-|script|spell-hide|32767 { if(call("magic_checks")) end; if (Sp < 11) end; set .@level, getskilllv(.school); if (.@level < .level) end; if (getskilllv(SKILL_MAGIC) < .level) end; if (.@level <= 3 && countitem("CottonCloth") >= 1) delitem "CottonCloth", 1; elif (.@level <= 3) end; set @target_id, getcharid(3, @args$); if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id)) set @target_id, BL_ID; // fallback to self if (get(GM, @target_id) == 1) end; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 1000, "Magic Timer::OnClear"; // set the new debuff callfunc "adjust_spellpower"; set Sp, Sp - 11; misceffect FX_MAGIC_HIDE_CAST, strcharinfo(0); callfunc "magic_exp"; if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID; if (BL_ID == @target_id) set @args$, strcharinfo(0); if (BL_ID != @target_id) misceffect FX_MAGIC_HIDE_HIT, @args$; set .@time, (@spellpower*2500)+5000; set @anwiltyp_time, .@time, @target_id; sc_start SC_HIDE, .@time, 0, @target_id; message @args$, "Magic : You are hidden!"; if (BL_ID != @target_id) message strcharinfo(0), "Magic : You hid someone!"; set @anwiltyp_future, gettimetick(0) + @anwiltyp_time - 100, @target_id; addtimer @anwiltyp_time, strnpcinfo(0)+"::OnEnd", @target_id; end; OnEnd: if (gettimetick(0) - @anwiltyp_future < 0) end; if (sc_check(SC_HIDE) != 1) end; message strcharinfo(0), "Magic : You are no longer hidden."; misceffect FX_MAGIC_HIDE_END, strcharinfo(0); end; OnInit: set .school, SKILL_MAGIC_ASTRAL; set .invocation$, chr(MAGIC_SYMBOL) + "anwiltyp"; // used in npcs that refer to this spell void call("magic_register"); set .level, 2; set .exp_gain, 2; end; }