From 77af951f441c1c455550e5473b4fb30b4a5f5302 Mon Sep 17 00:00:00 2001 From: Fate Date: Fri, 11 Sep 2009 03:04:18 +0000 Subject: Fixed spell-language documentation on extract_healer_experience --- doc/spell-language | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'doc') diff --git a/doc/spell-language b/doc/spell-language index c7094f7..5f70f89 100644 --- a/doc/spell-language +++ b/doc/spell-language @@ -555,11 +555,12 @@ The following functions are available: + is_dead : entity -> bool Determines whether the specified entity is no longer alive. - + extract_healer_experience : entity -> int + + extract_healer_experience : entity * int -> int Extracts `healer experience points' from the specified entity. Non-PCs always have an empty pool of healer exprerience points. PCs gain such experience points by killing/completing quests, though this `healer experience point pool' slowly drains itself. + extract_healer_experience(pc, xp) extracts up to `xp' points. + is_pc : entity -> bool Determines whether the target is a player character -- cgit v1.2.3-60-g2f50