From 9aa7e49ca2d67fa51a3258f00ab0f2cd9eaa5b4d Mon Sep 17 00:00:00 2001 From: HoraK-FDF Date: Tue, 20 Sep 2022 08:42:58 +0200 Subject: cooldown status symbol --- src/map/skill.cpp | 2 ++ src/mmo/skill.t.hpp | 2 ++ 2 files changed, 4 insertions(+) diff --git a/src/map/skill.cpp b/src/map/skill.cpp index cf99af8..cf7ab6b 100644 --- a/src/map/skill.cpp +++ b/src/map/skill.cpp @@ -738,6 +738,7 @@ void skill_status_change_end(dumb_ptr bl, StatusChange type, TimerDa case StatusChange::SC_MATKPOT: /* magic attack potion [Valaris] */ case StatusChange::SC_PHYS_SHIELD: case StatusChange::SC_HASTE: + case StatusChange::SC_COOLDOWN: calc_flag = 1; break; @@ -1003,6 +1004,7 @@ int skill_status_effect(dumb_ptr bl, StatusChange type, case StatusChange::SC_HASTE: case StatusChange::SC_PHYS_SHIELD: case StatusChange::SC_MBARRIER: + case StatusChange::SC_COOLDOWN: calc_flag = 1; break; case StatusChange::SC_HALT_REGENERATE: diff --git a/src/mmo/skill.t.hpp b/src/mmo/skill.t.hpp index df9c40c..8238e11 100644 --- a/src/mmo/skill.t.hpp +++ b/src/mmo/skill.t.hpp @@ -52,6 +52,8 @@ enum class StatusChange : uint16_t SC_HEALING = 70, // item script + SC_COOLDOWN = 71, // Spell cooldown + SC_POISON = 132, // bad; actually used SC_ATKPOT = 185, // item script -- cgit v1.2.3-60-g2f50