-|script|lightning-strike|32767 { if(call("magic_checks")) end; if (Sp < 20) end; if (getskilllv(SKILL_MAGIC) < .level) end; set .@level, getskilllv(.school); if (.@level < .level) end; if (.@level <= 3 && countitem("IronPowder") >= 1) delitem "IronPowder", 1; elif (.@level <= 3) end; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 1000, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 1000, 0, BL_ID; callfunc "adjust_spellpower"; set Sp, Sp - 20; misceffect FX_MAGIC_BOLT_CAST, strcharinfo(0); setarray @ingravspell[0], @spellpower, (Luk+Luk2), // ((@spellpower/90)+1), // charges (((200 - (Agi+Agi2)) * 3000) / 200), // delay 0, // in_rain 0; // target id (tmp) if (getequipid(equip_misc1) == 5253 || getequipid(equip_misc2) == 5253) set @ingravspell[3], @ingravspell[3]*8/10+1; callfunc "magic_exp"; goto L_FreeRecast; OnAttack: if (target(BL_ID, @target_id, 0x36) != 0x36) goto L_FreeRecast; // 0x10 | 0x02 | 0x04 | 0x20 set .@p, get(.max_radius, "rain") + 1; set @ingravspell[5], @target_id; // store it because foreach overwrites it foreach 1, getmap(), POS_X-.@p, POS_Y-.@p, POS_X+.@p, POS_Y+.@p, strnpcinfo(0)+"::OnNpc"; set @target_id, @ingravspell[5]; // now restore it set @ingravspell[2], @ingravspell[2] - 1; if (@ingravspell[4] & 1) goto L_InRain; void call("elt_damage", @ingravspell[0], (@ingravspell[0]/2)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3)); goto L_FreeRecast; L_FreeRecast: if (@ingravspell[2] > 0) addtimer 0, strnpcinfo(0) + "::OnSetRecast"; end; OnDischarge: if (@ingravspell[2] < 1) end; set @ingravspell[2], 0; misceffect FX_MAGIC_DISCHARGE, strcharinfo(0); overrideattack; end; OnSetRecast: overrideattack @ingravspell[3], 8, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack", @ingravspell[2]; end; OnNpc: set .@name$, strnpcinfo(0,@target_id); explode .@nearby$[0], .@name$, "#"; if (.@nearby$[0] != "rain" && .@nearby$[1] != "rain") end; setarray .@l[0], getnpcx(.@name$), getnpcy(.@name$), get(.radius, @target_id); // kaflosh x, y, radius setarray @ingravspell[6], .@l[0]-.@l[2], .@l[1]-.@l[2], .@l[0]+.@l[2], .@l[1]+.@l[2]; // kaflosh x1, y1, x2, y2 <= this is "area" if (POS_X >= @ingravspell[6] && POS_Y >= @ingravspell[7] && POS_X <= @ingravspell[8] && POS_Y <= @ingravspell[9]) set @ingravspell[4], @ingravspell[4] | 1; end; L_InRain: set @ingravspell[10], 0; foreach 0, getmap(), @ingravspell[6], @ingravspell[7], @ingravspell[8], @ingravspell[9], strnpcinfo(0)+"::OnEntityInRain"; if (@ingravspell[10] >= 1 && (@ingravspell[1] + rand(200)) >= 150) goto L_FreeRecast; misceffect FX_LIGHTNING1 + rand(3), strcharinfo(0); heal 0 - @ingravspell[0], 0; goto L_FreeRecast; OnEntityInRain: if (target(BL_ID, @target_id, 16) != 16) end; // 0x10 if (@ingravspell[1] + rand(200) <= 175) end; set @ingravspell[10], @ingravspell[10] + 1; void call("elt_damage", @ingravspell[0]/6, (((@ingravspell[0]/2)+1)/3)+1, ELT_EARTH, ELT_WIND, FX_LIGHTNING1 + rand(3)); end; OnInit: set .school, SKILL_MAGIC_WAR; set .invocation$, chr(MAGIC_SYMBOL) + "ingrav"; // used in npcs that refer to this spell void call("magic_register"); set .level, 2; set .exp_gain, 2; end; }