SIZE * 2, md->bl.bl_y + AREA_SIZE * 2, BL::PC);
+                    md->bl_m, md->bl_x - AREA_SIZE * 2, md->bl_y - AREA_SIZE * 2,
+                    md->bl_x + AREA_SIZE * 2, md->bl_y + AREA_SIZE * 2, BL::PC);
         }
     }
 
@@ -1848,8 +1848,8 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
     {
         i = 0;
         map_foreachinarea(std::bind(mob_ai_sub_hard_lootsearch, ph::_1, md, &i),
-                md->bl.bl_m, md->bl.bl_x - AREA_SIZE * 2, md->bl.bl_y - AREA_SIZE * 2,
-                md->bl.bl_x + AREA_SIZE * 2, md->bl.bl_y + AREA_SIZE * 2, BL::ITEM);
+                md->bl_m, md->bl_x - AREA_SIZE * 2, md->bl_y - AREA_SIZE * 2,
+                md->bl_x + AREA_SIZE * 2, md->bl_y + AREA_SIZE * 2, BL::ITEM);
     }
 
     // It will attack, if the candidate for an attack is.
@@ -1863,9 +1863,9 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
                 tmd = (struct mob_data *) tbl;
             if (tsd || tmd)
             {
-                if (tbl->bl_m != md->bl.bl_m || tbl->bl_prev == NULL
+                if (tbl->bl_m != md->bl_m || tbl->bl_prev == NULL
                     || (dist =
-                        distance(md->bl.bl_x, md->bl.bl_y, tbl->bl_x,
+                        distance(md->bl_x, md->bl_y, tbl->bl_x,
                                   tbl->bl_y)) >= md->min_chase)
                     mob_unlocktarget(md, tick);    // 別マップか、視界外
                 else if (tsd && !bool(mode & MobMode::BOSS)
@@ -1873,7 +1873,7 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
                              && race != Race::_insect
                              && race != Race::_demon))
                     mob_unlocktarget(md, tick);    // スキルなどによる策敵妨害
-                else if (!battle_check_range(&md->bl, tbl, mob_db[md->mob_class].range))
+                else if (!battle_check_range(md, tbl, mob_db[md->mob_class].range))
                 {
                     // 攻撃範囲外なので移動
                     if (!bool(mode & MobMode::CAN_MOVE))
@@ -1901,8 +1901,8 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
                             if (i == 0)
                             {
                                 // 最初はAEGISと同じ方法で検索
-                                dx = tbl->bl_x - md->bl.bl_x;
-                                dy = tbl->bl_y - md->bl.bl_y;
+                                dx = tbl->bl_x - md->bl_x;
+                                dy = tbl->bl_y - md->bl_y;
                                 if (dx < 0)
                                     dx++;
                                 else if (dx > 0)
@@ -1916,10 +1916,10 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
                             {
                                 // だめならAthena式(ランダム)
                                 // {0 1 2}
-                                dx = tbl->bl_x - md->bl.bl_x + random_::in(-1, 1);
-                                dy = tbl->bl_y - md->bl.bl_y + random_::in(-1, 1);
+                                dx = tbl->bl_x - md->bl_x + random_::in(-1, 1);
+                                dy = tbl->bl_y - md->bl_y + random_::in(-1, 1);
                             }
-                            ret = mob_walktoxy(md, md->bl.bl_x + dx, md->bl.bl_y + dy, 0);
+                            ret = mob_walktoxy(md, md->bl_x + dx, md->bl_y + dy, 0);
                             i++;
                         }
                         while (ret && i < 5);
@@ -1934,7 +1934,7 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
                                 dy = 2;
                             else if (dy > 0)
                                 dy = -2;
-                            mob_walktoxy(md, md->bl.bl_x + dx, md->bl.bl_y + dy,
+                            mob_walktoxy(md, md->bl_x + dx, md->bl_y + dy,
                                           0);
                         }
                     }
@@ -1952,9 +1952,9 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
             }
             else
             {                   // ルートモンスター処理
-                if (tbl == NULL || tbl->bl_type != BL::ITEM || tbl->bl_m != md->bl.bl_m
+                if (tbl == NULL || tbl->bl_type != BL::ITEM || tbl->bl_m != md->bl_m
                     || (dist =
-                        distance(md->bl.bl_x, md->bl.bl_y, tbl->bl_x,
+                        distance(md->bl_x, md->bl_y, tbl->bl_x,
                                   tbl->bl_y)) >= md->min_chase || !md->lootitem)
                 {
                     // 遠すぎるかアイテムがなくなった
@@ -1978,9 +1978,9 @@ void mob_ai_sub_hard(struct block_list *bl, tick_t tick)
                             || distance(md->to_x, md->to_y, tbl->bl_x, tbl->bl_y) <= 0))
                         return;   // 既に移動中
                     md->next_walktime = tick + std::chrono::milliseconds(500);
-                    dx = tbl->bl_x - md->bl.bl_x;
-                    dy = tbl->bl_y - md->bl.bl_y;
-                    ret = mob_walktoxy(md, md->bl.bl_x + dx, md->bl.bl_y + dy, 0);
+                    dx = tbl->bl_x - md->bl_x;
+                    dy = tbl->bl_y - md->bl_y;
+                    ret = mob_walktoxy(md, md->bl_x + dx, md->bl_y + dy, 0);
                     if (ret)
                         mob_unlocktarget(md, tick);    // 移動できないのでタゲ解除(IWとか?)
                 }
@@ -2064,8 +2064,8 @@ void mob_ai_sub_foreachclient(struct map_session_data *sd, tick_t tick)
     nullpo_retv(sd);
 
     map_foreachinarea(std::bind(mob_ai_sub_hard, ph::_1, tick),
-            sd->bl.bl_m, sd->bl.bl_x - AREA_SIZE * 2, sd->bl.bl_y - AREA_SIZE * 2,
-            sd->bl.bl_x + AREA_SIZE * 2, sd->bl.bl_y + AREA_SIZE * 2, BL::MOB);
+            sd->bl_m, sd->bl_x - AREA_SIZE * 2, sd->bl_y - AREA_SIZE * 2,
+            sd->bl_x + AREA_SIZE * 2, sd->bl_y + AREA_SIZE * 2, BL::MOB);
 }
 
 /*==========================================
@@ -2096,7 +2096,7 @@ void mob_ai_sub_lazy(struct block_list *bl, tick_t tick)
         return;
     md->last_thinktime = tick;
 
-    if (md->bl.bl_prev == NULL || md->skilltimer)
+    if (md->bl_prev == NULL || md->skilltimer)
     {
         if (tick > md->next_walktime + MIN_MOBTHINKTIME * 10)
             md->next_walktime = tick;
@@ -2108,7 +2108,7 @@ void mob_ai_sub_lazy(struct block_list *bl, tick_t tick)
         && mob_can_move(md))
     {
 
-        if (map[md->bl.bl_m].users > 0)
+        if (map[md->bl_m].users > 0)
         {
             // Since PC is in the same map, somewhat better negligent processing is carried out.
 
@@ -2121,7 +2121,7 @@ void mob_ai_sub_lazy(struct block_list *bl, tick_t tick)
                     && md->x0 <= 0
                     && md->master_id != 0
                     && !bool(mob_db[md->mob_class].mode & MobMode::BOSS))
-                mob_spawn(md->bl.bl_id);
+                mob_spawn(md->bl_id);
 
         }
         else
@@ -2254,13 +2254,13 @@ int mob_delete(struct mob_data *md)
 {
     nullpo_retr(1, md);
 
-    if (md->bl.bl_prev == NULL)
+    if (md->bl_prev == NULL)
         return 1;
     mob_changestate(md, MS::DEAD, 0);
-    clif_clearchar(&md->bl, BeingRemoveWhy::DEAD);
-    map_delblock(&md->bl);
+    clif_clearchar(md, BeingRemoveWhy::DEAD);
+    map_delblock(md);
     mob_deleteslave(md);
-    mob_setdelayspawn(md->bl.bl_id);
+    mob_setdelayspawn(md->bl_id);
     return 0;
 }
 
@@ -2268,12 +2268,12 @@ int mob_catch_delete(struct mob_data *md, BeingRemoveWhy type)
 {
     nullpo_retr(1, md);
 
-    if (md->bl.bl_prev == NULL)
+    if (md->bl_prev == NULL)
         return 1;
     mob_changestate(md, MS::DEAD, 0);
-    clif_clearchar(&md->bl, type);
-    map_delblock(&md->bl);
-    mob_setdelayspawn(md->bl.bl_id);
+    clif_clearchar(md, type);
+    map_delblock(md);
+    mob_setdelayspawn(md->bl_id);
     return 0;
 }
 
@@ -2312,9 +2312,9 @@ int mob_deleteslave(struct mob_data *md)
 {
     nullpo_ret(md);
 
-    map_foreachinarea(std::bind(mob_deleteslave_sub, ph::_1, md->bl.bl_id),
-            md->bl.bl_m, 0, 0,
-            map[md->bl.bl_m].xs, map[md->bl.bl_m].ys, BL::MOB);
+    map_foreachinarea(std::bind(mob_deleteslave_sub, ph::_1, md->bl_id),
+            md->bl_m, 0, 0,
+            map[md->bl_m].xs, map[md->bl_m].ys, BL::MOB);
     return 0;
 }
 
@@ -2359,7 +2359,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
         md->attacked_id = src->bl_id;
     }
 
-    max_hp = battle_get_max_hp(&md->bl);
+    max_hp = battle_get_max_hp(md);
 
     if (src && src->bl_type == BL::PC)
     {
@@ -2369,7 +2369,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
 
 //  if(battle_config.battle_log)
 //      PRINTF("mob_damage %d %d %d\n",md->hp,max_hp,damage);
-    if (md->bl.bl_prev == NULL)
+    if (md->bl_prev == NULL)
     {
         if (battle_config.error_log == 1)
             PRINTF("mob_damage : BlockError!!\n");
@@ -2378,22 +2378,22 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
 
     if (md->state.state == MS::DEAD || md->hp <= 0)
     {
-        if (md->bl.bl_prev != NULL)
+        if (md->bl_prev != NULL)
         {
             mob_changestate(md, MS::DEAD, 0);
             // It is skill at the time of death.
             mobskill_use(md, tick, MobSkillCondition::ANY);
 
-            clif_clearchar(&md->bl, BeingRemoveWhy::DEAD);
-            map_delblock(&md->bl);
-            mob_setdelayspawn(md->bl.bl_id);
+            clif_clearchar(md, BeingRemoveWhy::DEAD);
+            map_delblock(md);
+            mob_setdelayspawn(md->bl_id);
         }
         return 0;
     }
 
     mob_stop_walking(md, 3);
     if (damage > max_hp >> 2)
-        skill_stop_dancing(&md->bl, 0);
+        skill_stop_dancing(md, 0);
 
     if (md->hp > max_hp)
         md->hp = max_hp;
@@ -2410,7 +2410,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
             for (i = 0, minpos = 0, mindmg = 0x7fffffff; i < DAMAGELOG_SIZE;
                  i++)
             {
-                if (md->dmglog[i].id == sd->bl.bl_id)
+                if (md->dmglog[i].id == sd->bl_id)
                     break;
                 if (md->dmglog[i].id == 0)
                 {
@@ -2427,12 +2427,12 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
                 md->dmglog[i].dmg += damage;
             else
             {
-                md->dmglog[minpos].id = sd->bl.bl_id;
+                md->dmglog[minpos].id = sd->bl_id;
                 md->dmglog[minpos].dmg = damage;
             }
 
             if (md->attacked_id <= 0 && md->state.special_mob_ai == 0)
-                md->attacked_id = sd->bl.bl_id;
+                md->attacked_id = sd->bl_id;
         }
         if (src && src->bl_type == BL::MOB
             && ((struct mob_data *) src)->state.special_mob_ai)
@@ -2443,7 +2443,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
             {
                 MAP_LOG_PC(((struct map_session_data *) master_bl),
                             "MOB-TO-MOB-DMG FROM MOB%d %d TO MOB%d %d FOR %d",
-                            md2->bl.bl_id, md2->mob_class, md->bl.bl_id, md->mob_class,
+                            md2->bl_id, md2->mob_class, md->bl_id, md->mob_class,
                             damage);
             }
 
@@ -2486,7 +2486,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
         return 0;
     }
 
-    MAP_LOG("MOB%d DEAD", md->bl.bl_id);
+    MAP_LOG("MOB%d DEAD", md->bl_id);
 
     // ----- ここから死亡処理 -----
 
@@ -2498,7 +2498,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
     memset(tmpsd, 0, sizeof(tmpsd));
     memset(pt, 0, sizeof(pt));
 
-    max_hp = battle_get_max_hp(&md->bl);
+    max_hp = battle_get_max_hp(md);
 
     if (src && src->bl_type == BL::MOB)
         mob_unlocktarget((struct mob_data *) src, tick);
@@ -2517,7 +2517,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
         if (tmpsd[i] == NULL)
             continue;
         count++;
-        if (tmpsd[i]->bl.bl_m != md->bl.bl_m || pc_isdead(tmpsd[i]))
+        if (tmpsd[i]->bl_m != md->bl_m || pc_isdead(tmpsd[i]))
             continue;
 
         tdmg += (double) md->dmglog[i].dmg;
@@ -2531,7 +2531,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
     }
 
     // [MouseJstr]
-    if ((map[md->bl.bl_m].flag.pvp == 0) || (battle_config.pvp_exp == 1))
+    if ((map[md->bl_m].flag.pvp == 0) || (battle_config.pvp_exp == 1))
     {
         // 経験値の分配
         for (int i = 0; i < DAMAGELOG_SIZE; i++)
@@ -2540,7 +2540,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
             int pid, base_exp, job_exp, flag = 1;
             double per;
             struct party *p;
-            if (tmpsd[i] == NULL || tmpsd[i]->bl.bl_m != md->bl.bl_m)
+            if (tmpsd[i] == NULL || tmpsd[i]->bl_m != md->bl_m)
                 continue;
 /* jAthena's exp formula
                 per = ((double)md->dmglog[i].dmg)* (9.+(double)((count > 6)? 6:count))/10./((double)max_hp) * dmg_rate;
@@ -2619,7 +2619,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
         }
         // 公平分配
         for (int i = 0; i < pnum; i++)
-            party_exp_share(pt[i].p, md->bl.bl_m, pt[i].base_exp,
+            party_exp_share(pt[i].p, md->bl_m, pt[i].base_exp,
                              pt[i].job_exp);
 
