From 848ebd19528918fba26f506468894ffa49b30dbd Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Tue, 27 Aug 2013 11:17:39 -0700 Subject: Pad names with _ instead of = to make it easier to detect merge conflicts --- world/map/db/item_db.txt | 68 ++++++++++++++++++++++++------------------------ 1 file changed, 34 insertions(+), 34 deletions(-) (limited to 'world/map/db/item_db.txt') diff --git a/world/map/db/item_db.txt b/world/map/db/item_db.txt index 51bf8cfb..8f5bc7eb 100644 --- a/world/map/db/item_db.txt +++ b/world/map/db/item_db.txt @@ -1,5 +1,5 @@ // Name and Label MUST NOT exceed 23 characters (as marked) -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 0, DEFAULT, Default, 0, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 501, CactusDrink, Cactus Drink, 0, 50, 25, 4, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 15, 0;}, {} 502, CactusPotion, Cactus Potion, 0, 70, 35, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 25, 0;}, {} @@ -20,7 +20,7 @@ 517, RedScorpionStinger, Red Scorpion Stinger, 3, 170, 85, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 518, BugLeg, Bug Leg, 3, 100, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 519, CherryCake, Cherry Cake, 0, 100, 50, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 35, 0;}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 520, EasterEgg, Easter Egg, 0, 200, 100, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 100, 0;}, {} 521, Dagger, Dagger, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 522, SharpKnife, Sharp Knife, 4, 100, 50, 150, 10, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} @@ -41,7 +41,7 @@ 537, TreasureKey, Treasure Key, 3, 100, 50, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 538, GreenPresentBox, Green Present Box, 3, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 539, Beer, Beer, 0, 175, 87, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 200, 5;}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 540, EmptyBottle, Empty Bottle, 3, 20, 10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 541, BottleOfWater, Bottle of Water, 0, 200, 100, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 250, 0;getitem 540, 1;}, {} 542, BottleOfSand, Bottle of Sand, 3, 70, 35, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -62,7 +62,7 @@ 557, RedHint, Red Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 558, BlueHint, Blue Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 559, OrangeHint, Orange Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 560, GrayHint, Gray Hint, 3, 20, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 561, Sabre, Sabre, 4, 10000, 5000, 300, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 562, ChickenLeg, Chicken Leg, 0, 250, 125, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 500, 0;}, {} @@ -83,7 +83,7 @@ 577, BoneDarts, Bone Darts, 4, 8000, 4000, 300, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 578, SandCutter, Sand Cutter, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 579, RockKnife, Rock Knife, 4, 15000, 7500, 500, 110, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {bonus bVit, 3;} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 580, StaffOfLife, Staff of Life, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 581, CrescentRod, Crescent Rod, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} 582, StaffOfFire, Staff of Fire, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {callfunc "UnreleasedItem";} @@ -104,7 +104,7 @@ //597, RESERVED, HeavyPike, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} //598, RESERVED, DualSpear, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} //599, RESERVED, FireSword, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} //600, RESERVED, BritShield, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 601, SteelShield, Steel Shield, 5, 40000, 3000, 2500, 0, 20, 0, -200, 0, 2, 32, 0, 0, 0, {}, {} 602, WoodenShield, Wooden Shield, 5, 10000, 2000, 1500, 0, 14, 0, -70, 0, 2, 32, 0, 0, 0, {}, {} @@ -125,7 +125,7 @@ 617, PirateHat, Pirate Hat, 5, 2000, 1000, 40, 0, 4, 0, -8, 0, 2, 256, 0, 0, 