// This file is generated automatically. All manually added changes will be removed when running the Converter. // Crypt Sub-Basement Two mobs 027-5,69,42,97,41|monster|Wight|1124,6,60000ms,8000ms,Mob027-5::On1124 027-5,69,56,97,69|monster|VampireBat|1066,30,100000ms,30000ms,Mob027-5::On1066 027-5,69,42,98,40|monster|Skeleton|1043,8,60000ms,8000ms,Mob027-5::On1043 027-5,69,41,98,39|monster|LadySkeleton|1044,8,60000ms,8000ms,Mob027-5::On1044 027-5,68,42,97,40|monster|RedBone|1074,6,60000ms,8000ms,Mob027-5::On1074 027-5,70,80,98,34|monster|Skeleton|1043,8,60000ms,8000ms,Mob027-5::On1043 027-5,69,80,99,36|monster|LadySkeleton|1044,8,60000ms,8000ms,Mob027-5::On1044 027-5,0,0,0|script|Mob027-5|-1 { end; On1043: set @mobID, 1043; callfunc "MobPoints"; end; On1044: set @mobID, 1044; callfunc "MobPoints"; end; On1066: set @mobID, 1066; callfunc "MobPoints"; end; On1074: set @mobID, 1074; callfunc "MobPoints"; end; On1124: set @mobID, 1124; callfunc "MobPoints"; end; }