From 41974ae5265fbc23a06f276f9e008d5dad020e0b Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Thu, 30 Aug 2012 16:16:25 -0700 Subject: Rename files for C++ conversion. Does not compile. After updating, you can remove these files, as shown in 'git status': Untracked files: (use "git add ..." to include in what will be committed) src/map/magic-interpreter-lexer.c src/map/magic-interpreter-parser.c src/map/magic-interpreter-parser.h --- src/common/db.cpp | 546 ++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 546 insertions(+) create mode 100644 src/common/db.cpp (limited to 'src/common/db.cpp') diff --git a/src/common/db.cpp b/src/common/db.cpp new file mode 100644 index 0000000..21a3597 --- /dev/null +++ b/src/common/db.cpp @@ -0,0 +1,546 @@ +#include "db.hpp" + +#include +#include +#include + +#include "utils.hpp" + +#define ROOT_SIZE 4096 + +static int strdb_cmp (struct dbt *table, const char *a, const char* b) +{ + if (table->maxlen) + return strncmp (a, b, table->maxlen); + return strcmp (a, b); +} + +static hash_t strdb_hash (struct dbt *table, const char *a) +{ + size_t i = table->maxlen; + if (i == 0) + i = (size_t)-1; + hash_t h = 0; + const unsigned char *p = (const unsigned char*)a; + while (*p && i--) + { + h = (h * 33 + *p++) ^ (h >> 24); + } + return h; +} + +struct dbt *strdb_init (size_t maxlen) +{ + struct dbt *table; + CREATE (table, struct dbt, 1); + table->type = DB_STRING; + table->maxlen = maxlen; + return table; +} + +static int numdb_cmp (numdb_key_t a, numdb_key_t b) +{ + if (a == b) + return 0; + if (a < b) + return -1; + return 1; +} + +static hash_t numdb_hash (numdb_key_t a) +{ + return (hash_t) a; +} + +struct dbt *numdb_init (void) +{ + struct dbt *table; + CREATE (table, struct dbt, 1); + table->type = DB_NUMBER; + return table; +} + +static int table_cmp (struct dbt *table, db_key_t a, db_key_t b) +{ + switch(table->type) + { + case DB_NUMBER: return numdb_cmp (a.i, b.i); + case DB_STRING: return strdb_cmp (table, a.s, b.s); + } + abort(); +} + +static hash_t table_hash (struct dbt *table, db_key_t key) +{ + switch(table->type) + { + case DB_NUMBER: return numdb_hash (key.i); + case DB_STRING: return strdb_hash (table, key.s); + } + abort(); +} + +/// Search for a node with the given key +db_val_t db_search (struct dbt *table, db_key_t key) +{ + struct dbn *p = table->ht[table_hash (table, key) % HASH_SIZE]; + + while (p) + { + int c = table_cmp (table, key, p->key); + if (c == 0) + return p->data; + if (c < 0) + p = p->left; + else + p = p->right; + } + return NULL; +} + +// Tree maintainance methods +static void db_rotate_left (struct dbn *p, struct dbn **root) +{ + struct dbn *y = p->right; + p->right = y->left; + if (y->left) + y->left->parent = p; + y->parent = p->parent; + + if (p == *root) + *root = y; + else if (p == p->parent->left) + p->parent->left = y; + else + p->parent->right = y; + y->left = p; + p->parent = y; +} + +static void db_rotate_right (struct dbn *p, struct dbn **root) +{ + struct dbn *y = p->left; + p->left = y->right; + if (y->right) + y->right->parent = p; + y->parent = p->parent; + + if (p == *root) + *root = y; + else if (p == p->parent->right) + p->parent->right = y; + else + p->parent->left = y; + y->right = p; + p->parent = y; +} + +static void db_rebalance (struct dbn *p, struct dbn **root) +{ + p->color = RED; + while (p != *root && p->parent->color == RED) + { + if (p->parent == p->parent->parent->left) + { + struct dbn *y = p->parent->parent->right; + if (y && y->color == RED) + { + p->parent->color = BLACK; + y->color = BLACK; + p->parent->parent->color = RED; + p = p->parent->parent; + } + else + { + if (p == p->parent->right) + { + p = p->parent; + db_rotate_left (p, root); + } + p->parent->color = BLACK; + p->parent->parent->color = RED; + db_rotate_right (p->parent->parent, root); + } + } + else + { + struct dbn *y = p->parent->parent->left; + if (y && y->color == RED) + { + p->parent->color = BLACK; + y->color = BLACK; + p->parent->parent->color = RED; + p = p->parent->parent; + } + else + { + if (p == p->parent->left) + { + p = p->parent; + db_rotate_right (p, root); + } + p->parent->color = BLACK; + p->parent->parent->color = RED; + db_rotate_left (p->parent->parent, root); + } + } + } + (*root)->color = BLACK; +} + +// param z = node to remove +static void db_rebalance_erase (struct dbn *z, struct dbn **root) +{ + struct dbn *y = z; + struct dbn *x = NULL; + + if (!y->left) + x = y->right; + else if (!y->right) + x = y->left; + else + { + y = y->right; + while (y->left) + y = y->left; + x = y->right; + } + struct dbn *x_parent = NULL; + if (y != z) + { + z->left->parent = y; + y->left = z->left; + if (y != z->right) + { + x_parent = y->parent; + if (x) + x->parent = y->parent; + y->parent->left = x; + y->right = z->right; + z->right->parent = y; + } + else + x_parent = y; + if (*root == z) + *root = y; + else if (z->parent->left == z) + z->parent->left = y; + else + z->parent->right = y; + y->parent = z->parent; + { + dbn_color tmp = y->color; + y->color = z->color; + z->color = tmp; + } + y = z; + } + else + { + x_parent = y->parent; + if (x) + x->parent = y->parent; + if (*root == z) + *root = x; + else if (z->parent->left == z) + z->parent->left = x; + else + z->parent->right = x; + } + if (y->color != RED) + { + while (x != *root && (!x || x->color == BLACK)) + if (x == x_parent->left) + { + struct dbn *w = x_parent->right; + if (w->color == RED) + { + w->color = BLACK; + x_parent->color = RED; + db_rotate_left (x_parent, root); + w = x_parent->right; + } + if ((!w->left || w->left->color == BLACK) && + (!w->right || w->right->color == BLACK)) + { + w->color = RED; + x = x_parent; + x_parent = x->parent; + } + else + { + if (!w->right|| w->right->color == BLACK) + { + if (w->left) + w->left->color = BLACK; + w->color = RED; + db_rotate_right (w, root); + w = x_parent->right; + } + w->color = x_parent->color; + x_parent->color = BLACK; + if (w->right) + w->right->color = BLACK; + db_rotate_left (x_parent, root); + break; + } + } + else + { + // same as above, with right <-> left. + struct dbn *w = x_parent->left; + if (w->color == RED) + { + w->color = BLACK; + x_parent->color = RED; + db_rotate_right (x_parent, root); + w = x_parent->left; + } + if ((!w->right || w->right->color == BLACK) && + (!w->left || w->left->color == BLACK)) + { + w->color = RED; + x = x_parent; + x_parent = x_parent->parent; + } + else + { + if (!w->left || w->left->color == BLACK) + { + if (w->right) + w->right->color = BLACK; + w->color = RED; + db_rotate_left (w, root); + w = x_parent->left; + } + w->color = x_parent->color; + x_parent->color = BLACK; + if (w->left) + w->left->color = BLACK; + db_rotate_right (x_parent, root); + break; + } + } + if (x) + x->color = BLACK; + } +} + +struct dbn *db_insert (struct dbt *table, db_key_t key, db_val_t data) +{ + hash_t hash = table_hash (table, key) % HASH_SIZE; + int c = 0; + struct dbn *prev = NULL; + struct dbn *p = table->ht[hash]; + while (p) + { + c = table_cmp (table, key, p->key); + if (c == 0) + { + // key found in table, replace + // Tell the user of the table to free the key and value + if (table->release) + table->release (p->key, p->data); + p->data = data; + p->key = key; + return p; + } + // prev is always