From e9d3978123f400ebd89f283cfb75973abd53c3d4 Mon Sep 17 00:00:00 2001 From: Jessica Tölke Date: Sat, 21 Apr 2012 23:17:27 +0200 Subject: Fixing some dialogue issues in the Graveyard Inn scripts. --- world/map/npc/027-2/lover.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'world/map/npc/027-2/lover.txt') diff --git a/world/map/npc/027-2/lover.txt b/world/map/npc/027-2/lover.txt index f39a4e2b..1a544158 100644 --- a/world/map/npc/027-2/lover.txt +++ b/world/map/npc/027-2/lover.txt @@ -193,7 +193,7 @@ L_Golb: mes "\"Good to see you back my friend. What did you find out?\""; if (@golbanez < 5) menu - "I'm still working on doing all the stuff Golbanez wants me to do.",L_Close; + "I'm still working on doing all the stuff Golbenez wants me to do.",L_Close; menu "Now I know what happened. I'll tell you.",-, "I'm sorry to tell you, but this was all your fault.",-; -- cgit v1.2.3-70-g09d2