// Map: new_22-1 // This is the Snake Pit, a cave in the Snake Desert. // new_22-1.gat,0,0,0,0 monster Snake 1010,175,0,0,Mob22::OnSnake new_22-1.gat,0,0,0 script Mob22 -1,{ OnSnake: set @mobID, 1010; callfunc "MobPoints"; break; end; }