From c67c2b7435a13d7ce17b2075e22dc5c6036f702a Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Mon, 4 Feb 2013 00:49:50 -0800 Subject: Remove some more Skill-related stuff --- src/map/mob.hpp | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'src/map/mob.hpp') diff --git a/src/map/mob.hpp b/src/map/mob.hpp index 8247102..2d51eb0 100644 --- a/src/map/mob.hpp +++ b/src/map/mob.hpp @@ -13,17 +13,16 @@ struct mob_skill { - MSS state; + MobSkillState state; SkillID skill_id; short skill_lv; short permillage; int casttime, delay; short cancel; - MSC cond1; + MobSkillCondition cond1; int cond2i; - StatusChange cond2sc() { return StatusChange(cond2i); } SkillID cond2sk() { return SkillID(cond2i); } - MST target; + MobSkillTarget target; int val[5]; short emotion; }; @@ -38,7 +37,10 @@ struct mob_db int def, mdef; earray attrs; int range, range2, range3; - int size, race, element; + // always 1 + int size; + Race race; + LevelElement element; MobMode mode; int speed, adelay, amotion, dmotion; int mexp, mexpper; @@ -106,7 +108,7 @@ int mob_class_change(struct mob_data *md, int *value); int mob_warp(struct mob_data *md, int m, int x, int y, int type); int mobskill_use(struct mob_data *md, unsigned int tick, - MSC event, SkillID skill=SkillID::ZERO); + MobSkillCondition event, SkillID skill=SkillID::ZERO); int mobskill_event(struct mob_data *md, BF flag); void mobskill_castend_id(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data); void mobskill_castend_pos(timer_id tid, tick_t tick, custom_id_t id, custom_data_t data); -- cgit v1.2.3-60-g2f50