0, {}, {} 618, Goggles, Goggles, 5, 500, 100, 20, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 619, LeatherGoggles, Leather Goggles, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 620, Circlet, Circlet, 5, 2000, 1000, 25, 0, 4, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 621, Eyepatch, Eyepatch, 5, 1000, 500, 5, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 622, Bandana, Bandana, 5, 1000, 500, 20, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} @@ -146,7 +146,7 @@ 637, KnightsHelmet, Knight's Helmet, 5, 20000, 2000, 600, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} 638, InfantryHelmet, Infantry Helmet, 5, 15000, 1500, 400, 0, 15, 0, -30, 0, 2, 256, 0, 0, 0, {}, {} 639, CrusadeHelmet, Crusade Helmet, 5, 25000, 2500, 1300, 0, 18, 0, -36, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 640, IronOre, Iron Ore, 3, 250, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 641, SnakeSkin, Snake Skin, 3, 250, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 642, JeansChaps, Jeans Chaps, 5, 2000, 1000, 60, 0, 6, 0, -12, 0, 2, 1, 0, 0, 0, {}, {} @@ -167,7 +167,7 @@ 657, Orange, Orange, 0, 40, 10, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 60, 0;}, {} 658, WarlordPlate, Warlord Plate, 5, 100000, 3000, 2600, 0, 27, 0, -170, 0, 2, 512, 0, 0, 0, {}, {} 659, GoldenWarlordPlate, Golden Warlord Plate, 5, 500000, 4000, 7600, 0, 27, 0, -110, 0, 2, 512, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 660, CottonCloth, Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 661, RedRose, Red Rose, 3, 80, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 662, WhiteRose, White Rose, 3, 80, 20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -188,7 +188,7 @@ 677, HeartNecklace, Heart Necklace, 3, 2500, 1000, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 678, NohMask, Noh Mask, 5, 7000, 1000, 18, 0, 3, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 679, DemonMask, Demon Mask, 5, 10000, 5000, 23, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 680, MauveHerb, Mauve Herb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 681, CobaltHerb, Cobalt Herb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 682, GambogeHerb, Gamboge Herb, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -219,7 +219,7 @@ 707, MonsterOilPotion, Monster Oil Potion, 3, 10000, 2000, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 708, LeatherPatch, Leather Patch, 3, 300, 150, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 709, BlackScorpionStinger, Black Scorpion Stinger, 3, 250, 100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 710, SnakeTongue, Snake Tongue, 3, 60, 30, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 711, MountainSnakeTongue, Mountain Snake Tongue, 3, 80, 40, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 712, GrassSnakeTongue, Grass Snake Tongue, 3, 160, 80, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -240,7 +240,7 @@ 727, Iten, Iten, 3, 0, 0, 8000, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 728, MoubooFigurine, Mouboo Figurine, 3, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 729, WarpedLog, Warped Log, 3, 0, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 730, Lifestone, Lifestone, 3, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 731, AssassinPants, Assassin Pants, 5, 10000, 3000, 20, 0, 5, 0, -5, 0, 2, 1, 0, 0, 0, {}, {callfunc "UnreleasedItem";bonus bAgi, 8;} 732, DruidTreeBranch, Druid Tree Branch, 3, 0, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -261,7 +261,7 @@ 747, LacedChocolateCake, Laced Chocolate Cake, 0, 550, 125, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 11, 0;}, {} 748, LacedOrangeCupcake, Laced Orange Cupcake, 0, 90, 45, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 100, 0;}, {} 749, Towel, Towel, 5, 800, 250, 50, 0, 0, 0, 5, 0, 2, 8, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 750, SlowPoisonPotion, Slow Poison Potion, 0, 500, 200, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {itemheal 5, 0;sc_start sc_slowpoison, 180000, 180;}, {} 751, PinkieHat, Pinkie Hat, 5, 5000, 1000, 5, 0, 1, 