         // item drop
@@ -2647,9 +2647,9 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
                     calloc(1, sizeof(struct delay_item_drop));
                 ditem->nameid = mob_db[md->mob_class].dropitem[i].nameid;
                 ditem->amount = 1;
-                ditem->m = md->bl.bl_m;
-                ditem->x = md->bl.bl_x;
-                ditem->y = md->bl.bl_y;
+                ditem->m = md->bl_m;
+                ditem->x = md->bl_x;
+                ditem->y = md->bl_y;
                 ditem->first_sd = mvp_sd;
                 ditem->second_sd = second_sd;
                 ditem->third_sd = third_sd;
@@ -2668,9 +2668,9 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
                         calloc(1, sizeof(struct delay_item_drop2));
                     memcpy(&ditem->item_data, &md->lootitem[i],
                             sizeof(md->lootitem[0]));
-                    ditem->m = md->bl.bl_m;
-                    ditem->x = md->bl.bl_x;
-                    ditem->y = md->bl.bl_y;
+                    ditem->m = md->bl_m;
+                    ditem->x = md->bl_x;
+                    ditem->y = md->bl_y;
                     ditem->first_sd = mvp_sd;
                     ditem->second_sd = second_sd;
                     ditem->third_sd = third_sd;
@@ -2700,7 +2700,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
                     map_session_data *tmp_sd = static_cast<map_session_data *>(session[i]->session_data.get());
                     if (tmp_sd && tmp_sd->state.auth)
                     {
-                        if (md->bl.bl_m == tmp_sd->bl.bl_m)
+                        if (md->bl_m == tmp_sd->bl_m)
                         {
                             sd = tmp_sd;
                             break;
@@ -2713,10 +2713,10 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
             npc_event(sd, md->npc_event, 0);
     }
 
-    clif_clearchar(&md->bl, BeingRemoveWhy::DEAD);
-    map_delblock(&md->bl);
+    clif_clearchar(md, BeingRemoveWhy::DEAD);
+    map_delblock(md);
     mob_deleteslave(md);
-    mob_setdelayspawn(md->bl.bl_id);
+    mob_setdelayspawn(md->bl_id);
 
     return 0;
 }
@@ -2727,7 +2727,7 @@ int mob_damage(struct block_list *src, struct mob_data *md, int damage,
  */
 int mob_heal(struct mob_data *md, int heal)
 {
-    int max_hp = battle_get_max_hp(&md->bl);
+    int max_hp = battle_get_max_hp(md);
 
     nullpo_ret(md);
 
@@ -2761,8 +2761,8 @@ static
 int mob_warpslave(struct mob_data *md, int x, int y)
 {
 //PRINTF("warp slave\n");
-    map_foreachinarea(std::bind(mob_warpslave_sub, ph::_1, md->bl.bl_id, md->bl.bl_x, md->bl.bl_y),
-            md->bl.bl_m, x - AREA_SIZE, y - AREA_SIZE,
+    map_foreachinarea(std::bind(mob_warpslave_sub, ph::_1, md->bl_id, md->bl_x, md->bl_y),
+            md->bl_m, x - AREA_SIZE, y - AREA_SIZE,
             x + AREA_SIZE, y + AREA_SIZE, BL::MOB);
     return 0;
 }
@@ -2777,19 +2777,19 @@ int mob_warp(struct mob_data *md, int m, int x, int y, BeingRemoveWhy type)
 
     nullpo_ret(md);
 
-    if (md->bl.bl_prev == NULL)
+    if (md->bl_prev == NULL)
         return 0;
 
     if (m < 0)
-        m = md->bl.bl_m;
+        m = md->bl_m;
 
     if (type != BeingRemoveWhy::NEGATIVE1)
     {
-        if (map[md->bl.bl_m].flag.monster_noteleport)
+        if (map[md->bl_m].flag.monster_noteleport)
             return 0;
-        clif_clearchar(&md->bl, type);
+        clif_clearchar(md, type);
     }
-    map_delblock(&md->bl);
+    map_delblock(md);
 
     if (bx > 0 && by > 0)
     {                           // 位置指定の場合周囲9セルを探索
@@ -2817,14 +2817,14 @@ int mob_warp(struct mob_data *md, int m, int x, int y, BeingRemoveWhy type)
     md->dir = DIR::S;
     if (i < 1000)
     {
-        md->bl.bl_x = md->to_x = x;
-        md->bl.bl_y = md->to_y = y;
-        md->bl.bl_m = m;
+        md->bl_x = md->to_x = x;
+        md->bl_y = md->to_y = y;
+        md->bl_m = m;
     }
     else
     {
         if (battle_config.error_log == 1)
-            PRINTF("MOB %d warp failed, mob_class = %d\n", md->bl.bl_id, md->mob_class);
+            PRINTF("MOB %d warp failed, mob_class = %d\n", md->bl_id, md->mob_class);
     }
 
     md->target_id = 0;          // タゲを解除する
@@ -2837,15 +2837,15 @@ int mob_warp(struct mob_data *md, int m, int x, int y, BeingRemoveWhy type)
         && i == 1000)
     {
         if (battle_config.battle_log == 1)
-            PRINTF("MOB %d warp to (%d,%d), mob_class = %d\n", md->bl.bl_id, x, y,
+            PRINTF("MOB %d warp to (%d,%d), mob_class = %d\n", md->bl_id, x, y,
                     md->mob_class);
     }
 
-    map_addblock(&md->bl);
+    map_addblock(md);
     if (type != BeingRemoveWhy::GONE && type != BeingRemoveWhy::NEGATIVE1)
     {
         clif_spawnmob(md);
-        mob_warpslave(md, md->bl.bl_x, md->bl.bl_y);
+        mob_warpslave(md, md->bl_x, md->bl_y);
     }
 
     return 0;
@@ -2878,9 +2878,9 @@ int mob_countslave(struct mob_data *md)
 
     nullpo_ret(md);
 
-    map_foreachinarea(std::bind(mob_countslave_sub, ph::_1, md->bl.bl_id, &c),
-            md->bl.bl_m, 0, 0,
-            map[md->bl.bl_m].xs - 1, map[md->bl.bl_m].ys - 1, BL::MOB);
+    map_foreachinarea(std::bind(mob_countslave_sub, ph::_1, md->bl_id, &c),
+            md->bl_m, 0, 0,
+            map[md->bl_m].xs - 1, map[md->bl_m].ys - 1, BL::MOB);
     return c;
 }
 
@@ -2896,9 +2896,9 @@ int mob_summonslave(struct mob_data *md2, int *value, int amount, int flag)
     nullpo_ret(md2);
     nullpo_ret(value);
 
-    bx = md2->bl.bl_x;
-    by = md2->bl.bl_y;
-    m = md2->bl.bl_m;
+    bx = md2->bl_x;
+    by = md2->bl_y;
+    m = md2->bl_m;
 
     if (value[0] <= 1000 || value[0] > 2000)    // 値が異常なら召喚を止める
         return 0;
@@ -2938,11 +2938,11 @@ int mob_summonslave(struct mob_data *md2, int *value, int amount, int flag)
             }
 
             mob_spawn_dataset(md, "--ja--", mob_class);
-            md->bl.bl_prev = NULL;
-            md->bl.bl_next = NULL;
-            md->bl.bl_m = m;
-            md->bl.bl_x = x;
-            md->bl.bl_y = y;
+            md->bl_prev = NULL;
+            md->bl_next = NULL;
+            md->bl_m = m;
+            md->bl_x = x;
+            md->bl_y = y;
 
             md->m = m;
             md->x0 = x;
@@ -2954,12 +2954,12 @@ int mob_summonslave(struct mob_data *md2, int *value, int amount, int flag)
             md->spawndelay2 = static_cast<interval_t>(-1);   // 一度のみフラグ
 
             memset(md->npc_event, 0, sizeof(md->npc_event));
-            md->bl.bl_type = BL::MOB;
-            map_addiddb(&md->bl);
-            mob_spawn(md->bl.bl_id);
+            md->bl_type = BL::MOB;
+            map_addiddb(md);
+            mob_spawn(md->bl_id);
 
             if (flag)
-                md->master_id = md2->bl.bl_id;
+                md->master_id = md2->bl_id;
         }
     }
     return 0;
@@ -3005,9 +3005,9 @@ int mob_counttargeted(struct mob_data *md, struct block_list *src,
 
     nullpo_ret(md);
 
-    map_foreachinarea(std::bind(mob_counttargeted_sub, ph::_1, md->bl.bl_id, &c, src, target_lv),
-            md->bl.bl_m, md->bl.bl_x - AREA_SIZE, md->bl.bl_y - AREA_SIZE,
-            md->bl.bl_x + AREA_SIZE, md->bl.bl_y + AREA_SIZE,
+    map_foreachinarea(std::bind(mob_counttargeted_sub, ph::_1, md->bl_id, &c, src, target_lv),
+            md->bl_m, md->bl_x - AREA_SIZE, md->bl_y - AREA_SIZE,
+            md->bl_x + AREA_SIZE, md->bl_y + AREA_SIZE,
             BL::NUL);
     return c;
 }
@@ -3034,30 +3034,30 @@ void mobskill_castend_id(TimerData *, tick_t tick, int id)
         PRINTF("mobskill_castend_id nullpo mbl->bl_id:%d\n", mbl->bl_id);
         return;
     }
-    if (md->bl.bl_type != BL::MOB || md->bl.bl_prev == NULL)
+    if (md->bl_type != BL::MOB || md->bl_prev == NULL)
         return;
 
     if (bool(md->opt1))
         return;
 
     if (md->skillid != SkillID::NPC_EMOTION)
-        md->last_thinktime = tick + battle_get_adelay(&md->bl);
+        md->last_thinktime = tick + battle_get_adelay(md);
 
     if ((bl = map_id2bl(md->skilltarget)) == NULL || bl->bl_prev == NULL)
     {                           //スキルターゲットが存在しない
         //PRINTF("mobskill_castend_id nullpo\n");//ターゲットがいないときはnullpoじゃなくて普通に終了
         return;
     }
-    if (md->bl.bl_m != bl->bl_m)
+    if (md->bl_m != bl->bl_m)
         return;
 
     if (((skill_get_inf(md->skillid) & 1) || (skill_get_inf2(md->skillid) & 4)) &&    // 彼我敵対関係チェック
-        battle_check_target(&md->bl, bl, BCT_ENEMY) <= 0)
+        battle_check_target(md, bl, BCT_ENEMY) <= 0)
         return;
     range = skill_get_range(md->skillid, md->skilllv);
     if (range < 0)
-        range = battle_get_range(&md->bl) - (range + 1);
-    if (range + battle_config.mob_skill_add_range < distance(md->bl.bl_x, md->bl.bl_y, bl->bl_x, bl->bl_y))
+        range = battle_get_range(md) - (range + 1);
+    if (range + battle_config.mob_skill_add_range < distance(md->bl_x, md->bl_y, bl->bl_x, bl->bl_y))
         return;
 
     md->skilldelay[md->skillidx] = tick;
@@ -3072,12 +3072,12 @@ void mobskill_castend_id(TimerData *, tick_t tick, int id)
             // 攻撃系/吹き飛ばし系
         case 0:
         case 2:
-            skill_castend_damage_id(&md->bl, bl,
+            skill_castend_damage_id(md, bl,
                     md->skillid, md->skilllv,
                     tick, BCT_ZERO);
             break;
         case 1:                // 支援系
-            skill_castend_nodamage_id(&md->bl, bl,
+            skill_castend_nodamage_id(md, bl,
                     md->skillid, md->skilllv);
             break;
     }
@@ -3100,7 +3100,7 @@ void mobskill_castend_pos(TimerData *, tick_t tick, int id)
     md = (struct mob_data *) bl;
     nullpo_retv(md);
 
-    if (md->bl.bl_type != BL::MOB || md->bl.bl_prev == NULL)
+    if (md->bl_type != BL::MOB || md->bl_prev == NULL)
         return;
 
     if (bool(md->opt1))
@@ -3108,8 +3108,8 @@ void mobskill_castend_pos(TimerData *, tick_t tick, int id)
 
     range = skill_get_range(md->skillid, md->skilllv);
     if (range < 0)
-        range = battle_get_range(&md->bl) - (range + 1);
-    if (range + battle_config.mob_skill_add_range < distance(md->bl.bl_x, md->bl.bl_y, md->skillx, md->skilly))
+        range = battle_get_range(md) - (range + 1);
+    if (range + battle_config.mob_skill_add_range < distance(md->bl_x, md->bl_y, md->skillx, md->skilly))
         return;
     md->skilldelay[md->skillidx] = tick;
 
@@ -3138,7 +3138,7 @@ int mobskill_use_id(struct mob_data *md, struct block_list *target,
     if (target == NULL && (target = map_id2bl(md->target_id)) == NULL)
         return 0;
 
-    if (target->bl_prev == NULL || md->bl.bl_prev == NULL)
+    if (target->bl_prev == NULL || md->bl_prev == NULL)
         return 0;
 
     skill_id = ms->skill_id;
@@ -3147,20 +3147,20 @@ int mobskill_use_id(struct mob_data *md, struct block_list *target,
     if (bool(md->opt1))
         return 0;
 
-    if (skill_get_inf2(skill_id) & 0x200 && md->bl.bl_id == target->bl_id)
+    if (skill_get_inf2(skill_id) & 0x200 && md->bl_id == target->bl_id)
         return 0;
 
