-|script|shear|32767 { if(call("magic_checks")) end; if (Sp < 23) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (getskilllv(.school) < .level) end; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 1000, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 1000, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 23; set CASTS, CASTS + 1; if (CASTS < 0) set CASTS, 1; // overflow misceffect FX_MAGIC_SHEAR_CAST, strcharinfo(0); setarray @chipchipspell[0], @spellpower, (((200 - Agi) * 2000) / 200); //delay callfunc "magic_exp"; goto L_FreeRecast; OnAttack: if (isloggedin(@target_id)) goto L_FreeRecast; // can not shear a player if (sc_check(SC_SHEARED, @target_id)) goto L_FreeRecast; // mob already sheared if (target(BL_ID, @target_id, 22) != 22) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 sc_start SC_SHEARED, 600000, 0, @target_id; set .@score, rand(1000 - rand(@chipchipspell[0])); set .@id, get(Class, @target_id); // get the mob ID set @chipchipspell[2], 0; if (.@id == 1020 && .@score < 300) set .@item$, "WhiteFur"; // Fluffy elif (.@id == 1027 && .@score < 300) set .@item$, "WhiteFur"; // EasterFluffy elif (.@id == 1019 && .@score < 250) set .@item$, "HardSpike"; // SpikyMushroom elif (.@id == 1028 && .@score < 175) set .@item$, "CottonCloth"; // Mouboo elif (.@id == 1029 && .@score < 700) set .@item$, "MauveHerb"; // MauvePlant elif (.@id == 1030 && .@score < 700) set .@item$, "CobaltHerb"; // CobaltPlant elif (.@id == 1031 && .@score < 700) set .@item$, "GambogeHerb"; // GambogePlant elif (.@id == 1032 && .@score < 700) set .@item$, "AlizarinHerb"; // AlizarinPlant elif (.@id == 1035 && .@score < 300) set .@item$, "SilkCocoon"; // SilkWorm elif (.@id == 1018 && .@score < 180) set .@item$, "PinkAntenna"; // Pinkie else end; makeitem .@item$, 1, getmap(), rand(POS_X - 1, POS_X + 1), rand(POS_Y - 1, POS_Y + 1); if (.@id != 1020 && .@id != 1028 && .@id != 1018 && rand(2) != 1) end; set @value, 1; callfunc "QuestSagathaHappy"; end; L_FreeRecast: set @chipchipspell[2], 1; addtimer 0, strnpcinfo(0) + "::OnSetRecast"; // we can't do it while already overridden, until it reaches a script terminator end; OnDischarge: if (@chipchipspell[2] < 1) end; set @chipchipspell[2], 0; misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); overrideattack; end; OnSetRecast: overrideattack @chipchipspell[1], 1, ATTACK_ICON_SHEARING, OVERRIDE_SHEAR, strnpcinfo(0)+"::OnAttack", @chipchipspell[2]; end; OnInit: set .school, SKILL_MAGIC_NATURE; set .invocation$, chr(MAGIC_SYMBOL) + "chipchip"; // used in npcs that refer to this spell void call("magic_register"); set .level, 2; set .exp_gain, 0; end; }