p->parent? + prev = p; + if (c < 0) + p = p->left; + else + p = p->right; + } + CREATE (p, struct dbn, 1); + p->key = key; + p->data = data; + p->color = RED; + if (c == 0) + { // hash entry is empty + table->ht[hash] = p; + p->color = BLACK; + return p; + } + p->parent = prev; + if (c < 0) + prev->left = p; + else + prev->right = p; + if (prev->color == RED) + { + // must rebalance + db_rebalance (p, &table->ht[hash]); + } + return p; +} + +db_val_t db_erase (struct dbt *table, db_key_t key) +{ + hash_t hash = table_hash (table, key) % HASH_SIZE; + struct dbn *p = table->ht[hash]; + while (p) + { + int c = table_cmp (table, key, p->key); + if (c == 0) + break; + if (c < 0) + p = p->left; + else + p = p->right; + } + if (!p) + return NULL; + db_val_t data = p->data; + db_rebalance_erase (p, &table->ht[hash]); + free (p); + return data; +} +#ifdef SMART_WALK_TREE +static inline void db_walk_tree (bool dealloc, struct dbn* p, db_func_t func, va_list ap) +{ + if (!p) + return; + if (!dealloc && !func) + { + fprintf(stderr, "DEBUG: Must walk tree to either free or invoke a function.\n"); + abort(); + } + if (p->parent) + { + fprintf(stderr, "DEBUG: Root nodes must not have parents\n"); + abort(); + } + while (true) + { + // apply_func loop + if (func) + func (p->key, p->data, ap); + if (p->left) + { + // continue descending + p = p->left; + continue; //goto apply_func; + } + if (p->right) + { + // descending the other side + p = p->right; + continue; //goto apply_func; + } + while (true) + { + // backtrack loop + if (!p->parent) + { + if (dealloc) + free (p); + // if we have already done both children, there is no more to do + return; + } + if (p->parent->left == p && p->parent->right) + { + // finished the left tree, now walk the right tree + p = p->parent->right; + if (dealloc) + free (p->parent->left); + break; //goto apply_func; + } + // p->parent->right == p + // or p->parent->left == p but p->parent->right == NULL + // keep backtracking + p = p->parent; + if (dealloc) + free (p->right?:p->left); + } //backtrack loop + } // apply_func loop +} +#endif // SMART_WALK_TREE + +void db_foreach (struct dbt *table, db_func_t func, ...) +{ + va_list ap; + va_start (ap, func); + + for (int i = 0; i < HASH_SIZE; i++) + { +#ifdef SMART_WALK_TREE + db_walk_tree (false, table->ht[i], func, ap); +#else + struct dbn *p = table->ht[i]; + if (!p) + continue; + struct dbn *stack[64]; + int sp = 0; + while (1) + { + func (p->key, p->data, ap); + struct dbn *pn = p->left; + if (pn) + { + if (p->right) + stack[sp++] = p->right; + p = pn; + } + else // pn == NULL, time to do the right branch + { + if (p->right) + p = p->right; + else + { + if (sp == 0) + break; + p = stack[--sp]; + } + } // if pn else if !pn + } // while true +#endif // else ! SMART_WALK_TREE + } // for i + va_end (ap); +} + +// This function is suspiciously similar to the previous +void db_final (struct dbt *table, db_func_t func, ...) +{ + va_list ap; + va_start (ap, func); + + for (int i = 0; i < HASH_SIZE; i++) + { +#ifdef SMART_WALK_TREE + db_walk_tree (true, table->ht[i], func, ap); +#else + struct dbn *p = table->ht[i]; + if (!p) + continue; + struct dbn *stack[64]; + int sp = 0; + while (1) + { + if (func) + func (p->key, p->data, ap); + struct dbn *pn = p->left; + if (pn) + { + if (p->right) + stack[sp++] = p->right; + } + else // pn == NULL, check the right + { + if (p->right) + pn = p->right; + else + { + if (sp == 0) + break; + pn = stack[--sp]; + } + } // if pn else if !pn + free (p); + p = pn; + } // while true +#endif // else ! SMART_WALK_TREE + } // for i + free (table); + va_end (ap); +} -- cgit v1.2.3-70-g09d2