     // 射程と障害物チェック
     range = skill_get_range(skill_id, skill_lv);
     if (range < 0)
-        range = battle_get_range(&md->bl) - (range + 1);
+        range = battle_get_range(md) - (range + 1);
 
-    if (!battle_check_range(&md->bl, target, range))
+    if (!battle_check_range(md, target, range))
         return 0;
 
-//  delay=skill_delayfix(&md->bl, skill_get_delay( skill_id,skill_lv) );
+//  delay=skill_delayfix(md, skill_get_delay( skill_id,skill_lv) );
 
-    interval_t casttime = skill_castfix(&md->bl, ms->casttime);
+    interval_t casttime = skill_castfix(md, ms->casttime);
     md->state.skillcastcancel = ms->cancel;
     md->skilldelay[skill_idx] = gettick();
 
@@ -3183,12 +3183,12 @@ int mobskill_use_id(struct mob_data *md, struct block_list *target,
     {
         md->skilltimer = Timer(gettick() + casttime,
                 std::bind(mobskill_castend_id, ph::_1, ph::_2,
-                    md->bl.bl_id));
+                    md->bl_id));
     }
     else
     {
         assert (!md->skilltimer);
-        mobskill_castend_id(nullptr, gettick(), md->bl.bl_id);
+        mobskill_castend_id(nullptr, gettick(), md->bl_id);
     }
 
     return 1;
@@ -3211,7 +3211,7 @@ int mobskill_use_pos(struct mob_data *md,
     ms = &mob_db[md->mob_class].skill[skill_idx];
     nullpo_ret(ms);
 
-    if (md->bl.bl_prev == NULL)
+    if (md->bl_prev == NULL)
         return 0;
 
     SkillID skill_id = ms->skill_id;
@@ -3222,17 +3222,17 @@ int mobskill_use_pos(struct mob_data *md,
 
     // 射程と障害物チェック
     bl.bl_type = BL::NUL;
-    bl.bl_m = md->bl.bl_m;
+    bl.bl_m = md->bl_m;
     bl.bl_x = skill_x;
     bl.bl_y = skill_y;
     range = skill_get_range(skill_id, skill_lv);
     if (range < 0)
-        range = battle_get_range(&md->bl) - (range + 1);
-    if (!battle_check_range(&md->bl, &bl, range))
+        range = battle_get_range(md) - (range + 1);
+    if (!battle_check_range(md, &bl, range))
         return 0;
 
-//  delay=skill_delayfix(&sd->bl, skill_get_delay( skill_id,skill_lv) );
-    interval_t casttime = skill_castfix(&md->bl, ms->casttime);
+//  delay=skill_delayfix(sd, skill_get_delay( skill_id,skill_lv) );
+    interval_t casttime = skill_castfix(md, ms->casttime);
     md->skilldelay[skill_idx] = gettick();
     md->state.skillcastcancel = ms->cancel;
 
@@ -3255,12 +3255,12 @@ int mobskill_use_pos(struct mob_data *md,
     {
         md->skilltimer = Timer(gettick() + casttime,
                 std::bind(mobskill_castend_pos, ph::_1, ph::_2,
-                    md->bl.bl_id));
+                    md->bl_id));
     }
     else
     {
         assert (!md->skilltimer);
-        mobskill_castend_pos(nullptr, gettick(), md->bl.bl_id);
+        mobskill_castend_pos(nullptr, gettick(), md->bl_id);
     }
 
     return 1;
@@ -3281,7 +3281,7 @@ int mobskill_use(struct mob_data *md, tick_t tick,
     ms = mob_db[md->mob_class].skill;
     nullpo_ret(ms);
 
-    max_hp = battle_get_max_hp(&md->bl);
+    max_hp = battle_get_max_hp(md);
 
     if (battle_config.mob_skill_use == 0 || md->skilltimer)
         return 0;
@@ -3314,7 +3314,7 @@ int mobskill_use(struct mob_data *md, tick_t tick,
                     flag = (md->hp < max_hp * ms[ii].cond2i / 100);
                     break;
                 case MobSkillCondition::MSC_NOTINTOWN:     // Only outside of towns.
-                    flag = !map[md->bl.bl_m].flag.town;
+                    flag = !map[md->bl_m].flag.town;
                     break;
                 case MobSkillCondition::MSC_SLAVELT:  // slave < num
                     flag = (mob_countslave(md) < ms[ii].cond2i);
@@ -3338,7 +3338,7 @@ int mobskill_use(struct mob_data *md, tick_t tick,
                     {
                         bl = ms[ii].target == MobSkillTarget::MST_TARGET
                             ? map_id2bl(md->target_id)
-                            : &md->bl;
+                            : md;
                     }
 
                     if (bl)
@@ -3358,13 +3358,13 @@ int mobskill_use(struct mob_data *md, tick_t tick,
                     struct block_list *bl = NULL;
                     bl = (ms[ii].target == MobSkillTarget::MST_TARGET)
                         ? map_id2bl(md->target_id)
-                        : &md->bl;
+                        : md;
                     if (bl && !mobskill_use_id(md, bl, ii))
                         return 0;
                 }
             }
             if (ms[ii].emotion >= 0)
-                clif_emotion(&md->bl, ms[ii].emotion);
+                clif_emotion(md, ms[ii].emotion);
             return 1;
         }
     }
diff --git a/src/map/npc.cpp b/src/map/npc.cpp
index 6c0c842..f0ea12e 100644
--- a/src/map/npc.cpp
+++ b/src/map/npc.cpp
@@ -75,9 +75,9 @@ void npc_enable_sub(struct block_list *bl, struct npc_data *nd)
             return;
 
         memcpy(name, nd->name, sizeof(nd->name));
-        if (sd->areanpc_id == nd->bl.bl_id)
+        if (sd->areanpc_id == nd->bl_id)
             return; // TODO fix leak of 'name'
-        sd->areanpc_id = nd->bl.bl_id;
+        sd->areanpc_id = nd->bl_id;
         npc_event(sd, strcat(name, "::OnTouch"), 0);
     }
     free(name);
@@ -97,12 +97,12 @@ int npc_enable(const char *name, bool flag)
     else
     {                           // 無効化
         nd->flag |= 1;
-        clif_clearchar(&nd->bl, BeingRemoveWhy::GONE);
+        clif_clearchar(nd, BeingRemoveWhy::GONE);
     }
     if (flag && (nd->u.scr.xs > 0 || nd->u.scr.ys > 0))
         map_foreachinarea(std::bind(npc_enable_sub, ph::_1, nd),
-                nd->bl.bl_m, nd->bl.bl_x - nd->u.scr.xs, nd->bl.bl_y - nd->u.scr.ys,
-                nd->bl.bl_x + nd->u.scr.xs, nd->bl.bl_y + nd->u.scr.ys, BL::PC);
+                nd->bl_m, nd->bl_x - nd->u.scr.xs, nd->bl_y - nd->u.scr.ys,
+                nd->bl_x + nd->u.scr.xs, nd->bl_y + nd->u.scr.ys, BL::PC);
 
     return 0;
 }
@@ -148,11 +148,11 @@ int npc_delete(struct npc_data *nd)
 {
     nullpo_retr(1, nd);
 
-    if (nd->bl.bl_prev == NULL)
+    if (nd->bl_prev == NULL)
         return 1;
 
-    clif_clearchar(&nd->bl, BeingRemoveWhy::DEAD);
-    map_delblock(&nd->bl);
+    clif_clearchar(nd, BeingRemoveWhy::DEAD);
+    map_delblock(nd);
     return 0;
 }
 
@@ -168,7 +168,7 @@ int npc_timer_event(const char *eventname) // Added by RoVeRT
         return 0;
     }
 
-    run_script(nd->u.scr.script, ev->pos, nd->bl.bl_id, nd->bl.bl_id);
+    run_script(nd->u.scr.script, ev->pos, nd->bl_id, nd->bl_id);
 
     return 0;
 }
@@ -187,7 +187,7 @@ void npc_event_doall_sub(const std::string& key, struct event_data *ev,
 
     if ((p = strchr(p, ':')) && p && strcasecmp(name, p) == 0)
     {
-        run_script_l(ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.bl_id, argc,
+        run_script_l(ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl_id, argc,
                       argv);
         (*c)++;
     }
@@ -215,7 +215,7 @@ void npc_event_do_sub(const std::string& key, struct event_data *ev,
 
     if (p && strcasecmp(name, p) == 0)
     {
-        run_script_l(ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl.bl_id, argc,
+        run_script_l(ev->nd->u.scr.script, ev->pos, rid, ev->nd->bl_id, argc,
                       argv);
         (*c)++;
     }
@@ -310,7 +310,7 @@ void npc_timerevent(TimerData *, tick_t tick, int id, interval_t data)
                     id, next));
     }
 
-    run_script(nd->u.scr.script, te->pos, 0, nd->bl.bl_id);
+    run_script(nd->u.scr.script, te->pos, 0, nd->bl_id);
 }
 
 /*==========================================
@@ -341,7 +341,7 @@ int npc_timerevent_start(struct npc_data *nd)
     interval_t next = nd->u.scr.timer_event[j].timer - nd->u.scr.timer;
     nd->u.scr.timerid = Timer(gettick() + next,
             std::bind(npc_timerevent, ph::_1, ph::_2,
-                nd->bl.bl_id, next));
+                nd->bl_id, next));
     return 0;
 }
 
@@ -443,13 +443,13 @@ int npc_event(struct map_session_data *sd, const char *eventname,
     ys = nd->u.scr.ys;
     if (xs >= 0 && ys >= 0)
     {
-        if (nd->bl.bl_m != sd->bl.bl_m)
+        if (nd->bl_m != sd->bl_m)
             return 1;
         if (xs > 0
-            && (sd->bl.bl_x < nd->bl.bl_x - xs / 2 || nd->bl.bl_x + xs / 2 < sd->bl.bl_x))
+            && (sd->bl_x < nd->bl_x - xs / 2 || nd->bl_x + xs / 2 < sd->bl_x))
             return 1;
         if (ys > 0
-            && (sd->bl.bl_y < nd->bl.bl_y - ys / 2 || nd->bl.bl_y + ys / 2 < sd->bl.bl_y))
+            && (sd->bl_y < nd->bl_y - ys / 2 || nd->bl_y + ys / 2 < sd->bl_y))
             return 1;
     }
 
@@ -481,9 +481,9 @@ int npc_event(struct map_session_data *sd, const char *eventname,
         return 0;
     }
 
-    sd->npc_id = nd->bl.bl_id;
+    sd->npc_id = nd->bl_id;
     sd->npc_pos =
-        run_script(nd->u.scr.script, ev->pos, sd->bl.bl_id, nd->bl.bl_id);
+        run_script(nd->u.scr.script, ev->pos, sd->bl_id, nd->bl_id);
     return 0;
 }
 
@@ -499,7 +499,7 @@ void npc_command_sub(const std::string& key, struct event_data *ev, const char *
         sscanf(&p[11], "%s", temp);
 
         if (strcmp(command, temp) == 0)
-            run_script(ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl.bl_id);
+            run_script(ev->nd->u.scr.script, ev->pos, 0, ev->nd->bl_id);
     }
 }
 
@@ -547,10 +547,10 @@ int npc_touch_areanpc(struct map_session_data *sd, int m, int x, int y)
             default:
                 continue;
         }
-        if (x >= map[m].npc[i]->bl.bl_x - xs / 2
-            && x < map[m].npc[i]->bl.bl_x - xs / 2 + xs
-            && y >= map[m].npc[i]->bl.bl_y - ys / 2
-            && y < map[m].npc[i]->bl.bl_y - ys / 2 + ys)
+        if (x >= map[m].npc[i]->bl_x - xs / 2
+            && x < map[m].npc[i]->bl_x - xs / 2 + xs
+            && y >= map[m].npc[i]->bl_y - ys / 2
+            && y < map[m].npc[i]->bl_y - ys / 2 + ys)
             break;
     }
     if (i == map[m].npc_num)
@@ -565,7 +565,7 @@ int npc_touch_areanpc(struct map_session_data *sd, int m, int x, int y)
     switch (map[m].npc[i]->npc_subtype)
     {
         case NpcSubtype::WARP:
-            skill_stop_dancing(&sd->bl, 0);
+            skill_stop_dancing(sd, 0);
             pc_setpos(sd, map[m].npc[i]->u.warp.name,
                        map[m].npc[i]->u.warp.x, map[m].npc[i]->u.warp.y, BeingRemoveWhy::GONE);
             break;
@@ -575,11 +575,11 @@ int npc_touch_areanpc(struct map_session_data *sd, int m, int x, int y)
             char *name = (char *)malloc(50);
 
             memcpy(name, map[m].npc[i]->name, 50);
-            if (sd->areanpc_id == map[m].npc[i]->bl.bl_id)
+            if (sd->areanpc_id == map[m].npc[i]->bl_id)
                 return 1; // TODO fix leak of 'name'
-            sd->areanpc_id = map[m].npc[i]->bl.bl_id;
+            sd->areanpc_id = map[m].npc[i]->bl_id;
             if (npc_event(sd, strcat(name, "::OnTouch"), 0) > 0)
-                npc_click(sd, map[m].npc[i]->bl.bl_id);
+                npc_click(sd, map[m].npc[i]->bl_id);
             free(name);
             break;
         }
@@ -599,7 +599,7 @@ int npc_checknear(struct map_session_data *sd, int id)
     nullpo_ret(sd);
 
     nd = (struct npc_data *) map_id2bl(id);
-    if (nd == NULL || nd->bl.bl_type != BL::NPC)
+    if (nd == NULL || nd->bl_type != BL::NPC)
     {
         if (battle_config.error_log)
             PRINTF("no such npc : %d\n", id);
@@ -610,11 +610,11 @@ int npc_checknear(struct map_session_data *sd, int id)
         return 0;
 
