From c8c6e7b34cb983054ddc5ed73f5239d6b728af11 Mon Sep 17 00:00:00 2001 From: Fate Date: Tue, 16 Jun 2009 15:46:00 +0000 Subject: Removed unnecessary am-healing flag, incorporated healing packets with regular opt status flags. This, together with the clientdata update, should fix the stuck healing state. --- src/map/skill.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/map/skill.h') diff --git a/src/map/skill.h b/src/map/skill.h index ea204e0..fdbe799 100644 --- a/src/map/skill.h +++ b/src/map/skill.h @@ -143,6 +143,8 @@ int skill_castend_pos2( struct block_list *src, int x,int y,int skillid,int skil int skill_attack( int attack_type, struct block_list* src, struct block_list *dsrc, struct block_list *bl,int skillid,int skilllv,unsigned int tick,int flag ); +int skill_update_heal_animation(struct map_session_data *sd); // [Fate] Check whether the healing flag must be updated, do so if needed + void skill_reload(void); enum { -- cgit v1.2.3-60-g2f50