0, 1, 0, 2, 256, 0, 0, 0, {}, {} 752, FluffyHat, Fluffy Hat, 5, 7000, 2000, 10, 0, 2, 0, -5, 0, 2, 256, 0, 0, 0, {}, {} @@ -282,7 +282,7 @@ 767, TerraniteChestArmor, Terranite Chest Armor, 5, 100000, 3000, 800, 0, 20, 0, -70, 0, 2, 512, 0, 0, 0, {}, {bonus bDex, 1;bonus bMdef, 10;} 768, TerraniteLegs, Terranite Legs, 5, 10000, 3000, 30, 0, 5, 0, -8, 0, 2, 1, 0, 0, 0, {}, {bonus bAgi, 1;bonus bMdef, 5;} 769, GuyFawkesMask, Guy Fawkes Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 770, FairyHat, Fairy Hat, 5, 2000, 1000, 20, 0, 5, 0, -10, 0, 2, 256, 0, 0, 0, {}, {bonus bLuk, 3;} 771, Miniskirt, Miniskirt, 5, 1000, 500, 8, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} 772, WispPowder, Wisp Powder, 3, 700, 350, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -321,7 +321,7 @@ 805, ChocolateMouboo, Chocolate Mouboo, 3, 20, 10, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 806, ReedBundle, Reed Bundle, 3, 20, 10, 7, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 807, GrassSeed, Grass Seed, 3, 20, 10, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 808, HitchhikersTowel, Hitchhiker's Towel, 3, 1000, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 809, WhiteHitchhikersTowel, White Hitchhiker's Towe, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useWhiteWarpTowel";}, {} 810, RedHitchhikersTowel, Red Hitchhiker's Towel, 0, 1000, 500, 30, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useRedWarpTowel";}, {} @@ -371,7 +371,7 @@ 854, ElfNightcap, Elf Nightcap, 5, 1000, 500, 50, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} 855, Sunglasses, Sunglasses, 5, 1000, 500, 10, 0, 2, 0, 6, 0, 2, 256, 0, 0, 0, {}, {} 856, KnitCap, KnitCap, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 857, LeatherTrousers, Leather Trousers, 5, 1000, 500, 25, 0, 5, 0, -4, 0, 2, 1, 0, 0, 0, {}, {bonus bHit, 2;} 858, WolvernTooth, Wolvern Tooth, 3, 100, 50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 859, WolvernPelt, Wolvern Pelt, 3, 500, 250, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -426,7 +426,7 @@ 1200, Bow, Bow, 4, 1000, 500, 20, 20, 0, 5, 0, 0, 2, 34, 1, 4, 11, {}, {} 1201, Knife, Knife, 4, 50, 25, 120, 5, 0, 1, 0, 0, 2, 2, 1, 1, 1, {}, {} 1202, CottonShirt, Cotton Shirt, 5, 300, 5, 13, 0, 2, 0, -2, 0, 2, 512, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 1203, RangerHat, Ranger Hat, 5, 1000, 500, 20, 0, 2, 0, -1, 0, 2, 256, 0, 0, 0, {}, {} 1204, AntlerHat, Antler Hat, 5, 1000, 500, 15, 0, 4, 0, 2, 0, 2, 256, 0, 0, 0, {}, {} 1205, ChristmasTreeHat, Christmas Tree Hat, 5, 2000, 1000, 20, 0, 2, 0, 4, 0, 2, 256, 0, 0, 0, {}, {} @@ -447,7 +447,7 @@ 1220, BunchOfParsley, Bunch of Parsley, 5, 3, 1, 1, 0, 1, 0, 0, 0, 2, 256, 0, 0, 0, {}, {bonus bDeaf, 1;} 1221, SkullMask, Skull Mask, 5, 10000, 5000, 150, 0, 3, 0, 5, 0, 2, 256, 0, 0, 0, {}, {} //1222, SmallPieceOfClay, Small Piece of Clay, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} //1223, BigPieceOfWhiteClay, Big Piece of White Clay, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} //1224, ScrollOfPaper, Scroll of Paper, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} //1225, FireScroll, Fire Scroll, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -468,7 +468,7 @@ 1240, SantaSnowGlobe, Santa Snow Globe, 3, 7500, 5000, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 1241, SnowmanSnowGlobe, Snowman Snow Globe, 3, 7500, 5000, 1, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 1242, SnowGoggles, Snow Goggles, 5, 7500, 5000, 10, 0, 5, 0, -2, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} //1243, RESERVED, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 1244, DarkTalisman, Dark Talisman, 5, 0, 0, 0, 0, 30, 0, 100, 0, 2, 512, 0, 0, 0, {}, {set@minLvl, 1;callfunc "RestrictedItem"; set @val, getopt2; if(!