     // エリア判定
-    if (nd->bl.bl_m != sd->bl.bl_m ||
-        nd->bl.bl_x < sd->bl.bl_x - AREA_SIZE - 1
-        || nd->bl.bl_x > sd->bl.bl_x + AREA_SIZE + 1
-        || nd->bl.bl_y < sd->bl.bl_y - AREA_SIZE - 1
-        || nd->bl.bl_y > sd->bl.bl_y + AREA_SIZE + 1)
+    if (nd->bl_m != sd->bl_m ||
+        nd->bl_x < sd->bl_x - AREA_SIZE - 1
+        || nd->bl_x > sd->bl_x + AREA_SIZE + 1
+        || nd->bl_y < sd->bl_y - AREA_SIZE - 1
+        || nd->bl_y > sd->bl_y + AREA_SIZE + 1)
         return 1;
 
     return 0;
@@ -655,7 +655,7 @@ int npc_click(struct map_session_data *sd, int id)
             npc_event_dequeue(sd);
             break;
         case NpcSubtype::SCRIPT:
-            sd->npc_pos = run_script(nd->u.scr.script, 0, sd->bl.bl_id, id);
+            sd->npc_pos = run_script(nd->u.scr.script, 0, sd->bl_id, id);
             break;
         case NpcSubtype::MESSAGE:
             if (nd->u.message)
@@ -695,7 +695,7 @@ int npc_scriptcont(struct map_session_data *sd, int id)
         return 0;
     }
 
-    sd->npc_pos = run_script(nd->u.scr.script, sd->npc_pos, sd->bl.bl_id, id);
+    sd->npc_pos = run_script(nd->u.scr.script, sd->npc_pos, sd->bl_id, id);
 
     return 0;
 }
@@ -975,13 +975,13 @@ int npc_parse_warp(const char *w1, const char *, const char *w3, const char *w4)
     m = map_mapname2mapid(mapname);
 
     nd = (struct npc_data *) calloc(1, sizeof(struct npc_data));
-    nd->bl.bl_id = npc_get_new_npc_id();
+    nd->bl_id = npc_get_new_npc_id();
     nd->n = map_addnpc(m, nd);
 
-    nd->bl.bl_prev = nd->bl.bl_next = NULL;
-    nd->bl.bl_m = m;
-    nd->bl.bl_x = x;
-    nd->bl.bl_y = y;
+    nd->bl_prev = nd->bl_next = NULL;
+    nd->bl_m = m;
+    nd->bl_x = x;
+    nd->bl_y = y;
     nd->dir = DIR::S;
     nd->flag = 0;
     memcpy(nd->name, w3, 24);
@@ -1020,11 +1020,11 @@ int npc_parse_warp(const char *w1, const char *, const char *w3, const char *w4)
         }
     }
 
-//  PRINTF("warp npc %s %d read done\n",mapname,nd->bl.bl_id);
+//  PRINTF("warp npc %s %d read done\n",mapname,nd->bl_id);
     npc_warp++;
-    nd->bl.bl_type = BL::NPC;
+    nd->bl_type = BL::NPC;
     nd->npc_subtype = NpcSubtype::WARP;
-    map_addblock(&nd->bl);
+    map_addblock(nd);
     clif_spawnnpc(nd);
     npcname_db.put(nd->name, nd);
 
@@ -1105,11 +1105,11 @@ int npc_parse_shop(char *w1, char *, char *w3, char *w4)
     }
     nd->u.shop_item[pos++].nameid = 0;
 
-    nd->bl.bl_prev = nd->bl.bl_next = NULL;
-    nd->bl.bl_m = m;
-    nd->bl.bl_x = x;
-    nd->bl.bl_y = y;
-    nd->bl.bl_id = npc_get_new_npc_id();
+    nd->bl_prev = nd->bl_next = NULL;
+    nd->bl_m = m;
+    nd->bl_x = x;
+    nd->bl_y = y;
+    nd->bl_id = npc_get_new_npc_id();
     nd->dir = dir;
     nd->flag = 0;
     memcpy(nd->name, w3, 24);
@@ -1124,12 +1124,12 @@ int npc_parse_shop(char *w1, char *, char *w3, char *w4)
     nd = (struct npc_data *)
         realloc(nd, sizeof(struct npc_data) + sizeof(nd->u.shop_item[0]) * pos);
 
-    //PRINTF("shop npc %s %d read done\n",mapname,nd->bl.bl_id);
+    //PRINTF("shop npc %s %d read done\n",mapname,nd->bl_id);
     npc_shop++;
-    nd->bl.bl_type = BL::NPC;
+    nd->bl_type = BL::NPC;
     nd->npc_subtype = NpcSubtype::SHOP;
     nd->n = map_addnpc(m, nd);
-    map_addblock(&nd->bl);
+    map_addblock(nd);
     clif_spawnnpc(nd);
     npcname_db.put(nd->name, nd);
 
@@ -1278,7 +1278,7 @@ int npc_parse_script(char *w1, char *w2, char *w3, char *w4,
         script = nd2->u.scr.script;
         label_dup = nd2->u.scr.label_list;
         label_dupnum = nd2->u.scr.label_list_num;
-        src_id = nd2->bl.bl_id;
+        src_id = nd2->bl_id;
 
     }                           // end of スクリプト解析
 
@@ -1350,11 +1350,11 @@ int npc_parse_script(char *w1, char *w2, char *w3, char *w4,
         memcpy(nd->exname, w3, 24);
     }
 
-    nd->bl.bl_prev = nd->bl.bl_next = NULL;
-    nd->bl.bl_m = m;
-    nd->bl.bl_x = x;
-    nd->bl.bl_y = y;
-    nd->bl.bl_id = npc_get_new_npc_id();
+    nd->bl_prev = nd->bl_next = NULL;
+    nd->bl_m = m;
+    nd->bl_x = x;
+    nd->bl_y = y;
+    nd->bl_id = npc_get_new_npc_id();
     nd->dir = dir;
     nd->flag = 0;
     nd->npc_class = npc_class;
@@ -1367,14 +1367,14 @@ int npc_parse_script(char *w1, char *w2, char *w3, char *w4,
     nd->opt2 = Opt2::ZERO;
     nd->opt3 = Opt3::ZERO;
 
-    //PRINTF("script npc %s %d %d read done\n",mapname,nd->bl.bl_id,nd->class);
+    //PRINTF("script npc %s %d %d read done\n",mapname,nd->bl_id,nd->class);
     npc_script++;
-    nd->bl.bl_type = BL::NPC;
+    nd->bl_type = BL::NPC;
     nd->npc_subtype = NpcSubtype::SCRIPT;
     if (m >= 0)
     {
         nd->n = map_addnpc(m, nd);
-        map_addblock(&nd->bl);
+        map_addblock(nd);
 
         if (evflag)
         {                       // イベント型
@@ -1585,11 +1585,11 @@ int npc_parse_mob(const char *w1, const char *, const char *w3, const char *w4)
     {
         md = (struct mob_data *) calloc(1, sizeof(struct mob_data));
 
-        md->bl.bl_prev = NULL;
-        md->bl.bl_next = NULL;
-        md->bl.bl_m = m;
-        md->bl.bl_x = x;
-        md->bl.bl_y = y;
+        md->bl_prev = NULL;
+        md->bl_next = NULL;
+        md->bl_m = m;
+        md->bl_x = x;
+        md->bl_y = y;
         if (strcmp(w3, "--en--") == 0)
             memcpy(md->name, mob_db[mob_class].name, 24);
         else if (strcmp(w3, "--ja--") == 0)
@@ -1599,7 +1599,7 @@ int npc_parse_mob(const char *w1, const char *, const char *w3, const char *w4)
 
         md->n = i;
         md->mob_class = mob_class;
-        md->bl.bl_id = npc_get_new_npc_id();
+        md->bl_id = npc_get_new_npc_id();
         md->m = m;
         md->x0 = x;
         md->y0 = y;
@@ -1626,13 +1626,13 @@ int npc_parse_mob(const char *w1, const char *, const char *w3, const char *w4)
         else
             memset(md->npc_event, 0, 24);
 
-        md->bl.bl_type = BL::MOB;
-        map_addiddb(&md->bl);
-        mob_spawn(md->bl.bl_id);
+        md->bl_type = BL::MOB;
+        map_addiddb(md);
+        mob_spawn(md->bl_id);
 
         npc_mob++;
     }
-    //PRINTF("warp npc %s %d read done\n",mapname,nd->bl.bl_id);
+    //PRINTF("warp npc %s %d read done\n",mapname,nd->bl_id);
 
     return 0;
 }
@@ -1772,11 +1772,11 @@ struct npc_data *npc_spawn_text(int m, int x, int y,
 {
     struct npc_data *retval =
         (struct npc_data *) calloc(1, sizeof(struct npc_data));
-    retval->bl.bl_id = npc_get_new_npc_id();
-    retval->bl.bl_x = x;
-    retval->bl.bl_y = y;
-    retval->bl.bl_m = m;
-    retval->bl.bl_type = BL::NPC;
+    retval->bl_id = npc_get_new_npc_id();
+    retval->bl_x = x;
+    retval->bl_y = y;
+    retval->bl_m = m;
+    retval->bl_type = BL::NPC;
     retval->npc_subtype = NpcSubtype::MESSAGE;
 
     strncpy(retval->name, name, 23);
@@ -1789,8 +1789,8 @@ struct npc_data *npc_spawn_text(int m, int x, int y,
     retval->speed = std::chrono::milliseconds(200);
 
     clif_spawnnpc(retval);
-    map_addblock(&retval->bl);
-    map_addiddb(&retval->bl);
+    map_addblock(retval);
+    map_addiddb(retval);
     if (retval->name && retval->name[0])
         npcname_db.put(retval->name, retval);
 
@@ -1836,16 +1836,16 @@ static
 void npc_propagate_update(struct npc_data *nd)
 {
     map_foreachinarea(std::bind(npc_enable_sub, ph::_1, nd),
-            nd->bl.bl_m, nd->bl.bl_x - nd->u.scr.xs, nd->bl.bl_y - nd->u.scr.ys,
-            nd->bl.bl_x + nd->u.scr.xs, nd->bl.bl_y + nd->u.scr.ys, BL::PC);
+            nd->bl_m, nd->bl_x - nd->u.scr.xs, nd->bl_y - nd->u.scr.ys,
+            nd->bl_x + nd->u.scr.xs, nd->bl_y + nd->u.scr.ys, BL::PC);
 }
 
 void npc_free(struct npc_data *nd)
 {
-    clif_clearchar(&nd->bl, BeingRemoveWhy::GONE);
+    clif_clearchar(nd, BeingRemoveWhy::GONE);
     npc_propagate_update(nd);
-    map_deliddb(&nd->bl);
-    map_delblock(&nd->bl);
+    map_deliddb(nd);
+    map_delblock(nd);
     npc_free_internal(nd);
 }
 
diff --git a/src/map/party.cpp b/src/map/party.cpp
index c2dc5c4..c1488c0 100644
--- a/src/map/party.cpp
+++ b/src/map/party.cpp
@@ -644,11 +644,11 @@ void party_send_xyhp_timer_sub(struct party *p)
         if ((sd = p->member[i].sd) != NULL)
         {
             // 座標通知
-            if (sd->party_x != sd->bl.bl_x || sd->party_y != sd->bl.bl_y)
+            if (sd->party_x != sd->bl_x || sd->party_y != sd->bl_y)
             {
                 clif_party_xy(p, sd);
-                sd->party_x = sd->bl.bl_x;
-                sd->party_y = sd->bl.bl_y;
+                sd->party_x = sd->bl_x;
+                sd->party_y = sd->bl_y;
             }
             // HP通知
             if (sd->party_hp != sd->status.hp)
@@ -712,12 +712,12 @@ int party_exp_share(struct party *p, int mapid, int base_exp, int job_exp)
     nullpo_ret(p);
 
     for (i = c = 0; i < MAX_PARTY; i++)
-        if ((sd = p->member[i].sd) != NULL && sd->bl.bl_m == mapid)
+        if ((sd = p->member[i].sd) != NULL && sd->bl_m == mapid)
             c++;
     if (c == 0)
         return 0;
     for (i = 0; i < MAX_PARTY; i++)
-        if ((sd = p->member[i].sd) != NULL && sd->bl.bl_m == mapid)
+        if ((sd = p->member[i].sd) != NULL && sd->bl_m == mapid)
             pc_gainexp_reason(sd, base_exp / c + 1, job_exp / c + 1,
             PC_GAINEXP_REASON::SHARING);
     return 0;
@@ -740,23 +740,23 @@ void party_foreachsamemap(std::function<void(struct block_list *)> func,
     if ((p = party_search(sd->status.party_id)) == NULL)
         return;
 
-    x0 = sd->bl.bl_x - AREA_SIZE;
-    y0 = sd->bl.bl_y - AREA_SIZE;
-    x1 = sd->bl.bl_x + AREA_SIZE;
-    y1 = sd->bl.bl_y + AREA_SIZE;
+    x0 = sd->bl_x - AREA_SIZE;
+    y0 = sd->bl_y - AREA_SIZE;
+    x1 = sd->bl_x + AREA_SIZE;
+    y1 = sd->bl_y + AREA_SIZE;
 
     for (i = 0; i < MAX_PARTY; i++)
     {
         struct party_member *m = &p->member[i];
         if (m->sd != NULL)
         {
-            if (sd->bl.bl_m != m->sd->bl.bl_m)
+            if (sd->bl_m != m->sd->bl_m)
                 continue;
             if (type != 0 &&
-                (m->sd->bl.bl_x < x0 || m->sd->bl.bl_y < y0 ||
-                 m->sd->bl.bl_x > x1 || m->sd->bl.bl_y > y1))
+                (m->sd->bl_x < x0 || m->sd->bl_y < y0 ||
+                 m->sd->bl_x > x1 || m->sd->bl_y > y1))
                 continue;
-            list[blockcount++] = &m->sd->bl;
+            list[blockcount++] = m->sd;
         }
     }
 
diff --git a/src/map/pc.cpp b/src/map/pc.cpp
index 79a1222..59dbfad 100644
--- a/src/map/pc.cpp
+++ b/src/map/pc.cpp
@@ -252,12 +252,12 @@ int pc_iskiller(struct map_session_data *src,
 {
     nullpo_ret(src);
 
