From 41075d30353cd42588975cfbc8a21a69911ad4cc Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Fri, 18 Sep 2009 15:49:51 -0600 Subject: Replace basic skill with three new skills We want to handle skills differently that eAthena was made too. All new skills are leveled by NPCs instead of using the job sysetm. Also fixes some bugs. --- src/map/skill.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/map/skill.c') diff --git a/src/map/skill.c b/src/map/skill.c index 778acea..22b8dcf 100644 --- a/src/map/skill.c +++ b/src/map/skill.c @@ -524,7 +524,9 @@ struct skill_name_db skill_names[] = { { NPC_TRANSFORMATION, "TRANSFORMATION", "NPC_TRANSFORMATION" } , { NPC_WATERATTACK, "WATERATTACK", "NPC_WATERATTACK" } , { NPC_WINDATTACK, "WINDATTACK", "NPC_WINDATTACK" } , - { NV_BASIC, "BASIC", "Basic_Skill" } , + { NV_EMOTE, "EMOTE", "Emote_Skill" } , + { NV_TRADE, "TRADE", "Trade_Skill" } , + { NV_PARTY, "PARTY", "Party_Skill" } , { NV_FIRSTAID, "FIRSTAID", "First Aid" } , { NV_TRICKDEAD, "TRICKDEAD", "Play_Dead" } , { PA_GOSPEL, "GOSPEL", "Gospel" } , -- cgit v1.2.3-70-g09d2