(@val&1024))setopt2 getopt2 | 1024; bonus bMaxHp, 30000; bonus bFlee, -150;} 1245, BentNeedle, Bent Needle, 3, 700, 1, 3, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} @@ -488,7 +488,7 @@ //1259, BeeEgg //1260, Wax //1261, Venom -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} //1262, FlowerSeed //1263, Incubator //1264, RoyalJelly @@ -506,7 +506,7 @@ 1276, OperaMask, Opera Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1277, JesterMask, Jester Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1278, WitchHat, Witch Hat, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 1279, GoblinMask, Goblin Mask, 5, 1000, 500, 50, 0, 3, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 1280, Scissors, Scissors, 0, 1000, 500, 120, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useScissors";}, {} 1281, ShockSweet, Shock Sweet, 0, 1000, 500, 5, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {callfunc "useShockSweet";}, {} @@ -527,7 +527,7 @@ 2062, DarkBlueVNeckSweater, Dark Blue V-Neck Sweate, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {} 2063, YellowVNeckSweater, Yellow V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {} 2064, LightBlueVNeckSweater, Light Blue V-Neck Sweat, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2065, PinkVNeckSweater, Pink V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {} 2066, BlackVNeckSweater, Black V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {} 2067, OrangeVNeckSweater, Orange V-Neck Sweater, 5, 6000, 3000, 35, 0, 8, 0, -16, 0, 2, 512, 0, 0, 0, {}, {} @@ -548,7 +548,7 @@ 2082, DarkBlueSilkRobe, Dark Blue Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {} 2083, YellowSilkRobe, Yellow Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {} 2084, LightBlueSilkRobe, Light Blue Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2085, PinkSilkRobe, Pink Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {} 2086, BlackSilkRobe, Black Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {} 2087, OrangeSilkRobe, Orange Silk Robe, 5, 8000, 4000, 30, 0, 5, 0, 0, 0, 2, 512, 0, 0, 0, {}, {} @@ -569,7 +569,7 @@ 2102, DarkBlueCottonSkirt, Dark Blue Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} 2103, YellowCottonSkirt, Yellow Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} 2104, LightBlueCottonSkirt, Light Blue Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2105, PinkCottonSkirt, Pink Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} 2106, BlackCottonSkirt, Black Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} 2107, OrangeCottonSkirt, Orange Cotton Skirt, 5, 1000, 500, 20, 0, 4, 0, -8, 0, 2, 1, 0, 1, 0, {}, {} @@ -590,7 +590,7 @@ 2122, DarkBlueShortTankTop, Dark Blue Short Tank To, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {} 2123, YellowShortTankTop, Yellow Short Tank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {} 2124, LightBlueShortTankTop, Light Blue Short Tank T, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2125, PinkShortTankTop, Pink Short Tank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {} 2126, BlackShortTankTop, Black Short Tank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {} 2127, OrangeShortTankTop, Orange ShortTank Top, 5, 600, 300, 8, 0, 2, 0, -4, 0, 2, 512, 0, 0, 0, {}, {} @@ -611,7 +611,7 @@ 2142, DarkBlueCottonHeadband, Dark Blue Cotton Headba, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2143, YellowCottonHeadband, Yellow Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2144, LightBlueCottonHeadband, Light Blue Cotton Headb, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2145, PinkCottonHeadband, Pink Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2146, BlackCottonHeadband, Black Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} 2147, OrangeCottonHeadband, Orange Cotton Headband, 5, 3000, 500, 5, 0, 2, 0, 0, 0, 2, 256, 0, 0, 0, {}, {} @@ -632,7 +632,7 @@ 2162, DarkBlueCottonGloves, Dark Blue Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {} 2163, YellowCottonGloves, Yellow Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {} 2164, LightBlueCottonGloves, Light Blue Cotton Glove, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2165, PinkCottonGloves, Pink Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {} 2166, BlackCottonGloves, Black Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {} 2167, OrangeCottonGloves, Orange Cotton Gloves, 5, 2000, 500, 20, 0, 1, 0, -10, 0, 2, 4, 0, 0, 