-    if (src->bl.bl_type != BL::PC)
+    if (src->bl_type != BL::PC)
         return 0;
     if (src->special_state.killer)
         return 1;
 
-    if (target->bl.bl_type != BL::PC)
+    if (target->bl_type != BL::PC)
         return 0;
     if (target->special_state.killable)
         return 1;
@@ -300,7 +300,7 @@ void pc_invincible_timer(TimerData *, tick_t, int id)
     struct map_session_data *sd = map_id2sd(id);
 
     assert (sd != NULL);
-    assert (sd->bl.bl_type == BL::PC);
+    assert (sd->bl_type == BL::PC);
 }
 
 int pc_setinvincibletimer(struct map_session_data *sd, interval_t val)
@@ -309,7 +309,7 @@ int pc_setinvincibletimer(struct map_session_data *sd, interval_t val)
 
     sd->invincible_timer = Timer(gettick() + val,
             std::bind(pc_invincible_timer, ph::_1, ph::_2,
-                sd->bl.bl_id));
+                sd->bl_id));
     return 0;
 }
 
@@ -390,9 +390,9 @@ int pc_counttargeted(struct map_session_data *sd, struct block_list *src,
         ATK target_lv)
 {
     int c = 0;
-    map_foreachinarea(std::bind(pc_counttargeted_sub, ph::_1, sd->bl.bl_id, &c, src, target_lv),
-            sd->bl.bl_m, sd->bl.bl_x - AREA_SIZE, sd->bl.bl_y - AREA_SIZE,
-            sd->bl.bl_x + AREA_SIZE, sd->bl.bl_y + AREA_SIZE, BL::NUL);
+    map_foreachinarea(std::bind(pc_counttargeted_sub, ph::_1, sd->bl_id, &c, src, target_lv),
+            sd->bl_m, sd->bl_x - AREA_SIZE, sd->bl_y - AREA_SIZE,
+            sd->bl_x + AREA_SIZE, sd->bl_y + AREA_SIZE, BL::NUL);
     return c;
 }
 
@@ -425,14 +425,14 @@ int pc_makesavestatus(struct map_session_data *sd)
     else
     {
         memcpy(sd->status.last_point.map, sd->mapname, 24);
-        sd->status.last_point.x = sd->bl.bl_x;
-        sd->status.last_point.y = sd->bl.bl_y;
+        sd->status.last_point.x = sd->bl_x;
+        sd->status.last_point.y = sd->bl_y;
     }
 
     // セーブ禁止マップだったので指定位置に移動
-    if (map[sd->bl.bl_m].flag.nosave)
+    if (map[sd->bl_m].flag.nosave)
     {
-        struct map_data *m = &map[sd->bl.bl_m];
+        struct map_data *m = &map[sd->bl_m];
         if (strcmp(m->save.map, "SavePoint") == 0)
             memcpy(&sd->status.last_point, &sd->status.save_point,
                     sizeof(sd->status.last_point));
@@ -453,14 +453,14 @@ int pc_setnewpc(struct map_session_data *sd, int account_id, int char_id,
 {
     nullpo_ret(sd);
 
-    sd->bl.bl_id = account_id;
+    sd->bl_id = account_id;
     sd->char_id = char_id;
     sd->login_id1 = login_id1;
     sd->login_id2 = 0;          // at this point, we can not know the value :(
     sd->client_tick = client_tick;
     sd->sex = sex;
     sd->state.auth = 0;
-    sd->bl.bl_type = BL::PC;
+    sd->bl_type = BL::PC;
     sd->canact_tick = sd->canmove_tick = gettick();
     sd->canlog_tick = gettick();
     sd->state.waitingdisconnect = 0;
@@ -596,7 +596,7 @@ int pc_isequip(struct map_session_data *sd, int n)
     nullpo_ret(sd);
 
     item = sd->inventory_data[n];
-    sc_data = battle_get_sc_data(&sd->bl);
+    sc_data = battle_get_sc_data(sd);
 
     if (battle_config.gm_allequip > 0
         && pc_isGM(sd) >= battle_config.gm_allequip)
@@ -609,7 +609,7 @@ int pc_isequip(struct map_session_data *sd, int n)
     if (item->elv > 0 && sd->status.base_level < item->elv)
         return 0;
 
-    if (map[sd->bl.bl_m].flag.pvp
+    if (map[sd->bl_m].flag.pvp
         && (item->flag.no_equip == 1 || item->flag.no_equip == 3))
         return 0;
     return 1;
@@ -652,7 +652,7 @@ int pc_authok(int id, int login_id2, TimeT connect_until_time,
     memset(&sd->state, 0, sizeof(sd->state));
     // 基本的な初期化
     sd->state.connect_new = 1;
-    sd->bl.bl_prev = sd->bl.bl_next = NULL;
+    sd->bl_prev = sd->bl_next = NULL;
 
     sd->weapontype1 = sd->weapontype2 = ItemLook::NONE;
     sd->speed = DEFAULT_WALK_SPEED;
@@ -871,20 +871,20 @@ int pc_checkweighticon(struct map_session_data *sd)
     if (flag == 1)
     {
         if (!sd->sc_data[StatusChange::SC_WEIGHT50].timer)
-            skill_status_change_start(&sd->bl, StatusChange::SC_WEIGHT50, 0, interval_t::zero());
+            skill_status_change_start(sd, StatusChange::SC_WEIGHT50, 0, interval_t::zero());
     }
     else
     {
-        skill_status_change_end(&sd->bl, StatusChange::SC_WEIGHT50, nullptr);
+        skill_status_change_end(sd, StatusChange::SC_WEIGHT50, nullptr);
     }
     if (flag == 2)
     {
         if (!sd->sc_data[StatusChange::SC_WEIGHT90].timer)
-            skill_status_change_start(&sd->bl, StatusChange::SC_WEIGHT90, 0, interval_t::zero());
+            skill_status_change_start(sd, StatusChange::SC_WEIGHT90, 0, interval_t::zero());
     }
     else
     {
-        skill_status_change_end(&sd->bl, StatusChange::SC_WEIGHT90, nullptr);
+        skill_status_change_end(sd, StatusChange::SC_WEIGHT90, nullptr);
     }
     return 0;
 }
@@ -893,10 +893,10 @@ static
 void pc_set_weapon_look(struct map_session_data *sd)
 {
     if (sd->attack_spell_override)
-        clif_changelook(&sd->bl, LOOK::WEAPON,
+        clif_changelook(sd, LOOK::WEAPON,
                 sd->attack_spell_look_override);
     else
-        clif_changelook(&sd->bl, LOOK::WEAPON,
+        clif_changelook(sd, LOOK::WEAPON,
                 static_cast<uint16_t>(sd->status.weapon));
 }
 
@@ -1075,7 +1075,7 @@ int pc_calcstatus(struct map_session_data *sd, int first)
                             if (i == EQUIP::SHIELD
                                 && sd->status.inventory[index].equip == EPOS::SHIELD)
                                 sd->state.lr_flag = 1;
-                            run_script_l(itemdb_equipscript(c), 0, sd->bl.bl_id,
+                            run_script_l(itemdb_equipscript(c), 0, sd->bl_id,
                                         0, 2, arg);
                             sd->state.lr_flag = 0;
                         }
@@ -1098,7 +1098,7 @@ int pc_calcstatus(struct map_session_data *sd, int first)
                             arg[0].v.i = int(i);
                             arg[1].name = "@itemId";
                             arg[1].v.i = sd->inventory_data[index]->nameid;
-                            run_script_l(itemdb_equipscript(c), 0, sd->bl.bl_id,
+                            run_script_l(itemdb_equipscript(c), 0, sd->bl_id,
                                         0, 2, arg);
                         }
                     }
@@ -1162,7 +1162,7 @@ int pc_calcstatus(struct map_session_data *sd, int first)
                         arg[1].name = "@itemId";
                         arg[1].v.i = sd->inventory_data[index]->nameid;
                         run_script_l(sd->inventory_data[index]->equip_script, 0,
-                                      sd->bl.bl_id, 0, 2, arg);
+                                      sd->bl_id, 0, 2, arg);
                     }
                     sd->state.lr_flag = 0;
                 }
@@ -1185,7 +1185,7 @@ int pc_calcstatus(struct map_session_data *sd, int first)
                     }
                     sd->attackrange += sd->inventory_data[index]->range;
                     run_script_l(sd->inventory_data[index]->equip_script, 0,
-                                  sd->bl.bl_id, 0, 2, arg);
+                                  sd->bl_id, 0, 2, arg);
                 }
             }
             else if (sd->inventory_data[index]->type == ItemType::ARMOR)
@@ -1199,12 +1199,12 @@ int pc_calcstatus(struct map_session_data *sd, int first)
                 refinedef +=
                     sd->status.inventory[index].refine * 0;
                 run_script_l(sd->inventory_data[index]->equip_script, 0,
-                              sd->bl.bl_id, 0, 2, arg);
+                              sd->bl_id, 0, 2, arg);
             }
         }
     }
 
-    if (battle_is_unarmed(&sd->bl))
+    if (battle_is_unarmed(sd))
     {
         sd->watk += skill_power(sd, SkillID::TMW_BRAWLING) / 3; // +66 for 200
         sd->watk2 += skill_power(sd, SkillID::TMW_BRAWLING) >> 3;   // +25 for 200
@@ -1223,7 +1223,7 @@ int pc_calcstatus(struct map_session_data *sd, int first)
             arg[1].name = "@itemId";
             arg[1].v.i = sd->inventory_data[index]->nameid;
             sd->state.lr_flag = 2;
-            run_script_l(sd->inventory_data[index]->equip_script, 0, sd->bl.bl_id,
+            run_script_l(sd->inventory_data[index]->equip_script, 0, sd->bl_id,
                         0, 2, arg);
             sd->state.lr_flag = 0;
             sd->arrow_atk += sd->inventory_data[index]->atk;
@@ -2150,7 +2150,7 @@ int pc_dropitem(struct map_session_data *sd, int n, int amount)
         sd->trade_partner != 0 || sd->status.inventory[n].amount <= 0)
         return 1;
     map_addflooritem(&sd->status.inventory[n], amount,
-            sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y,
+            sd->bl_m, sd->bl_x, sd->bl_y,
             NULL, NULL, NULL);
     pc_delitem(sd, n, amount, 0);
 
@@ -2168,7 +2168,7 @@ int can_pick_item_up_from(struct map_session_data *self, int other_id)
     struct party *p = party_search(self->status.party_id);
 
     /* From ourselves or from no-one? */
-    if (!self || self->bl.bl_id == other_id || !other_id)
+    if (!self || self->bl_id == other_id || !other_id)
         return 1;
 
     struct map_session_data *other = map_id2sd(other_id);
@@ -2189,12 +2189,12 @@ int can_pick_item_up_from(struct map_session_data *self, int other_id)
 
     /* From someone who is far away? */
     /* On another map? */
-    if (other->bl.bl_m != self->bl.bl_m)
+    if (other->bl_m != self->bl_m)
         return 1;
     else
     {
-        int distance_x = abs(other->bl.bl_x - self->bl.bl_x);
-        int distance_y = abs(other->bl.bl_y - self->bl.bl_y);
+        int distance_x = abs(other->bl_x - self->bl_x);
+        int distance_y = abs(other->bl_y - self->bl_y);
         int distance = (distance_x > distance_y) ? distance_x : distance_y;
 
         return distance > battle_config.drop_pickup_safety_zone;
@@ -2246,8 +2246,8 @@ int pc_takeitem(struct map_session_data *sd, struct flooritem_data *fitem)
             // 取得成功
             if (sd->attacktimer)
                 pc_stopattack(sd);
-            clif_takeitem(&sd->bl, &fitem->bl);
-            map_clearflooritem(fitem->bl.bl_id);
+            clif_takeitem(sd, fitem);
+            map_clearflooritem(fitem->bl_id);
         }
         return 0;
     }
@@ -2273,15 +2273,15 @@ int pc_isUseitem(struct map_session_data *sd, int n)
     if (itemdb_type(nameid) != ItemType::USE)
         return 0;
     if (nameid == 601
-        && (map[sd->bl.bl_m].flag.noteleport))
+        && (map[sd->bl_m].flag.noteleport))
     {
         return 0;
     }
 
-    if (nameid == 602 && map[sd->bl.bl_m].flag.noreturn)
+    if (nameid == 602 && map[sd->bl_m].flag.noreturn)
         return 0;
     if (nameid == 604
-        && (map[sd->bl.bl_m].flag.nobranch))
+        && (map[sd->bl_m].flag.nobranch))
         return 0;
     if (item->sex != 2 && sd->status.sex != item->sex)
         return 0;
@@ -2312,7 +2312,7 @@ int pc_useitem(struct map_session_data *sd, int n)
             return 1;
         }
 
-        run_script(sd->inventory_data[n]->use_script, 0, sd->bl.bl_id, 0);
+        run_script(sd->inventory_data[n]->use_script, 0, sd->bl_id, 0);
 
         clif_useitemack(sd, n, amount - 1, 1);
         pc_delitem(sd, n, 1, 1);
@@ -2367,7 +2367,7 @@ int pc_setpos(struct map_session_data *sd, const char *mapname_org, int x, int y
     if (sd->party_invite > 0)   // パーティ勧誘を拒否する
         party_reply_invite(sd, sd->party_invite_account, 0);
 
-    skill_castcancel(&sd->bl, 0);  // 詠唱中断
+    skill_castcancel(sd, 0);  // 詠唱中断
     pc_stop_walking(sd, 0);    // 歩行中断
     pc_stopattack(sd);         // 攻撃中断
 
