From 7afacd63fe36eb56b52490ecf22daeaa95657942 Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Fri, 21 Dec 2012 22:07:37 -0800 Subject: Remove sending of packets the client can't handle --- src/map/battle.cpp | 11 ----------- 1 file changed, 11 deletions(-) (limited to 'src/map/battle.cpp') diff --git a/src/map/battle.cpp b/src/map/battle.cpp index 43a4719..6d650cc 100644 --- a/src/map/battle.cpp +++ b/src/map/battle.cpp @@ -1719,8 +1719,6 @@ int battle_calc_damage(struct block_list *src, struct block_list *bl, if (MRAND(100) < sc_data[SC_AUTOGUARD].val2) { damage = 0; - clif_skill_nodamage(bl, bl, CR_AUTOGUARD, - sc_data[SC_AUTOGUARD].val1, 1); if (sd) sd->canmove_tick = gettick() + 300; else if (md) @@ -1733,11 +1731,7 @@ int battle_calc_damage(struct block_list *src, struct block_list *bl, && flag & BF_WEAPON) { if (MRAND(100) < sc_data[SC_PARRYING].val2) - { damage = 0; - clif_skill_nodamage(bl, bl, LK_PARRYING, - sc_data[SC_PARRYING].val1, 1); - } } // リジェクトソード if (sc_data[SC_REJECTSWORD].timer != -1 && damage > 0 @@ -1752,10 +1746,6 @@ int battle_calc_damage(struct block_list *src, struct block_list *bl, { //反射確率は10+5*Lv damage = damage * 50 / 100; battle_damage(bl, src, damage, 0); - //ダメージを与えたのは良いんだが、ここからどうして表示するんだかわかんねぇ - //エフェクトもこれでいいのかわかんねぇ - clif_skill_nodamage(bl, bl, ST_REJECTSWORD, - sc_data[SC_REJECTSWORD].val1, 1); if ((--sc_data[SC_REJECTSWORD].val2) <= 0) skill_status_change_end(bl, SC_REJECTSWORD, -1); } @@ -4762,7 +4752,6 @@ int battle_weapon_attack(struct block_list *src, struct block_list *target, uint16_t(MO_TRIPLEATTACK), skilllv, 0, 0, delay, 0); } sd->attackabletime = sd->canmove_tick = tick + delay; - clif_combo_delay(src, delay); clif_skill_damage(src, target, tick, wd.amotion, wd.dmotion, wd.damage, 3, MO_TRIPLEATTACK, pc_checkskill(sd, MO_TRIPLEATTACK), -1); -- cgit v1.2.3-70-g09d2