From ceeda2e337077b2edaf1af09cc4df2c30e8205a1 Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Tue, 15 Apr 2014 20:05:17 -0700 Subject: Wouldn't it be nice to have some integers too? --- src/map/skill.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/map/skill.cpp') diff --git a/src/map/skill.cpp b/src/map/skill.cpp index 5b8f2a3..1506c6c 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -594,7 +594,7 @@ interval_t skill_castfix(dumb_ptr bl, interval_t interval) sc_data = battle_get_sc_data(bl); dex = battle_get_dex(bl); - if (skill > SkillID::MAX_SKILL_DB /*|| skill < SkillID()*/) + if (skill >= SkillID::MAX_SKILL_DB /*|| skill < SkillID()*/) return interval_t::zero(); castnodex = skill_get_castnodex(skill, lv); @@ -1245,7 +1245,7 @@ bool skill_readdb(ZString filename) rv = false; continue; } - if (/*i < SkillID() ||*/ i > SkillID::MAX_SKILL_DB) + if (/*i < SkillID() ||*/ i >= SkillID::MAX_SKILL_DB) { rv = false; continue; -- cgit v1.2.3-60-g2f50