@@ -2393,13 +2393,13 @@ int pc_setpos(struct map_session_data *sd, const char *mapname_org, int x, int y
             int port;
             if (map_mapname2ipport(mapname, &ip, &port) == 0)
             {
-                skill_stop_dancing(&sd->bl, 1);
-                clif_clearchar(&sd->bl, clrtype);
+                skill_stop_dancing(sd, 1);
+                clif_clearchar(sd, clrtype);
                 skill_gangsterparadise(sd, 0);
-                map_delblock(&sd->bl);
+                map_delblock(sd);
                 memcpy(sd->mapname, mapname, 24);
-                sd->bl.bl_x = x;
-                sd->bl.bl_y = y;
+                sd->bl_x = x;
+                sd->bl_y = y;
                 sd->state.waitingdisconnect = 1;
                 pc_makesavestatus(sd);
                 //The storage close routines save the char data. [Skotlex]
@@ -2437,25 +2437,25 @@ int pc_setpos(struct map_session_data *sd, const char *mapname_org, int x, int y
         while (bool(read_gat(m, x, y) & MapCell::UNWALKABLE));
     }
 
-    if (sd->mapname[0] && sd->bl.bl_prev != NULL)
+    if (sd->mapname[0] && sd->bl_prev != NULL)
     {
-        clif_clearchar(&sd->bl, clrtype);
+        clif_clearchar(sd, clrtype);
         skill_gangsterparadise(sd, 0);
-        map_delblock(&sd->bl);
+        map_delblock(sd);
         clif_changemap(sd, map[m].name, x, y); // [MouseJstr]
     }
 
     memcpy(sd->mapname, mapname, 24);
-    sd->bl.bl_m = m;
+    sd->bl_m = m;
     sd->to_x = x;
     sd->to_y = y;
 
     // moved and changed dance effect stopping
 
-    sd->bl.bl_x = x;
-    sd->bl.bl_y = y;
+    sd->bl_x = x;
+    sd->bl_y = y;
 
-//  map_addblock(&sd->bl);  // ブロック登録とspawnは
+//  map_addblock(sd);  // ブロック登録とspawnは
 //  clif_spawnpc(sd);
 
     return 0;
@@ -2472,9 +2472,9 @@ int pc_randomwarp(struct map_session_data *sd, BeingRemoveWhy type)
 
     nullpo_ret(sd);
 
-    m = sd->bl.bl_m;
+    m = sd->bl_m;
 
-    if (map[sd->bl.bl_m].flag.noteleport)  // テレポート禁止
+    if (map[sd->bl_m].flag.noteleport)  // テレポート禁止
         return 0;
 
     do
@@ -2502,14 +2502,14 @@ int pc_can_reach(struct map_session_data *sd, int x, int y)
 
     nullpo_ret(sd);
 
-    if (sd->bl.bl_x == x && sd->bl.bl_y == y) // 同じマス
+    if (sd->bl_x == x && sd->bl_y == y) // 同じマス
         return 1;
 
     // 障害物判定
     wpd.path_len = 0;
     wpd.path_pos = 0;
     wpd.path_half = 0;
-    return (path_search(&wpd, sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y, x, y, 0) !=
+    return (path_search(&wpd, sd->bl_m, sd->bl_x, sd->bl_y, x, y, 0) !=
             -1) ? 1 : 0;
 }
 
@@ -2567,9 +2567,9 @@ void pc_walk(TimerData *, tick_t tick, int id, unsigned char data)
         if (sd->walkpath.path[sd->walkpath.path_pos] >= DIR::COUNT)
             return;
 
-        x = sd->bl.bl_x;
-        y = sd->bl.bl_y;
-        if (bool(map_getcell(sd->bl.bl_m, x, y) & MapCell::UNWALKABLE))
+        x = sd->bl_x;
+        y = sd->bl_y;
+        if (bool(map_getcell(sd->bl_m, x, y) & MapCell::UNWALKABLE))
         {
             pc_stop_walking(sd, 1);
             return;
@@ -2577,7 +2577,7 @@ void pc_walk(TimerData *, tick_t tick, int id, unsigned char data)
         sd->dir = sd->head_dir = sd->walkpath.path[sd->walkpath.path_pos];
         dx = dirx[sd->dir];
         dy = diry[sd->dir];
-        if (bool(map_getcell(sd->bl.bl_m, x + dx, y + dy)
+        if (bool(map_getcell(sd->bl_m, x + dx, y + dy)
                 & MapCell::UNWALKABLE))
         {
             pc_walktoxy_sub(sd);
@@ -2589,7 +2589,7 @@ void pc_walk(TimerData *, tick_t tick, int id, unsigned char data)
 
         // sd->walktimer = dummy value that is not nullptr;
         map_foreachinmovearea(std::bind(clif_pcoutsight, ph::_1, sd),
-                sd->bl.bl_m, x - AREA_SIZE, y - AREA_SIZE,
+                sd->bl_m, x - AREA_SIZE, y - AREA_SIZE,
                 x + AREA_SIZE, y + AREA_SIZE,
                 dx, dy,
                 BL::NUL);
@@ -2598,14 +2598,14 @@ void pc_walk(TimerData *, tick_t tick, int id, unsigned char data)
         y += dy;
 
         if (moveblock)
-            map_delblock(&sd->bl);
-        sd->bl.bl_x = x;
-        sd->bl.bl_y = y;
+            map_delblock(sd);
+        sd->bl_x = x;
+        sd->bl_y = y;
         if (moveblock)
-            map_addblock(&sd->bl);
+            map_addblock(sd);
 
         map_foreachinmovearea(std::bind(clif_pcinsight, ph::_1, sd),
-                sd->bl.bl_m, x - AREA_SIZE, y - AREA_SIZE,
+                sd->bl_m, x - AREA_SIZE, y - AREA_SIZE,
                 x + AREA_SIZE, y + AREA_SIZE,
                 -dx, -dy,
                 BL::NUL);
@@ -2618,7 +2618,7 @@ void pc_walk(TimerData *, tick_t tick, int id, unsigned char data)
             {
                 int p_flag = 0;
                 map_foreachinmovearea(std::bind(party_send_hp_check, ph::_1, sd->status.party_id, &p_flag),
-                        sd->bl.bl_m, x - AREA_SIZE, y - AREA_SIZE,
+                        sd->bl_m, x - AREA_SIZE, y - AREA_SIZE,
                         x + AREA_SIZE, y + AREA_SIZE,
                         -dx, -dy,
                         BL::PC);
@@ -2631,12 +2631,12 @@ void pc_walk(TimerData *, tick_t tick, int id, unsigned char data)
         for (int i = 0; i < 5; i++)
             if (sd->dev.val1[i])
             {
-                skill_devotion3(&sd->bl, sd->dev.val1[i]);
+                skill_devotion3(sd, sd->dev.val1[i]);
                 break;
             }
 
-        if (bool(map_getcell(sd->bl.bl_m, x, y) & MapCell::NPC_NEAR))
-            npc_touch_areanpc(sd, sd->bl.bl_m, x, y);
+        if (bool(map_getcell(sd->bl_m, x, y) & MapCell::NPC_NEAR))
+            npc_touch_areanpc(sd, sd->bl_m, x, y);
         else
             sd->areanpc_id = 0;
     }
@@ -2664,7 +2664,7 @@ int pc_walktoxy_sub(struct map_session_data *sd)
 
     nullpo_retr(1, sd);
 
-    if (path_search(&wpd, sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y, sd->to_x, sd->to_y, 0))
+    if (path_search(&wpd, sd->bl_m, sd->bl_x, sd->bl_y, sd->to_x, sd->to_y, 0))
         return 1;
     memcpy(&sd->walkpath, &wpd, sizeof(wpd));
 
@@ -2677,7 +2677,7 @@ int pc_walktoxy_sub(struct map_session_data *sd)
         i = i / 4;
         sd->walktimer = Timer(gettick() + i,
                 std::bind(pc_walk, ph::_1, ph::_2,
-                    sd->bl.bl_id, 0));
+                    sd->bl_id, 0));
     }
     clif_movechar(sd);
 
@@ -2724,14 +2724,14 @@ int pc_stop_walking(struct map_session_data *sd, int type)
     sd->walktimer.cancel();
 
     sd->walkpath.path_len = 0;
-    sd->to_x = sd->bl.bl_x;
-    sd->to_y = sd->bl.bl_y;
+    sd->to_x = sd->bl_x;
+    sd->to_y = sd->bl_y;
     if (type & 0x01)
-        clif_fixpos(&sd->bl);
+        clif_fixpos(sd);
     if (type & 0x02 && battle_config.pc_damage_delay)
     {
         tick_t tick = gettick();
-        interval_t delay = battle_get_dmotion(&sd->bl);
+        interval_t delay = battle_get_dmotion(sd);
         if (sd->canmove_tick < tick)
             sd->canmove_tick = tick + delay;
     }
@@ -2741,8 +2741,8 @@ int pc_stop_walking(struct map_session_data *sd, int type)
 
 void pc_touch_all_relevant_npcs(struct map_session_data *sd)
 {
-    if (bool(map_getcell(sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y) & MapCell::NPC_NEAR))
-        npc_touch_areanpc(sd, sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y);
+    if (bool(map_getcell(sd->bl_m, sd->bl_x, sd->bl_y) & MapCell::NPC_NEAR))
+        npc_touch_areanpc(sd, sd->bl_m, sd->bl_x, sd->bl_y);
     else
         sd->areanpc_id = 0;
 }
@@ -2760,33 +2760,33 @@ int pc_movepos(struct map_session_data *sd, int dst_x, int dst_y)
 
     nullpo_ret(sd);
 
-    if (path_search(&wpd, sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y, dst_x, dst_y, 0))
+    if (path_search(&wpd, sd->bl_m, sd->bl_x, sd->bl_y, dst_x, dst_y, 0))
         return 1;
 
-    sd->dir = sd->head_dir = map_calc_dir(&sd->bl, dst_x, dst_y);
+    sd->dir = sd->head_dir = map_calc_dir(sd, dst_x, dst_y);
 
-    dx = dst_x - sd->bl.bl_x;
-    dy = dst_y - sd->bl.bl_y;
+    dx = dst_x - sd->bl_x;
+    dy = dst_y - sd->bl_y;
 
-    moveblock = (sd->bl.bl_x / BLOCK_SIZE != dst_x / BLOCK_SIZE
-                 || sd->bl.bl_y / BLOCK_SIZE != dst_y / BLOCK_SIZE);
+    moveblock = (sd->bl_x / BLOCK_SIZE != dst_x / BLOCK_SIZE
+                 || sd->bl_y / BLOCK_SIZE != dst_y / BLOCK_SIZE);
 
     map_foreachinmovearea(std::bind(clif_pcoutsight, ph::_1, sd),
-            sd->bl.bl_m, sd->bl.bl_x - AREA_SIZE, sd->bl.bl_y - AREA_SIZE,
-            sd->bl.bl_x + AREA_SIZE, sd->bl.bl_y + AREA_SIZE,
+            sd->bl_m, sd->bl_x - AREA_SIZE, sd->bl_y - AREA_SIZE,
+            sd->bl_x + AREA_SIZE, sd->bl_y + AREA_SIZE,
             dx, dy,
             BL::NUL);
 
     if (moveblock)
-        map_delblock(&sd->bl);
-    sd->bl.bl_x = dst_x;
-    sd->bl.bl_y = dst_y;
+        map_delblock(sd);
+    sd->bl_x = dst_x;
+    sd->bl_y = dst_y;
     if (moveblock)
-        map_addblock(&sd->bl);
+        map_addblock(sd);
 
     map_foreachinmovearea(std::bind(clif_pcinsight, ph::_1, sd),
-            sd->bl.bl_m, sd->bl.bl_x - AREA_SIZE, sd->bl.bl_y - AREA_SIZE,
-            sd->bl.bl_x + AREA_SIZE, sd->bl.bl_y + AREA_SIZE,
+            sd->bl_m, sd->bl_x - AREA_SIZE, sd->bl_y - AREA_SIZE,
+            sd->bl_x + AREA_SIZE, sd->bl_y + AREA_SIZE,
             -dx, -dy,
             BL::NUL);
 
@@ -2797,8 +2797,8 @@ int pc_movepos(struct map_session_data *sd, int dst_x, int dst_y)
         {
             int flag = 0;
             map_foreachinmovearea(std::bind(party_send_hp_check, ph::_1, sd->status.party_id, &flag),
-                    sd->bl.bl_m, sd->bl.bl_x - AREA_SIZE, sd->bl.bl_y - AREA_SIZE,
-                    sd->bl.bl_x + AREA_SIZE, sd->bl.bl_y + AREA_SIZE,
+                    sd->bl_m, sd->bl_x - AREA_SIZE, sd->bl_y - AREA_SIZE,
+                    sd->bl_x + AREA_SIZE, sd->bl_y + AREA_SIZE,
                     -dx, -dy,
                     BL::PC);
             if (flag)
@@ -2858,7 +2858,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
     if (sd == NULL)
         return;
 
-    if (sd->bl.bl_prev == NULL)
+    if (sd->bl_prev == NULL)
         return;
 
     bl = map_id2bl(sd->attacktarget);
@@ -2870,7 +2870,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
 
     // 同じmapでないなら攻撃しない
     // PCが死んでても攻撃しない
-    if (sd->bl.bl_m != bl->bl_m || pc_isdead(sd))
+    if (sd->bl_m != bl->bl_m || pc_isdead(sd))
         return;
 
     // 異常などで攻撃できない
@@ -2903,7 +2903,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
     }
     else
     {
-        dist = distance(sd->bl.bl_x, sd->bl.bl_y, bl->bl_x, bl->bl_y);
+        dist = distance(sd->bl_x, sd->bl_y, bl->bl_x, bl->bl_y);
         range = sd->attackrange;
         if (sd->status.weapon != ItemLook::BOW)
             range++;
@@ -2914,7 +2914,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
             return;
         }
 
