From 7cdb11d39853378de56ae80479eb3c1dd0698d9f Mon Sep 17 00:00:00 2001 From: MadCamel Date: Thu, 11 Feb 2010 05:52:53 -0500 Subject: Re-calculate player stats when an equipped item is removed. This fixes the issue where a player could drop/trade/store an equipped item and still retain it's attack/def/etc buffs. --- src/map/storage.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/map/storage.c') diff --git a/src/map/storage.c b/src/map/storage.c index e717ba2..9a3f366 100644 --- a/src/map/storage.c +++ b/src/map/storage.c @@ -270,7 +270,7 @@ int storage_storageadd (struct map_session_data *sd, int index, int amount) if (storage_additem (sd, stor, &sd->status.inventory[index], amount) == 0) { // remove item from inventory - pc_unequipinvyitem (sd, index, 1); + pc_unequipinvyitem (sd, index, 0); pc_delitem (sd, index, amount, 0); } -- cgit v1.2.3-60-g2f50