0, {}, {} @@ -673,7 +673,7 @@ 2202, DarkBlueWizardHat, Dark Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2203, YellowWizardHat, Yellow Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2204, LightBlueWizardHat, Light Blue Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 2205, PinkWizardHat, Pink Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2206, BlackWizardHat, Black Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} 2207, OrangeWizardHat, Orange Wizard Hat, 5, 5000, 2500, 20, 0, 5, 0, 5, 0, 2, 256, 0, 1, 0, {}, {bonus bInt, 3;} @@ -729,7 +729,7 @@ 2257, OrangeCottonCloth, Orange Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 2258, PurpleCottonCloth, Purple Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 2259, DarkGreenCottonCloth, Dark Green Cotton Cloth, 3, 400, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} // Add dyed entries above here. For regular entries,please use the < 1000s. @@ -749,7 +749,7 @@ 4000, AngryScorpionStinger, Angry Scorpion Stinger, 3, 50, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 4001, Coal, Coal, 3, 250, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 4002, Diamond, Diamond, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 4003, Ruby, Ruby, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 4004, Emerald, Emerald, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 4005, Sapphire, Sapphire, 3, 5000, 2500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -770,7 +770,7 @@ 4020, CandleHelmet, Candle Helmet, 5, 20000, 2000, 450, 0, 16, 0, -25, 0, 2, 256, 0, 0, 0, {}, {bonus bInt, 1;bonus bAgi, -1;} 4021, YellowPresentBox, Yellow Present Box, 3, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} 4022, WhitePresentBox, White Present Box, 3, 20, 10, 10, 0, 0, 0, 0, 0, 2, 0, 0, 0, 0, {}, {} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 4023, AnimalBones, Animal Bones, 3, 50, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 4024, FrozenYetiTear, Frozen Yeti Tear, 3, 500, 250, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} 4025, YetiClaw, Yeti Claw, 3, 150, 75, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, {}, {} @@ -793,7 +793,7 @@ 4042, RedNose, Red Nose, 5, 4000, 1000, 4, 0, 2, 0, 7, 0, 2, 256, 0, 0, 0, {}, {} // No new additions to the 4000s please. Add to the bottom of the < 1000s for regular entries and the 2000s for dyed entries. -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 5000, RedSorcererRobeGreen, Red Sorcerer Robe Green, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5001, GreenSorcererRobeGreen, Green Sorcerer Robe Gre, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5002, DarkBlueSorcererRobeGre, Dark Blue Sorcerer Robe, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} @@ -844,7 +844,7 @@ 5047, YellowSorcererRobePink, Yellow Sorcerer Robe Pi, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5048, LightBlueSorcererRobePi, Light Blue Sorcerer Rob, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5049, PinkSorcererRobePink, Pink Sorcerer Robe Pink, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} 5050, BlackSorcererRobePink, Black Sorcerer Robe Pin, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5051, OrangeSorcererRobePink, Orange Sorcerer Robe Pi, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5052, PurpleSorcererRobePink, Purple Sorcerer Robe Pi, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} @@ -905,5 +905,5 @@ 5107, PurpleSorcererRobeWhite, Purple Sorcerer Robe Wh, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5108, DarkGreenSorcererRobeWh, Dark Green Sorcerer Rob, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} 5109, SorcererRobeWhite, Sorcerer Robe White, 5, 8000, 4000, 30, 0, 5, 0, 20, 0, 2, 512, 0, 0, 0, {}, {bonus bAgi, 1;} -//ID, Name===================, Label==================, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} +//ID, Name___________________, Label__________________, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, {UseScript}, {EquipScript} // Add secondary dyed entries above here. For primary dyed entries, use the 2000 IDs -- cgit v1.2.3-70-g09d2