051-1.gat,28,24,0|script|Illia Level Jumper|167,{ mes "[Illia Level Jumper]"; mes "This quest is divided into several levels."; mes "You have to fulfill a specific task in each level before going to the next."; next; mes "You can select below a specific level that you want to debug."; menu "1. Jump to the forest level.", L_Forest, "2. Jump to the bandit cave level.", L_BanditCave, "3. Jump to the desert level.", L_Desert, "4. Jump to the Illia island level.", L_Island, "5. Jump to the Illia Forsaken Inn level (Lobby).", L_InnLobby, "6. Jump to the Illia Forsaken Inn level (Storage).", L_InnStorage, "7. Jump to the Illia Forsaken Inn level (Party Room).", L_InnPartyRoom, "8. Jump to the Illia Forsaken Inn level (Chest Room).", L_InnChestRoom, "Do nothing", -; close; L_Forest: set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "051-1.gat",23,24; set $@illia_progress, 2; set $@illia_level_2_progress, 0; close; L_BanditCave: set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "051-3.gat",24,60; set $@illia_progress, 2; set $@illia_level_2_progress, 0; close; L_Desert: set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "051-1.gat",118,55; set $@illia_progress, 3; set $@illia_level_3_progress, 0; close; L_Island: set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "052-1.gat",23,52; set $@illia_progress, 4; set $@illia_level_4_progress, 0; close; L_InnLobby: mes "Note: Difficulty penalty won't raise if you die."; set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "052-2.gat",33,40; set $@illia_progress, 5; set $@illia_level_5_progress, 0; close; L_InnStorage: mes "Note: Difficulty penalty won't raise if you die."; set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "052-2.gat",23,71; set $@illia_progress, 6; set $@illia_level_6_progress, 0; close; L_InnPartyRoom: mes "Note: Difficulty penalty won't raise if you die."; set $@illia_max_time, $@illia_max_time + 6000; areawarp "051-1.gat",1,1,90,80, "052-2.gat",75,48; set $@illia_progress, 7; set $@illia_level_7_progress, 0; close; L_InnChestRoom: mes "Note: Bonus due to difficulty penalty (" + $Illia_Luvia_Harvest + ") won't be reset"; set $@illia_max_time, $@illia_max_time + 6000; // Set the number of common rewards rewards if ($Illia_Luvia_Harvest < 15) set $@illia_num_common_reward_items, 3; if ($Illia_Luvia_Harvest >= 15 && $Illia_Luvia_Harvest < 35) set $@illia_num_common_reward_items, 5; if ($Illia_Luvia_Harvest >= 35) set $@illia_num_common_reward_items, 8; // Set the number of unique rewards if ($Illia_Luvia_Harvest < 40) set $@illia_num_unique_reward_items, 1; if ($Illia_Luvia_Harvest >= 40) set $@illia_num_unique_reward_items, 2; //set $Illia_Luvia_Harvest, 0; set $@illia_progress, 8; areawarp "051-1.gat",1,1,90,80, "052-2.gat", 132, 85; close; }