-|script|powerup-manadrain|32767 { end; OnCast: if(call("boss_powerup_checks")) end; if (getmapflag(getmap(), MF_TOWN)) goto L_Fail_town; set @_M_BLOCK, 1; // block casting, until the timer clears it addtimer 20000, "Magic Timer::OnClear"; // set the new debuff sc_start SC_COOLDOWN, 20000, 0, BL_ID; misceffect FX_CHANNELLING_CAST_BLUE, strcharinfo(0); set @dist, 16; foreach 0, getmap(), (POS_X - @dist), (POS_Y - @dist), (POS_X + @dist), (POS_Y + @dist), strnpcinfo(0) + "::OnHit"; end; OnHit: if (@target_id == BL_ID) end; // Do not drain caster if ((get(Hp, @target_id)) < 1) end; // Do not touch dead set @targetmp, get(Sp, @target_id); // Get MP of victim if (@targetmp > 0) goto L_cont; set @targetmp, 0; end; // Do not drain dead! L_cont: set @hpgain, min((@targetmp * 2 ), 900); // Clamp in case of weird setups. message strcharinfo(0, @target_id), "[boss-manadrain] : "+strcharinfo(0, BL_ID)+" drains all your mana!"; misceffect FX_CHANNELLING_RAISE_BLUE, strcharinfo(0, @target_id); set Sp, 1, @target_id; // Drain victim set Hp, (Hp + @hpgain), BL_ID; // Heal caster by computed amount set @hpgain, 0; set @targetmp, 0; end; L_Fail_town: message strcharinfo(0), "[boss-manadrain] : aura of this place doesn't lets you drain mana!"; end; OnInit: set .school, SKILL_MAGIC; set .invocation$, chr(MAGIC_SYMBOL) + "mapmanadrain"; // used in npcs that refer to this spell void call("magic_register", "OnCast"); set .level, 0; set .exp_gain, 0; end; }