-        if (dist <= range && !battle_check_range(&sd->bl, bl, range))
+        if (dist <= range && !battle_check_range(sd, bl, range))
         {
             if (pc_can_reach(sd, bl->bl_x, bl->bl_y) && sd->canmove_tick < tick)
                 // TMW client doesn't support this
@@ -2925,7 +2925,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
         else
         {
             if (battle_config.pc_attack_direction_change)
-                sd->dir = sd->head_dir = map_calc_dir(&sd->bl, bl->bl_x, bl->bl_y);  // 向き設定
+                sd->dir = sd->head_dir = map_calc_dir(sd, bl->bl_x, bl->bl_y);  // 向き設定
 
             if (sd->walktimer)
                 pc_stop_walking(sd, 1);
@@ -2933,7 +2933,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
             {
                 MapBlockLock lock;
                 pc_stop_walking(sd, 0);
-                sd->attacktarget_lv = battle_weapon_attack(&sd->bl, bl, tick);
+                sd->attacktarget_lv = battle_weapon_attack(sd, bl, tick);
                 sd->attackabletime = tick + (sd->aspd * 2);
             }
             if (sd->attackabletime <= tick)
@@ -2945,7 +2945,7 @@ void pc_attack_timer(TimerData *, tick_t tick, int id)
     {
         sd->attacktimer = Timer(sd->attackabletime,
                 std::bind(pc_attack_timer, ph::_1, ph::_2,
-                    sd->bl.bl_id));
+                    sd->bl_id));
     }
 }
 
@@ -2970,7 +2970,7 @@ int pc_attack(struct map_session_data *sd, int target_id, int type)
         return 0;
     }
 
-    if (!battle_check_target(&sd->bl, bl, BCT_ENEMY))
+    if (!battle_check_target(sd, bl, BCT_ENEMY))
         return 1;
     if (sd->attacktimer)
         pc_stopattack(sd);
@@ -2982,12 +2982,12 @@ int pc_attack(struct map_session_data *sd, int target_id, int type)
     {                           // 攻撃delay中
         sd->attacktimer = Timer(sd->attackabletime,
                 std::bind(pc_attack_timer, ph::_1, ph::_2,
-                    sd->bl.bl_id));
+                    sd->bl_id));
     }
     else
     {
         // 本来timer関数なので引数を合わせる
-        pc_attack_timer(nullptr, gettick(), sd->bl.bl_id);
+        pc_attack_timer(nullptr, gettick(), sd->bl_id);
     }
 
     return 0;
@@ -3029,7 +3029,7 @@ int pc_checkbaselevelup(struct map_session_data *sd)
         pc_calcstatus(sd, 0);
         pc_heal(sd, sd->status.max_hp, sd->status.max_sp);
 
-        clif_misceffect(&sd->bl, 0);
+        clif_misceffect(sd, 0);
         //レベルアップしたのでパーティー情報を更新する
         //(公平範囲チェック)
         party_send_movemap(sd);
@@ -3095,7 +3095,7 @@ int pc_checkjoblevelup(struct map_session_data *sd)
             && sd->status.job_level < sd->status.base_level * 2)
             sd->status.job_level++; // Make levelling up a little harder
 
-        clif_misceffect(&sd->bl, 1);
+        clif_misceffect(sd, 1);
         return 1;
     }
 
@@ -3107,10 +3107,10 @@ int pc_gainexp_reason(struct map_session_data *sd, int base_exp, int job_exp,
 {
     nullpo_ret(sd);
 
-    if (sd->bl.bl_prev == NULL || pc_isdead(sd))
+    if (sd->bl_prev == NULL || pc_isdead(sd))
         return 0;
 
-    if ((battle_config.pvp_exp == 0) && map[sd->bl.bl_m].flag.pvp) // [MouseJstr]
+    if ((battle_config.pvp_exp == 0) && map[sd->bl_m].flag.pvp) // [MouseJstr]
         return 0;               // no exp on pvp maps
 
     earray<const char *, PC_GAINEXP_REASON, PC_GAINEXP_REASON::COUNT> reasons //=
@@ -3536,7 +3536,7 @@ int pc_damage(struct block_list *src, struct map_session_data *sd,
     pc_stop_walking(sd, 3);
     // 演奏/ダンスの中断
     if (damage > sd->status.max_hp >> 2)
-        skill_stop_dancing(&sd->bl, 0);
+        skill_stop_dancing(sd, 0);
 
     sd->status.hp -= damage;
 
@@ -3570,10 +3570,10 @@ int pc_damage(struct block_list *src, struct map_session_data *sd,
     pc_setdead(sd);
 
     pc_stop_walking(sd, 0);
-    skill_castcancel(&sd->bl, 0);  // 詠唱の中止
-    clif_clearchar(&sd->bl, BeingRemoveWhy::DEAD);
+    skill_castcancel(sd, 0);  // 詠唱の中止
+    clif_clearchar(sd, BeingRemoveWhy::DEAD);
     pc_setglobalreg(sd, "PC_DIE_COUNTER", ++sd->die_counter);  //死にカウンター書き込み
-    skill_status_change_clear(&sd->bl, 0); // ステータス異常を解除する
+    skill_status_change_clear(sd, 0); // ステータス異常を解除する
     clif_updatestatus(sd, SP::HP);
     pc_calcstatus(sd, 0);
     // [Fate] Reset magic
@@ -3588,7 +3588,7 @@ int pc_damage(struct block_list *src, struct map_session_data *sd,
 
     if (battle_config.death_penalty_type > 0 && sd->status.base_level >= 20)
     {                           // changed penalty options, added death by player if pk_mode [Valaris]
-        if (!map[sd->bl.bl_m].flag.nopenalty)
+        if (!map[sd->bl_m].flag.nopenalty)
         {
             if (battle_config.death_penalty_type == 1
                 && battle_config.death_penalty_base > 0)
@@ -3643,10 +3643,10 @@ int pc_damage(struct block_list *src, struct map_session_data *sd,
     }
 
     // pvp
-    if (map[sd->bl.bl_m].flag.pvp && !battle_config.pk_mode)
+    if (map[sd->bl_m].flag.pvp && !battle_config.pk_mode)
     {                           // disable certain pvp functions on pk_mode [Valaris]
         //ランキング計算
-        if (!map[sd->bl.bl_m].flag.pvp_nocalcrank)
+        if (!map[sd->bl_m].flag.pvp_nocalcrank)
         {
             sd->pvp_point -= 5;
             if (src && src->bl_type == BL::PC)
@@ -3672,13 +3672,13 @@ int pc_damage(struct block_list *src, struct map_session_data *sd,
         arg[0].name = "@killerrid";
         arg[0].v.i = src->bl_id;
         arg[1].name = "@victimrid";
-        arg[1].v.i = sd->bl.bl_id;
+        arg[1].v.i = sd->bl_id;
         arg[2].name = "@victimlvl";
         arg[2].v.i = sd->status.base_level;
-        npc_event_doall_l("OnPCKilledEvent", sd->bl.bl_id, 3, arg);
+        npc_event_doall_l("OnPCKilledEvent", sd->bl_id, 3, arg);
         npc_event_doall_l("OnPCKillEvent", src->bl_id, 3, arg);
     }
-    npc_event_doall_l("OnPCDieEvent", sd->bl.bl_id, 0, NULL);
+    npc_event_doall_l("OnPCDieEvent", sd->bl_id, 0, NULL);
 
     return 0;
 }
@@ -3804,7 +3804,7 @@ int pc_setparam(struct map_session_data *sd, SP type, int val)
                 clif_updatestatus(sd, SP::JOBEXP);
                 clif_updatestatus(sd, SP::SKILLPOINT);
                 pc_calcstatus(sd, 0);
-                clif_misceffect(&sd->bl, 1);
+                clif_misceffect(sd, 1);
             }
             else
             {
@@ -4157,7 +4157,7 @@ int pc_changelook(struct map_session_data *sd, LOOK type, int val)
         case LOOK::SHOES:
             break;
     }
-    clif_changelook(&sd->bl, type, val);
+    clif_changelook(sd, type, val);
 
     return 0;
 }
@@ -4171,7 +4171,7 @@ int pc_setoption(struct map_session_data *sd, Option type)
     nullpo_ret(sd);
 
     sd->status.option = type;
-    clif_changeoption(&sd->bl);
+    clif_changeoption(sd);
     pc_calcstatus(sd, 0);
 
     return 0;
@@ -4509,7 +4509,7 @@ int pc_addeventtimer(struct map_session_data *sd, interval_t tick, const char *n
         strzcpy(evname, name, 24);
         sd->eventtimer[i] = Timer(gettick() + tick,
                 std::bind(pc_eventtimer, ph::_1, ph::_2,
-                    sd->bl.bl_id, evname));
+                    sd->bl_id, evname));
         return 1;
     }
 
@@ -4541,15 +4541,15 @@ static
 int pc_signal_advanced_equipment_change(struct map_session_data *sd, int n)
 {
     if (bool(sd->status.inventory[n].equip & EPOS::SHOES))
-        clif_changelook(&sd->bl, LOOK::SHOES, 0);
+        clif_changelook(sd, LOOK::SHOES, 0);
     if (bool(sd->status.inventory[n].equip & EPOS::GLOVES))
-        clif_changelook(&sd->bl, LOOK::GLOVES, 0);
+        clif_changelook(sd, LOOK::GLOVES, 0);
     if (bool(sd->status.inventory[n].equip & EPOS::CAPE))
-        clif_changelook(&sd->bl, LOOK::CAPE, 0);
+        clif_changelook(sd, LOOK::CAPE, 0);
     if (bool(sd->status.inventory[n].equip & EPOS::MISC1))
-        clif_changelook(&sd->bl, LOOK::MISC1, 0);
+        clif_changelook(sd, LOOK::MISC1, 0);
     if (bool(sd->status.inventory[n].equip & EPOS::MISC2))
-        clif_changelook(&sd->bl, LOOK::MISC2, 0);
+        clif_changelook(sd, LOOK::MISC2, 0);
     return 0;
 }
 
@@ -4668,22 +4668,22 @@ int pc_equipitem(struct map_session_data *sd, int n, EPOS)
             sd->weapontype2 = ItemLook::NONE;
         }
         pc_calcweapontype(sd);
-        clif_changelook(&sd->bl, LOOK::SHIELD, sd->status.shield);
+        clif_changelook(sd, LOOK::SHIELD, sd->status.shield);
     }
     if (bool(sd->status.inventory[n].equip & EPOS::LEGS))
     {
         sd->status.head_bottom = view_i;
-        clif_changelook(&sd->bl, LOOK::HEAD_BOTTOM, sd->status.head_bottom);
+        clif_changelook(sd, LOOK::HEAD_BOTTOM, sd->status.head_bottom);
     }
     if (bool(sd->status.inventory[n].equip & EPOS::HAT))
     {
         sd->status.head_top = view_i;
-        clif_changelook(&sd->bl, LOOK::HEAD_TOP, sd->status.head_top);
+        clif_changelook(sd, LOOK::HEAD_TOP, sd->status.head_top);
     }
     if (bool(sd->status.inventory[n].equip & EPOS::TORSO))
     {
         sd->status.head_mid = view_i;
-        clif_changelook(&sd->bl, LOOK::HEAD_MID, sd->status.head_mid);
+        clif_changelook(sd, LOOK::HEAD_MID, sd->status.head_mid);
     }
     pc_signal_advanced_equipment_change(sd, n);
 
@@ -4725,30 +4725,30 @@ int pc_unequipitem(struct map_session_data *sd, int n, CalcStatus type)
             sd->status.shield = 0;
             sd->weapontype2 = ItemLook::NONE;
             pc_calcweapontype(sd);
-            clif_changelook(&sd->bl, LOOK::SHIELD, sd->status.shield);
+            clif_changelook(sd, LOOK::SHIELD, sd->status.shield);
         }
         if (bool(sd->status.inventory[n].equip & EPOS::LEGS))
         {
             sd->status.head_bottom = 0;
-            clif_changelook(&sd->bl, LOOK::HEAD_BOTTOM,
+            clif_changelook(sd, LOOK::HEAD_BOTTOM,
                              sd->status.head_bottom);
         }
         if (bool(sd->status.inventory[n].equip & EPOS::HAT))
         {
             sd->status.head_top = 0;
-            clif_changelook(&sd->bl, LOOK::HEAD_TOP, sd->status.head_top);
+            clif_changelook(sd, LOOK::HEAD_TOP, sd->status.head_top);
         }
         if (bool(sd->status.inventory[n].equip & EPOS::TORSO))
         {
             sd->status.head_mid = 0;
-            clif_changelook(&sd->bl, LOOK::HEAD_MID, sd->status.head_mid);
+            clif_changelook(sd, LOOK::HEAD_MID, sd->status.head_mid);
         }
         pc_signal_advanced_equipment_change(sd, n);
 
         if (sd->sc_data[StatusChange::SC_BROKNWEAPON].timer
             && bool(sd->status.inventory[n].equip & EPOS::WEAPON)
             && sd->status.inventory[n].broken == 1)
-            skill_status_change_end(&sd->bl, StatusChange::SC_BROKNWEAPON, nullptr);
+            skill_status_change_end(sd, StatusChange::SC_BROKNWEAPON, nullptr);
 
         clif_unequipitemack(sd, n, sd->status.inventory[n].equip, 1);
         sd->status.inventory[n].equip = EPOS::ZERO;
@@ -4805,7 +4805,7 @@ int pc_checkitem(struct map_session_data *sd)
         {
             if (battle_config.error_log)
                 PRINTF("illeagal item id %d in %d[%s] inventory.\n", id,
-                        sd->bl.bl_id, sd->status.name);
+                        sd->bl_id, sd->status.name);
             pc_delitem(sd, i, sd->status.inventory[i].amount, 3);
             continue;
         }
@@ -4832,7 +4832,7 @@ int pc_checkitem(struct map_session_data *sd)
         {
             if (battle_config.error_log)
                 PRINTF("illeagal item id %d in %d[%s] cart.\n", id,
-                        sd->bl.bl_id, sd->status.name);
+                        sd->bl_id, sd->status.name);
             pc_cart_delitem(sd, i, sd->status.cart[i].amount, 1);
             continue;
         }
@@ -4863,7 +4863,7 @@ int pc_checkitem(struct map_session_data *sd)
         }
         //装備制限チェック
         if (bool(sd->status.inventory[i].equip)
-            && map[sd->bl.bl_m].flag.pvp
+            && map[sd->bl_m].flag.pvp
             && (it->flag.no_equip == 1 || it->flag.no_equip == 3))
         {                       //PvP制限
             sd->status.inventory[i].equip = EPOS::ZERO;
@@ -4936,14 +4936,14 @@ int pc_calc_pvprank(struct map_session_data *sd)
     struct map_data *m;
 
