// NOTE: I think min_casttime should be in battle config if we don't make it a variable MIN_CASTTIME 200 // Magic Skills SKILL_MAGIC 340 SKILL_MAGIC_LIFE 341 SKILL_MAGIC_WAR 342 SKILL_MAGIC_TRANSMUTE 343 SKILL_MAGIC_NATURE 344 SKILL_MAGIC_ASTRAL 345 SKILL_MAGIC_DARK 346 // Elements ELT_NEUTRAL 0 ELT_WATER 1 ELT_EARTH 2 ELT_FIRE 3 ELT_WIND 4 ELT_POISON 5 ELT_SHADOW 6 ELT_HOLY 7 ELT_GHOST 8 ELT_UNDEAD 9 // Status effects SC_SHEARED 194 SC_HIDE 194 SC_HALT_REGENERATE 195 SC_FLYING_BACKPACK 196 SC_MBARRIER 197 SC_HASTE 198 SC_PHYS_SHIELD 199 SO_GMHIDE 64 SO_GMINVISIBLE 4096 // Special effects SFX_DEFAULT 10 SFX_SUMMON_START 21 SFX_SUMMON_FIRE 22 SFX_TELEPORT 24 SFX_RAIN 25 SFX_HIT 25 SFX_ARROW_HAIL 27 SFX_BARRIER 10 SFX_UNBARRIER 10 SFX_HEAL 3 SFX_LIGHTNING 18 // Magic Spell Const MIN_MARRY_LEVEL 32 MAX_RAIN_SPELL_RADIUS 15 MAX_MAGIC_LEVEL 2 MFLAG_MADE_CONC_POTION 16384 MFLAG_MADE_CONC_POTION_SHIFT 14 // SCRIPT_XP "MAGIC_EXPERIENCE" SCRIPT_XP_MASK 65535 SCRIPT_XP_SHIFT 0 SCRIPT_HEALSPELL_MASK 255 SCRIPT_HEALSPELL_SHIFT 24 ATTACK_ICON_GENERIC 2000 ATTACK_ICON_SHEARING 2001 E10_FLAG_USED_FREE_WARP_SHIFT 17