     nullpo_ret(sd);
-    m = &map[sd->bl.bl_m];
+    m = &map[sd->bl_m];
     nullpo_ret(m);
 
     if (!(m->flag.pvp))
         return 0;
     sd->pvp_rank = 1;
     map_foreachinarea(std::bind(pc_calc_pvprank_sub, ph::_1, sd),
-            sd->bl.bl_m, 0, 0, m->xs, m->ys,
+            sd->bl_m, 0, 0, m->xs, m->ys,
             BL::PC);
     return sd->pvp_rank;
 }
@@ -5460,15 +5460,15 @@ void pc_invisibility(struct map_session_data *sd, int enabled)
 {
     if (enabled && !bool(sd->status.option & Option::INVISIBILITY))
     {
-        clif_clearchar(&sd->bl, BeingRemoveWhy::WARPED);
+        clif_clearchar(sd, BeingRemoveWhy::WARPED);
         sd->status.option |= Option::INVISIBILITY;
-        clif_status_change(&sd->bl, StatusChange::CLIF_OPTION_SC_INVISIBILITY, 1);
+        clif_status_change(sd, StatusChange::CLIF_OPTION_SC_INVISIBILITY, 1);
     }
     else if (!enabled)
     {
         sd->status.option &= ~Option::INVISIBILITY;
-        clif_status_change(&sd->bl, StatusChange::CLIF_OPTION_SC_INVISIBILITY, 0);
-        pc_setpos(sd, map[sd->bl.bl_m].name, sd->bl.bl_x, sd->bl.bl_y, BeingRemoveWhy::WARPED);
+        clif_status_change(sd, StatusChange::CLIF_OPTION_SC_INVISIBILITY, 0);
+        pc_setpos(sd, map[sd->bl_m].name, sd->bl_x, sd->bl_y, BeingRemoveWhy::WARPED);
     }
 }
 
diff --git a/src/map/script.cpp b/src/map/script.cpp
index 0c56bc7..dfb6dbe 100644
--- a/src/map/script.cpp
+++ b/src/map/script.cpp
@@ -1619,8 +1619,8 @@ void builtin_isat(ScriptState *st)
         return;
 
     push_val(st->stack, ScriptCode::INT,
-              (x == sd->bl.bl_x)
-              && (y == sd->bl.bl_y) && (!strcmp(str, map[sd->bl.bl_m].name)));
+              (x == sd->bl_x)
+              && (y == sd->bl_y) && (!strcmp(str, map[sd->bl_m].name)));
 
 }
 
@@ -1641,7 +1641,7 @@ void builtin_warp(ScriptState *st)
         pc_randomwarp(sd, BeingRemoveWhy::WARPED);
     else if (strcmp(str, "SavePoint") == 0)
     {
-        if (map[sd->bl.bl_m].flag.noreturn)    // 蝶禁止
+        if (map[sd->bl_m].flag.noreturn)    // 蝶禁止
             return;
 
         pc_setpos(sd, sd->status.save_point.map,
@@ -1649,7 +1649,7 @@ void builtin_warp(ScriptState *st)
     }
     else if (strcmp(str, "Save") == 0)
     {
-        if (map[sd->bl.bl_m].flag.noreturn)    // 蝶禁止
+        if (map[sd->bl_m].flag.noreturn)    // 蝶禁止
             return;
 
         pc_setpos(sd, sd->status.save_point.map,
@@ -2138,7 +2138,7 @@ void builtin_getitem(ScriptState *st)
         {
             clif_additem(sd, 0, 0, flag);
             map_addflooritem(&item_tmp, amount,
-                    sd->bl.bl_m, sd->bl.bl_x, sd->bl.bl_y,
+                    sd->bl_m, sd->bl_x, sd->bl_y,
                     NULL, NULL, NULL);
         }
     }
@@ -2179,7 +2179,7 @@ void builtin_makeitem(ScriptState *st)
     y = conv_num(st, &(st->stack->stack_data[st->start + 6]));
 
     if (sd && strcmp(mapname, "this") == 0)
-        m = sd->bl.bl_m;
+        m = sd->bl_m;
     else
         m = map_mapname2mapid(mapname);
 
@@ -2601,7 +2601,7 @@ void builtin_setopt2(ScriptState *st)
     if (new_opt2 == sd->opt2)
         return;
     sd->opt2 = new_opt2;
-    clif_changeoption(&sd->bl);
+    clif_changeoption(sd);
     pc_calcstatus(sd, 0);
 
 }
@@ -3129,7 +3129,7 @@ void builtin_getareadropitem_sub_anddelete(struct block_list *bl, int item, int
     if (drop->item_data.nameid == item) {
         (*amount) += drop->item_data.amount;
         clif_clearflooritem(drop, 0);
-        map_delobject(drop->bl.bl_id, drop->bl.bl_type);
+        map_delobject(drop->bl_id, drop->bl_type);
     }
 }
 
@@ -3567,11 +3567,11 @@ void builtin_pvpon(ScriptState *st)
             map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
             if (pl_sd && pl_sd->state.auth)
             {
-                if (m == pl_sd->bl.bl_m && !pl_sd->pvp_timer)
+                if (m == pl_sd->bl_m && !pl_sd->pvp_timer)
                 {
                     pl_sd->pvp_timer = Timer(gettick() + std::chrono::milliseconds(200),
                             std::bind(pc_calc_pvprank_timer, ph::_1, ph::_2,
-                                pl_sd->bl.bl_id));
+                                pl_sd->bl_id));
                     pl_sd->pvp_rank = 0;
                     pl_sd->pvp_lastusers = 0;
                     pl_sd->pvp_point = 5;
@@ -3601,7 +3601,7 @@ void builtin_pvpoff(ScriptState *st)
             map_session_data *pl_sd = static_cast<map_session_data *>(session[i]->session_data.get());
             if (pl_sd && pl_sd->state.auth)
             {
-                if (m == pl_sd->bl.bl_m)
+                if (m == pl_sd->bl_m)
                 {
                     pl_sd->pvp_timer.cancel();
                 }
@@ -3933,7 +3933,7 @@ void builtin_misceffect(ScriptState *st)
     {
         struct map_session_data *sd = map_nick2sd(name);
         if (sd)
-            bl = &sd->bl;
+            bl = sd;
     }
     else if (id)
         bl = map_id2bl(id);
@@ -3943,7 +3943,7 @@ void builtin_misceffect(ScriptState *st)
     {
         struct map_session_data *sd = script_rid2sd(st);
         if (sd)
-            bl = &sd->bl;
+            bl = sd;
     }
 
     if (bl)
@@ -3978,7 +3978,7 @@ void builtin_specialeffect2(ScriptState *st)
     if (sd == NULL)
         return;
 
-    clif_specialeffect(&sd->bl,
+    clif_specialeffect(sd,
                         conv_num(st,
                                   &(st->stack->stack_data[st->start + 2])),
                         0);
@@ -4065,19 +4065,19 @@ void builtin_npcwarp(ScriptState *st)
     if (!nd)
         return;
 
-    short m = nd->bl.bl_m;
+    short m = nd->bl_m;
 
     /* Crude sanity checks. */
-    if (m < 0 || !nd->bl.bl_prev
+    if (m < 0 || !nd->bl_prev
             || x < 0 || x > map[m].xs -1
             || y < 0 || y > map[m].ys - 1)
         return;
 
     npc_enable(npc, 0);
-    map_delblock(&nd->bl); /* [Freeyorp] */
-    nd->bl.bl_x = x;
-    nd->bl.bl_y = y;
-    map_addblock(&nd->bl);
+    map_delblock(nd); /* [Freeyorp] */
+    nd->bl_x = x;
+    nd->bl_y = y;
+    map_addblock(nd);
     npc_enable(npc, 1);
 
 }
@@ -4120,7 +4120,7 @@ void builtin_npctalk(ScriptState *st)
         memcpy(message, nd->name, 24);
         strcat(message, " : ");
         strcat(message, str);
-        clif_message(&nd->bl, message);
+        clif_message(nd, message);
     }
 
 }
@@ -4253,9 +4253,9 @@ void builtin_isin(ScriptState *st)
         return;
 
     push_val(st->stack, ScriptCode::INT,
-              (sd->bl.bl_x >= x1 && sd->bl.bl_x <= x2)
-              && (sd->bl.bl_y >= y1 && sd->bl.bl_y <= y2)
-              && (!strcmp(str, map[sd->bl.bl_m].name)));
+              (sd->bl_x >= x1 && sd->bl_x <= x2)
+              && (sd->bl_y >= y1 && sd->bl_y <= y2)
+              && (!strcmp(str, map[sd->bl_m].name)));
 
 }
 
@@ -4274,7 +4274,7 @@ void builtin_shop(ScriptState *st)
         return;
 
     builtin_close(st);
-    clif_npcbuysell(sd, nd->bl.bl_id);
+    clif_npcbuysell(sd, nd->bl_id);
 }
 
 /*==========================================
@@ -4320,7 +4320,7 @@ void builtin_getx(ScriptState *st)
 {
     struct map_session_data *sd = script_rid2sd(st);
 
-    push_val(st->stack, ScriptCode::INT, sd->bl.bl_x);
+    push_val(st->stack, ScriptCode::INT, sd->bl_x);
 }
 
 /*============================
@@ -4332,7 +4332,7 @@ void builtin_gety(ScriptState *st)
 {
     struct map_session_data *sd = script_rid2sd(st);
 
-    push_val(st->stack, ScriptCode::INT, sd->bl.bl_y);
+    push_val(st->stack, ScriptCode::INT, sd->bl_y);
 }
 
 /*
@@ -4344,7 +4344,7 @@ void builtin_getmap(ScriptState *st)
     struct map_session_data *sd = script_rid2sd(st);
 
     // A map_data lives essentially forever.
-    push_str(st->stack, ScriptCode::CONSTSTR, map[sd->bl.bl_m].name);
+    push_str(st->stack, ScriptCode::CONSTSTR, map[sd->bl_m].name);
 }
 
 //
diff --git a/src/map/skill-pools.cpp b/src/map/skill-pools.cpp
index 65b8ae0..ab0f856 100644
--- a/src/map/skill-pools.cpp
+++ b/src/map/skill-pools.cpp
@@ -103,7 +103,7 @@ int skill_power(struct map_session_data *sd, SkillID skill_id)
     if (stat == SP::ZERO || !skill_pool_is_activated(sd, skill_id))
         return 0;
 
-    stat_value = battle_get_stat(stat, &(sd->bl));
+    stat_value = battle_get_stat(stat, sd);
     skill_value = sd->status.skill[skill_id].lv;
 
     if ((skill_value * 10) - 1 > stat_value)
diff --git a/src/map/skill.cpp b/src/map/skill.cpp
index 724228a..66f1e4c 100644
--- a/src/map/skill.cpp
+++ b/src/map/skill.cpp
@@ -541,7 +541,7 @@ int skill_castend_nodamage_id(struct block_list *src, struct block_list *bl,
 
         case SkillID::NPC_EMOTION:
             if (md)
-                clif_emotion(&md->bl,
+                clif_emotion(md,
                         mob_db[md->mob_class].skill[md->skillidx].val[0]);
             break;
     }
@@ -676,8 +676,8 @@ void skill_devotion(struct map_session_data *md, int)
             struct map_session_data *sd = map_id2sd(md->dev.val1[n]);
             // 相手が見つからない // 相手をディボしてるのが自分じゃない // 距離が離れてる
             if (sd == NULL
-                || (md->bl.bl_id != 0/* was something else - TODO remove this */)
-                || skill_devotion3(&md->bl, md->dev.val1[n]))
+                || (md->bl_id != 0/* was something else - TODO remove this */)
+                || skill_devotion3(md, md->dev.val1[n]))
             {
                 skill_devotion_end(md, sd, n);
             }
@@ -698,7 +698,7 @@ int skill_devotion3(struct block_list *bl, int target)
         || (sd = map_id2sd(target)) == NULL)
         return 1;
     else
-        r = distance(bl->bl_x, bl->bl_y, sd->bl.bl_x, sd->bl.bl_y);
+        r = distance(bl->bl_x, bl->bl_y, sd->bl_x, sd->bl_y);
 
     if ( + 6 < r)
     {                           // 許容範囲を超えてた
@@ -867,7 +867,7 @@ int skill_update_heal_animation(struct map_session_data *sd)
     else
         sd->opt2 &= ~mask;
 
-    return clif_changeoption(&sd->bl);
+    return clif_changeoption(sd);
 }
 
 /*==========================================
diff --git a/src/map/trade.cpp b/src/map/trade.cpp
index 13f7a4d..ba789c3 100644
--- a/src/map/trade.cpp
+++ b/src/map/trade.cpp
@@ -45,11 +45,11 @@ void trade_traderequest(struct map_session_data *sd, int target_id)
         }
         else
         {
-            if (sd->bl.bl_m != target_sd->bl.bl_m
-                || (sd->bl.bl_x - target_sd->bl.bl_x <= -5
-                    || sd->bl.bl_x - target_sd->bl.bl_x >= 5)
-                || (sd->bl.bl_y - target_sd->bl.bl_y <= -5
-                    || sd->bl.bl_y - target_sd->bl.bl_y >= 5))
+            if (sd->bl_m != target_sd->bl_m
+                || (sd->bl_x - target_sd->bl_x <= -5
+                    || sd->bl_x - target_sd->bl_x >= 5)
+                || (sd->bl_y - target_sd->bl_y <= -5
+                    || sd->bl_y - target_sd->bl_y >= 5))
             {
                 clif_tradestart(sd, 0);    //too far
             }
-- 
cgit v1.2.3-70-g09d2